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  • ✇Semiconductor Engineering
  • Are You Ready For HBM4? A Silicon Lifecycle Management (SLM) PerspectiveFaisal Goriawalla
    Many factors are driving system-on-chip (SoC) developers to adopt multi-die technology, in which multiple dies are stacked in a three-dimensional (3D) configuration. Multi-die systems may make power and thermal issues more complex, and they have required major innovations in electronic design automation (EDA) implementation and test tools. These challenges are more than offset by the advantages of over traditional 2D designs, including: Reducing overall area Achieving much higher pin densities
     

Are You Ready For HBM4? A Silicon Lifecycle Management (SLM) Perspective

Many factors are driving system-on-chip (SoC) developers to adopt multi-die technology, in which multiple dies are stacked in a three-dimensional (3D) configuration. Multi-die systems may make power and thermal issues more complex, and they have required major innovations in electronic design automation (EDA) implementation and test tools. These challenges are more than offset by the advantages of over traditional 2D designs, including:

  • Reducing overall area
  • Achieving much higher pin densities
  • Reusing existing proven dies
  • Mixing heterogeneous die technologies
  • Quickly creating derivative designs for new applications

One of the most common uses of multi-die design is the interconnection of memory stacks and processors such as CPUs and GPUs. High Bandwidth Memory (HBM) is a standard interface specifically for 3D-stacked DRAM dies. It was defined by the JEDEC Solid State Technology Association in 2013, followed by HBM2 in 2016 and HBM3 in 2022. Many multi-die projects have used this standard for caches in advanced CPUs and other system-on-chip (SoC) designs used in high-end applications such as data centers, high-performance computing (HPC), and artificial intelligence (AI) processing.

Fig. 1: Example of a current HBM-based SoC.

JEDEC recently announced that it is nearing completion of HBM4 and published preliminary specifications. HBM4 has been developed to enhance data processing rates while maintaining higher bandwidth, lower power consumption, and increased capacity per die/stack. The initial agreement calls for speed bins up to 6.4 Gbps, although this will increase as memory vendors develop new chips and refine the technology. This speed will benefit applications that require efficient handling of large datasets and complex calculations.

HBM4 is introducing a doubled channel count per stack over HBM3. The new version of the standard features a 2048-bit memory interface, as compared to 1024 bits in previous versions, as shown in figure 1. This intent is to double the number of bits without increasing the footprint of HBM memory stacks, thus doubling the interconnection density as well.

Different memory configurations will require various interposers to accommodate the differing footprints. HBM4 will specify 24 Gb and 32 Gb layers, with options for supporting 4-high, 8-high, 12-high and 16-high TSV stacks. As an example configuration, a 16-high based on 32 Gb layers will offer a capacity of 64 GB, which means that a processor with four memory modules can support 256 GB of memory with a peak bandwidth of 6.56 TB/s using an 8,192-bit interface.

The move from HBM3 to HBM4 will require further evolution in multi-die support across a wide range of EDA tools. The 2048-bit memory interface requires a significant increase in the number of through-silicon vias (TSVs) routed through a memory stack. This will mean shrinking the external bump pitch as the total number of micro bumps increases significantly. In addition, support for 16-high TSV stacks brings new complexity in wiring up an even larger number of DRAM dies without defects.

Test challenges are likely to be a dominant part of the transition. Any signal integrity issues after assembly and multi-die packaging become more difficult to diagnose and debug since probing is not feasible. Further, some defects may marginally pass production/manufacturing test but subsequently fail in the field. Thus, test of the future HBM4-based subsystem needs to be accomplished not just at production test but also in-system to account for aging-related defects.

Being able to monitor real-time data during mission mode operation in the field is greatly preferable to having to take the system offline for unplanned service. This “predictive maintenance” allows the end user to be proactive rather than reactive. HBM provides capabilities for in-system repair, for example swapping out a bad lane. Even if a defect requires physical hardware repair, detecting it before system failure enables scheduled maintenance rather than unplanned downtime.

As shown in figure 1, HBM systems typically have a base die that includes an HBM controller, a basic/fixed test engine provided by the DRAM vendor, and Direct Access (DA) ports. The new industry trend is for the base die to be manufactured on a standard logic process rather than the DRAM process. The SoC designer should include in the base die a flexible built-in self-test (BIST) engine that allows different algorithms to be used to trade off high coverage versus test time depending on the scenario.

This engine must be programmable to handle different latencies, address ranges, and timing of test operations that vary across DRAM vendors. It may also need to support post-package repair (PPR) for HBM DRAM to delay any “truck roll-out” for in-field service. The diagnostics performed by the BIST engine must be precise, showing the failing bank, row address, column address, etc. if there is a defect detected in the DRAM stack. Figure 2 shows an example.

Fig. 2: Example fault diagnosis for HBM stack.

As an industry leader in multi-die EDA and IP solutions, Synopsys provides all the technology needed for HBM manufacturing yield optimization and in-field silicon health monitoring. Signal Integrity Monitors (SIMs) are embedded in physical layer (PHY) IP blocks for on-demand signal quality measurement for interconnects. This allows users to create 1D eye diagrams for interconnect signals during both production test and in-field operation. SIMs measure timing margins, enable HBM lane test/repair, and mitigate against silent data corruption (SDC), part of an effective silicon lifecycle management (SLM) solution.

Synopsys SMS ext-RAM is a programmable and synthesizable engine that performs test, repair, and diagnostics for memory systems, including HBM. SMS ext-RAM ensures high test coverage and supports power-on self-test (POST) with the flexibility to run custom memory algorithms in-field. As shown in figure 2, it detects a wide range of defects in memory dies, including stuck-at faults, read destructive faults, write destructive faults, deceptive read destructive faults, and row hammering.

A real world case study of a project using HBM with the Synopsys solutions is available. These solutions are scaling to support the emerging HBM4 standard, ensuring continued success.

The post Are You Ready For HBM4? A Silicon Lifecycle Management (SLM) Perspective appeared first on Semiconductor Engineering.

  • ✇Eurogamer.net
  • Destiny 2 The Final Shape will be down for 25 hours before launchVikki Blake
    Destiny 2 will go offline for 25 hours ahead of the launch of its final expansion, The Final Shape.The downtime – which is scheduled to kick off at 5pm UK time on 3rd June (that's 9am PT, 12pm ET) and end at 7pm on 4th June – is required to prep for the new expansion, which is estimated to take up at least 129GB of free space on every platform, and almost 300GB on Steam.As detailed in the latest This Week in Destiny update, players can pre-download update 8.0.0.2 from 6pm UK time (10am PT, 1pm
     

Destiny 2 The Final Shape will be down for 25 hours before launch

31. Květen 2024 v 15:10

Destiny 2 will go offline for 25 hours ahead of the launch of its final expansion, The Final Shape.

The downtime – which is scheduled to kick off at 5pm UK time on 3rd June (that's 9am PT, 12pm ET) and end at 7pm on 4th June – is required to prep for the new expansion, which is estimated to take up at least 129GB of free space on every platform, and almost 300GB on Steam.

As detailed in the latest This Week in Destiny update, players can pre-download update 8.0.0.2 from 6pm UK time (10am PT, 1pm ET) on 1st June on PS3, while PC and Xbox players have to wait until the same time on 3rd June.

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  • ✇Kotaku
  • Baldur’s Gate 3's Patch 7 Will Add New EndingsKenneth Shepard
    Larian Studios may not be making Baldur’s Gate 4 and Hasbro is talking with new partners about the series’ future, but Baldur’s Gate 3 still has some juice left in it. The development team has released some new information about the game’s big Patch 7, and it sounds like it will be another substantial update with new…Read more...
     

Baldur’s Gate 3's Patch 7 Will Add New Endings

18. Duben 2024 v 15:40

Larian Studios may not be making Baldur’s Gate 4 and Hasbro is talking with new partners about the series’ future, but Baldur’s Gate 3 still has some juice left in it. The development team has released some new information about the game’s big Patch 7, and it sounds like it will be another substantial update with new…

Read more...

  • ✇Kotaku
  • Helldivers 2 Extra XP Weekend Means It's Time To Level Up FastClaire Jackson
    Third-person co-op shooter Helldivers 2 has been rocking PS5 and PC players’ worlds as of late. Featuring intense co-op shootouts and extraction challenges against big bad bugs and robots, Helldivers has a thoroughly satisfying gameplay loop with a difficulty challenge that feels tough, yet masterable. And if you’re…Read more...
     

Helldivers 2 Extra XP Weekend Means It's Time To Level Up Fast

16. Únor 2024 v 22:15

Third-person co-op shooter Helldivers 2 has been rocking PS5 and PC players’ worlds as of late. Featuring intense co-op shootouts and extraction challenges against big bad bugs and robots, Helldivers has a thoroughly satisfying gameplay loop with a difficulty challenge that feels tough, yet masterable. And if you’re…

Read more...

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