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  • ✇NekoJonez's Gaming Blog
  • Preview: Ama’s Lullaby (PC – Steam) ~ Hacking The Point-And-Click GenreNekoJonez
    Itch.io – Steam Back in 2017, a developer from France contacted me about their new point-and-click sci-fi game in the works called Ama’s Lullaby. But, it’s more than a point-and-click game, it’s also a hacking game. Now, this developer works on this game in his free time after his day job and with a small budget. Sometimes these passion projects die due to lack of time, money, motivation and/or just interest. But it looks like Ama’s Lullaby isn’t going to be one of those projects. Earlier
     

Preview: Ama’s Lullaby (PC – Steam) ~ Hacking The Point-And-Click Genre

Od: NekoJonez
20. Květen 2024 v 19:22

Itch.ioSteam

Back in 2017, a developer from France contacted me about their new point-and-click sci-fi game in the works called Ama’s Lullaby. But, it’s more than a point-and-click game, it’s also a hacking game. Now, this developer works on this game in his free time after his day job and with a small budget. Sometimes these passion projects die due to lack of time, money, motivation and/or just interest. But it looks like Ama’s Lullaby isn’t going to be one of those projects. Earlier this year, a demo of the game got released. Now, I asked the developer if he was interested in streaming this demo with us, and he did. Here is a link to part 1 & part 2. Sadly, due to overheating of Klamath’s computer, it had to be cut into two parts and the ending was quite abrupt. Now, this stream is almost a month ago, and I still wanted to write an article about this game. So, what do I think of the demo? Am I still as impressed when I saw it during the livestream, or is my opinion going to change when I’m not back seating and playing it myself? Let’s find out in this article.

Hacking The Point-And-Click Genre

The story of this demo is quite simple. Ama enters the police station and gets new tasks to aid the space colony she is in. Overall, the story is told more naturally compared to other games. Mostly, we get an opening where the main story of the game is teased, but not in this game. During interactions with the others, we get little glimpses into the world and story. Now, this is a tricky thing to pull off, since either you have to force the player to interact with everybody or risk that some players miss potentially important information. On the other hand, info dumping on the player isn’t always the best solution.

Now, in this space colony, there is an AI that makes a lot of decisions. It turns out that Ama and her dad have created that AI and the software to interact with it. She is one of the ambassadors of the human race. But it doesn’t take too long before strange things start to happen, and you notice that not everything is what you think it is.

The dialogues in this game appear above the character’s their head. When it’s cursive, you know it’s a thought. Not only that, you have simple sound effects that appear to put some additional power to the dialogues and to quickly differentiate between thoughts and spoken dialogues. Currently, there are plans to fully voice act this game, but if those plans fall through, I’d recommend to the developer to have different sound effects for the dialogues for different emotions.

Now, the game cold opens with an old school terminal as a main menu. This might be a bit jarring for new players who aren’t used to working with the command line. Personally, as somebody who knows how a command line works, I really love this touch. Since, this interface is also present in a lot of puzzles in the game. It fits the atmosphere and style of the game as a glove. To be honest, I think that with some minor polishing, it would be perfect.

There are a few things I would change. First, I’d get rid of the case-sensitive commands. The main reason is that a lot of people have the default keybinding for the Steam overlay with is… Shift+Tab. Since I love using autocomplete, it got pretty frustrating when I was holding my shift button and tabbed to autocomplete and my Steam overlay popped up.

A second thing I’d change is to allow the user to enlarge the font of terminal. The reason for that is because it doesn’t really scale pretty well with people who are using larger monitors.

Now, since this game is still in development and this is just the demo… I can totally excuse that there are features not present. Like pushing the up arrow to get the last command, or the help feature not always working correctly in all menus. For example, if you are in the options menu and use “QUALITY HELP”, you get information but if you first write “QUALITY” to see the options you can input and then “QUALITY HELP”… It bugs out and doesn’t give you help at all. Another small bug I noticed is that for some reason, the enter button on my numpad didn’t enter but always selected the whole text. But hey, during the stream the developer said that some of these things are on the list to get fixed for the full game.

Cyberpunk Sci-fi

I was impressed with the visuals of the game when we were playing this game on stream. While I haven’t played the Blade Runner games yet, I have seen a lot of people talk about it and know the visual style of the game. This game really mimics that style extremely well. You really feel like you are in a sci-fi world with some older technology than we have compared to our own technology.

Also, something I really love in this demo is that everything is one big space. You don’t really have “screens” in this game, like in a Broken Sword game for example. No, the camera swings and follows Ama as if she was in a movie. This sells the illusion of the area even more. While I’d have loved to see the details the developer put in every scene more up close sometimes, the more zoomed out look gives you a better overview on the scene. It almost feels like you are watching Ama through security camera’s or a drone camera in a way.

The biggest thing that I want to point out in terms of the visuals is Ama herself. The game goes for a more dark and dimly light environment and with a main character that’s wearing black clothes, it’s extremely easy to lose Ama in the scenery. It wouldn’t surprise me if they gave our main character in Blade Runner a brown coat for that reason, so you can more quickly see the main character without breaking the visual style of the game. But, overall, this is almost a nitpick. Since, it didn’t happen a lot that I lost Ama in the scene. It mostly happened when I was replaying parts of the demo while writing this article.

Now, I want to talk about the command line. The tutorial in this game on how a command line works is actually well done. I love how it doesn’t hold the players hands and tries to force them to input the right thing. It really lets you experiment with it and learn how it works. All the while, a small guide on how things work is displayed on the top of your screen.

This whole command line mechanic in this game is a breath of fresh air. It’s impressive how true to reality the whole command line is. While it uses some creative liberties here and there to make it fit into the game world, overall, it might be a real command line interface that’s open in the game.

In this demo, you have a few tasks to complete. Most of these tasks involve fixing various things. One task is highly dependent on the command line. This was quite easy for me since, like I said, I know how to use a command line. Visually, it’s a bit tricky during the tutorials in the network view since it’s not really clear/easy on how you can scroll up or down while in the network view. Using the mouse mostly scrolls around the network map. I think an easier way to scroll up and down in the terminal could be useful there. Also, when you have to input a command that’s longer than the terminal screen, I’d start a second line. Since, that’s how real life works. Or move the whole thing, and not let the username stay.

Final thoughts and future wishes

Overall, the demo is quite short. If you don’t know what you are doing and exploring everything, it will take you mostly two hours to complete. But if you know what to do, you can finish this in 10 minutes. Yet, the impression I got from the stream hasn’t changed. This game has quite a lot of potential but it needs some polish here and there.

There are some minor things like some objects not being solid and Ama being able to run through them, but there are also more major issues. The elevator bug the developer Marc mentioned during the stream, happened to me. Ama didn’t go up with the elevator and she was stuck. I think it was related to another bug I encountered where the head of IT got stuck in an animation loop. Somehow it was like Ama was near him while Ama was walking in other parts of the station. I don’t know what exactly triggered that, and I have replayed the demo trice to try and get it back into that bugged state, but I was unable to find the cause and I was unable to replicate it.

Currently, there is one way to save the game. There are several terminals in this demo where you can save your game. You only have one save slot. There is also no manual saving of the game. So, remember that. You can also only load from the main menu.

Reviewing a demo is always tricky to do. Especially if the game is still in development, since you never know for sure how the final game is going to look like. Yet, this demo is extremely promising. The puzzles where a lot of fun and after playing the demo, I had the same feeling that Klamath had at the end of the stream. I want to play more or similar games like this.

I could start talking about how the sound effects are amazing but there isn’t enough music yet. But, at one hand, the lack of music really sells the atmosphere of the game a lot more but on the other hand, the music during the terminal sections is really enjoyable. But, I’m sure that in the full game we shall see more music.

Just like I’m convinced that when the full game releases and the players find bugs, they will get fixed. While I was talking with Marc during the stream, I really felt the passion for creating this game and how he wants to make it the best experience it can be for his players. So, if you are interested in this game after reading this article in any way shape or form, I highly recommend that you give this game a chance, play the demo for yourself and give the developer feedback via his Discord or any other of his official channels.

I can’t wait to see and play the final game. Various things got revealed and talked about during the stream and I have to say, it was an amazing experience and conversation. I was already interested in seeing this game when it was on KickStarter but now that I have played the demo, I think we are on a winner here. This game will put an interesting twist on the point-and-click genre and will be interesting to anyone who enjoys adventure games with a sci-fi influence or just enjoy more unique puzzle games.

I want to thank Marc for reaching out to me and talking about his unique project. You can be sure that when the full version releases… me and Klamath will play through it and most likely stream it. And I’ll write a more in-depth article on the final product. Since, I might have not talked quite in-depth in this article but I want to hold off my final opinions when the game is fully released.

If you have read my article, played the demo and/or watched our stream, I’m curious, what did you think about this game? Feel free to talk about it in the comments. Am I overhyping the game or overlooking flaws? Or is there something you’d love to see in the full game?

And with that said, I have said everything about the game I want to say for now. I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

  • ✇Xbox's Major Nelson
  • Next Week on Xbox: New Games for March 4 – 8Mike Nelson, Xbox Wire Editor
    Category: Next Week on Xbox Next Week on Xbox: New Games for March 4 – 8 Mike Nelson, Xbox Wire Editor Published March 1, 2024 Welcome to Next Week on Xbox! This weekly feature presents you with all the games that are arriving soon on Xbox Series X|S, Xbox One, Windows, and Game Pass! You can see more information about these upcoming games below and click on their profiles for
     

Next Week on Xbox: New Games for March 4 – 8

Next Week on Xbox Hero Image

Next Week on Xbox: New Games for March 4 – 8

Welcome to Next Week on Xbox! This weekly feature presents you with all the games that are arriving soon on Xbox Series X|S, Xbox One, Windows, and Game Pass! You can see more information about these upcoming games below and click on their profiles for more details (release dates may vary). Let’s begin!


Xbox Live

Classified: France '44 – Pre-Order

Team17

$34.99

Classified: France ’44 – March 5
Optimized for Xbox Series X|S

Classified: France ‘44 is a new turn-based strategy game, set in World War II during the desperate months leading up to the Allied invasion of France in June 1944. Take charge of a special-ops team of Allied commandos and French resistance fighters. Recruit elite operatives to build your squad, then engage in a sweeping campaign of sabotage and destruction.


Xbox Live

Expeditions: A MudRunner Game (Pre-order)

Focus Entertainment

62
$49.99

Expeditions: A Mudrunner Game – March 5
Optimized for Xbox Series X|S

Embark on ever-rewarding scientific expeditions as you adapt to nature’s challenges and unravel the mysteries of uncharted lands. Lead research missions as you drive a variety of all-terrain vehicles through treacherous paths, using advanced technologies and high-tech tools to overcome obstacles. Build and manage your base and equip your vehicles with essential gadgets like drones or scanners to ensure your success in the wild. Hire a team of top-notch experts to improve your skills in the field, unlocking new possibilities for exploration.


Xbox Live

Mediterranea Inferno

Santa Ragione

Mediterranea Inferno – March 5
Optimized for Xbox Series X|S / Smart Delivery

Three young men in their early 20s reconnect after two years of forced isolation, hoping to rekindle their friendship; an exceptional bond that made the trio truly special! A mythological force well beyond the sum of its parts! Or so they think…


Xbox Live

The Outlast Trials

Red Barrels – Montreal

$39.99

The Outlast Trials – March 5
Optimized for Xbox Series X|S / Smart Delivery

Red Barrels invites you to experience mind-numbing terror, this time with friends. Whether you go through the trials alone or in teams, if you survive long enough and complete the therapy, Murkoff will happily let you leave… but will you be the same? Pre-order now to get the Legendary Grizzly Hazmat outfit!


Xbox Live

10 Seconds to Win!

Eastasiasoft Limited

10 Seconds to Win! – March 6
Optimized for Xbox Series X|S / Smart Delivery

Take the role of an agile little blonde hero as he leaps and dashes his way to glory in 10 Seconds to Win! This is a precision platformer where you only have 10 seconds to complete each single-screen challenge. Run, jump, and air dash to avoid spikes, spinning saw blades and more as you try to reach a trophy cup on the far side of the stage.


Xbox Live

Cat and Ghostly Road (Xbox Series X|S)

Sometimes You

$9.99 $7.99
Free Trial

Cat and the Ghostly Road – March 6
Optimized for Xbox Series X|S

An atmospheric point-and-click quest in which you play as a wise white cat. One day the artist saved a cat that was in trouble, and they began to live together. There were no signs of trouble until one day an evil spirit attacked the artist. After this, the artist became seriously ill and now the wise white cat must help his friend and save him from death.


Xbox Live

Hex Gambit: Respawned

Blowfish Studios

Hex Gambit: Respawned – March 6
Optimized for Xbox Series X|S / Smart Delivery

Bounce over the strangely elastic heads of your opponents to advance. Swat characters clear across the map. Inspire teammates with an operatic blast from a guy with a giant speaker for a head. Command a squad of minions in this quirky turn-based strategy game for 1-4 players. Hex Gambit is a perfect game night staple: easy for new players to pick up, with tons of creative tactics to explore!


Xbox Live

REVEIL

Daedalic Entertainment

$19.99

Reveil – March 6
Optimized for Xbox Series X|S

In Reveil, you’ll be immersed into a world designed with attention to detail, where the boundaries between reality and illusion become blurred. The setting is an authentically orchestrated environment inspired by the circus of the ‘60s, which soon takes on surreal features.


Xbox Live
Xbox Play Anywhere

ABRISS – build to destroy

astragon Entertainment GmbH

$19.99

ABRISS – build to destroy – March 7
Optimized for Xbox Series X|S / Xbox Play Anywhere

ABRISS is an atmospheric physics-destruction building game. Build structures from parts to let them crash into your targets. Unlock new parts, destroy more, witness entropy at its worst in digital-brutalist cityscapes.


Xbox Live
Xbox Play Anywhere

Dungeons of Shalnor

Johnny Ostad

Dungeons of Shalnor – March 7
Xbox Play Anywhere

A tactical roguelike featuring turn-based combat along with a “turn the camera” mechanic that also turns all monsters and projectiles, causing interesting outcomes like monsters walking into traps; or attacking one another.


Xbox Live

Greed: The Mad Scientist

Joindots GmbH

Greed: The Mad Scientist – March 7
Optimized for Xbox Series X|S / Smart Delivery

Dr. Ralph Goodwin invented a miracle cure to heal the world from almost all types of diseases and he is going to present his elixir to the audience at a press conference the next day. But today his research laboratory was destroyed, and the elixir seems lost forever. His daughter Sara jumps into action, searching the laboratory for any clues about the whereabouts of the elixir. She was not prepared to uncover the dark events of her own past. Amid mad scientists and ruthless assassins, will you be able to find the elixir?


Xbox Live

Manic Mechanics

4J Studios Ltd.

Manic Mechanics – March 7

It’s time to dust off your overalls and hitch on your toolbelt in Manic Mechanics – a chaotic couch co-op game where you and up to three fellow grease monkeys pay a visit to the car-obsessed Octane Isle. No two games are the same as you work your way through 30 unique garage levels, each one more challenging than the last.


Xbox Live

New Star GP

Five Aces Publishing Ltd

$29.99

New Star GP – March 7

A retro arcade racer that puts you in the driving seat as you take control of your own motorsport team and compete at thrilling and iconic racing circuits around the world from the 1980s to the present day. Upgrade your car, choose your race perks and pit strategy, and battle a grid of CPU opponents and ever-changing weather conditions to win the championship and unlock the next decade of racing!


Xbox Live

Sokobalien

Afil Games

Sokobalien – March 7
Optimized for Xbox Series X|S / Smart Delivery

In Sokobalien, you take on the role of a fearless alien determined to create a farm of epic proportions. Your mission is to push cows, sheep, pigs, and chickens, ensuring that the UFO beams abduct them. Be prepared for increasingly complex challenges as you will need to use your strategic skills and problem-solving abilities to overcome obstacles and achieve success.


Xbox Live

Taxi Life: A City Driving Simulator Pre-order

Nacon

$39.99

Taxi Life: A City Driving Simulator – March 7
Optimized for Xbox Series X|S

Climb into the driver’s seat of your car and your business, transport passengers across Barcelona and grow your company! After arriving in the city with nothing but a car and a dream, drive around the busy streets and transport passengers while offering them impeccable service across 286 miles (460 km) of roads in a large area of Barcelona reproduced at 1:1 scale.


Xbox Live

Top Racer Collection

QUByte Interactive & bleem.net

$19.99

Top Racer Collection – March 7
Optimized for Xbox Series X|S / Smart Delivery

Top Racer Collection brings back the 90s classics in one incredible package, bringing together three iconic games from the renowned racing franchise. The Top Racer Collection features classic titles such as Top Racer, Top Racer 2, and Top Racer 3000.


Xbox Live

Horror Gallery

EpiXR Games

$9.99
Xbox One X Enhanced

Horror Gallery – March 7
Xbox One X Enhanced

You have been hired to solve the mystery of a missing caretaker and a scary female ghost that has been seen in the Waterfront gallery. On arrival you start searching for the ghost but slowly but surely are being pulled into her own world. Before you know it, you find yourself in a crazy world that represent the thoughts of the dead woman. However, you are determined to find her, figure out why she can’t leave the world of living and finally bring her peace. Will you be able to succeed?


Xbox Live

Stolen Realm

Burst2Flame Games

Stolen Realm – March 7

Stolen Realm features an innovative turn-based combat system where simultaneous turns allow every team to take their actions at once, creating quick combat encounters that blend the tactical depth of titles like Divinity: Original Sin with the thrill of a fast-paced action RPG. Every battle scales based on the number of players involved, so you can easily jump in and out of the game even in the same playthrough!


Xbox Live

Perfect Ninja Painter 2

SilenGames

Perfect Ninja Painter 2 – March 8
Optimized for Xbox Series X|S / Smart Delivery

This ninja master is back in action and this time he’s bringing a friend along. Help them complete their missions while they take the art of the ninja to a whole new level.


Xbox Live

WWE 2K24 Cross-Gen Edition – Pre Order

2K

23
$69.99

WWE 2K24 – March 8
Optimized for Xbox Series X|S

WWE 2K24 boasts a star-studded roster featuring WWE Legends like “Stone Cold” Steve Austin, Undertaker, and Andre the Giant, alongside current WWE Superstars “The American Nightmare” Cody Rhodes, John Cena, Rhea Ripley, and Roman Reigns, whose larger-than-life entrances and signature moves are heightened by ultra-realistic graphics.


Xbox Live

Xatrom Command

Ratalaika Games S.L.

Xatrom Command – March 8
Optimized for Xbox Series X|S / Smart Delivery

A top-secret government laboratory experiment went wrong, and now invading aliens have infested the military base. Time to clean things up! Grab your weapon, recruit a friend, and start blasting wave after wave of alien scum into oblivion.


The post Next Week on Xbox: New Games for March 4 – 8 appeared first on Xbox Wire.

  • ✇Free Gamer - Open Source Games (Free/Libre)
  • Cortex Command releases code under the AGPL v3Hythlodaeus
    Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say. Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meanin
     

Cortex Command releases code under the AGPL v3


Cortex Command is a mess, but in a good way. This bizarrely entertaining strategy blend has been undergoing continuous development since the early 2000s, having had its first main release in 2012. Seven years later, its creators decided it's time to let the community have a say.

Just one day ago developer Data Realms announced on the game's Steam page it was freeing the game's code under the GNU Affero License v3. While this release does not include any of the game's data or graphics, meaning you still have to purchase a full copy or replace them with your own, it is nevertheless welcoming news to see game studios embracing Free Software licensing, enabling users to modify the game at their own will.

The game itself is as fun as ever. An ungodly hybrid between X-COM, Terraria, and Starcraft, Cortex Command is one of those games whose chaotic approach to physics simulation can lead to some pretty hilarious moments. The game pits several factions in a messy planetary war for resources. The rest is up to the player to discover and go bonkers.

So if you do not mind about the proprietary data, by all means have a try. You can currently purchase the game for about 20 USD on the developer's website (linked above). The code can be accessed on the github page for the project.

Code license: AGPLv3
Assets license: Proprietary

Comments? Check out the forum thread.

This post was retrieved from freegamer.blogspot.com.

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