FreshRSS

Normální zobrazení

Jsou dostupné nové články, klikněte pro obnovení stránky.
PředevčíremHlavní kanál

Highlights from HPG Conference 2024: Four exciting new research papers

5. Srpen 2024 v 20:48

AMD GPUOpen - Graphics and game developer resources

Learn more about our award-winning new papers covering HIP RT, ray tracing, geometry compression, and procedural generation with work graphs.

The post Highlights from HPG Conference 2024: Four exciting new research papers appeared first on AMD GPUOpen.

  • ✇AMD GPUOpen
  • HIP Ray Tracing (HIP RT) core is now open source!GPUOpen
    AMD GPUOpen - Graphics and game developer resources The source code for the core of our easy-to-integrate ray tracing library for HIP is now available on GitHub. The post HIP Ray Tracing (HIP RT) core is now open source! appeared first on AMD GPUOpen.
     

HIP Ray Tracing (HIP RT) core is now open source!

Od: GPUOpen
14. Březen 2024 v 18:28

AMD GPUOpen - Graphics and game developer resources

The source code for the core of our easy-to-integrate ray tracing library for HIP is now available on GitHub.

The post HIP Ray Tracing (HIP RT) core is now open source! appeared first on AMD GPUOpen.

  • ✇AMD GPUOpen
  • Introducing HIP RT v2.2GPUOpen
    AMD GPUOpen - Graphics and game developer resources With the release of v2.2, HIP RT now support multi-level instancing. Multi-level instancing can help to reduce memory requirements, allowing you to render large scenes with limited memory. The post Introducing HIP RT v2.2 appeared first on AMD GPUOpen.
     

Introducing HIP RT v2.2

Od: GPUOpen
30. Leden 2024 v 19:05

AMD GPUOpen - Graphics and game developer resources

With the release of v2.2, HIP RT now support multi-level instancing. Multi-level instancing can help to reduce memory requirements, allowing you to render large scenes with limited memory.

The post Introducing HIP RT v2.2 appeared first on AMD GPUOpen.

❌
❌