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Cygames Establishes Cygames AI Studio

9. Leden 2026 v 19:00

cygames ai studio

On January 9, 2026, Cygames announced that it established Cygames AI Studio, a subsidiary that will develop and provide generative AI-based tools and services. The website for Cygames AI Studio is available in both English and Japanese.

The announcement on Cygames's official website provided background on why it set up the subsidiary. The company statement claimed generative AI is an important technology that has the power to use accumulated ideas to power the creation of new ones. Cygames AI Studio will use the company's game development experience to build generative AI tools that "creators" could use "safely and securely." It also said that it will research and develop its own model, as well as provide generative AI services and tools for game developers. The announcement also claimed a goal is to "build a unique creative cycle to expand on the creators' creativity."

Cygames is currently recruiting for its AI Studio. Openings include engineers for language models and picture generation. These are full-time jobs that would require the person to live in or move to Japan.

Reactions to the announcement on Twitter have been largely negative. English replies and QRTs call Cygames out of touch, as well as point out established issues with generative AI like art theft. Japanese users are also against this. There has been more and more backlash against generative AI since 2025. In December 2025, the Indie Game Awards stripped Clair Obscur: Expedition 33 of its GOTY wins after it came out that the studio had used generative AI in development and launched with those genAI assets until they were patched out.

Cygames had a good reputation in 2025 with the global release of Umamusume: Pretty Derby, which also won Best Mobile Game at the Game Awards 2025.

The post Cygames Establishes Cygames AI Studio appeared first on Siliconera.

Touhou Cirno’s Perfect Math Class Used to Promote McDonald’s

3. Prosinec 2025 v 18:00

mcdonald's japan cirno's perfect math class touhou project

McDonald’s Japan is advertising its new Three-Cheese Beef Stew Pie with a parody of the song "Cirno’s Perfect Math Class" by IOSYS from Touhou Project. You can watch the McDonald’s video via its official X (formerly Twitter) account and YouTube.

Like previous parody songs, the lyrics have been changed to reflect the menu item in question. Cirno advertises the three types of cheese that are in the pie (cheddar, gouda, and Camembert). Instead of yelling “baka, baka” (“idiot, idiot”) during the chorus, the lyrics go “burger, burger,” which sounds very similar in Japanese. Other Touhou Project characters who make appearances in the video include Yakumo and Marisa.

You can watch the video below via the McDonald’s Japan YouTube channel:

https://www.youtube.com/watch?v=VqyqbWz1qRY

The original Cirno’s Perfect Math Class music video, which IOSYS uploaded 15 years ago, has accumulated 13 million views on YouTube. It is an arrangement of her boss theme from Embodiment of Scarlet Devil. You can watch that below to compare the two.

https://www.youtube.com/watch?v=V_bQNPG2OyE

This is not the first time that McDonald’s has used an arrangement of a Touhou Project track for an advertising campaign. In 2024, it released a version of "Marisa Stole The Precious Thing" to promote its Samurai Mac Triple Thick Beef Burger.

The Three-Cheese Beef Stew Pie is available at McDonald’s Japan for a limited time. The pie itself (without a combo or anything) costs 240 JPY ($1.55).

The post Touhou Cirno’s Perfect Math Class Used to Promote McDonald’s appeared first on Siliconera.

Cling to Darkness Needed A Bit More to Shine

22. Listopad 2025 v 15:00

cling to darkness

Cling to Darkness was about an hour and a half of dread and emotional twists, only for one's last impression of it to be a frenetic rock track as the credits play. Though odd, it matches the peculiar (used both positively and negatively) experience that I just had. Though I can appreciate Lizardry’s innovation in the over-saturated market of indie horror adventure, its somewhat counter-intuitive gameplay drowns out the potential.

In Cling to Darkness, you play as Satsuki, a young girl undergoing a ritual. This ritual requires her to put on a blindfold and collect five talismans while relying solely on her sense of hearing. A mysterious monster known as Ashioto-san stalks her the entire time, and she absolutely cannot let Ashioto-san touch her.

When reading the description for Cling to Darkness, I expected something like Death Forest or Aka Manto—a horror game with an implacable monster stalker and a bare-bones narrative to justify your presence in whatever haunted locale you’re in. But I was surprised when Cling to Darkness actually had a story. Satsuki comes off as an unreliable narrator, which makes you doubt her story and have to piece together her past from dialogue.

Contrary to the game's instructions when you first boot this up, I highly recommend playing with visual aides off and not blindfolding yourself. As mentioned earlier, the story wants to be deeper than the run-of-the-mill horror, but the game doesn’t mute or lower the volume of the sound effects during conversations. Many times, they distracted me at key points of dialogue, causing me to miss something since I couldn't read the subtitle before clicking for the next line.

It’s also funny that I had to do that. Again, you're meant to play it blindfolded, but the game doesn't have an auto option for the story. I often didn't know when a character had finished speaking and so needed me to click to proceed. How did the playtesters not complain aabout this? This was way more stressful than the actual horror bit. The game wasn't that scary since Ashioto-san sounds like a kid running at the pool, and it's easy enough to beat.

The story also doesn't match the game's length. It's only 90 minutes long, which isn't enough time to know or care about Satsuki. That's even with Anya Floris, who voices Satsuki in the English version, acting her heart out. My first impression when I finished the game was that the ending was similar to the Death Note American live-action's. It ends on a confusing note ("Wait, did Satsuki pee herself?") and the last impression is a complete tonal shift from what you had just gone through that it only leaves you with more questions.

I would have liked more time with Satsuki to care about her and her plight. In saying that, though, more of the repetitive gameplay would have further dragged down the experience. Cling to Darkness is a game with a good idea, but its execution (from basic QoL to the story and gameplay) just needed some more forethought.

Cling to Darkness is readily available on the Windows PC via Steam.

The post Cling to Darkness Needed A Bit More to Shine appeared first on Siliconera.

New FFVII Bring Arts Aerith Figure Based on Original Look

22. Listopad 2025 v 01:00

final fantasy vii aerith bring arts figure header

An upcoming Bring Arts figure of Aerith will use her design from the original Final Fantasy VII game. This figure is also available for pre-order via the North American Square Enix site.

On the Japanese Square Enix store, the Final Fantasy VII Aerith Bring Arts figure costs 13,200 JPY. It’ll come out on March 28, 2026. Meanwhile, the North American version of the store lists it for $129.99, and it’ll come out in June 2026. Another version of the original Aerith Bring Arts figure already came out and is available for purchase on the store. This one costs cheaper at $119.99, but unlike the new one that Square Enix announced, she’s not wielding her Mythril Rod.

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Images via Square Enix

Like the previous Final Fantasy VII Bring Arts figures, this one will come with two face plates and multiple hand parts. While it comes with the Mythril Rod, you don’t have to pose Aerith with it if you don’t want to, and it counts as yet another optional part. Since it’s fully-articulated, you can customize how Aerith is displayed based on your preferences or current set-up.

Final Fantasy VII Remake is available on the PS4, PS5, and Windows PC. Final Fantasy VII Rebirth is on the PS5. The original game came out on the PlayStation, but it’s also available on the PS4, Switch, Xbox One, Windows PC, and mobile devices.

The post New FFVII Bring Arts Aerith Figure Based on Original Look appeared first on Siliconera.

New Kingdom Hearts Necklaces Feature Lock and Coat of Arms

8. Listopad 2025 v 01:00

kingdom hearts necklaces

Square Enix will release Kingdom Hearts necklaces in gold and silver, with the charms resembling common motifs and items from the series. These necklaces are available via the Japanese Square Enix store and although the North American store has necklaces for other series by the company, it does not, as of the time of writing, carry these particular necklaces.

Each necklace costs 41,800 JPY ($272.45), and pre-orders are open. Square Enix will ship these items out on April 18, 2026. The gold necklace has two charms: a heart and the Keyblade. The heart represents Kingdom Hearts, which appears as a heart-shaped moon in the game. A keyhole is on the back of the heart charm, too.

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Images via Square Enix

As for the silver necklace, there’s a bit more room for customization. The main charm resembles a coat of arms. Keyblades act as the supporters, and you can choose a design to appear in the top right corner of the shield. There are six options to choose from: Sora, Riku, Kairi, Roxas, Axel, and a Thalassa Shell. A symbol represents each character. For instance, Sora’s symbol is the crown, Riku’s is the Heartless symbol, and Kairi’s is a Paopu fruit.

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silver symbols

Both Kingdom Hearts necklaces are available to order from the Japanese Square Enix store. Other jewellery based on Kingdom Hearts that is coming out soon includes Keyblade-like earrings from Mayla.

The post New Kingdom Hearts Necklaces Feature Lock and Coat of Arms appeared first on Siliconera.

Kamen Rider ZEZTZ Suit Actor Hospitalized for Injuries

7. Listopad 2025 v 00:00

kamen rider zeztz injuries

Toei reported that Kotaro Kaji, a suit actor in Kamen Rider ZEZTZ, suffered injuries on November 6, 2025 while filming an action scene. He will undergo treatment at the hospital for about two weeks.

In a press release, Toei explained that the incident took place during morning rehearsals. The scene Kaji was rehearsing required him to kick off against the wall while hanging, but he fell from a height of 2.5 meters. Toei immediately halted rehearsal and filming, and it is investigating the accident in more detail. It will also re-evaluate its safety measures and filming procedures to prevent similar accidents from happening in the future.

Though the press release only mentions a skull fracture, it implies that he suffered other injuries. At the end of the statement, Toei states that it will send people to visit Kaji in the hospital, as well as apologizes for worrying everyone. It is accepting questions about the incident, and you can send any inquiries to keisen_koho@toei.co.jp.

Kamen Rider ZEZTZ is the 36th entry in the long-running Kamen Rider series, and it premiered on September 7, 2025. It is also the first Kamen Rider series to have a global simulcast. Kamen Rider ZEZTZ follows Baku Yorozu, a lucid dreamer who dreams of fighting monsters called Nightmares in the secret organization, CODE. When this dream actually comes true in real life, he gains the ZEZTZ Driver, which allows him to transform into Kamen Rider ZEZTZ.

Kamen Rider ZEZTZ is available to watch on YouTube.

The post Kamen Rider ZEZTZ Suit Actor Hospitalized for Injuries appeared first on Siliconera.

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