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  • ✇Eurogamer.net
  • The Gamescom Opening Night Live 2024 showcaseRobert Purchese
    Just when Geoff Keighley had started to fade from your memory, he comes rubber-banding back with a vengeance - snap! It's Gamescom week and it kicks off with Opening Night Live this evening from 7pm UK time (other Opening Night Live timings here). A pre-show with additional announcements will begin at 6.30pm UK. We'll be watching and reporting on it live, as always, right here, so you can either keep abreast of announcements while you do something else, or you can join in with your thoughtful a
     

The Gamescom Opening Night Live 2024 showcase

20. Srpen 2024 v 14:48

Just when Geoff Keighley had started to fade from your memory, he comes rubber-banding back with a vengeance - snap! It's Gamescom week and it kicks off with Opening Night Live this evening from 7pm UK time (other Opening Night Live timings here). A pre-show with additional announcements will begin at 6.30pm UK. We'll be watching and reporting on it live, as always, right here, so you can either keep abreast of announcements while you do something else, or you can join in with your thoughtful and amusing comments. Please keep us company. Please.

What do we expect to see today? Well, probably Geoff Keighley, but also the new Indiana Jones game, Monster Hunter Wilds, and Dune Awakening. We're also expecting Little Nightmares creator Tarsier to unveil its new project, which could be exciting. On top of that: Diablo 4 expansion Vessel of Hatred, Civilization 7, hero shooter Marvel Rivals, Lost Records (the project made by the creators of Life is Strange), Kingdom Come: Deliverance 2 (which was recently delayed), and Black Ops 6. Keighley's best pal Hideo Kojima has also been tweeting enigmatic silhouetted pictures of actors who are presumably playing roles in Death Stranding 2.

And before you ask, "Yes, there will be new game announcements," Keighley said on X.

Read more

Silent Hill 2 Remake drops a new story trailer, and yes, we finally get to see Eddie

19. Srpen 2024 v 12:53

Konami has dropped a brand new story trailer for its highly-anticipated Silent Hill 2 Remake.

The teaser essentially matches the original's acclaimed 2001 E3 trailer, and the script is almost identical, too, all set against a fabulous reimagining of (one of) Silent Hill 2's end themes, Promise.

The Remake trailer is below. For comparison, here's the 2001 E3 trailer for Silent Hill 2:

Read more

  • ✇Eurogamer.net
  • These Silent Hill 3 and 4 PC mods bring a brand new perspective to these classic horror gamesVikki Blake
    A new "modern camera" mod is now available for Silent Hill 3 and Silent Hill 4: The Room on PC.Modder ZealotTormunds has developed a mod that gives Silent Hill players both a first-person perspective and a more contemporary over-the-shoulder camera.Both Silent Hill 3 and 4 typically use fixed camera angles. By freeing up these locked perspectives, Zealot provides players with the chance to get a closer look at the game's textures, enemies, and environments. Read more
     

These Silent Hill 3 and 4 PC mods bring a brand new perspective to these classic horror games

18. Srpen 2024 v 19:29

A new "modern camera" mod is now available for Silent Hill 3 and Silent Hill 4: The Room on PC.

Modder ZealotTormunds has developed a mod that gives Silent Hill players both a first-person perspective and a more contemporary over-the-shoulder camera.

Both Silent Hill 3 and 4 typically use fixed camera angles. By freeing up these locked perspectives, Zealot provides players with the chance to get a closer look at the game's textures, enemies, and environments.

Read more

  • ✇Gaming Instincts – Next-Generation of Video Game Journalism
  • Silent Hill 2 Gets New Story Trailer and New DetailsAbdul Saad
    Konami and developer Bloober Team released the official Story trailer for the upcoming Silent Hill 2 remake. The trailer breaks down the game’s story, highlighting several characters. Additionally, several media outlets have released their hands-on previews of the game, revealing many details in the process. PlayStation Blog highlights the game’s over-the-shoulder perspective and more explorable buildings, some of which players will need to break the windows to get into. Additionally, the game’s
     

Silent Hill 2 Gets New Story Trailer and New Details

Konami and developer Bloober Team released the official Story trailer for the upcoming Silent Hill 2 remake. The trailer breaks down the game’s story, highlighting several characters. Additionally, several media outlets have released their hands-on previews of the game, revealing many details in the process. PlayStation Blog highlights the game’s over-the-shoulder perspective and more explorable buildings, some of which players will need to break the windows to get into. Additionally, the game’s layout has changed with enemies, items, and puzzles now in different locations. Lastly, the article reveals that the game will have a separate difficulty setting for players to focus on just the story. Silent Hill 2 will launch on October 8 for PlayStation 5 and PC via Steam.

The game’s details:

Having received a letter from his deceased wife, James heads to where they shared so many memories, in the hope of seeing her one more time: Silent Hill. There, by the lake, he finds a woman eerily similar to her…

“My name…is Maria,” the woman smiles. Her face, her voice… She’s just like her.

Experience a master-class in psychological survival horror—lauded as the best in the series—on the latest hardware with chilling visuals and visceral sounds.

Key Features

High-end Graphics and Sound – With ray tracing and other cutting-edge technical enhancements, the world of Silent Hill and its unsettling ambiance is even realer than before. And with the inclusion of new, immersive soundscapes, you’ll feel like you’re standing in the thick of it.
Larger Environments – Explore locations and buildings that were once inaccessible, or are newly added in the remake.
Enjoy the same acclaimed story, even while you experience the town of Silent Hill with fresh eyes across an expanded map.
Over-the-Shoulder Camera – The remake moves from the original’s fixed-camera viewpoints to an over-the-shoulder perspective, putting you closer to what James sees, for a more thrilling, more immersive experience as you explore the town and come face-to-face with monsters.
Evolved Combat Gameplay – Familiar weapons like the steel pipe and handgun make their return, but now with an updated combat system. Avoid attacks with carefully timed dodges, aim down sights, and more, making monster encounters more engaging and nerve-wracking then ever.

Stay tuned at Gaming Instincts via TwitterYouTubeInstagramTikTok, and Facebook for more gaming news.

The post Silent Hill 2 Gets New Story Trailer and New Details appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.

  • ✇Siliconera
  • Sanrio And Yu-Gi-Oh Happy Meal Toys Appears in American McDonald’sStephanie Liu
    McDonald’s has managed the difficult task of "mixing friend groups together" to release a series of Happy Meal toys that are Sanrio mascot characters dressed up as Yu-Gi-Oh monsters. You’ll be able to get them for a limited time, but stores in the USA are missing a particular doll. Here is a commercial for the McDonald’s Yu-Gi-Oh and Sanrio Happy Meal toys: https://twitter.com/yugiohnewstcg/status/1825997907948167169?s=61 It shows the Sanrio mascots and the Yu-Gi-Oh monsters hanging
     

Sanrio And Yu-Gi-Oh Happy Meal Toys Appears in American McDonald’s

21. Srpen 2024 v 05:10

yu-gi-oh sanrio happy meals

McDonald’s has managed the difficult task of "mixing friend groups together" to release a series of Happy Meal toys that are Sanrio mascot characters dressed up as Yu-Gi-Oh monsters. You’ll be able to get them for a limited time, but stores in the USA are missing a particular doll.

Here is a commercial for the McDonald’s Yu-Gi-Oh and Sanrio Happy Meal toys:

https://twitter.com/yugiohnewstcg/status/1825997907948167169?s=61

It shows the Sanrio mascots and the Yu-Gi-Oh monsters hanging out on separate sides of the park. But when a kid grabs a Happy Meal box and starts skipping down the road with it, we see how she inadvertently shakes up their world and cause them to combine. The official Yu-Gi-Oh X (Twitter) account credits Guillaume Huin, a senior marketing director at McDonald’s, for the commercial.

The combination for Sanrio and Yu-Gi-Oh monsters are:

  • Badtz-Maru x Red-Eyes Black Dragon
  • Chococat x The Winged Dragon of Ra
  • Cinnamoroll x Blue-Eyes White Dragon
  • Hello Kitty x Dark Magician
  • Keroppi x Kuriboh
  • Kuromi x Slifer the Sky Dragon
  • My Melody x Dark Magician Girl
  • Pochacco x Time Wizard
  • Pompompurin x Exodia the Forbidden One
  • Tuxedosam: Obelisk the Tormentor

https://twitter.com/yugiohnewstcg/status/1825993145395433524?s=61

The Yu-Gi-Oh monsters that are part of this crossover all played important roles in the original Duel Monsters cartoons. Over the years, they've been featured in different kinds of goods, such as model kits or figures. As a note, other countries like Japan and Taiwan were able to get these toys earlier this year. Their selection featured the Badtz-Maru wearing the Red-Eyes Black Dragon doll though. So it's unclear why the McDonald's in the United States won't offer that one.

You can get Happy Meal toys of Sanrio mascots wearing Yu-Gi-Oh monster outfits for a limited time from McDonald’s.

The post Sanrio And Yu-Gi-Oh Happy Meal Toys Appears in American McDonald’s appeared first on Siliconera.

  • ✇GamesIndustry.biz Latest Articles Feed
  • Silent Hill: Ascension wins at 2024 Creative Arts Emmy AwardsSophie McEvoy
    Genvid's Silent Hill: Ascension has won the award for Outstanding Innovation in Emerging Media Programming at the 76th Creative Arts Emmy Awards.The interactive streaming series ran from October 31, 2023 to July 15, 2024. Comprised of 22 episodes, the series followed a choose-your-own-adventure style narrative with story outcomes decided by viewers.Silent Hill: Ascension was developed in Unreal Engine utilising the platform's MetaHuman Creator. Read more
     

Silent Hill: Ascension wins at 2024 Creative Arts Emmy Awards

Genvid's Silent Hill: Ascension has won the award for Outstanding Innovation in Emerging Media Programming at the 76th Creative Arts Emmy Awards.

The interactive streaming series ran from October 31, 2023 to July 15, 2024. Comprised of 22 episodes, the series followed a choose-your-own-adventure style narrative with story outcomes decided by viewers.

Silent Hill: Ascension was developed in Unreal Engine utilising the platform's MetaHuman Creator.

Read more

  • ✇TheSixthAxis
  • Check out two new trailers for Silent Hill 2Tuffcub
    We have two new videos for the remake of Silent Hill 2 from Konami which will be landing on 8th October. The first is almost all cut scenes and gives you an idea of the story of the game. This second video is from footage from a preview event earlier this month in Japan. This is a preview build so may not be exactly the same as the final game, and the video focuses on the new features that are found in the game, as well as a decent look at combat which has also been enhanced. Just a quick note,
     

Check out two new trailers for Silent Hill 2

Od: Tuffcub
19. Srpen 2024 v 11:40

We have two new videos for the remake of Silent Hill 2 from Konami which will be landing on 8th October. The first is almost all cut scenes and gives you an idea of the story of the game.

This second video is from footage from a preview event earlier this month in Japan. This is a preview build so may not be exactly the same as the final game, and the video focuses on the new features that are found in the game, as well as a decent look at combat which has also been enhanced. Just a quick note, the English captions are auto generated from the Japanese so they’re not perfect.

In development by Bloober Team, Silent Hill 2 is a big step up for the studio, but one that absolutely makes sense. They’re best known for their work on psychological horror games like Layers of Fear, Observer and The Medium. That experience will be vital when updating a game made and designed for the limitations of the PlayStation 2 hardware in 2001.

In terms of the core gameplay, Silent Hill 2 will most noticeably be transformed by a shift away from fixed cameras and tank controls to over-the-shoulder and a more modern control scheme, similar to the treatment that Capcom gave to their Resident Evil remakes.

Of course, there’s also a massive leap forward graphically, with Bloober Team tapping into Unreal Engine 5 and all the cutting edge technology that this features like Lumen for realistic lighting effects and Nanite for exceptionally detailed 3D modelling and texturing.

It had been a while since Silent Hill 2 was first announced back in 2022 – of course, it had been heavily rumoured for a good long time before then – but true to their word, it seems that development had been progressing smoothly in the time since then.

Silent Hill 2 will be released on 8th October 2024 for PC and PlayStation 5.

After three hours of Bloober's Silent Hill 2, it's unclear who is remaking who

Silent Hill has a messy, up-is-down relationship with time and history, so let's go about this hands-on with the Silent Hill 2 Remake in a messy, up-is-down way. Developed well over two decades ago, the original Silent Hill 2 is the magnum opus of Polish horror stalwarts Bloober Team. Running on then-innovative "Unreal Engine 5" technology created by Jazz Jackrabbit publishers Epic MegaGames, it's a wonderful abyss of a game that remains perfectly playable today, given a certain amount of tolerance for the quirks of the era.

It begins with your character, James Sunderland, descending from the road towards the eponymous Midwestern nowhere-town. Like many games of the period, Silent Hill 2 uses a third-person, over-the-shoulder manual camera, which allows you to glance fearfully up at the monstrous pine trees that fringe the path - each rising from a bulging tide of fog that menaces with the suggestion of approaching figures. There is moisture everywhere, gushing from drain pipes and dribbling down concrete barriers. As you amble into the murk, deathly chords and groaning, unmechanical motifs reverberate from somewhere deep underground.

Read more

Why didn't Silent Hill 2 Remake studio Bloober start by remaking Silent Hill 1? The devs explain

When Bloober and Konami announced that they were remaking Silent Hill 2 as part of a comprehensive series reboot, it made immediate if slightly deflating sense to me. Silent Hill 2 is the more feted of the Hills - if I were a calculating franchise custodian tasked with 'bringing back' one of the acclaimed original trilogy, that's probably the instalment I and my spreadsheets would fix upon. I mean, it's the game with Pyramid Head in it - the nearest thing Silent Hill has to a mascot, and it's not like there's an issue of cutting out plot material: each game in the Silent Hill series is, on some level, a distinct story with a distinct protagonist.

Still, the decision to 'skip' the first game in the series, whose world, narrative themes, music and art direction set the parameters for all the rest, made my brain itch a bit, and when I ran into Bloober's creative director Mateusz Lenart and lead producer Maciej Głomb at a Konami event, I had to ask about it.

Read more

  • ✇Rock, Paper, Shotgun
  • After three hours of Bloober's Silent Hill 2, it's unclear who is remaking whoEdwin Evans-Thirlwell
    Silent Hill has a messy, up-is-down relationship with time and history, so let's go about this hands-on with the Silent Hill 2 Remake in a messy, up-is-down way. Developed well over two decades ago, the original Silent Hill 2 is the magnum opus of Polish horror stalwarts Bloober Team. Running on then-innovative "Unreal Engine 5" technology created by Jazz Jackrabbit publishers Epic MegaGames, it's a wonderful abyss of a game that remains perfectly playable today, given a certain amount of tole
     

After three hours of Bloober's Silent Hill 2, it's unclear who is remaking who

19. Srpen 2024 v 15:03

Silent Hill has a messy, up-is-down relationship with time and history, so let's go about this hands-on with the Silent Hill 2 Remake in a messy, up-is-down way. Developed well over two decades ago, the original Silent Hill 2 is the magnum opus of Polish horror stalwarts Bloober Team. Running on then-innovative "Unreal Engine 5" technology created by Jazz Jackrabbit publishers Epic MegaGames, it's a wonderful abyss of a game that remains perfectly playable today, given a certain amount of tolerance for the quirks of the era.

It begins with your character, James Sunderland, descending from the road towards the eponymous Midwestern nowhere-town. Like many games of the period, Silent Hill 2 uses a third-person, over-the-shoulder manual camera, which allows you to glance fearfully up at the monstrous pine trees that fringe the path - each rising from a bulging tide of fog that menaces with the suggestion of approaching figures. There is moisture everywhere, gushing from drain pipes and dribbling down concrete barriers. As you amble into the murk, deathly chords and groaning, unmechanical motifs reverberate from somewhere deep underground.

Read more

Why didn't Silent Hill 2 Remake studio Bloober start by remaking Silent Hill 1? The devs explain

19. Srpen 2024 v 09:13

When Bloober and Konami announced that they were remaking Silent Hill 2 as part of a comprehensive series reboot, it made immediate if slightly deflating sense to me. Silent Hill 2 is the more feted of the Hills - if I were a calculating franchise custodian tasked with 'bringing back' one of the acclaimed original trilogy, that's probably the instalment I and my spreadsheets would fix upon. I mean, it's the game with Pyramid Head in it - the nearest thing Silent Hill has to a mascot, and it's not like there's an issue of cutting out plot material: each game in the Silent Hill series is, on some level, a distinct story with a distinct protagonist.

Still, the decision to 'skip' the first game in the series, whose world, narrative themes, music and art direction set the parameters for all the rest, made my brain itch a bit, and when I ran into Bloober's creative director Mateusz Lenart and lead producer Maciej Głomb at a Konami event, I had to ask about it.

Read more

  • ✇Siliconera
  • Game Source Will Bring DDR Classic Mini to Gamescom 2024Kite Stenbuck
    Game Source Entertainment announced that it will set up a booth at Gamescom 2024. Five games will appear at the booth, including Dance Dance Revolution Classic Mini. That means Gamescom 2024 visitors will be able to check the DDR Classic Mini first-hand ahead of its release in late September 2024. Dance Dance Revolution Classic Mini was originally revealed to mark the series' 25th anniversary in 2023. It will contain tracks from the first three major releases of the long-running arcade rhyth
     

Game Source Will Bring DDR Classic Mini to Gamescom 2024

5. Srpen 2024 v 22:30

Dance Dance Revolution DDR Classic Mini at Gamescom 2024

Game Source Entertainment announced that it will set up a booth at Gamescom 2024. Five games will appear at the booth, including Dance Dance Revolution Classic Mini. That means Gamescom 2024 visitors will be able to check the DDR Classic Mini first-hand ahead of its release in late September 2024.

Dance Dance Revolution Classic Mini was originally revealed to mark the series' 25th anniversary in 2023. It will contain tracks from the first three major releases of the long-running arcade rhythm game series.

Zuiki has also opened public pre-orders for the mini console in April 2024, and the company will formally release it on September 27, 2024. While Zuiki's own store can only ship items domestically, the product is also available to order on web stores outside Japan, such as Playasia, PNP Games, and VideoGamesPlus.

DDR Classic Mini will not be the only title Game Source Entertainment will bring to Gamescom 2024. The company will also feature demos of Yasha: Legends of the Demon Blade, the rogue-lite deckbuilding battle game Lost in Fantaland, the boys-love romance game Voice Love on Air, and the horror survival game Suffocate.

Gamescom 2024 will take place at the Koelnmesse in Cologne, Germany, on August 21-25, 2024.

The post Game Source Will Bring DDR Classic Mini to Gamescom 2024 appeared first on Siliconera.

  • ✇Eurogamer.net
  • Silent Hill: The Short Message has been downloaded 3m timesVikki Blake
    Silent Hill: The Short Message – a two-hour free-to-play first-person horror shadow-dropped by Konami earlier this year – has been downloaded over three million times.Konami marked the occasion on social media, inviting players yet to meet Anita to "please give it a try"."In an abandoned apartment building where strange phenomena occur one after another, can you escape from the grotesque creatures?" the publisher teased (machine-translation provided by Google Translate). Read more
     

Silent Hill: The Short Message has been downloaded 3m times

3. Srpen 2024 v 17:41

Silent Hill: The Short Message – a two-hour free-to-play first-person horror shadow-dropped by Konami earlier this year – has been downloaded over three million times.

Konami marked the occasion on social media, inviting players yet to meet Anita to "please give it a try".

"In an abandoned apartment building where strange phenomena occur one after another, can you escape from the grotesque creatures?" the publisher teased (machine-translation provided by Google Translate).

Read more

FlatOut 1, 2 and Ultimate Carnage all get Workshop support, Deck verification in new updates

I like my car combat to be focused on collisions not guns, and for the vehicular argy-bargy to be an additional layer of excitement and strategy upon a racing core. FlatOut, then. A series of bumper car racing which managed to impress with its crumple zones long before the era of Wreckfest or BeamNG.

Now FlatOut, FlatOut 2 and FlatOut: Ultimate Carnage have all received an update on Steam to add Workshop support, Steam Deck verified status, improved performance, and in the case of FlatOut 2, re-enabled online multiplayer.

Read more

  • ✇Rock, Paper, Shotgun
  • FlatOut 1, 2 and Ultimate Carnage all get Workshop support, Deck verification in new updatesGraham Smith
    I like my car combat to be focused on collisions not guns, and for the vehicular argy-bargy to be an additional layer of excitement and strategy upon a racing core. FlatOut, then. A series of bumper car racing which managed to impress with its crumple zones long before the era of Wreckfest or BeamNG. Now FlatOut, FlatOut 2 and FlatOut: Ultimate Carnage have all received an update on Steam to add Workshop support, Steam Deck verified status, improved performance, and in the case of FlatOut 2, r
     

FlatOut 1, 2 and Ultimate Carnage all get Workshop support, Deck verification in new updates

20. Červenec 2024 v 22:38

I like my car combat to be focused on collisions not guns, and for the vehicular argy-bargy to be an additional layer of excitement and strategy upon a racing core. FlatOut, then. A series of bumper car racing which managed to impress with its crumple zones long before the era of Wreckfest or BeamNG.

Now FlatOut, FlatOut 2 and FlatOut: Ultimate Carnage have all received an update on Steam to add Workshop support, Steam Deck verified status, improved performance, and in the case of FlatOut 2, re-enabled online multiplayer.

Read more

  • ✇Eurogamer.net
  • Limited Run Games announces 20+ new physical releases are on the wayVikki Blake
    Limited Run Games has announced that 20 new-old games will be released in physical form, including Fear Effect, Lollipop Chainsaw RePOP, Starship Troopers: Extermination, and Wolfenstein 2: The New Colossus.As part of its LRG3 2024 showcase, the distributor confirmed not only the 20th anniversary edition of Beyond Good & Evil, but also physical releases of classic PS1 games Gex Trilogy, Tomba Special Edition and Tomba 2, Fear Effect, and more – much, much more.In true LRG style, the Limited
     

Limited Run Games announces 20+ new physical releases are on the way

21. Červen 2024 v 17:46

Limited Run Games has announced that 20 new-old games will be released in physical form, including Fear Effect, Lollipop Chainsaw RePOP, Starship Troopers: Extermination, and Wolfenstein 2: The New Colossus.

As part of its LRG3 2024 showcase, the distributor confirmed not only the 20th anniversary edition of Beyond Good & Evil, but also physical releases of classic PS1 games Gex Trilogy, Tomba Special Edition and Tomba 2, Fear Effect, and more – much, much more.

In true LRG style, the Limited Run Games editions of the following games will be released in physical form only, including:

Read more

Metal Gear Solid Delta combines modern UE5 tech with a faithful recreation of MGS3's levels and cutscenes

21. Červen 2024 v 16:14

Whisper it quietly, but Metal Gear Solid Delta: Snake Eater looks like the most exciting Konami project in years. The trailer shown at this year's Xbox Games Showcase contains just over two minutes of tightly edited in-engine footage, but it answers a lot of questions about the direction of the project - with more details provided in an interview between Solid Snake voice actor David Hayter and producer Noriaki Okamura. At its heart, Delta looks to offer extensive reworks to visuals, controls and camera, using Unreal Engine 5, alongside slavishly faithful recreation of the level design and cutscene direction of the PS2 original.

Of course, we've seen Metal Gear Solid 3 polished up in Bluepoint's excellent HD Collection back on PS3 and Xbox 360 - a build that's also been re-used in the recent Master Collection to mixed reviews. But this remake, Metal Gear Solid Delta, is a more ambitious beast. It's shaping up to be a genuine effort to give series fans the best way to play the game. The big question is this: how does the footage we have so far compare to the original via the HD Collection? What's changed, and what stays intact?

While Metal Gear Solid Delta's release date is still unannounced, we do know it's set for release on PlayStation 5, Xbox Series X/S and Steam - and with that being the case, there's no telling what platform we're precisely seeing in the trailer. It could be a mixture of formats, though the smart money is on an early PC build. Practically every shot I've pixel counted shows a crisp native 4K image, a true 3840x2160 with dynamic resolution scaling deployed only rarely. Next there's the frame-rate situation. Oddly enough, the trailer is only presented on YouTube as a 30fps encode, but hopefully that is a limitation of the capture - we'd expect to see a full 60fps in the final product, as we got with the HD Collection before it.

Read more

  • ✇PC Archives - Siliconera
  • Metal Gear Solid 2 Solid Snake Figma’s an Update FigureJenni Lada
    A number of figmas showed up at Good Smile Company’s Smile Fest 2024, and one was an updated version of the Metal Gear Solid 2 Solid Snake figure. It is a new take on the item that first appeared back in August 2018.  The Metal Gear Solid 2 Solid Snake figma wears his original uniform, just like the first version of the figure. His face plate is a stern, stoic expression in the example photo. He’s also holding the tranquilizer that he came with originally. It does seem like the bodysuit is a
     

Metal Gear Solid 2 Solid Snake Figma’s an Update Figure

22. Červen 2024 v 04:15

Metal Gear Solid 2 Solid Snake Figma’s an Update Figure

A number of figmas showed up at Good Smile Company’s Smile Fest 2024, and one was an updated version of the Metal Gear Solid 2 Solid Snake figure. It is a new take on the item that first appeared back in August 2018

The Metal Gear Solid 2 Solid Snake figma wears his original uniform, just like the first version of the figure. His face plate is a stern, stoic expression in the example photo. He’s also holding the tranquilizer that he came with originally. It does seem like the bodysuit is a different shade than the original version of the figma. Also, the paint job on the face seems a bit different and more in line with other recent releases.

Here’s how that looks:

https://twitter.com/goodsmile_en/status/1804308092215017657

To compare, here’s how the original 2018 version of the Metal Gear Solid 2 Solid figure looked. The additional accessories also included an assault rifle and a cardboard box. Some of the hand parts would even allow the figma to be posed as though it is hanging from a shelf or table.

Metal Gear Solid 2 Solid Snake Figma’s an Update Figure

Metal Gear Solid 2 Solid Snake Figma’s an Update Figure

Metal Gear Solid 2 Solid Snake Figma’s an Update Figure

Images via Good Smile Company

Metal Gear Solid 2: Sons of Liberty is available on the PS2, PS3, PS4, PS5, Vita, Switch, Xbox, Xbox 360, Xbox Series X, Windows PC via various collections, and the Solid Snake figma will return in the future.

The post Metal Gear Solid 2 Solid Snake Figma’s an Update Figure appeared first on Siliconera.

  • ✇GAME PRESS
  • Metal Gear Solid Delta: Snake Eater Deep Dive potvrzuje znovu nahrané hlasové linky, zvukové možnosti a klasický filtrAdam Jacik
    Předobjednávky fyzických vydání hry Metal Gear Solid Delta: Snake Eater jsou k dispozici, přičemž GameStop uvádí uvedení na trh v listopadu (před stažením). Producent Noriaki Okamura sice v nové epizodě oficiálního Xbox Podcastu s hlubokým ponorem neprozradil okno vydání, nastínil však několik dalších detailů a změn. V remaku se například objevují zvukové linie z původní hry, ale Konami znovu nahrálo některé hlášky s původními herci, aby hráče naučilo ovládání. Protože zvuk nevyžaduje tak velkou
     

Metal Gear Solid Delta: Snake Eater Deep Dive potvrzuje znovu nahrané hlasové linky, zvukové možnosti a klasický filtr

12. Červen 2024 v 08:51

Předobjednávky fyzických vydání hry Metal Gear Solid Delta: Snake Eater jsou k dispozici, přičemž GameStop uvádí uvedení na trh v listopadu (před stažením). Producent Noriaki Okamura sice v nové epizodě oficiálního Xbox Podcastu s hlubokým ponorem neprozradil okno vydání, nastínil však několik dalších detailů a změn.

V remaku se například objevují zvukové linie z původní hry, ale Konami znovu nahrálo některé hlášky s původními herci, aby hráče naučilo ovládání. Protože zvuk nevyžaduje tak velkou kompresi, jsou představení také kvalitnější a k dispozici je více možností, například 7.1kanálový zvuk.

„Nespočet“ vylepšení a aktualizací se dočkaly modely postav, takže se vyrovnají těm z Metal Gear Solid 5. Využito bylo také snímání obličeje, ale mnoho výrazů je ručně doladěno, aby bylo dosaženo požadovaného výsledku. A konečně, pro ty, kteří touží po vzhledu originálu, je přiložen vizuální filtr pro stejný vzhled.

Metal Gear Solid Delta: Snake Eater vychází na konzole Xbox Series X/S, PS5 a PC.

Článek Metal Gear Solid Delta: Snake Eater Deep Dive potvrzuje znovu nahrané hlasové linky, zvukové možnosti a klasický filtr se nejdříve objevil na GAME PRESS.

  • ✇GAME PRESS
  • Metal Gear Solid Delta: Snake Eater vychází 17. listopadu, jak uvádí GameStop; odhalena byla i sběratelská ediceAdam Jacik
    Společnost Konami nabídla další pohled na Metal Gear Solid Delta: Ačkoli společnost v té době neoznámila datum vydání, je možné, že došlo k úniku informací. Společnost GameStop nedávno na Twitteru zveřejnila tweet, v němž hráče vyzývá, aby si hru začali předobjednávat. V tomto tweetu prodejce také uvádí, že remake vyjde 17. listopadu – což ovšem samotná společnost Konami zatím neoznámila. Zajímavé je, že nedávno úniky tvrdily, že Metal Gear Solid Delta: Snake Eater mohl být interně odložen až na
     

Metal Gear Solid Delta: Snake Eater vychází 17. listopadu, jak uvádí GameStop; odhalena byla i sběratelská edice

11. Červen 2024 v 19:09

Společnost Konami nabídla další pohled na Metal Gear Solid Delta: Ačkoli společnost v té době neoznámila datum vydání, je možné, že došlo k úniku informací.

Společnost GameStop nedávno na Twitteru zveřejnila tweet, v němž hráče vyzývá, aby si hru začali předobjednávat. V tomto tweetu prodejce také uvádí, že remake vyjde 17. listopadu – což ovšem samotná společnost Konami zatím neoznámila.

Zajímavé je, že nedávno úniky tvrdily, že Metal Gear Solid Delta: Snake Eater mohl být interně odložen až na rok 2025. Vzhledem k tomu, že Konami má v říjnu vydat remake Silent Hill 2, uvedení dalšího velkého remaku na trh v roce 2025 by jistě dávalo smysl, i když se teprve uvidí, zda společnost místo toho oficiálně potvrdí datum, které podle všeho uniklo z GameStopu.

Nedávno se také objevila spousta dalších nových podrobností o remaku. Kromě možností moderních i klasických schémat ovládání a možností kamery bude přepracovaný systém poškození ve hře také dynamicky způsobovat trvalé jizvy na těle Naked Snakea, jak budou hráči postupovat příběhem.

Zdroj: Twitter

Společnost Konami odhalila různé edice, které budou k dispozici pro fyzické vydání hry Metal Gear Solid Delta: Snake Eater. Fyzické vydání hry, které bude k dispozici pouze pro PS5 a Xbox Series X/S, bude podle nabídky na Amazonu k dispozici ve standardní a sběratelské edici.

Zatímco standardní edice hry Metal Gear Solid Delta: Sběratelská edice bude obsahovat pouze hru, ale sběratelská edice bude obsahovat řadu drobností, včetně nášivky HALO jump, nášivky FOX, dioramatu terária, kovového pouzdra na hru, šňůrky na Snakeovu identifikační kartu a sběratelské krabice, ve které budou všechny věci uloženy.

Zdroj: Konami

Až bude Metal Gear Solid Delta: Snake Eater uveden na trh, bude k dispozici na PS5, Xboxu řady X/S a PC.

Článek Metal Gear Solid Delta: Snake Eater vychází 17. listopadu, jak uvádí GameStop; odhalena byla i sběratelská edice se nejdříve objevil na GAME PRESS.

  • ✇Eurogamer.net
  • Fresh gameplay of Metal Gear Solid Delta: Snake EaterEd Nightingale
    Konami provided a fresh look at Metal Gear Solid Delta: Snake Eater at tonight's Xbox Games Showcase. After snippets at previous showcases, this new trailer showed off plenty of gameplay of the Metal Gear Solid 3 remake. However, there's still no release date. Take a look at the trailer below. Read more
     

Fresh gameplay of Metal Gear Solid Delta: Snake Eater

9. Červen 2024 v 19:46

Konami provided a fresh look at Metal Gear Solid Delta: Snake Eater at tonight's Xbox Games Showcase.

After snippets at previous showcases, this new trailer showed off plenty of gameplay of the Metal Gear Solid 3 remake.

However, there's still no release date. Take a look at the trailer below.

Read more

  • ✇Eurogamer.net
  • Silent Hill 2 Remake producer says the original Japanese team wanted to update with "drastic changes"Vikki Blake
    Silent Hill 2's original creators "didn't want to make the same thing again" when it came to Silent Hill 2 Remake, causing Remake developer Bloober Team to push back on some of their suggestions.In an interview with Famitsu, Silent Hill 2 Remake producer Motoi Okamoto – who joined Konami in 2019 to revive the dormant horror series – discussed how Konami and the original developers worked alongside Bloober to find the right "balance" between remaking and reimagining the revered game."The Japanes
     

Silent Hill 2 Remake producer says the original Japanese team wanted to update with "drastic changes"

7. Červen 2024 v 12:38

Silent Hill 2's original creators "didn't want to make the same thing again" when it came to Silent Hill 2 Remake, causing Remake developer Bloober Team to push back on some of their suggestions.

In an interview with Famitsu, Silent Hill 2 Remake producer Motoi Okamoto – who joined Konami in 2019 to revive the dormant horror series – discussed how Konami and the original developers worked alongside Bloober to find the right "balance" between remaking and reimagining the revered game.

"The Japanese staff who worked on the original version said, 'I want to change this'. But on the other hand, Bloober Team had a lot of opinions like, 'No, I don't want to change this!'" Okamoto said, as translated by Google.

Read more

  • ✇GAME PRESS
  • Metal Gear Solid Delta: Snake Eater v novém traileru ukazuje hratelnostAdam Jacik
    Společnost Konami se nedávno podělila o dlouho odkládané informace o remaku Silent Hill 2 a na nedávné výstavě Xbox Games Showcase navázala dalším pohledem na Metal Gear Solid Delta: Snake Eater, další připravovaný remake oblíbené klasiky od Konami. V minulosti jsme se samozřejmě dočkali několika upoutávek na tuto hru, nicméně v případě této upoutávky je důraz kladen přímo na prezentaci záběrů z hraní, které ukazují stealth, boj a tu a tam i zajímavé vylepšení hratelnosti oproti originálu. Předv
     

Metal Gear Solid Delta: Snake Eater v novém traileru ukazuje hratelnost

9. Červen 2024 v 20:36

Společnost Konami se nedávno podělila o dlouho odkládané informace o remaku Silent Hill 2 a na nedávné výstavě Xbox Games Showcase navázala dalším pohledem na Metal Gear Solid Delta: Snake Eater, další připravovaný remake oblíbené klasiky od Konami.

V minulosti jsme se samozřejmě dočkali několika upoutávek na tuto hru, nicméně v případě této upoutávky je důraz kladen přímo na prezentaci záběrů z hraní, které ukazují stealth, boj a tu a tam i zajímavé vylepšení hratelnosti oproti originálu. Předvedena je také spousta známých lokací z džungle původní hry, přičemž se podíváme i na ikonický úvod hry a na řadu známých postav, včetně samotné šéfky. Na trailer se podívejte níže.

Metal Gear Solid Delta: Snake Eater je ve vývoji pro PS5, Xbox Series X/S a PC. Konami zatím neoznámilo datum vydání, ale nedávné zprávy tvrdily, že hra byla možná interně odložena až na rok 2025.

Článek Metal Gear Solid Delta: Snake Eater v novém traileru ukazuje hratelnost se nejdříve objevil na GAME PRESS.

MGS Delta gameplay trailer gives a first eyeful of The Boss and earful of David Hayter in Snake Eater remake

The Metal Gear Solid 3: Snake Eater remake - aka Metal Gear Solid Delta - resurfaced during tonight’s Xbox Games Showcase. We still don’t have a release date, despite signs we might see the remake of the 2004 game this year, but we did get a pretty good look at a bunch of key moments from the original remade in the shiny Unreal Engine 5 do-over - including a look at The Boss and the familiar gravelly tones of Snake actor David Hayter.

Read more

  • ✇PC Archives - Siliconera
  • Metal Gear Solid Delta Snake Eater Release Date May Fall in NovemberStephanie Liu
    In a now deleted tweet, GameStop potentially revealed the release date for Metal Gear Solid Delta Snake Eater, which could be on November 17, 2024. As the tweet, which included a trailer, is now gone, this seems to have been an accidental reveal on the part of the GameStop Twitter account’s administrator. [Thanks, Wario64!] The tweet also included a link to pre-order it. Unless there are any hiccups in the development process, which could lead to a delay, it seems that Konami will release th
     

Metal Gear Solid Delta Snake Eater Release Date May Fall in November

11. Červen 2024 v 04:00

metal gear solid delta snake eater release date

In a now deleted tweet, GameStop potentially revealed the release date for Metal Gear Solid Delta Snake Eater, which could be on November 17, 2024. As the tweet, which included a trailer, is now gone, this seems to have been an accidental reveal on the part of the GameStop Twitter account’s administrator. [Thanks, Wario64!]

The tweet also included a link to pre-order it. Unless there are any hiccups in the development process, which could lead to a delay, it seems that Konami will release the game later this year. You can watch the announcement trailer for Metal Gear Solid Delta Snake Eater here:

https://www.youtube.com/watch?v=iNX8QCeymFM

Metal Gear Solid Delta Snake Eater will be a remake of Metal Gear Solid 3: Snake Eater. It follows Naked Snake, a FOX operative, whose mission is to sabotage a Soviet nuclear superweapon during the Cold War. Most of the main gameplay mechanics from the original game remain, but there will be some new additions from the latter entries. For example, you’ll be able to walk while crouching. A new mechanic also focuses on recording the player’s individual journey in the game. Physical injuries Snake sustains will remain on him as scars for the rest of the playthrough.

Metal Gear Solid Delta Snake Eater will come out on the PS5, Xbox Series X, and Windows PC. If the GameStop Tweet was accurate, then the release date for Metal Gear Solid Delta Snake Eater will be November 17, 2024.

The post Metal Gear Solid Delta Snake Eater Release Date May Fall in November appeared first on Siliconera.

  • ✇PC Archives - Siliconera
  • Metal Gear Solid Delta: Snake Eater Collector’s Edition Has TerrariumJenni Lada
    Konami revealed the Metal Gear Solid Delta: Snake Eater Collector’s Edition, and it actually allows someone to bring Snake home in a small terrarium. Pre-orders opened on June 10, 2024. The standard copies of Metal Gear Solid Delta: Snake Eater are $69.99, while the Collector’s Edition is $199.99. There are five major bonuses, in addition to a PS5 or Xbox Series X copy of the game. To start, there are fox and Halo Jump patches. Both feature iconography from the game. People also get Snake’s
     

Metal Gear Solid Delta: Snake Eater Collector’s Edition Has Terrarium

11. Červen 2024 v 00:00

Metal Gear Solid Delta: Snake Eater Collector’s Edition Has Terrarium

Konami revealed the Metal Gear Solid Delta: Snake Eater Collector’s Edition, and it actually allows someone to bring Snake home in a small terrarium. Pre-orders opened on June 10, 2024.

The standard copies of Metal Gear Solid Delta: Snake Eater are $69.99, while the Collector’s Edition is $199.99. There are five major bonuses, in addition to a PS5 or Xbox Series X copy of the game. To start, there are fox and Halo Jump patches. Both feature iconography from the game. People also get Snake’s ID card lanyard. It makes it look like he’s a scientist heading into Groznyj Grad Northeast. The aforementioned terrarium has him beside a tree, attempting to get his backpack down from a branch. Finally, there’s a metal case to hold someone’s copy of the game.

Here’s how all that looks:

Metal Gear Solid Delta- Snake Eater Collector’s Edition Has Terrarium
Image via Konami

Konami also noted there will be a Tactical Edition for people to potentially pick up. That includes digital bonuses and the game. There’s no price set for it yet.

Since Summer Game Fest 2024, Konami revealed a number of details about the game. For example, we learned more about the camera system. There was also a new gameplay trailer that let us see more of Snake.

Metal Gear Solid Delta: Snake Eater will come to the PS5, Xbox Series X, and PC in 2024. 

The post Metal Gear Solid Delta: Snake Eater Collector’s Edition Has Terrarium appeared first on Siliconera.

  • ✇PC Archives - Siliconera
  • Metal Gear Solid Delta Battle Damage and Camera System DetailedDaniel Bueno
    After the reveal of a new gameplay trailer during the Xbox Game Showcase 2024, Konami offered new details about the Battle Damage system as well as the new camera modes available in the upcoming Metal Gear Solid Delta: Snake Eater. The new information appeared in the official website for the game, and it goes over how the Battle Damage system will now affect Naked Snake’s clothes with wear and tear as players advance in the Virtuous Mission and Operation Snake Eater. Similarly, any injuries
     

Metal Gear Solid Delta Battle Damage and Camera System Detailed

10. Červen 2024 v 15:30

Metal Gear Solid Delta Battle Damage and Camera System Detailed

After the reveal of a new gameplay trailer during the Xbox Game Showcase 2024, Konami offered new details about the Battle Damage system as well as the new camera modes available in the upcoming Metal Gear Solid Delta: Snake Eater.

The new information appeared in the official website for the game, and it goes over how the Battle Damage system will now affect Naked Snake’s clothes with wear and tear as players advance in the Virtuous Mission and Operation Snake Eater. Similarly, any injuries Snake receives will leave different permanent scars and marks on his body once healed.

Regarding the camera system, Metal Gear Solid Delta: Snake Eater will allow players to use a new third-person view. This camera system is similar to the one introduced in the Metal Gear Solid: Snake Eater 3D version of the game that appeared on the Nintendo 3DS. Additionally, an overhead view legacy style will be available as well. At the time of writing, it is unclear if you can swap between both camera systems on the go.

Metal Gear Solid Delta: Snake Eater is currently in development for the PS5, Xbox Series X, and PC. The original version of the game is available as part of the Metal Gear Solid Master Collection Vol. 1, which is readily available on PS4, PS5, Xbox Series X, Nintendo Switch, and PC.

The post Metal Gear Solid Delta Battle Damage and Camera System Detailed appeared first on Siliconera.

  • ✇Eurogamer.net
  • Everything announced at PlayStation's State of PlayKatharine Castle
    Sony's PlayStation State of Play May Showcase 2024 may have been announced at short notice, but packed within its 35-minute presentation we got a look at a whole host of brand-new PS5 games coming in 2024 and beyond. There were also two new PSVR2 games announced here, as well as the surprise return of one of PlayStation's most beloved mascots, Astro Bot. Whether you missed the showcase or just want a handy round-up of all the trailers again, here's everything that was announced in Sony's State
     

Everything announced at PlayStation's State of Play

31. Květen 2024 v 01:45

Sony's PlayStation State of Play May Showcase 2024 may have been announced at short notice, but packed within its 35-minute presentation we got a look at a whole host of brand-new PS5 games coming in 2024 and beyond. There were also two new PSVR2 games announced here, as well as the surprise return of one of PlayStation's most beloved mascots, Astro Bot.

Whether you missed the showcase or just want a handy round-up of all the trailers again, here's everything that was announced in Sony's State of Play May Showcase.

First up, we got a long-awaited look at Concord, Firewalk's upcoming PvP shooter, both in the form of a cinematic vignette and a proper gameplay trailer (embedded below). Big Guardians of the Galaxy energy, this one. Lots of big guns, lots of colourful moons and planets, and a very chatty cast. Could this be the perfect second course after Helldivers earlier this year? We'll find out when it launches on PS5 and PC on August 23rd 2024.

Read more

  • ✇Eurogamer.net
  • Silent Hill announcement stream scheduled for this weekVictoria Kennedy
    Konami has announced a second Silent Hill Transmission show.This show will cover game updates, another look at the Return to Silent Hill film adaptation, and merch, Konami said.While Konami has kept further specifics for the show under wraps, I have a few ideas for what we can expect. First of all, I am sure we will see more of the Silent Hill 2 Remake, and perhaps even get a release date. Back in January, a promotional video from PlayStation appeared to suggest the remake would be released at
     

Silent Hill announcement stream scheduled for this week

28. Květen 2024 v 12:37

Konami has announced a second Silent Hill Transmission show.

This show will cover game updates, another look at the Return to Silent Hill film adaptation, and merch, Konami said.

While Konami has kept further specifics for the show under wraps, I have a few ideas for what we can expect. First of all, I am sure we will see more of the Silent Hill 2 Remake, and perhaps even get a release date. Back in January, a promotional video from PlayStation appeared to suggest the remake would be released at some point this year.

Read more

  • ✇DSOGaming
  • Silent Hill 2 Remake will be released on October 8thJohn Papadopoulos
    Now here is a surprise. At Sony’s State of Play 2024, Konami revealed that Silent Hill 2 Remake will be released on October 8th. Moreover, the company shared a new trailer that you can find below. Now the reason I’m surprised is because I was expecting Konami to keep that announcement for its Silent Hill … Continue reading Silent Hill 2 Remake will be released on October 8th → The post Silent Hill 2 Remake will be released on October 8th appeared first on DSOGaming.
     

Silent Hill 2 Remake will be released on October 8th

31. Květen 2024 v 00:35

Now here is a surprise. At Sony’s State of Play 2024, Konami revealed that Silent Hill 2 Remake will be released on October 8th. Moreover, the company shared a new trailer that you can find below. Now the reason I’m surprised is because I was expecting Konami to keep that announcement for its Silent Hill … Continue reading Silent Hill 2 Remake will be released on October 8th

The post Silent Hill 2 Remake will be released on October 8th appeared first on DSOGaming.

  • ✇Kotaku
  • Silent Hill 2 Remake’s Character Models Have Fans DividedWilla Rowe
    It seems like every time Konami shows off the upcoming Silent Hill 2 remake, something doesn’t sit right with fans. It started with the game’s announcement when it was revealed Layers of Fear and The Medium developer Bloober Team would be helming the reimaging of the seminal survival horror title, which did not…Read more...
     

Silent Hill 2 Remake’s Character Models Have Fans Divided

31. Květen 2024 v 17:45

It seems like every time Konami shows off the upcoming Silent Hill 2 remake, something doesn’t sit right with fans. It started with the game’s announcement when it was revealed Layers of Fear and The Medium developer Bloober Team would be helming the reimaging of the seminal survival horror title, which did not…

Read more...

  • ✇PlayStation.Blog
  • Silent Hill 2 launches October 8, new gameplay revealedMotoi Okamoto, Mateusz Lenart
    We are delighted to finally announce the launch date for Silent Hill 2. Since our first announcement in 2022, we have been met with passionate expectations from fans across the globe. In order to meet such high expectations, we have taken ample polishing time and carefully decided on when we would be able to deliver the game with confidence. This game is at its best, a remake with respect toward the original. We have revealed one gameplay movie and one new trailer to accompany the start of pre-o
     

Silent Hill 2 launches October 8, new gameplay revealed

31. Květen 2024 v 03:02

We are delighted to finally announce the launch date for Silent Hill 2. Since our first announcement in 2022, we have been met with passionate expectations from fans across the globe. In order to meet such high expectations, we have taken ample polishing time and carefully decided on when we would be able to deliver the game with confidence. This game is at its best, a remake with respect toward the original. We have revealed one gameplay movie and one new trailer to accompany the start of pre-orders, so please give it a look.

The 13-minute gameplay footage that we revealed during the Silent Hill 2 Transmission showcases exploration in the town and the hospital so that players will have a better idea of what actual gameplay will be like. The new trailer revealed during the PlayStation broadcast includes scenes with Angela and the Otherworld.

Silent Hill 2 launches October 8, new gameplay revealed

Next up, Bloober Team Creative Director Mateusz Lenart talks through new gameplay and narrative details for Silent Hill 2.

Silent Hill 2 launches October 8, new gameplay revealed

Silent Hill 2 Remake – What to expect

The original Silent Hill 2 ignited our imaginations. When we set out to create the remake, our main goal was to recapture that same spark by fully fleshing out Team Silent’s original vision using cutting-edge technology.

So how exactly does our remake compare to Konami’s original game? Let’s take a closer look under the hood to find out from the point of narrative and gameplay.

This image shows a deserted street in Silent Hill. A green car with white roof is parked at the side of the road, its rear partially shrouded by an ominous fog.In this image, James stands to the left of the screen, staring at a rusted set of double doors at the end of a dark corridor. His gaze is directed that way by the pointed finger of a young girl who stands alongside him.

Narrative and gameplay

Story and characters

Silent Hill 2 is known for its gripping and multilayered storytelling, and that’s something we wanted to preserve in the remake. The setting of some events may change, but their impact on the story will remain the same. Even when new locations are introduced, we’ve sought to refer to the original whenever possible so that returning players will feel right at home when they venture out into the foggy streets of Silent Hill again.

The central characters from the original story, James and Maria, are at the heart of our remake as well. Their emotional arcs have been preserved, with great care being given to showcasing their emotions with motion capture technology. This allows us to employ “show, don’t tell” techniques more often, which is why some of the dialogue has been slightly altered to add an extra layer of nuance to the character dynamics.

As many fans are already aware, we did not use the original voices to create the remake. This was due to many factors, both creative and technical. Relying solely on preexisting dialogue would’ve been limiting and would mean that many gameplay improvements, such as player guidance, could not be introduced. Instead, we’ve decided to employ an all-new cast of voice actors who’ve brought their A-game to channel the performances of the original game. We believe that Luke Roberts and Salóme Gunnarsdóttir were born to play James and Maria, respectively, and both have approached their roles with the kind of care and nuance that the original characters deserve.

James walks down the middle of a road, towards the fog that obscures the rest of the street from view.

Camera and combat

Overall, we wanted players to feel more in control of James in our remake, while maintaining the pervasive feeling of dread that characterizes the original. Therefore, we decided to go with an over-the-shoulder camera that supports greater gameplay immersion and the feeling of being in the game’s space.

However, this does not mean that we are changing the style of the game itself. Players will still be afraid to venture out into the fog, where limited visibility provides ample cover for a variety of monsters lurking outside the player’s field of vision. Meanwhile, James’ radio builds tension and creates a sense of uncertainty about what is out there, waiting for them in the dark, and also provides helpful audio cues for players to base their movements on.

The combat in this remake is designed to allow for a wider variety of approaches – the player’s arsenal of actions has been expanded, while also preserving the feeling of playing as an inexperienced everyman. James is not a skilled fighter and he doesn’t feel overpowered. His range of attacks is very limited, so he must use more prudent tactics, stay mindful of his surroundings and, if necessary, run instead of fighting. The way he deals with enemies is never a flashy spectacle, but rather a desperate struggle for survival.

Giving James more opportunities led to changes in how the enemies he encounters fight as well. He will still have to deal with familiar opponents from the original game, but returning players will notice how their movements and attacks have been fleshed out in order to make them more distinctive and unpredictable in combat scenarios. For instance, going against the frantically aggressive Nurse will pose a completely different challenge than a skirmish with the silent and stealthy Mannequin.

James cocks a shotgun, aimed directly at a blood-covered Nurse that aggressively lumbers towards him, steel bar clutched in one hand.

Puzzles

The puzzles in the game have been slightly altered to present a new spin on their original designs, but still maintain their eerie connection to the game’s overall theme and narrative. We’ve taken great care to build upon the memory of the original Silent Hill 2 by sometimes twisting and confounding player’s expectations with regards to certain puzzle solutions, in a kind of a tribute to the inventiveness and playfulness of the original game.

We believe that this approach, alongside the numerous and often surprising references to the original present in the game, will bring joy to fans of the classic Silent Hill 2, while at the same time offering them something new and interesting to solve. We like to think of it as our way of expressing love for the original game – by enriching the experience, while still being mindful of preserving its essence.

This images shows James standing in an office-like environment. Papers are strewn over the floor, with the setting illuminated by a glimmer of light from three sets of grimy windows.

Standard Edition and Deluxe Edition details

The deluxe edition includes various DLCs, such as a digital artbook full of concept art for the town of Silent Hill and its monsters, a digital soundtrack with tracks by Akira Yamaoka, and a Pyramid Head mask made from a pizza box (Note: The digital artbook and soundtrack will be distributed in the form of a bonus application. The contents will not be available for download in specific audio formats, such as MP3.). The Pyramid Head mask is available as a cosmetic item for in-game characters.

If a pre-order is placed, the standard and deluxe editions will include a Mira the Dog mask and a Robbie the Rabbit mask (*PlayStation 5 exclusive) DLC as pre-order bonuses. Likewise, each mask can be used as a character’s cosmetic item. Deluxe edition pre-orders also come with 48-hour early access. These are great deals full of content, so we recommend pre-ordering and purchasing through the PlayStation Store.

This image details what is available in the various editions.Standard Edition - the game.Standard Edition (pre-order) - the game, Mira the Dog Mask, and (PS5 only) Robbie the Rabbit Mask. Deluxe Edition - Game, Digital Artbook, Digital Soundtrack, Pyramid Head Mask (pizza box). Deluxe Edition (pre-order) -  Game, Digital Artbook, Digital Soundtrack, Pyramid Head Mask (pizza box), Mira the Dog Mask, and (PS5 only) Robbie the Rabbit Mask, 48 hour Early Access.

We will be revealing more information for Silent Hill 2 as the launch date approaches, so stay tuned. Our other titles, Silent Hill: Townfall and Silent Hill 2f, are also currently in development. We will follow up on these games when the time comes, so please look forward to more.

  • ✇GAME PRESS
  • Metal Gear Solid Delta: Snake Eater by mohl být odloženo na rok 2025, nové informace přijdou v  příštích 10 dnechAdam Jacik
    Od chvíle, kdy PlayStation oznámil, že Metal Gear Solid Delta: Snake Eater od společnosti Konami, se očekávalo, že se objeví na State of Play. To se samozřejmě nestalo, ale to neznamená, že se brzy neobjeví nové podrobnosti. Je však také možné, že se remake posune na příští rok. Billbil-kun z Dealabs, který o oznámení God of War Ragnarok pro PC informoval ještě předtím, než se stalo oficiálním, se zmínil o „globálním distribučním gigantu“, který remake uvádí na rok 2025. Zástupné datum pro fyzic
     

Metal Gear Solid Delta: Snake Eater by mohl být odloženo na rok 2025, nové informace přijdou v  příštích 10 dnech

31. Květen 2024 v 19:15

Od chvíle, kdy PlayStation oznámil, že Metal Gear Solid Delta: Snake Eater od společnosti Konami, se očekávalo, že se objeví na State of Play. To se samozřejmě nestalo, ale to neznamená, že se brzy neobjeví nové podrobnosti. Je však také možné, že se remake posune na příští rok.

Billbil-kun z Dealabs, který o oznámení God of War Ragnarok pro PC informoval ještě předtím, než se stalo oficiálním, se zmínil o „globálním distribučním gigantu“, který remake uvádí na rok 2025. Zástupné datum pro fyzické kopie bylo údajně stanoveno na 31. prosince 2025, což zřejmě naznačuje uvedení na trh v příštím roce. To se leakerovi nepodařilo ověřit u druhého zdroje.

Domnívá se však, že v příštích deseti dnech dojde k novému oznámení, potenciálně 6. června, po němž budou spuštěny předobjednávky. Zdá se také, že standardní edice hry se bude prodávat za 69,99 USD, zatímco sběratelská edice (jejíž obsah není znám) bude stát 199,99 USD na konzolích Xbox řady X/S a PS5.

Společnost Konami potvrdila, že se bude konat další prezentace „větších“ oznámení hry Metal Gear Solid, ačkoli datum zatím nebylo potvrzeno. Jako vždy zůstaňte naladěni na další podrobnosti.

Článek Metal Gear Solid Delta: Snake Eater by mohl být odloženo na rok 2025, nové informace přijdou v  příštích 10 dnech se nejdříve objevil na GAME PRESS.

  • ✇PlayStation.Blog
  • Silent Hill 2 launches October 8, new gameplay revealedMotoi Okamoto, Mateusz Lenart
    We are delighted to finally announce the launch date for Silent Hill 2. Since our first announcement in 2022, we have been met with passionate expectations from fans across the globe. In order to meet such high expectations, we have taken ample polishing time and carefully decided on when we would be able to deliver the game with confidence. This game is at its best, a remake with respect toward the original. We have revealed one gameplay movie and one new trailer to accompany the start of pre-o
     

Silent Hill 2 launches October 8, new gameplay revealed

31. Květen 2024 v 03:02

We are delighted to finally announce the launch date for Silent Hill 2. Since our first announcement in 2022, we have been met with passionate expectations from fans across the globe. In order to meet such high expectations, we have taken ample polishing time and carefully decided on when we would be able to deliver the game with confidence. This game is at its best, a remake with respect toward the original. We have revealed one gameplay movie and one new trailer to accompany the start of pre-orders, so please give it a look.

The 13-minute gameplay footage that we revealed during the Silent Hill 2 Transmission showcases exploration in the town and the hospital so that players will have a better idea of what actual gameplay will be like. The new trailer revealed during the PlayStation broadcast includes scenes with Angela and the Otherworld.

Silent Hill 2 launches October 8, new gameplay revealed

Next up, Bloober Team Creative Director Mateusz Lenart talks through new gameplay and narrative details for Silent Hill 2.

Silent Hill 2 launches October 8, new gameplay revealed

Silent Hill 2 Remake – What to expect

The original Silent Hill 2 ignited our imaginations. When we set out to create the remake, our main goal was to recapture that same spark by fully fleshing out Team Silent’s original vision using cutting-edge technology.

So how exactly does our remake compare to Konami’s original game? Let’s take a closer look under the hood to find out from the point of narrative and gameplay.

This image shows a deserted street in Silent Hill. A green car with white roof is parked at the side of the road, its rear partially shrouded by an ominous fog.In this image, James stands to the left of the screen, staring at a rusted set of double doors at the end of a dark corridor. His gaze is directed that way by the pointed finger of a young girl who stands alongside him.

Narrative and gameplay

Story and characters

Silent Hill 2 is known for its gripping and multilayered storytelling, and that’s something we wanted to preserve in the remake. The setting of some events may change, but their impact on the story will remain the same. Even when new locations are introduced, we’ve sought to refer to the original whenever possible so that returning players will feel right at home when they venture out into the foggy streets of Silent Hill again.

The central characters from the original story, James and Maria, are at the heart of our remake as well. Their emotional arcs have been preserved, with great care being given to showcasing their emotions with motion capture technology. This allows us to employ “show, don’t tell” techniques more often, which is why some of the dialogue has been slightly altered to add an extra layer of nuance to the character dynamics.

As many fans are already aware, we did not use the original voices to create the remake. This was due to many factors, both creative and technical. Relying solely on preexisting dialogue would’ve been limiting and would mean that many gameplay improvements, such as player guidance, could not be introduced. Instead, we’ve decided to employ an all-new cast of voice actors who’ve brought their A-game to channel the performances of the original game. We believe that Luke Roberts and Salóme Gunnarsdóttir were born to play James and Maria, respectively, and both have approached their roles with the kind of care and nuance that the original characters deserve.

James walks down the middle of a road, towards the fog that obscures the rest of the street from view.

Camera and combat

Overall, we wanted players to feel more in control of James in our remake, while maintaining the pervasive feeling of dread that characterizes the original. Therefore, we decided to go with an over-the-shoulder camera that supports greater gameplay immersion and the feeling of being in the game’s space.

However, this does not mean that we are changing the style of the game itself. Players will still be afraid to venture out into the fog, where limited visibility provides ample cover for a variety of monsters lurking outside the player’s field of vision. Meanwhile, James’ radio builds tension and creates a sense of uncertainty about what is out there, waiting for them in the dark, and also provides helpful audio cues for players to base their movements on.

The combat in this remake is designed to allow for a wider variety of approaches – the player’s arsenal of actions has been expanded, while also preserving the feeling of playing as an inexperienced everyman. James is not a skilled fighter and he doesn’t feel overpowered. His range of attacks is very limited, so he must use more prudent tactics, stay mindful of his surroundings and, if necessary, run instead of fighting. The way he deals with enemies is never a flashy spectacle, but rather a desperate struggle for survival.

Giving James more opportunities led to changes in how the enemies he encounters fight as well. He will still have to deal with familiar opponents from the original game, but returning players will notice how their movements and attacks have been fleshed out in order to make them more distinctive and unpredictable in combat scenarios. For instance, going against the frantically aggressive Nurse will pose a completely different challenge than a skirmish with the silent and stealthy Mannequin.

James cocks a shotgun, aimed directly at a blood-covered Nurse that aggressively lumbers towards him, steel bar clutched in one hand.

Puzzles

The puzzles in the game have been slightly altered to present a new spin on their original designs, but still maintain their eerie connection to the game’s overall theme and narrative. We’ve taken great care to build upon the memory of the original Silent Hill 2 by sometimes twisting and confounding player’s expectations with regards to certain puzzle solutions, in a kind of a tribute to the inventiveness and playfulness of the original game.

We believe that this approach, alongside the numerous and often surprising references to the original present in the game, will bring joy to fans of the classic Silent Hill 2, while at the same time offering them something new and interesting to solve. We like to think of it as our way of expressing love for the original game – by enriching the experience, while still being mindful of preserving its essence.

This images shows James standing in an office-like environment. Papers are strewn over the floor, with the setting illuminated by a glimmer of light from three sets of grimy windows.

Standard Edition and Deluxe Edition details

The deluxe edition includes various DLCs, such as a digital artbook full of concept art for the town of Silent Hill and its monsters, a digital soundtrack with tracks by Akira Yamaoka, and a Pyramid Head mask made from a pizza box (Note: The digital artbook and soundtrack will be distributed in the form of a bonus application. The contents will not be available for download in specific audio formats, such as MP3.). The Pyramid Head mask is available as a cosmetic item for in-game characters.

If a pre-order is placed, the standard and deluxe editions will include a Mira the Dog mask and a Robbie the Rabbit mask (*PlayStation 5 exclusive) DLC as pre-order bonuses. Likewise, each mask can be used as a character’s cosmetic item. Deluxe edition pre-orders also come with 48-hour early access. These are great deals full of content, so we recommend pre-ordering and purchasing through the PlayStation Store.

This image details what is available in the various editions.Standard Edition - the game.Standard Edition (pre-order) - the game, Mira the Dog Mask, and (PS5 only) Robbie the Rabbit Mask. Deluxe Edition - Game, Digital Artbook, Digital Soundtrack, Pyramid Head Mask (pizza box). Deluxe Edition (pre-order) -  Game, Digital Artbook, Digital Soundtrack, Pyramid Head Mask (pizza box), Mira the Dog Mask, and (PS5 only) Robbie the Rabbit Mask, 48 hour Early Access.

We will be revealing more information for Silent Hill 2 as the launch date approaches, so stay tuned. Our other titles, Silent Hill: Townfall and Silent Hill 2f, are also currently in development. We will follow up on these games when the time comes, so please look forward to more.

  • ✇Eurogamer.net
  • Classic Konami code discovered in Castlevania game 25 years after releaseEd Nightingale
    A new version of the classic Konami code has been discovered in Castlevania: Legacy of Darkness 25 years after its release. A sort of director's cut of the infamously foggy Castlevania 64, Legacy of Darkness features multiple characters to play as but these must be unlocked by completing the game. At least, until now. It turns out the iconic Konami code can be used to unlock all characters, costumes and modes - just in a new form. Read more
     

Classic Konami code discovered in Castlevania game 25 years after release

22. Duben 2024 v 17:51

A new version of the classic Konami code has been discovered in Castlevania: Legacy of Darkness 25 years after its release.

A sort of director's cut of the infamously foggy Castlevania 64, Legacy of Darkness features multiple characters to play as but these must be unlocked by completing the game.

At least, until now. It turns out the iconic Konami code can be used to unlock all characters, costumes and modes - just in a new form.

Read more

  • ✇GAME PRESS
  • Silent Hill 2 Remake bude představen na květnové PlayStation akciAdam Jacik
    Na začátku tohoto roku jsme se na akci State of Play poprvé od oznámení remaku Silent Hill 2 podívali na jeden trailer, a přestože se našlo mnoho lidí, kteří nebyli spokojeni s tím, jak trailer dopadl (včetně samotného vývojáře hry), vypadá to, že se Konami chystá předvést remake survival hororu znovu. Vyplývá to z vyjádření novináře Jeffa Grubba, který v nedávném díle Bombcastu, podcastu serveru Giant Bomb, uvedl, že společnost Sony plánuje na květen další akci týkající se PlayStation a že na n
     

Silent Hill 2 Remake bude představen na květnové PlayStation akci

3. Duben 2024 v 07:09

Na začátku tohoto roku jsme se na akci State of Play poprvé od oznámení remaku Silent Hill 2 podívali na jeden trailer, a přestože se našlo mnoho lidí, kteří nebyli spokojeni s tím, jak trailer dopadl (včetně samotného vývojáře hry), vypadá to, že se Konami chystá předvést remake survival hororu znovu.

Vyplývá to z vyjádření novináře Jeffa Grubba, který v nedávném díle Bombcastu, podcastu serveru Giant Bomb, uvedl, že společnost Sony plánuje na květen další akci týkající se PlayStation a že na ní bude předveden remake Silent Hill 2.

Silent Hill 2 byl nedávno také ohodnocen ESRB, stejně jako v Jižní Koreji. Mezitím na začátku tohoto roku PlayStation naznačil, že hra vyjde někdy v letošním roce.

Grubb neupřesnil, zda půjde o další měsíc akce State of Play, nebo o PlayStation Showcase. Loňská akce PlayStation Showcase proběhla v měsíci květnu, takže je možné, že Sony má podobné plány i pro letošní rok.

Článek Silent Hill 2 Remake bude představen na květnové PlayStation akci se nejdříve objevil na GAME PRESS.

  • ✇DSOGaming
  • Bloober Team has apparently changed the face of Silent Hill 2 Remake’s main protagonistJohn Papadopoulos
    A lot of people criticized Bloober Team when Konami revealed its upcoming remake of Silent Hill 2. Die-hard fans were not happy with how the main protagonist, James Sunderland, looked in it. And, from the looks of it, Bloober Team has decided to slightly change his face. Yesterday, the team updated the game’s Steam store page … Continue reading Bloober Team has apparently changed the face of Silent Hill 2 Remake’s main protagonist → The post Bloober Team has apparently changed the face of Silent
     

Bloober Team has apparently changed the face of Silent Hill 2 Remake’s main protagonist

20. Duben 2024 v 08:19

A lot of people criticized Bloober Team when Konami revealed its upcoming remake of Silent Hill 2. Die-hard fans were not happy with how the main protagonist, James Sunderland, looked in it. And, from the looks of it, Bloober Team has decided to slightly change his face. Yesterday, the team updated the game’s Steam store page … Continue reading Bloober Team has apparently changed the face of Silent Hill 2 Remake’s main protagonist

The post Bloober Team has apparently changed the face of Silent Hill 2 Remake’s main protagonist appeared first on DSOGaming.

Suikoden spiritual successor Eiyuden Chronicles will get a sequel to ‘carry on the legacy’ of late creator

Eiyuden Chronicles, the RPG series that’s effectively a sequel-slash-spiritual successor to nineties and early noughties JRPG classic Suikoden, will continue with a sequel despite the death of its creator earlier this year.

Read more

  • ✇Rock Paper Shotgun Latest Articles Feed
  • The Sunday PapersNic Reuben
    Sundays are for making a heroic dent in the bottle of Japanese whiskey I bought to celebrate the RPS job. Before I make the highballs I’ve been craving since playing LAD: Infinite Wealth, prior to answering the door in a snakeskin jacket and shouting KIRYU-CHAAAAAN! at the Greggs driver, prior to wondering if maybe I’m a little too impressionable, let’s read this weeks best writing about games (and game related things!) Read more
     

The Sunday Papers

Sundays are for making a heroic dent in the bottle of Japanese whiskey I bought to celebrate the RPS job. Before I make the highballs I’ve been craving since playing LAD: Infinite Wealth, prior to answering the door in a snakeskin jacket and shouting KIRYU-CHAAAAAN! at the Greggs driver, prior to wondering if maybe I’m a little too impressionable, let’s read this weeks best writing about games (and game related things!)

Read more

  • ✇PC Archives - Siliconera
  • Silent Hill 2 Remake Steam Page Icon ChangedJenni Lada
    SteamDB noted that the icon for the upcoming Silent Hill 2 remake changed on April 19, 2024, which includes a potential new look for protagonist James Sunderland. It suggests the character model for him may be different than in earlier screenshots and trailers. [Thanks, Projekt Parasol!] To help compare, here’s a side-by-side comparison of the Silent Hill HD Collection version of the opening scene of James, the initial Silent Hill 2 remake screenshot of the moment from Steam, and the new ico
     

Silent Hill 2 Remake Steam Page Icon Changed

19. Duben 2024 v 19:30

Silent Hill 2 Remake Steam Page Icon Changed

SteamDB noted that the icon for the upcoming Silent Hill 2 remake changed on April 19, 2024, which includes a potential new look for protagonist James Sunderland. It suggests the character model for him may be different than in earlier screenshots and trailers. [Thanks, Projekt Parasol!]

To help compare, here’s a side-by-side comparison of the Silent Hill HD Collection version of the opening scene of James, the initial Silent Hill 2 remake screenshot of the moment from Steam, and the new icon shared via SteamDB. 

Here's a closer look:

Silent Hill HD Collection

Silent Hill 2 remake early screenshot

New Silent Hill 2 remake icon

Screenshots via Konami

Horror Game Central’s Will also shared a comparison of the character’s possible appearances on social media. 

https://twitter.com/ResiEvilCentral/status/1781337876371845515

We’ve seen a few updates on the game leading up to its eventual debut. For example, the January 2024 State of Play included a new look at the remake’s gameplay. The ESRB also shared its rating for it in early April 2024.

The Silent Hill 2 remake is in development for PS5 and PC, and Konami hasn’t released a release date yet. Official store pages for the game suggest that the game is "coming soon."

The post Silent Hill 2 Remake Steam Page Icon Changed appeared first on Siliconera.

  • ✇PC Archives - Siliconera
  • Castlevania and Block Hole Will Appear on X68000 Z in Late MayKite Stenbuck
    A home computer version of Castlevania will be available to play on the classic computer's emulator console. Zuiki has announced that it will release the X68000 version of Castlevania on its X68000 Z mini-console on May 30, 2024. The company will bundle the game with Block Hole, a puzzle shooter game that is also known in Japan as Quarth. Pre-orders for the physical package are immediately available on Zuiki Store at ¥5,478 (~$35.45). The package will feature a game case modeled after floppy
     

Castlevania and Block Hole Will Appear on X68000 Z in Late May

18. Duben 2024 v 21:30

Castlevania and Quarth Block Hole deluxe pack for X68000 Z

A home computer version of Castlevania will be available to play on the classic computer's emulator console. Zuiki has announced that it will release the X68000 version of Castlevania on its X68000 Z mini-console on May 30, 2024. The company will bundle the game with Block Hole, a puzzle shooter game that is also known in Japan as Quarth.

Pre-orders for the physical package are immediately available on Zuiki Store at ¥5,478 (~$35.45). The package will feature a game case modeled after floppy disks that were used in classic PCs. The actual game cartridge will appear in the form of an SDHC card that the owner can insert into the X68000 Z console.

Konami originally released the X68000 version of Castlevania in 1993 in Japan. This version was also a remake of the game's inaugural edition which came out on the Famicom Disk System in 1986. The company later ported this version as-is in the Original Mode of Castlevania Chronicles, which it gradually released worldwide on the PlayStation in 2001.

This new port will add another entry to the list of classic Castlevania games that get brought over to modern consoles. Konami released the Castlevania Advance Collection which primarily featured the series' GBA entries for the Switch, PS4, Xbox One, and PC in 2021. Nintendo also added the Game Boy version of Castlevania Legends to its Nintendo Switch Online lineup in October 2023.

The Castlevania and Block Hole Deluxe Pack will be available for X68000 Z on May 30, 2024.

The post Castlevania and Block Hole Will Appear on X68000 Z in Late May appeared first on Siliconera.

  • ✇GAME PRESS
  • Remake Silent Hill 2 byl ohodnocen v Jižní KorejiAdam Jacik
    Konami zatím oficiálně neoznámilo datum vydání remaku Silent Hill 2 vyvinutého Bloober Teamem, ačkoli PlayStation dříve v tomto roce navrhl, že by hra měla vyjít někdy v roce 2024.  Jako takové, když datum vydání nebo okno hry zůstalo v nedohlednu, i když byl minulý měsíc představen nový trailer, znovu se objevily otázky, jak daleko jsme od spuštění hry. Poslední vývoj by však mohl naznačovat, že se skutečně blíží do cíle. Jak si všiml server Gematsu na Twitteru, remake Silent Hill 2  byl nedávn
     

Remake Silent Hill 2 byl ohodnocen v Jižní Koreji

9. Březen 2024 v 08:08

Konami zatím oficiálně neoznámilo datum vydání remaku Silent Hill 2 vyvinutého Bloober Teamem, ačkoli PlayStation dříve v tomto roce navrhl, že by hra měla vyjít někdy v roce 2024

Jako takové, když datum vydání nebo okno hry zůstalo v nedohlednu, i když byl minulý měsíc představen nový trailer, znovu se objevily otázky, jak daleko jsme od spuštění hry.

Poslední vývoj by však mohl naznačovat, že se skutečně blíží do cíle. Jak si všiml server Gematsu na Twitteru, remake Silent Hill 2  byl nedávno hodnocen Výborem pro hodnocení a správu her v Jižní Koreji. Vzhledem k tomu, že věkové hodnocení her se obvykle objevuje, když jsou na konci produkce a blíží se vydání, mohlo by to znamenat, že se Silent Hill 2 konečně připravuje na spuštění.

Minulý měsíc Motoi Okamoto, producent série Silent Hill ve společnosti Konami, uvedl, že hra je v závěrečné fázi vývoje, což zopakovalo podobná předchozí prohlášení vývojáře Bloober Team.

Upoutávka na Silent Hill 2 v únoru vyvolala určitou reakci, přičemž kritika směřovala mimo jiné i na přílišné zaměření na boj. Krátce poté generální ředitel Bloober Team Piotr Babieno řekl, že má pocit, že trailer „neodráží ducha hry“ a že Konami je plně zodpovědná za marketing hry.

Silent Hill 2 je ve vývoji pro PS5 a PC.

The Silent Hill 2 remake has been rated in Korea: https://t.co/XVKse4HmAY

Gematsu page: https://t.co/Sl4FDxNg5g

Thanks, @the_marmolade! pic.twitter.com/W2ZqBjrKQA

— Gematsu (@gematsu) March 8, 2024

Článek Remake Silent Hill 2 byl ohodnocen v Jižní Koreji se nejdříve objevil na GAME PRESS.

  • ✇GAME PRESS
  • Trailer na remake Silent Hill 2 neodráží povahu hry, říká Silent CEO Bloober TeamuAdam Jacik
    “Myslím to docela vážně, že nejsme zodpovědní za marketingovou stránku. Je to odpovědnost našeho partnera,” řekl Piotr Babieno. Silent Hill měl na posledním State of Play společnosti Sony silné zastoupení, od skrytého vydání Silent Hill: he Short Message až po nový trailer na remake Silent Hill 2 od Bloober Team. Zatímco první z nich překročil navzdory smíšeným recenzím hranici dvou milionů stažení, druhý si také vysloužil svůj díl smíšených reakcí. Zajímavé je, že i generální ředitel Bloober Te
     

Trailer na remake Silent Hill 2 neodráží povahu hry, říká Silent CEO Bloober Teamu

15. Únor 2024 v 07:19

Myslím to docela vážně, že nejsme zodpovědní za marketingovou stránku. Je to odpovědnost našeho partnera,” řekl Piotr Babieno.

Silent Hill měl na posledním State of Play společnosti Sony silné zastoupení, od skrytého vydání Silent Hill: he Short Message až po nový trailer na remake Silent Hill 2 od Bloober Team. Zatímco první z nich překročil navzdory smíšeným recenzím hranici dvou milionů stažení, druhý si také vysloužil svůj díl smíšených reakcí.

Zajímavé je, že i generální ředitel Bloober Team Piotr Babieno má pocit, že trailer “neodráží ducha hry”. V rozhovoru pro server investor.tv v nyní již soukromém videorozhovoru (přepis Eurogamer) vtipkoval o tom, že k traileru napsal negativní komentáře. Nicméně dodal: “Zcela vážně říkám, že za marketingovou stránku nejsme zodpovědní. Za tu je zodpovědný náš partner [Konami]. Tento trailer rozhodně neodráží ducha hry.

To není duch toho, co bylo kdysi, ani duch toho, co vytváříme nyní. Snažíme se plně odrážet tuto romantickou vizi hry, která debutovala před 22 lety. Myslíme si, že až hráči uvidí skutečný gameplay, skutečnou hru, budou ji hodnotit úplně jinak.”

Ačkoli se objevily pochybnosti o projektu ze strany fanoušků, někteří se ozvali i s pozitivními zprávami. Co se týče vizuální stránky, Babieno řekl: “Myslím, že si můžete být jisti, že využíváme všech možností Unreal [Engine] 5.

Silent Hill 2 je ve vývoji pro PS5 a PC, ačkoli datum vydání není známo (PlayStation uvedl uvedení na trh v roce 2024). Producent série Silent Hill Motoi Okamoto uvedl, že se nachází v “závěrečné fázi vývoje”, takže datum vydání bude možná oznámeno ještě letos. Mezitím zůstaňte naladěni na další aktualizace.

Článek Trailer na remake Silent Hill 2 neodráží povahu hry, říká Silent CEO Bloober Teamu se nejdříve objevil na GAME PRESS.

  • ✇Eurogamer.net
  • EA announces further lay offs, this time affecting around 670 employeesMatt Wales
    Following its decision to cut six percent of its workforce last March, EA has announced another round of layoffs - this time affecting five percent of staff (around 670 employees) - as it moves away from "future licensed IP" toward its "owned IP, sports, and massive online communities". In an email to staff announcing today's layoffs, EA CEO Andrew Wilson said the cuts were part of a continuing effort to "optimise our global real estate footprint to best support our business". In order to a
     

EA announces further lay offs, this time affecting around 670 employees

29. Únor 2024 v 00:00

Following its decision to cut six percent of its workforce last March, EA has announced another round of layoffs - this time affecting five percent of staff (around 670 employees) - as it moves away from "future licensed IP" toward its "owned IP, sports, and massive online communities".

In an email to staff announcing today's layoffs, EA CEO Andrew Wilson said the cuts were part of a continuing effort to "optimise our global real estate footprint to best support our business".

In order to achieve its goals, Wilson said EA will be "streamlining [its] company operations", "sunsetting games and moving away from development of future licensed IP that we do not believe will be successful in our changing industry". Additionally, it'll "double down on our biggest opportunities — including our owned IP, sports, and massive online communities".

Read more

  • ✇DSOGaming
  • You can now download a demo for Contra: Operation GalugaJohn Papadopoulos
    Konami has just released a demo for its upcoming new Contra game, Contra: Operation Galuga. Contra: Operation Galuga is a re-imagination of the classic run-‘n’-gun action game from the ‘80s. So, since this is a free demo, you should at least give it a try. Contra: Operation Galuga will feature new stages, new enemies, and … Continue reading You can now download a demo for Contra: Operation Galuga → The post You can now download a demo for Contra: Operation Galuga appeared first on DSOGaming.
     

You can now download a demo for Contra: Operation Galuga

21. Únor 2024 v 15:27

Konami has just released a demo for its upcoming new Contra game, Contra: Operation Galuga. Contra: Operation Galuga is a re-imagination of the classic run-‘n’-gun action game from the ‘80s. So, since this is a free demo, you should at least give it a try. Contra: Operation Galuga will feature new stages, new enemies, and … Continue reading You can now download a demo for Contra: Operation Galuga

The post You can now download a demo for Contra: Operation Galuga appeared first on DSOGaming.

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