Normální zobrazení

Received before yesterday

Betawatch: Star Wrath enters closed beta, Time Takers gets signups

21. Únor 2026 v 02:00
Boy, people in space get angry, huh? That’s the takeaway from Star Wrath, a new game in close beta that hits that good old-fashioned PvPvE extraction drum for appeal. If you want to extract from space but you are also extremely angry about it for various reasons, maybe it is exactly what you’re looking for. Meanwhile, Time […]

New space extraction game Star Wrath lets you build, fly, and then totally destroy a bunch of spaceships

19. Únor 2026 v 18:22

For anyone who spent hours of their childhood trying to recreate an X-Wing from random - and often mismatched - Lego pieces, there is a game you should really be keeping an eye on. Star Wrath classifies itself as a multiplayer, extraction-action space game, and from the look of its new reveal trailer, I'm inclined to agree.

Read the full story on PCGamesN: New space extraction game Star Wrath lets you build, fly, and then totally destroy a bunch of spaceships

Halo’s “Brutes”: A Case Study in Controlling our Anger

The “Brutes” that were introduced in Halo 2 are an interesting character study, demonstrating a fairly nuanced battle strategy that can make them quite difficult to take down… until you learn the secret of disrupting their tactics. While they utilize ranged weapons incredibly effectively and take cover like a disciplined soldier under normal circumstances, if you can pop their helmet off with a well-placed shot they will abandon sound reasoning and enter “berserker” mode. Once they are “enraged” in this manner, they lose all sense of battlefield perspective and begin recklessly pursuing the individual that caused it, making them much easier to outsmart and defeat. 

In the battleground of our minds, the enemy of our souls would like nothing more than to push us into acting from a place of rage and frustration than with the mind of Christ… and if we aren’t careful, we can easily mistake our anger and passion as a form of “holy zeal”. The battles we are called to fight on the behalf of the Lord will never require us to operate outside of His principles of peace, gentleness, and mercy, and the temptation to engage in these conflicts while “enraged” will never generate the righteousness of Christ. Fighting fire with fire is a fool’s errand… let’s keep our helmet of salvation fully secured today so His wisdom can prevail in our minds.

So then, my beloved brethren, let every man be swift to hear, slow to speak, slow to wrath; for the wrath of man does not produce the righteousness of God. James 1:19-20

But the wisdom that is from above is first pure, then peaceable, gentle, willing to yield, full of mercy and good fruits, without partiality and without hypocrisy. Now the fruit of righteousness is sown in peace by those who make peace. James 3:17-18

  • Like us?  Follow us on Instagram, Twitter, Facebook, Spotify, TikTok, or YouTube for our articles, podcasts, and videos!
  • Facebook: Finding God in Video Games
  • Twitter: @FindingGodIn_VG
  • Instagram: Finding God in Video Games
  • Podcasts on Spotify/Apple/Google: Finding God in Video Games
  • TikTok: @FindingGodInVideoGames
  • YouTube: Finding God in Video Games

❌