Prison Architect 2 delayed indefinitely
Paradox Interactive has shared the unfortunate news that they have delayed the release of Prison Architect 2 indefinitely.
Prison Architect 2 had already been delayed a couple times, most recently aiming for 3rd September and with the announcement that the development was being handed over from original studio Double Eleven to new team at Kokku, but even that has been pulled back as they “re-assess the scope of the work needed to be done before the game is release-ready.”
There will be minimal communication about the game’s development through the coming weeks and months, until such a time that Kokku and Paradox feel ready to share something substantial.
Given the form of this delay, all pre-orders are being refunded automatically, though you will be able to request an expedited refund, as detailed in the FAQ.
It’s the latest blow to Paradox’s game line up. Cities: Skylines 2 launched last year to great dissatisfaction from players, with developer Colossal Order having now spent the better part of the year optimising the game and reworking gameplay elements. Last year’s The Lamplighters League also underperformed, and more recently, Paradox cancelled and shut down the studio behind their The Sims competitor, Life By You.
Here’s the Prison Architect 2 statement in full:
We have some difficult news to share: unfortunately, we will not release Prison Architect 2 on September 3rd because we need more time to improve both the game’s performance and its content. Our continuous internal reviews and beta test groups have highlighted areas that we need to focus on more, mainly performance and content, which we need to address before launch to ensure that you, the players, get a good experience in the game. We need to raise the quality a bit more to meet the standards we’d like to achieve with this sequel.
We are confident that the sequel to Prison Architect will be great, and we’re looking forward to showing you all the new ideas brought into it: the switch to 3D, multi-floors, and the new behavior system that all bring a new dimension to the game and open new gameplay possibilities for the players. However, we want to make sure the game lives up to the franchise’s legacy and is released in a state that satisfies both you, our players, and the Prison Architect 2 teams at Kokku and Paradox Interactive.
At this stage, we can’t commit to a new release date as we need to re-assess the scope of the work needed to be done before the game is release-ready. Over the next few months, we will focus on improving the game and building a more robust release timeline. This also means we will be limiting our communication with you all until we have a timeline we feel comfortable with.
With this indefinite delay, preorders on all platforms will be refunded, and the preorder items will be added to the base game.
This decision aligns with our commitment here at Paradox to reviewing and improving the quality of our released content. We are confident that delaying Prison Architect 2 is the best path forward for the game, allowing us more time to deliver a high-quality experience that honors the legacy of Prison Architect.
This is not the announcement we hoped to make, but it is necessary, as we believe this will result in a better game for you. Thank you for your patience, and we’ll see you again soon.
The Prison Architect 2 Team
Source: Paradox