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The Small-Animallike Lady Is Adored by the Ice Prince Shows Communication Matters

22. Únor 2026 v 21:00

The Small-Animallike Lady Is Adored by the Ice Prince Shows Communication Matters

Okay. So, a staple in shojo manga series is to eventually introduce some sort of love triangle conflict. The goal is to add a little drama to possibly add a “will they or won’t they” element to the story. Does it get annoying? Absolutely! Especially when it’s dragged out. Volume 4 of The Small-Animallike Lady is Adored by the Ice Prince manga continues that type of plot line from the third one, but Hisui doesn’t drag the situation out and instead introduces the mature and realistic approach of Lily and Prince William actually talking to work it out.

Editor’s Note: There will be some spoilers for volume 4 of The Small-Animallike Lady is Adored by the Ice Prince manga below.

 The conflict in the third volume of The Small-Animallike Lady is Adored by the Ice Prince manga stemmed from a visit by the princess of the kingdom of Belluno, Marianne. She came to the kingdom of Zavanni for a visit and, throughout much of that installment monopolized Prince William’s time so his fiance Liliana was left to her own devices. When secretly exploring outside of the palace in disguise with guards, Lily ran into the two of them together, with Marianne hanging on Will’s arm. This led to mistaken impressions of the situation, which carried over to the initial issue in this volume. However, instead of dragging it out, things are handled in an actually mature manner.

Image via Yen Press

While the outset of this volume offers are first view of the situation from Marianne’s perspective, confirming she did come to the country to drive a wedge and become Will’s new fiance as some suspected and Lily assumed after seeing them together, it quickly gets into practical advice and proper communication. When Will is lamenting Lily’s behavior and anger, his guard and even Princess Marianne both say he needs to talk to her. Though it is awkward between the engaged couple when they do come together in the next scene, both of them don’t drag out this mistaken situation. Will apologizes and explains, as does Lily. (Though she does freak out a bit momentarily thinking his apology is because he intends to break their own engagement.)

As a result, we get to see how productive conversations between a couple we know love each other works out. The two of them explain themselves. The set a time for another date, which shows their commitment to each other. Then when they go out, which also involves scouting a location for a school Lily wants to build for children in the city, they’re completely focused on the task and each other.

What’s interesting, however, is volume 4 of the The Small-Animallike Lady is Adored by the Ice Prince manga also shows how communication helps the situation between Lily and Princess Marianne too. After the “crisis” is over, it still seems the foreign royal isn’t entirely giving up on her plan, since she at the time sees it as the only recourse to aid her own country during a salinity crisis. When the two of them get a chance to properly talk upon the opening of the finished school and classroom, it leads to new revelations between them and a possible positive relationship.

Which is great, as it all comes back to The Small-Animallike Lady is Adored by the Ice Prince being a shojo manga that focuses on positivity. It’s sweet! It’s funny! The leads generally care for and respect each other! Now with this volume, we see they handle issues responsibly and with clear communication. It’s lovely to see.

Volumes 1-4 of The Small-Animallike Lady is Adored by the Ice Prince are available now, and Yen Press will release volume 5 of the manga on July 28, 2026.

The post The Small-Animallike Lady Is Adored by the Ice Prince Shows Communication Matters appeared first on Siliconera.

Super Bomberman Collection Is a Multiplayer Blast

22. Únor 2026 v 15:00

Super Bomberman Collection review playtest Siliconera

Recent shadowdrop release Super Bomberman Collection brings back some classic Bomberman games, some for the first time outside Japan, and we’re happy to see it! But if we’ve learned anything from modern retro compilations, the quality is extremely dependent on execution. So how does this one do?

The package contains the five Super Bomberman games, all originally released on the Super NES and Super Famicom, as well as two bonus Famicom games. The later Super titles didn’t originally release outside Japan and have received localizations here, which is a nice touch! Frankly, though, these are fairly language-agnostic games and you probably would have been fine.

Putting these five games together in one collection might feel a bit redundant! And it is, to a degree. The advantage is in two ways. The first? Historical value. The game makes it easy to look at what power-ups are added in each one, and preserving all five is good regardless. The second is that you can choose your favorite variant. Each of these changes does color the experience, and through either taste or nostalgia, you’ll likely have a favorite.

super bomberman collection screenshot
Image via Konami

If you’re having trouble deciding, though? We’d recommend going straight to 5. It has almost all the things from the other games, and there are options to configure it however! And as such a late Super Famicom game that other staff at Hudson were probably already working on Mario Party during development, it really takes advantage of the hardware. If it drops the ball on anything? Maybe it’s aesthetics. It’s trying really hard to do a robot/sentai thing in a way that a lot of the selectable characters feel same-y.

It’s also true that each of these games has a solo campaign. The franchise’s bread and butter is its competitive play, but there’s a dedicated group of people who really embrace the single-player arcade levels. And these are good ones! We’ve spent a while playing, and we are undeniably bad at them but there’s a puzzly element to taking on risky opponents in an optimal order.

When it comes to gallery modes in retro compilations, our usual stance is that it’s a great effort of preservation! But we don’t spend a lot of time with that stuff. Super Bomberman Collection’s “unbox” mode feels a lot more robust, though. With the detail and ability to virtually open the box and pull out the manual, it captures a bit more of the nostalgia of the originals.

this is a weird level with multiple layers but Hudson was quirky like that back in the day
Image via Konami

While it doesn’t have built-in functionality for this sort of thing, Super Bomberman Collection takes advantage of system-level multiplayer features like Switch 2’s GameShare and Steam’s Remote Play Together. How well does it work? Better than you’d think! We spent our time testing it out on Switch 2, and didn’t experience any of the frequent connection issues we usually get. What’s more, it’s the sort of game that can weather some minor hiccups if you get them, and it also doesn’t look too bad in the windowed GameShare screen.

Super Bomberman Collection, developed by Red Art Games and published by Konami, is out now on Switch 2, Switch, PS5, Xbox Series and Steam. Physical editions of the game will launch on August 25, 2026.

The post Super Bomberman Collection Is a Multiplayer Blast appeared first on Siliconera.

Preview: Starsand Island Is Built on a Solid Foundation

21. Únor 2026 v 15:00

Preview: Starsand Island Is Built on a Solid Foundation

When I first played Starsand Island, it was early in development, not all the different types of professions were ready, and the build felt like a work in progress. Now that the game is properly in early access, it feels far more cohesive. Yes, not everything is there yet and I can’t live my virtual life to the fullest. Some balancing definitely needs to be done. But it does feel more pulled together and ready to go than it originally did. 

As a quick refresher, Starsand Island is about moving to a rural community your character is already loosely connected to in order to start a new life. Previously, they’d only visited due to their grandpa living there. Now they inherited the home and, after a friend named Solara helps them settle in, they work on becoming part of the community.

https://www.youtube.com/watch?v=P5h-VhOriYs

The biggest change I noticed between my initial Starsand Island experience and this return to the early access build is that there’s substantially more here. The Crafting, Exploration, Farming, Fishing, and Ranching professions feel much more fleshed out than before, with especially farming and fishing offering more variety in terms of yields, ranching adding more animal husbandry options, and many more recipes available when it comes to making things. These feel pretty full right now, though admittedly I haven’t completed any of the professions at this point. All of these seem advanced enough that I suspect I wouldn’t miss too much in 1.0 if I try and go ahead and do as much as possible now.  

Some professions did really hook me in now in this build. Especially with the Farming and Ranching lines. It seems very easy to get settled, and the range of crops and animal is great right now. There are hybrids possible, if you spend enough time playing, and greenhouses are already present. Like getting to Expert Rancher and accessing the alpaca and ostrich are helpful for the extra eggs, feathers, and wool, not to mention riding them is quite cute. And the DNA element to it is helpful for breeding purposes, should someone focus on that lifestyle. However, I will note that exploration’s combat does seem to still need work. While bows are present as a weapon, adding a nice ranged option, there’s still not much there. We could use more enemies, as well as mechanics like dodging.

While the profession changes in Starsand Island probably the first and most obvious area to get a glow-up in early access, the relationship element feels pretty good right now too. This applies to both animals and people. The pet system reminds me a bit of Harvest Moon: Animal Parade, in that you aren’t just buying a new buddy. I mean, yes, Woof and Wow Pets does offer them. But we also adopt wild animals by befriending them and reaching basically three hearts. This means you’re going to need to work to get the fox or squirrel to be a friend. 

Images via Seed Sparkle Lab

As for the human relationship element, it does feel pretty fleshed out even now in Starsand Island. There’s a decent number of love interests at 15 total (8 bachelorettes and 7 bachelors). These feature voice acting, though there’s not much yet, and there are more appearances in quests and interactions with folks that made me want to give gifts and check in daily. In some cases though, I felt like some of the folks were just pretty faces. There isn’t enough to them yet to make them lovable. However, it does seem like that could change. The team stated there will be more to the dating system come April 2026. I would like and hope to see marriage and kids in the endgame too. 

However, I will say some stuff doesn’t feel completely balanced or 100% set yet. This is an issue acknowledged on the Steam product page and in the roadmap. I would like a little better performance when really racing through on mounts or on an item like a skateboard. Some character models could be adjusted a little. Getting your house and land built up does take a lot of time, and it doesn’t feel like it’s quite designed for us to get to the point of a massive complex with a home we could have a romance option move into yet. I do wonder if we might see rebalancing progression and development updates, since the crafting part does feel stronger than the pre-launch build I played and the team did mention that’s in the roadmap.

Starsand Island is essentially coming along, with the early access version showing a lot of progress from the initial build I played. There’s a lot more to every profession in the game, though exploration could use a bit more additions and adjusting. Romance is starting to seem more viable, and pet adoption is enjoyable. Some rebalancing would be great, but the foundation for the 1.0 version later this year seems pretty stable.

Starsand Island is in early access on the PC and Xbox Series X on February 11, 2026, and a full launch that also includes Switch 2 and PS5 versions is set for Summer 2026.

The post Preview: Starsand Island Is Built on a Solid Foundation appeared first on Siliconera.

McDonald’s Japan Will Have Anime-Themed Uno Decks

21. Únor 2026 v 04:10

uno mcdonald's spy x family my hero academia anime decks

McDonald’s Japan will include Spy x Family and My Hero Academia Uno decks in its Happy Meals from February 27, 2026. They will be available for about three weeks.

https://www.youtube.com/watch?v=hUnKaP1daAM

There are two parts to the anime Uno collaboration. From February 27 to March 5, 2026, you can get the Anya, Loid, and Todoroki decks. Anya’s is Uno Flip, while Loid’s is just normal Uno. Todoroki's is Uno All Wild. Then, from March 6 to March 12, 2026, McDonald’s will launch the second half of the collaboration. During this period, you can get the Yor, Bakugou, and Deku decks. Yor’s deck is Uno All Wild, Bakugou’s is Uno Flip, and Deku’s is normal Uno. From March 13, 2026, you can get any deck from the above six.

mcdonald's japan uno spy x family loid
mcdonald's japan uno spy x family anya
yor deck
mcdonald's japan uno my hero academia deku
mcdonald's japan uno my hero academia bakugou
todoroki deck
Images via McDonald's, Mattel

These Uno anime decks are actually available on their own, so you don’t have to get a McDonald’s Happy Meal for them if you don’t want to. They’re more expensive that way, though. It should also be noted that Japan isn’t the first or only country to get these Uno decks. Canadian McDonald’s announced this collaboration in January 2026, along with Boruto decks.

The Spy x Family and My Hero Academia Uno decks will be available in McDonald’s Happy Meals in Japan from late February 2026.

The post McDonald’s Japan Will Have Anime-Themed Uno Decks appeared first on Siliconera.

Viz Manga Pick-ups Include Apothecary Diaries, Witching Hour, and Amazing Digital Circus

20. Únor 2026 v 22:00

new Viz Manga Pick-ups Include Apothecary Diaries, Witching Hour, and Amazing Digital Circus

Viz Media announced its new Fall 2026 manga and book acquisitions, and among them are Beastars mangaka Paru Itagaki’s Witching Hour and manga versions of The Apothecary Diaries light novel and anime and The Amazing Digital Circus web series. It also confirmed it will publish the biography Nobuo Uematsu: On the Record

In the cases of The Apothecary Diaries and The Amazing Digital Circus manga adaptations, both are taking work from the original authors and productions. They each have new mangakas assisting in telling the tales for these adaptations. In the case of The Apothecary Diaries: Maomao’s Notes on the Inner Palace, Touko Shino’s character designs from the original light novel are still used, but Minoji Kurata is the mangaka. For The Amazing Digital Circus, Sakura is listed as the artist.

Here’s the full list of new Viz Media manga and book reveals. All of them have Fall 2026 release windows, but there are no exact dates for any of the releases.

  • Albus Changes the World manga volume 1
  • The Amazing Digital Circus manga volume 1
  • And Then There Were None manga volume 1
  • The Apothecary Diaries: Maomao’s Notes on the Inner Palace manga volume 1
  • Black Torch Complete Box Set
  • Call of the Night: Paradise Arc manga
  • Dorohedoro Illustrations: Mud and Sludge art book
  • Heroes, with Interiors manga
  • Horror Picture Book: A Bad Book by Miyuki Miyabe with Hisanori Yoshida art
  • Horror Picture Book: Is It There or Not by Natsuhiko Kyogoku with Naoko Machida art
  • Horror Picture Book: Looking at Me book by Soshichi Tonari with Junji Ito art
  • Jujutsu Kaisen Complete Box Set with double-sided poster
  • Kiki's Delivery Service: The Official Cookbook
  • My Hero Academia Box Set 2 with double-sided poster and booklet
  • My Hero Academia: Ultra Artworks art book
  • Nobuo Uematsu: On the Record biography
  • One Piece manga volume 91-111 box set with One Piece Card Game play mat
  • Sakamoto Days: Assassin’s Blues manga
  • The Seaside Where Dragon Boys Dwell manga volume 1
  • Shiba Inu Rooms manga volume 1
  • Sound of a Blink manga volume 1
  • The Studio Ghibli Chronicles book
  • Takumi: A Little Japanese Bakery cookbook
  • Witching Hour manga volume 1
  • Yakuza vs. Cat manga volume 1
  • Yona of the Dawn 3-in-1 Edition manga volume 1

The post Viz Manga Pick-ups Include Apothecary Diaries, Witching Hour, and Amazing Digital Circus appeared first on Siliconera.

Hello Kitty Desktop Mate DLC Teased

20. Únor 2026 v 21:00

Hello Kitty Desktop Mate DLC Teased

Infiniteloop teased the next DLC character for the application Desktop Mate on social media, and it looks like Sanrio mascot Hello Kitty is on the way. There’s no release date for the add-on yet. The image also didn’t show how she’ll look in-app when hanging out on our desktops. 

The image is vague. It shows a silhouette of Hello Kitty sitting against a white and grey-striped background, so there’s no screenshot from Desktop Mate used. At the top is the Sanrio trademark, helping to confirm that this is her. Across the front is the text “coming soon.” This statement appears in Japanese and English, just like all past add-on reveals, so the DLC will show up everywhere.

Here’s the official teaser image.

Hello Kitty Desktop Mate DLC Teased
Image via Infiniteloop and Sanrio

This comes after multiple Vocaloids appeared in Desktop Mate. In December 2025, Kagamine Rin and Len showed up. Those were sold separately, but have special interactions if both are owned. More versions of Hatsune Miku showed up after that. Both Snow Miku 2026 and JR Tower versions launched. The official roadmap on Steam only shows two more “coming soon” spots.

Desktop Mate is available on Steam, and Hello Kitty will be the next DLC character to be added to the application.

The post Hello Kitty Desktop Mate DLC Teased appeared first on Siliconera.

First Edition Pikachu Puppetronic by RealFX Sells Out in UK

20. Únor 2026 v 20:00

First Edition Pikachu Puppetronic by RealFX Sells Out in UK

The Wow Stuff First Edition Pikachu Puppetronic by RealFX toy launched on the UK Pokemon Center storefront and immediately sold out. The £89.99 pre-orders only opened in that region at the moment and are expected to ship in Spring 2026 there. The North American and Japanese storefronts are not showing listings at the moment. Note that this only applies to just one version of the item, as a wider release is planned.

All versions of the Pikachu Puppetronic by RealFX toy will behave the same way, regardless of the edition. Touching its head, nose, and stomach can cause different reactions, with the character able to make noises, move its ears, blink its eyes, open and close its mouth, and light up the red cheeks. The product page noted “more than 120 sounds and actions.” There’s also a trailer showing its behavior, though the one on The Official Pokemon YouTube channel is region-locked.

The only difference between the First Edition version of the toy from the Pokemon Center and ones that will appear after involves altered additions that show it was one of the first to market. The box will have a “First Edition” badge on it to show it was purchased via The Pokemon Center. Inside the box is a certificate of authenticity. However, the certificate doesn’t mention a number to show how many of this release were produced and which “one” you got.

This Pikachu toy did show up at the 2026 Toy Fair in New York City, so there is other footage of it online in case you can’t see the region-locked trailer. For example, the KirbyGCN17 YouTube Short before showed someone demonstrating it at the event.

https://www.youtube.com/shorts/RIu3vwBnRBI

The Pikachu Puppetronic by RealFX toy will release in 2026, with the Pokemon Center UK First Edition one releasing in Spring 2026. We might learn more about the worldwide release during the Pokemon Day Pokemon Presents on February 27, 2026.

The post First Edition Pikachu Puppetronic by RealFX Sells Out in UK appeared first on Siliconera.

Chiikawa Sanrio Crossover Plush Reference Hello Kitty, Hachiware

20. Únor 2026 v 19:00

Chiikawa My Melody Hachiware Hello Kitty Kuri-Manju Hangyodon Sanrio Plush

Parade announced that, at the end of February 2026, Chiikawa Sanrio plush of characters from the anime and manga dressed as mascots like Hello Kitty will appear. There will be three varieties. They will appear in actual arcades as prizes in Japan and in many online crane games. There’s no word on if we’ll see them eventually everywhere. 

While three characters appear in this Chiikawa Sanrio lineup, they only feature two of the main characters from the series. Chiikawa is present, wearing a hood that looks like My Melody’s. Hachiware is there too with a Hello Kitty ribbon on the left ear. However, the third is the side character Kuri-Manju in a full Hangyodon costume. All of them are just under a foot tall at 11 inches (30cm).

Here’s how all three of these plush will look. One of the photos Parade shared shows the Chiikawa My Melody one being held, to offer a sense of scale.

Chiikawa My Melody Hachiware Hello Kitty Kuri-Manju Hangyodon Sanrio Plush
Chiikawa My Melody Hachiware Hello Kitty Kuri-Manju Hangyodon Sanrio Plush
Chiikawa My Melody Hachiware Hello Kitty Kuri-Manju Hangyodon Sanrio Plush
Image via Parade, Kodansha, and Sanrio

We’ve seen this kind of crossover happen before. Gray Parka Service featured a similar plush collection that included six characters from the series dressed as Sanrio mascots. Those launched in Japan in December 2025. Chiikawa was My Melody, Hachiware was Hello Kitty, and Kuri-Manju was Hangyodon for that line too.

The Chiikawa Sanrio plush will appear in Japanese arcades at the end of February 2026, Kodansha handles the manga, and the anime isn’t streaming on any platforms in North America at the moment. Chiikawa the Movie: The Secret of Mermaid Island will air in Japan in 2026. 

The post Chiikawa Sanrio Crossover Plush Reference Hello Kitty, Hachiware appeared first on Siliconera.

Square Enix Video Says ‘NieR: Automata to Be Continued’

20. Únor 2026 v 18:00

Square Enix Video Says NieR: Automata to Be Continued new game anime book

Square Enix shared a special PV video on YouTube that ended with the phrase “NieR: Automata to be continued.” This suggests we could see a new NieR: Automata project, though the vagueness means it is uncertain if it could be related to the anime adaptation, a game, or book. Additional statements also confirmed current sales figures for that game and NieR Replicant

First, here’s the “NieR: Automata to be continued” announcement video suggesting a new project like a game or other form of media is in the works. It’s specifically designed to honor the fact that this game passed 10 million units sold physically and digitally worldwide. That applies to the Switch, PS4, Xbox One, and PC versions of the game. At the 5:48 mark of the PV, the screen scrambles and the ominous text suggesting more is in development shows up.

https://www.youtube.com/watch?v=Wyn1b_5bw-M

Square Enix also shared new key art on social media honoring the sales milestone. That features 2B at the forefront, with 9S right behind her and A2 at the back.

Square Enix Video Says NieR: Automata to Be Continued new game anime book
Image via Square Enix

As for the new sales figure update for NieR Replicant ver.1.22474487139, that wasn’t accompanied by a special video. Square Enix just took to social media to share the update. It’s now at two million copies sold worldwide digitally and physically. That takes into account the PS4, Xbox One, and PC copies.

There is a piece of art shared to commemorate that, however.

Image via Square Enix

NieR: Automata is available on the Switch, PS4, Xbox One, and PC, the anime is on Crunchyroll, and Square Enix’s books division handled a number of spin-off books worldwide.

The post Square Enix Video Says ‘NieR: Automata to Be Continued’ appeared first on Siliconera.

Resident Evil Requiem Hanging Fitness Equipment Announced

20. Únor 2026 v 17:00

Resident Evil Requiem hanging fitness equipment bundle releasing in Japan

Capcom has announced that it is working with Yume Group and S.Ride to hold collaboration campaigns celebrating the release of Resident Evil Requiem in Japan. The former will particularly release a special bundle that combines a physical copy of Resident Evil Requiem with its own hanging fitness equipment.

Buyers can choose between a PlayStation 5 Blu-ray disc package or a Nintendo Switch 2 game key card to be bundled in the same box as the fitness equipment. Capcom has also provided a render of Grace trying out the equipment to help Yume Group promote the product.

The Resident Evil Requiem hanging fitness equipment bundle is priced at ¥19,800 (~$127.50), and Yume Group opened pre-orders on its website at 8 AM JST. However, it could only prepare 50 copies of the bundle, and all of those were already sold out in less than half a day.

Yume Group has also published a trailer promoting the bundle on its YouTube channel:

https://www.youtube.com/watch?v=8QGs52iPj9A

In the same press release, Capcom also revealed that S.Ride will temporarily launch ten taxis sporting the Resident Evil Requiem promotion livery from February 23 until March 1, 2026. These taxis will run around the cities of Tokyo, Musashino, and Mitaka.

During the above campaign period, the S.Ride app on iOS and Android will feature an Umbrella Corporation icon that users can tap to find and call the specially branded taxi.

Resident Evil Requiem taxi - right side
Resident Evil Requiem taxi - left side
Resident Evil Requiem taxi mark on S-Ride app
Image via Capcom and S.Ride

Resident Evil Requiem will be available simultaneously worldwide for PlayStation 5, Nintendo Switch 2, Xbox Series X, and PC on February 27, 2026. Yume Group will also release its hanging fitness equipment bundle on the same day.

The post Resident Evil Requiem Hanging Fitness Equipment Announced appeared first on Siliconera.

Pokemon FireRed and LeafGreen and Pokemon Presents Dated

20. Únor 2026 v 16:00

Pokemon FireRed and LeafGreen and Pokemon Presents Dated

Some Pokemon Day 2026 reveals appeared ahead of the actual event on February 27, 2026, and it involves Switch releases of Pokemon FireRed and LeafGreen and a Pokemon Presents showcase stream. The presentation will air first at 6am PT/9am ET/3pm CET, and the digital GBA games will show up on the eShop after.

In the case of the Pokemon FireRed and LeafGreen Switch releases, there are a few details about these versions. They will be $19.99 each, and the eShop pages for both are live. These will be the exact JRPGs we remember. However, if you want different languages, like English, French, or Spanish, those will be separate purchases instead of an option you select from a menu in-game. (Italian and Japanese aren’t available in the North American eShop.) The Sevii Islands will be present in-game. If you want to battle or trade other people, it is only going to be possible via local multiplayer, and there is no Pokemon Home support at launch. They are both confirmed Switch 2 compatible.

Here’s the official trailer:

https://www.youtube.com/watch?v=k8c_C4vfUMo

As for the Pokemon Presents 2026, there are fewer details about that. We know the time and date. We know it will be on Twitch and YouTube. Presumably, these two Switch versions of the GBA JRPGs will also appear in a spot during it as a reminder of their release after the stream as well.

Pokemon FireRed and LeafGreen will come to the Switch and be playable on the Switch 2 on February 27, 2026, and they are also available on the GBA. 

The post Pokemon FireRed and LeafGreen and Pokemon Presents Dated appeared first on Siliconera.

Excitement Is Building in Honkai: Star Rail 4.0 

20. Únor 2026 v 15:00

Excitement Is Building in Honkai: Star Rail 4.0

Whenever a major update arrives in Honkai: Star Rail, it always brings with it tons of new additions and gameplay features, and 4.0 is no exception. However, it seems like this version is building up with its first patch, and that we might see the real major benefits and changes once 4.1 and 4.2 arrive. Keep in mind, 4.0 is still a big deal! Especially when it comes to Sparxie and Cosmicon Collective. But I get the impression we’ll see the full weight of Planarcadia’s Trailblaze Missions and Elation’s power once we get more into it.

With the new Planarcadia Trailblaze Missions in Honkai: Star Rail 4.0, it reminds me more of the early Xianzhou Luofu and Penacony storylines than something like Jarilo-VI and Amphoreus. We’re welcome guests to the planet, with Sparkle acting as a host. It’s a very bright space that feels modern, with lots of games and activities. Now, there is the setting for something more and growing stakes, since there is the Phantasmoon Games competition. The winner gets to meet Aha and wield the power of an Aeon for a minute. Given Trailblazer, Sunday, Sparxie, and Silver Wolf are all competing, there’s a lot of potential for how this all could go.

https://www.youtube.com/watch?v=2hH0hILcWPs&t=1s

However, I’m more excited about 4.0 for another reason. That’s because Himiko is tied to Planarcadia. We’ve seen recent versions with members of the Astral Express tied to areas including eventual revelations about the characters. Dan Heng came up during the 1.0 Xianzhou Luofu storyline. March 7th ended up featured in 3.0 at Amphoreus. This feels like Himiko’s turn, and I’m excited by the initial teasers and hints we get so far.

One of the best parts of Honkai: Star Rail 4.0 is the new Elation path, though I think most people won’t get to really appreciate it until Sparxie’s banner arrives on March 3, 2026. The new path might feel a bit like the DOTs in Nihility characters or Remembrance Memosprites since Aha could chime in for additional effects and you want to set things up for Punchlines and Elation DMG. It’s most evident with Sparxie, who I got to test out, since her Boom! Sparxicle's Poppin Skill enhances her Basic into Bloom! Winner Takes All for an attack with splash AOE damage and makes her Skill briefly Engagement Farming for a DMG multiplayer and more Punchline points. She can do big numbers even without Yao Guang, especially if Sparkle is on the same time, though she is best when paired with her fellow Elation character. 

The thing is, Yao Guang herself isn’t as exciting or useful without Sparxie. Her Decalight Unveils All Skill’s zone is best for Elation stat boosting, which only applies to Sparxie at the moment. While her Hexagram of Feathered Fortune is a more generic one that helps get Aha acting again and boosting Punchline, due to it helping all-type Res Pen for the party, she’s ideally a buffer for a type of team that probably won’t be possible until 4.2 or 4.3. I’m a bit surprised she’s the first banner for Honkai: Star Rail 4.0, in fact, given the focus Sparxie/Sparkle has in the story and the general usefulness of the other character.  

https://www.youtube.com/watch?v=JekiKSvtSCw

What I especially liked about the 4.0 update for Honkai: Star Rail is the Cosmicon Collective card game, which feels like the equivalent of Genius Invokation in Genshin Impact. It’s of course its own beast, with elements like weather influencing matches to offer boosts, and us using Prismatic Dice and collected character cards to fight matches. It’s standard TCG fare in many ways, with attack level determining dice selected and used, defense level determining your defense based on rolls, and us knowing how many D6s and D4s would be used and if a Prismatic Die could be used. We roll dice, select which ones to use to determine damage dealt and defenses set. It goes really quickly, and there being the “Cosmicon, Roll On” event around at launch helps make it more inviting.

The fact that Yao Guang won’t probably be all that exciting until her rerun aside, it feels like HoYoVerse is building something with Honkai: Star Rail 4.0. Planarcadia’s plot is leaving all sorts of threads to follow and hints of things to come, even though the initial quests are more about getting acquainted with the premise. Sparxie feels like a great example of what Elation could be capable of with the right supports. Cosmicon Collective is a lot of fun. It’s like we’re at the foundation now, and I’m excited for what’s next.

Honkai: Star Rail is available for the PS5, PC, and mobile devices, and the 4.0 update is live now.

The post Excitement Is Building in Honkai: Star Rail 4.0  appeared first on Siliconera.

New Jujutsu Kaisen Plush Pendants Include Yuji and Choso

19. Únor 2026 v 23:00

New Jujutsu Kaisen Plush Pendants Include Yuji and Choso

Good Smile Company opened orders for the new Sunrise Pop Jujutsu Kaisen blind box plush pendants that are about the same size as Pop Mart’s Labubu and feature characters from the Culling Game arc. It will be ¥2,156 (~$14) for a single blind box with a random accessory inside or ¥8,624 (~$55.70) for a set of all four. These will ship in June 2026, and Good Smile Company will ship worldwide.

Actual photo examples of the plush pendants aren’t available yet. Only concept art of the four designs appeared. Yuji Itadori, Yuta Okkotsu, Choso, and Naoya Zenin are all options. As this is inspired by the later parts of the series, Yuji will feature two scars on his face. The Yuta one will also include a sword. All of them will feature a keyring at the top, for displaying them on bags, which features the logo for the series on the fabric portion.

Here’s the concept art for the four options.

New Jujutsu Kaisen Plush Pendants Include Yuji and Choso
New Jujutsu Kaisen Plush Pendants Include Yuji and Choso
New Jujutsu Kaisen Plush Pendants Include Yuji and Choso
Images via Good Smile Company and Sunrise Pop

These aren’t the only plush pendants based on the series. The other one features characters from the flashback Gojo’s Past Arc in cat costumes, with Satoru Gojo, Suguru Geto, Shoko Ieiri, Kento Nanami, Yu Haibara, and Toji Fushigoro as options. There is a secret character in that batch, which is Gojo with no sunglasses. 

The new Jujutsu Kaisen Sunrise Pop character plush pendants from Good Smile Company will ship in June 2026, and pre-orders close on March 18, 2026. Viz Media handles the manga, while the anime is streaming on Crunchyroll. 

The post New Jujutsu Kaisen Plush Pendants Include Yuji and Choso appeared first on Siliconera.

Japan: Nintendo announces special physical bundle for Pokemon FireRed & LeafGreen

20. Únor 2026 v 14:42
Nintendo has announced a special physical bundle for the upcoming rereleases of the beloved Pokemon FireRed and LeafGreen and it looks rather special. It should be noted that the games themselves are download codes which expire in July 2026. The expiration date is presumably to stop people from hoarding and selling at a later date… Read More »Japan: Nintendo announces special physical bundle for Pokemon FireRed & LeafGreen

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Sega co-founder David Rosen dies aged 95

5. Leden 2026 v 18:19

Rosen, who led Sega from the 1960s into the 90s and who died on Christmas Day, was a hugely important figure in the history of arcade and home gaming

It is difficult to think of a more influential figure in the arcade game industry than David Rosen, who has died aged 95. The co-founder of Sega, who remained a director of the company until 1996, was instrumental in the birth and rise of the video game business in Japan, and in the 1980s and 90s oversaw the establishment of Sega of America and the huge success of the Mega Drive console.

As a US Air Force pilot during the Korean war, Rosen found himself stationed in Japan, and once the conflict was over, he stayed on, intrigued by the country and seeing possibilities in its recovering economy. In 1954 he set up Rosen Enterprises and noticing that Japanese civilians now required an increasing number of new ID cards he started importing photo booths from the US to answer the demand. From here he expanded to pinball tables and other coin-operated machines, importing them for installation in shops, restaurants and cinemas. In 1965, he merged the company with another importer, Nihon Goraku Bussan, whose coin-op business Service Games was shortened to Sega for the new venture.

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© Photograph: AAMA - American Amusement Machine Association

© Photograph: AAMA - American Amusement Machine Association

© Photograph: AAMA - American Amusement Machine Association

Japan: Physical sales of Pokemon Legends: Z-A on Nintendo Switch 2 surpass 1 million copies

11. Leden 2026 v 15:55
The Pokemon franchise shows no sign of declining popularity in The Land of the Rising Sun as it has emerged that the most recent entry Pokemon Legends: Z-A on Nintendo Switch 2 has shifted over one million physical copies in Japan. This means that Pokemon Legends: Z-A is the second Nintendo Switch 2 game to… Read More »Japan: Physical sales of Pokemon Legends: Z-A on Nintendo Switch 2 surpass 1 million copies

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Even a Replica Can Fall in Love Manga Is Heartbreaking 

11. Leden 2026 v 15:00

Even a Replica Can Fall in Love Manga Is Heartbreaking

Even a Replica can Fall in Love is a essentially a manga about a doppleganger or tulpa situation, pairing existential questioning with romantic connotations. While happy, perhaps even joyful and loving, moments can appear, they’re always tinged with trauma and the specter of what could happen if an individual disappears. As a result, it can feel like the situations involving Sunao Aikawa, her replica Second (that eventually goes by Nao), and their classmate Shuuya Sanada are always a moment away from tearing at your heartstrings in the first volume of this series.

Editor’s Note: There will be some minor spoilers for the first volume of the Even a Replica can Fall in Love manga below.

The story begins with a brief explanation and refresher. Sunao has been able to summon up a replica of herself since she was a child, ever since she first did so this tulpa could make up with her friend Ritsuko for her after a fight. When she does, that entity has all of her memories up to that moment. Sunao only calls her “Second” and does nothing for her quality of life or benefit despite the double needing to eat and sleep. She even doesn’t believe Second has feelings. And so her replica doesn’t get to sleep in a bed, have breakfast, keep any money, or basically own anything. 

https://www.youtube.com/watch?v=x1viqJ1Bevc

This replica eventually refers to herself as Nao, and she considers her whole life to be in service to the person who spawned her. While Sunao’s actions suggest she’s nothing and Nao seems to have internalized that, she clearly is her own individual with her own personality. But even though she may want to do things, like create her own novels or enjoy certain activities, she feels she isn’t able to. Especially since Sunao could decide to be rid of her and make her not exist with no notice. So right away, it’s really sad to see this vivacious young woman who does enjoy life and have her own sense of self consider herself to be… nothing. 

Things start to change when a classmate named Shuuya Sanada returns after an injury kept him out of school for a while recovering. He shows an interest in Nao on the days when she’s filling in for Sunao. He even joins the literature club she’s in, becoming its third member. She’s clearly fascinated with him and even feels bad that she never visited him in the hospital. So much so that we see she’s starting to want to see him and get excited about the prospect.

That, of course, is in jeopardy after Sunao returns to school. She criticizes Nao for her actions toward Shuuya and tells her to watch out. To the point where Nao tries to pass it off to him as her being temperamental some days and saying he should only talk to her when she has her hair up. And after a critical couple events in the volume, we see Sunao isn’t above “punishing” her replica by sending her away. So just when we see Nao getting to live and enjoy things a bit, she’s reminded of her nature. 

But there are hints of another side to it all too. The fact that Sunao is so readily and often relying on a replica is a serious sign of depression. She’s avoiding life and staying in her room, in bed, instead of getting out and facing things. During one of her altercations with her second, we get hints that this sort of life is damaging to her and not making her mental health situation any better. 

Even a Replica can Fall in Love feels like a manga and series designed to constantly make you feel sorry for its characters and hope for the best for them. Nao is a second and replica, and it seems her self esteem is so low that she can’t even dare to imagine actually living her own life. Sunao seems incredibly depressed, and she’s using her double and even abusing her to avoid life. Shuuya seems perplexed and interested in Nao, but perhaps like he’s treated poorly by Sunao on days when she actually shows up. It’s the start of a potentially tragic love story. 

Volume 1 of Even a Replica can Fall in Love is available via Yen Press, and volume 2 of the manga will appear on June 23, 2026. The company also handles the original light novel adaptation. An anime version is in development and expected to debut in 2026. 

The post Even a Replica Can Fall in Love Manga Is Heartbreaking  appeared first on Siliconera.

Fairy Tail: Dungeons Is Fantastic on the Switch

10. Leden 2026 v 21:00

Fairy Tail: Dungeons Is Fantastic on the Switch

We enjoyed Fairy Tail: Dungeons when the roguelike launched on the PC in 2024, but somehow the deckbuilder game is even better on the Switch in 2026. Part of this is a universal thing. Ginolabo kept working on the manga and anime-inspired adventure. The new update is massive, free, and everywhere. But the console accessibility combined with Switch 2 compatibility somehow helps make it even more appealing. 

As a refresher, Fairy Tail: Dungeons features an original story. Gates to an underground labyrinth are appearing below guild halls, with people falling into them and disappearing. In the case of Fairy Tail, it’s Gildarts Clive is gone, and Natsu and Happy get sucked in when they’re investigating. They meet Labi, who appears to be another cat-shaped Exceed and is looking for his missing friend Arthur. Arthur is attempting to seal a dragon to protect everyone. So Natsu and other members of the guild will need to survive the ever-changing labyrinth and its dangers while holding Tome of Remembrance pieces to find out what’s going on. 

https://www.youtube.com/watch?v=TDwsYXzZW6E

Part of the nature of the labyrinth is that characters lose their abilities when they enter and must regain magic via collecting cards, with Cana Alberona retaining her Magic Card ability and helping with that. You also pick Amulets when you go in, and can collect items to use in (or rarely out of) battles. Labi’s lantern can protect players for X number of moves on a floor so they can gather Lacrima to power up abilities in the skill tree, explore spaces, face enemies, buy from merchants, rest to do things like regain health or enchant cards, and prepare for the boss fight when turns expire. Once you get past the base labyrinth, you unlock the labyrinth deaths with stricter requirements, Tomes are collected, and you need to prioritize character synergies with their different movesets. 

So first of all, Fairy Tail: Dungeons works flawlessly on the Switch. The sprite-based character designs really stand out on the screen and become the focus. The UI’s always been designed in such a way that it works and looks fine on a smaller screen. It’s also an ideal pick-up-and-play game for a quick run or two, which helps. It suits the nature of the system in every respect, which is appreciated. But most importantly is the fact that it is appearing alongside the major January 2026 update that added content both in the main campaign and post-game. 

Images via Kodansha

Said major element is huge. People who are just getting the game or didn’t beat it yet could choose a Casual Mode to ease into it if they’re having trouble and unlock Gildarts, Laxus, and Mirajane for the party and runs. There are over 170 Magic Cards for new strategies, so you can build on what you’re doing, and can enhance ones if you keep getting doubles beyond the existing Enhancements at campsites. For more experienced players, there are Labyrinth and Grand Clash new difficulties and Gajeel and Juvia in the post-game. There are more references to the original manga and anime via new bosses and Hiro Mashima’s past works like Rave Master. (I happened upon the August battle form addition myself.)It’s a lot in a good way. The pixel art is especially impeccable for the new characters and opponents.

It’s a situation in which Fairy Tail: Dungeons started out as a solid roguelike when it launched, and the Switch port appearing alongside and with all the additions in the free update makes the game even better. Pretty much every major character we could want is playable now. There’s even more endgame content, for those of us who are near the end or almost through it. People just getting started have new elements that will bolster what was already there. Plus it fits so well on Nintendo’s system. It’s just great.

Fairy Tail: Dungeons is available for the Switch and PC. 

The post Fairy Tail: Dungeons Is Fantastic on the Switch appeared first on Siliconera.

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