Konami and developer Bloober Team released the official Story trailer for the upcoming Silent Hill 2 remake. The trailer breaks down the game’s story, highlighting several characters. Additionally, several media outlets have released their hands-on previews of the game, revealing many details in the process. PlayStation Blog highlights the game’s over-the-shoulder perspective and more explorable buildings, some of which players will need to break the windows to get into. Additionally, the game’s
Konami and developer Bloober Team released the official Story trailer for the upcoming Silent Hill 2 remake. The trailer breaks down the game’s story, highlighting several characters. Additionally, several media outlets have released their hands-on previews of the game, revealing many details in the process. PlayStation Blog highlights the game’s over-the-shoulder perspective and more explorable buildings, some of which players will need to break the windows to get into. Additionally, the game’s layout has changed with enemies, items, and puzzles now in different locations. Lastly, the article reveals that the game will have a separate difficulty setting for players to focus on just the story. Silent Hill 2 will launch on October 8 for PlayStation 5 and PC via Steam.
The game’s details:
Having received a letter from his deceased wife, James heads to where they shared so many memories, in the hope of seeing her one more time: Silent Hill. There, by the lake, he finds a woman eerily similar to her…
“My name…is Maria,” the woman smiles. Her face, her voice… She’s just like her.
Experience a master-class in psychological survival horror—lauded as the best in the series—on the latest hardware with chilling visuals and visceral sounds.
Key Features
High-end Graphics and Sound – With ray tracing and other cutting-edge technical enhancements, the world of Silent Hill and its unsettling ambiance is even realer than before. And with the inclusion of new, immersive soundscapes, you’ll feel like you’re standing in the thick of it. Larger Environments – Explore locations and buildings that were once inaccessible, or are newly added in the remake.
Enjoy the same acclaimed story, even while you experience the town of Silent Hill with fresh eyes across an expanded map. Over-the-Shoulder Camera – The remake moves from the original’s fixed-camera viewpoints to an over-the-shoulder perspective, putting you closer to what James sees, for a more thrilling, more immersive experience as you explore the town and come face-to-face with monsters. Evolved Combat Gameplay – Familiar weapons like the steel pipe and handgun make their return, but now with an updated combat system. Avoid attacks with carefully timed dodges, aim down sights, and more, making monster encounters more engaging and nerve-wracking then ever.
We have two new videos for the remake of Silent Hill 2 from Konami which will be landing on 8th October. The first is almost all cut scenes and gives you an idea of the story of the game.
This second video is from footage from a preview event earlier this month in Japan. This is a preview build so may not be exactly the same as the final game, and the video focuses on the new features that are found in the game, as well as a decent look at combat which has also been enhanced. Just a quick note,
We have two new videos for the remake of Silent Hill 2 from Konami which will be landing on 8th October. The first is almost all cut scenes and gives you an idea of the story of the game.
This second video is from footage from a preview event earlier this month in Japan. This is a preview build so may not be exactly the same as the final game, and the video focuses on the new features that are found in the game, as well as a decent look at combat which has also been enhanced. Just a quick note, the English captions are auto generated from the Japanese so they’re not perfect.
In development by Bloober Team, Silent Hill 2 is a big step up for the studio, but one that absolutely makes sense. They’re best known for their work on psychological horror games like Layers of Fear, Observer and The Medium. That experience will be vital when updating a game made and designed for the limitations of the PlayStation 2 hardware in 2001.
In terms of the core gameplay, Silent Hill 2 will most noticeably be transformed by a shift away from fixed cameras and tank controls to over-the-shoulder and a more modern control scheme, similar to the treatment that Capcom gave to their Resident Evil remakes.
Of course, there’s also a massive leap forward graphically, with Bloober Team tapping into Unreal Engine 5 and all the cutting edge technology that this features like Lumen for realistic lighting effects and Nanite for exceptionally detailed 3D modelling and texturing.
It had been a while since Silent Hill 2 was first announced back in 2022 – of course, it had been heavily rumoured for a good long time before then – but true to their word, it seems that development had been progressing smoothly in the time since then.
Silent Hill 2 will be released on 8th October 2024 for PC and PlayStation 5.
Silent Hill has a messy, up-is-down relationship with time and history, so let's go about this hands-on with the Silent Hill 2 Remake in a messy, up-is-down way. Developed well over two decades ago, the original Silent Hill 2 is the magnum opus of Polish horror stalwarts Bloober Team. Running on then-innovative "Unreal Engine 5" technology created by Jazz Jackrabbit publishers Epic MegaGames, it's a wonderful abyss of a game that remains perfectly playable today, given a certain amount of tole
Silent Hill has a messy, up-is-down relationship with time and history, so let's go about this hands-on with the Silent Hill 2 Remake in a messy, up-is-down way. Developed well over two decades ago, the original Silent Hill 2 is the magnum opus of Polish horror stalwarts Bloober Team. Running on then-innovative "Unreal Engine 5" technology created by Jazz Jackrabbit publishers Epic MegaGames, it's a wonderful abyss of a game that remains perfectly playable today, given a certain amount of tolerance for the quirks of the era.
It begins with your character, James Sunderland, descending from the road towards the eponymous Midwestern nowhere-town. Like many games of the period, Silent Hill 2 uses a third-person, over-the-shoulder manual camera, which allows you to glance fearfully up at the monstrous pine trees that fringe the path - each rising from a bulging tide of fog that menaces with the suggestion of approaching figures. There is moisture everywhere, gushing from drain pipes and dribbling down concrete barriers. As you amble into the murk, deathly chords and groaning, unmechanical motifs reverberate from somewhere deep underground.
Silent Hill has a messy, up-is-down relationship with time and history, so let's go about this hands-on with the Silent Hill 2 Remake in a messy, up-is-down way. Developed well over two decades ago, the original Silent Hill 2 is the magnum opus of Polish horror stalwarts Bloober Team. Running on then-innovative "Unreal Engine 5" technology created by Jazz Jackrabbit publishers Epic MegaGames, it's a wonderful abyss of a game that remains perfectly playable today, given a certain amount of tole
Silent Hill has a messy, up-is-down relationship with time and history, so let's go about this hands-on with the Silent Hill 2 Remake in a messy, up-is-down way. Developed well over two decades ago, the original Silent Hill 2 is the magnum opus of Polish horror stalwarts Bloober Team. Running on then-innovative "Unreal Engine 5" technology created by Jazz Jackrabbit publishers Epic MegaGames, it's a wonderful abyss of a game that remains perfectly playable today, given a certain amount of tolerance for the quirks of the era.
It begins with your character, James Sunderland, descending from the road towards the eponymous Midwestern nowhere-town. Like many games of the period, Silent Hill 2 uses a third-person, over-the-shoulder manual camera, which allows you to glance fearfully up at the monstrous pine trees that fringe the path - each rising from a bulging tide of fog that menaces with the suggestion of approaching figures. There is moisture everywhere, gushing from drain pipes and dribbling down concrete barriers. As you amble into the murk, deathly chords and groaning, unmechanical motifs reverberate from somewhere deep underground.
Silent Hill 2 Remake had a rough reveal, between some disappointment that it was being handled by hit-or-miss horror studio Bloober Team and, more recently, divisive takes on protagonist James Sunderland’s new face. But a new batch of glowing hands-on previews is giving fans something to get hopeful for as the…Read more...
Silent Hill 2 Remake had a rough reveal, between some disappointment that it was being handled by hit-or-miss horror studio Bloober Team and, more recently, divisive takes on protagonist James Sunderland’s new face. But a new batch of glowing hands-on previews is giving fans something to get hopeful for as the…
Bloober Team released more footage from Silent Hill 2 Remake at the tail-end of May, revealing Maria’s controversial redesign. The outfit change is now under fire, fueling debates about the sexualization of women in gaming and the development team’s ability to deliver a remake that captures the integrity of its cult classic original.
I’d argue that Maria’s original outfit falls within a realm of realism not often seen in the world of gaming (so much so that I’d totally wear it myself). Th
Bloober Team released more footage from Silent Hill 2 Remake at the tail-end of May, revealing Maria’s controversial redesign. The outfit change is now under fire, fueling debates about the sexualization of women in gaming and the development team’s ability to deliver a remake that captures the integrity of its cult classic original.
I’d argue that Maria’s original outfit falls within a realm of realism not often seen in the world of gaming (so much so that I’d totally wear it myself). This is more or less proven by its real-world inspiration, an on-trend turn-of-the-century ensemble worn by Christina Aguilera at the 1999 Teen Choice Awards. You could blame the 20-year trend cycle for this iconic look’s cult following, but I’d venture to say it was just that good, both then and now. That being said, Silent Hill fans aren’t up in arms solely over the loss of a fire ‘fit. So, what’s all the fuss about?
Sony's PlayStation State of Play May Showcase 2024 may have been announced at short notice, but packed within its 35-minute presentation we got a look at a whole host of brand-new PS5 games coming in 2024 and beyond. There were also two new PSVR2 games announced here, as well as the surprise return of one of PlayStation's most beloved mascots, Astro Bot. Whether you missed the showcase or just want a handy round-up of all the trailers again, here's everything that was announced in Sony's State
Sony's PlayStation State of Play May Showcase 2024 may have been announced at short notice, but packed within its 35-minute presentation we got a look at a whole host of brand-new PS5 games coming in 2024 and beyond. There were also two new PSVR2 games announced here, as well as the surprise return of one of PlayStation's most beloved mascots, Astro Bot.
Whether you missed the showcase or just want a handy round-up of all the trailers again, here's everything that was announced in Sony's State of Play May Showcase.
First up, we got a long-awaited look at Concord, Firewalk's upcoming PvP shooter, both in the form of a cinematic vignette and a proper gameplay trailer (embedded below). Big Guardians of the Galaxy energy, this one. Lots of big guns, lots of colourful moons and planets, and a very chatty cast. Could this be the perfect second course after Helldivers earlier this year? We'll find out when it launches on PS5 and PC on August 23rd 2024.
Now here is a surprise. At Sony’s State of Play 2024, Konami revealed that Silent Hill 2 Remake will be released on October 8th. Moreover, the company shared a new trailer that you can find below. Now the reason I’m surprised is because I was expecting Konami to keep that announcement for its Silent Hill … Continue reading Silent Hill 2 Remake will be released on October 8th →
The post Silent Hill 2 Remake will be released on October 8th appeared first on DSOGaming.
Now here is a surprise. At Sony’s State of Play 2024, Konami revealed that Silent Hill 2 Remake will be released on October 8th. Moreover, the company shared a new trailer that you can find below. Now the reason I’m surprised is because I was expecting Konami to keep that announcement for its Silent Hill … Continue reading Silent Hill 2 Remake will be released on October 8th→
It seems like every time Konami shows off the upcoming Silent Hill 2 remake, something doesn’t sit right with fans. It started with the game’s announcement when it was revealed Layers of Fear and The Medium developer Bloober Team would be helming the reimaging of the seminal survival horror title, which did not…Read more...
It seems like every time Konami shows off the upcoming Silent Hill 2 remake, something doesn’t sit right with fans. It started with the game’s announcement when it was revealed Layers of Fear and The Medium developer Bloober Team would be helming the reimaging of the seminal survival horror title, which did not…
We are delighted to finally announce the launch date for Silent Hill 2. Since our first announcement in 2022, we have been met with passionate expectations from fans across the globe. In order to meet such high expectations, we have taken ample polishing time and carefully decided on when we would be able to deliver the game with confidence. This game is at its best, a remake with respect toward the original. We have revealed one gameplay movie and one new trailer to accompany the start of pre-o
We are delighted to finally announce the launch date for Silent Hill 2. Since our first announcement in 2022, we have been met with passionate expectations from fans across the globe. In order to meet such high expectations, we have taken ample polishing time and carefully decided on when we would be able to deliver the game with confidence. This game is at its best, a remake with respect toward the original. We have revealed one gameplay movie and one new trailer to accompany the start of pre-orders, so please give it a look.
The 13-minute gameplay footage that we revealed during the Silent Hill 2 Transmission showcases exploration in the town and the hospital so that players will have a better idea of what actual gameplay will be like. The new trailer revealed during the PlayStation broadcast includes scenes with Angela and the Otherworld.
Next up, Bloober Team Creative Director Mateusz Lenart talks through new gameplay and narrative details for Silent Hill 2.
Silent Hill 2 Remake – What to expect
The original Silent Hill 2 ignited our imaginations. When we set out to create the remake, our main goal was to recapture that same spark by fully fleshing out Team Silent’s original vision using cutting-edge technology.
So how exactly does our remake compare to Konami’s original game? Let’s take a closer look under the hood to find out from the point of narrative and gameplay.
Narrative and gameplay
Story and characters
Silent Hill 2 is known for its gripping and multilayered storytelling, and that’s something we wanted to preserve in the remake. The setting of some events may change, but their impact on the story will remain the same. Even when new locations are introduced, we’ve sought to refer to the original whenever possible so that returning players will feel right at home when they venture out into the foggy streets of Silent Hill again.
The central characters from the original story, James and Maria, are at the heart of our remake as well. Their emotional arcs have been preserved, with great care being given to showcasing their emotions with motion capture technology. This allows us to employ “show, don’t tell” techniques more often, which is why some of the dialogue has been slightly altered to add an extra layer of nuance to the character dynamics.
As many fans are already aware, we did not use the original voices to create the remake. This was due to many factors, both creative and technical. Relying solely on preexisting dialogue would’ve been limiting and would mean that many gameplay improvements, such as player guidance, could not be introduced. Instead, we’ve decided to employ an all-new cast of voice actors who’ve brought their A-game to channel the performances of the original game. We believe that Luke Roberts and Salóme Gunnarsdóttir were born to play James and Maria, respectively, and both have approached their roles with the kind of care and nuance that the original characters deserve.
Camera and combat
Overall, we wanted players to feel more in control of James in our remake, while maintaining the pervasive feeling of dread that characterizes the original. Therefore, we decided to go with an over-the-shoulder camera that supports greater gameplay immersion and the feeling of being in the game’s space.
However, this does not mean that we are changing the style of the game itself. Players will still be afraid to venture out into the fog, where limited visibility provides ample cover for a variety of monsters lurking outside the player’s field of vision. Meanwhile, James’ radio builds tension and creates a sense of uncertainty about what is out there, waiting for them in the dark, and also provides helpful audio cues for players to base their movements on.
The combat in this remake is designed to allow for a wider variety of approaches – the player’s arsenal of actions has been expanded, while also preserving the feeling of playing as an inexperienced everyman. James is not a skilled fighter and he doesn’t feel overpowered. His range of attacks is very limited, so he must use more prudent tactics, stay mindful of his surroundings and, if necessary, run instead of fighting. The way he deals with enemies is never a flashy spectacle, but rather a desperate struggle for survival.
Giving James more opportunities led to changes in how the enemies he encounters fight as well. He will still have to deal with familiar opponents from the original game, but returning players will notice how their movements and attacks have been fleshed out in order to make them more distinctive and unpredictable in combat scenarios. For instance, going against the frantically aggressive Nurse will pose a completely different challenge than a skirmish with the silent and stealthy Mannequin.
Puzzles
The puzzles in the game have been slightly altered to present a new spin on their original designs, but still maintain their eerie connection to the game’s overall theme and narrative. We’ve taken great care to build upon the memory of the original Silent Hill 2 by sometimes twisting and confounding player’s expectations with regards to certain puzzle solutions, in a kind of a tribute to the inventiveness and playfulness of the original game.
We believe that this approach, alongside the numerous and often surprising references to the original present in the game, will bring joy to fans of the classic Silent Hill 2, while at the same time offering them something new and interesting to solve. We like to think of it as our way of expressing love for the original game – by enriching the experience, while still being mindful of preserving its essence.
Standard Edition and Deluxe Edition details
The deluxe edition includes various DLCs, such as a digital artbook full of concept art for the town of Silent Hill and its monsters, a digital soundtrack with tracks by Akira Yamaoka, and a Pyramid Head mask made from a pizza box (Note: The digital artbook and soundtrack will be distributed in the form of a bonus application. The contents will not be available for download in specific audio formats, such as MP3.). The Pyramid Head mask is available as a cosmetic item for in-game characters.
If a pre-order is placed, the standard and deluxe editions will include a Mira the Dog mask and a Robbie the Rabbit mask (*PlayStation 5 exclusive) DLC as pre-order bonuses. Likewise, each mask can be used as a character’s cosmetic item. Deluxe edition pre-orders also come with 48-hour early access. These are great deals full of content, so we recommend pre-ordering and purchasing through the PlayStation Store.
We will be revealing more information for Silent Hill 2 as the launch date approaches, so stay tuned. Our other titles, Silent Hill: Townfall and Silent Hill 2f, are also currently in development. We will follow up on these games when the time comes, so please look forward to more.
On May 30, 2024, Sony treated PlayStation fans to a brief-yet-packed showing of some games it has around the corner. Some of these titles are expected to arrive this year on PS5 (as well as PC), while a few others are likely to arrive next year.Read more...
On May 30, 2024, Sony treated PlayStation fans to a brief-yet-packed showing of some games it has around the corner. Some of these titles are expected to arrive this year on PS5 (as well as PC), while a few others are likely to arrive next year.
Of all the games shown during last night’s array of livestream broadcasts, Bloober Team’s Silent Hill 2 remake revealed a staggering amount of new trailer footage, along with what everyone has obviously been waiting for: the release date. Thankfully, Bloober and Konami graciously provided everything we need to know about the game going forward.
Everything Gathered From Silent Hill 2 Remake State of Play & Transmission Trailers
Image Source: Bloober Team
Between both of the trailers
Of all the games shown during last night’s array of livestream broadcasts, Bloober Team’s Silent Hill 2 remake revealed a staggering amount of new trailer footage, along with what everyone has obviously been waiting for: the release date. Thankfully, Bloober and Konami graciously provided everything we need to know about the game going forward.
Everything Gathered From Silent Hill 2 Remake State of Play & Transmission Trailers
Between both of the trailers released by PlayStation’s State of Play and Konami’s Silent Hill Transmission livestreams, there is a lot of new content to break down. It undoubtedly leaves fans of the original game excited, fascinated, and of course understandably critical.
We are delighted to finally announce the launch date for Silent Hill 2. Since our first announcement in 2022, we have been met with passionate expectations from fans across the globe. In order to meet such high expectations, we have taken ample polishing time and carefully decided on when we would be able to deliver the game with confidence. This game is at its best, a remake with respect toward the original. We have revealed one gameplay movie and one new trailer to accompany the start of pre-o
We are delighted to finally announce the launch date for Silent Hill 2. Since our first announcement in 2022, we have been met with passionate expectations from fans across the globe. In order to meet such high expectations, we have taken ample polishing time and carefully decided on when we would be able to deliver the game with confidence. This game is at its best, a remake with respect toward the original. We have revealed one gameplay movie and one new trailer to accompany the start of pre-orders, so please give it a look.
The 13-minute gameplay footage that we revealed during the Silent Hill 2 Transmission showcases exploration in the town and the hospital so that players will have a better idea of what actual gameplay will be like. The new trailer revealed during the PlayStation broadcast includes scenes with Angela and the Otherworld.
Next up, Bloober Team Creative Director Mateusz Lenart talks through new gameplay and narrative details for Silent Hill 2.
Silent Hill 2 Remake – What to expect
The original Silent Hill 2 ignited our imaginations. When we set out to create the remake, our main goal was to recapture that same spark by fully fleshing out Team Silent’s original vision using cutting-edge technology.
So how exactly does our remake compare to Konami’s original game? Let’s take a closer look under the hood to find out from the point of narrative and gameplay.
Narrative and gameplay
Story and characters
Silent Hill 2 is known for its gripping and multilayered storytelling, and that’s something we wanted to preserve in the remake. The setting of some events may change, but their impact on the story will remain the same. Even when new locations are introduced, we’ve sought to refer to the original whenever possible so that returning players will feel right at home when they venture out into the foggy streets of Silent Hill again.
The central characters from the original story, James and Maria, are at the heart of our remake as well. Their emotional arcs have been preserved, with great care being given to showcasing their emotions with motion capture technology. This allows us to employ “show, don’t tell” techniques more often, which is why some of the dialogue has been slightly altered to add an extra layer of nuance to the character dynamics.
As many fans are already aware, we did not use the original voices to create the remake. This was due to many factors, both creative and technical. Relying solely on preexisting dialogue would’ve been limiting and would mean that many gameplay improvements, such as player guidance, could not be introduced. Instead, we’ve decided to employ an all-new cast of voice actors who’ve brought their A-game to channel the performances of the original game. We believe that Luke Roberts and Salóme Gunnarsdóttir were born to play James and Maria, respectively, and both have approached their roles with the kind of care and nuance that the original characters deserve.
Camera and combat
Overall, we wanted players to feel more in control of James in our remake, while maintaining the pervasive feeling of dread that characterizes the original. Therefore, we decided to go with an over-the-shoulder camera that supports greater gameplay immersion and the feeling of being in the game’s space.
However, this does not mean that we are changing the style of the game itself. Players will still be afraid to venture out into the fog, where limited visibility provides ample cover for a variety of monsters lurking outside the player’s field of vision. Meanwhile, James’ radio builds tension and creates a sense of uncertainty about what is out there, waiting for them in the dark, and also provides helpful audio cues for players to base their movements on.
The combat in this remake is designed to allow for a wider variety of approaches – the player’s arsenal of actions has been expanded, while also preserving the feeling of playing as an inexperienced everyman. James is not a skilled fighter and he doesn’t feel overpowered. His range of attacks is very limited, so he must use more prudent tactics, stay mindful of his surroundings and, if necessary, run instead of fighting. The way he deals with enemies is never a flashy spectacle, but rather a desperate struggle for survival.
Giving James more opportunities led to changes in how the enemies he encounters fight as well. He will still have to deal with familiar opponents from the original game, but returning players will notice how their movements and attacks have been fleshed out in order to make them more distinctive and unpredictable in combat scenarios. For instance, going against the frantically aggressive Nurse will pose a completely different challenge than a skirmish with the silent and stealthy Mannequin.
Puzzles
The puzzles in the game have been slightly altered to present a new spin on their original designs, but still maintain their eerie connection to the game’s overall theme and narrative. We’ve taken great care to build upon the memory of the original Silent Hill 2 by sometimes twisting and confounding player’s expectations with regards to certain puzzle solutions, in a kind of a tribute to the inventiveness and playfulness of the original game.
We believe that this approach, alongside the numerous and often surprising references to the original present in the game, will bring joy to fans of the classic Silent Hill 2, while at the same time offering them something new and interesting to solve. We like to think of it as our way of expressing love for the original game – by enriching the experience, while still being mindful of preserving its essence.
Standard Edition and Deluxe Edition details
The deluxe edition includes various DLCs, such as a digital artbook full of concept art for the town of Silent Hill and its monsters, a digital soundtrack with tracks by Akira Yamaoka, and a Pyramid Head mask made from a pizza box (Note: The digital artbook and soundtrack will be distributed in the form of a bonus application. The contents will not be available for download in specific audio formats, such as MP3.). The Pyramid Head mask is available as a cosmetic item for in-game characters.
If a pre-order is placed, the standard and deluxe editions will include a Mira the Dog mask and a Robbie the Rabbit mask (*PlayStation 5 exclusive) DLC as pre-order bonuses. Likewise, each mask can be used as a character’s cosmetic item. Deluxe edition pre-orders also come with 48-hour early access. These are great deals full of content, so we recommend pre-ordering and purchasing through the PlayStation Store.
We will be revealing more information for Silent Hill 2 as the launch date approaches, so stay tuned. Our other titles, Silent Hill: Townfall and Silent Hill 2f, are also currently in development. We will follow up on these games when the time comes, so please look forward to more.
On top of a slew of new Silent Hill games in the works, the franchise is also looking to make a comeback on the big screen. Return to Silent Hill, ( the first movie in the series since 2012’s Silent Hill: Revelation), is currently in the works and looking to debut during this year’s Cannes Film Festival. To give fans…Read more...
On top of a slew of new Silent Hill games in the works, the franchise is also looking to make a comeback on the big screen. Return to Silent Hill, ( the first movie in the series since 2012’s Silent Hill: Revelation), is currently in the works and looking to debut during this year’s Cannes Film Festival. To give fans…
A lot of people criticized Bloober Team when Konami revealed its upcoming remake of Silent Hill 2. Die-hard fans were not happy with how the main protagonist, James Sunderland, looked in it. And, from the looks of it, Bloober Team has decided to slightly change his face. Yesterday, the team updated the game’s Steam store page … Continue reading Bloober Team has apparently changed the face of Silent Hill 2 Remake’s main protagonist →
The post Bloober Team has apparently changed the face of Silent
A lot of people criticized Bloober Team when Konami revealed its upcoming remake of Silent Hill 2. Die-hard fans were not happy with how the main protagonist, James Sunderland, looked in it. And, from the looks of it, Bloober Team has decided to slightly change his face. Yesterday, the team updated the game’s Steam store page … Continue reading Bloober Team has apparently changed the face of Silent Hill 2 Remake’s main protagonist→
SteamDB noted that the icon for the upcoming Silent Hill 2 remake changed on April 19, 2024, which includes a potential new look for protagonist James Sunderland. It suggests the character model for him may be different than in earlier screenshots and trailers. [Thanks, Projekt Parasol!]
To help compare, here’s a side-by-side comparison of the Silent Hill HD Collection version of the opening scene of James, the initial Silent Hill 2 remake screenshot of the moment from Steam, and the new ico
SteamDB noted that the icon for the upcoming Silent Hill 2 remake changed on April 19, 2024, which includes a potential new look for protagonist James Sunderland. It suggests the character model for him may be different than in earlier screenshots and trailers. [Thanks, Projekt Parasol!]
To help compare, here’s a side-by-side comparison of the Silent Hill HD Collection version of the opening scene of James, the initial Silent Hill 2 remake screenshot of the moment from Steam, and the new icon shared via SteamDB.
Here's a closer look:
Horror Game Central’s Will also shared a comparison of the character’s possible appearances on social media.
We’ve seen a few updates on the game leading up to its eventual debut. For example, the January 2024 State of Play included a new look at the remake’s gameplay. The ESRB also shared its rating for it in early April 2024.
The Silent Hill 2 remake is in development for PS5 and PC, and Konami hasn’t released a release date yet. Official store pages for the game suggest that the game is "coming soon."
“Myslím to docela vážně, že nejsme zodpovědní za marketingovou stránku. Je to odpovědnost našeho partnera,” řekl Piotr Babieno.
Silent Hill měl na posledním State of Play společnosti Sony silné zastoupení, od skrytého vydání Silent Hill: he Short Message až po nový trailer na remake Silent Hill 2 od Bloober Team. Zatímco první z nich překročil navzdory smíšeným recenzím hranici dvou milionů stažení, druhý si také vysloužil svůj díl smíšených reakcí.
Zajímavé je, že i generální ředitel Bloober Te
“Myslím to docela vážně, že nejsme zodpovědní za marketingovou stránku. Je to odpovědnost našeho partnera,” řekl Piotr Babieno.
Silent Hill měl na posledním State of Play společnosti Sony silné zastoupení, od skrytého vydání Silent Hill: he Short Message až po nový trailer na remake Silent Hill 2 od Bloober Team. Zatímco první z nich překročil navzdory smíšeným recenzím hranici dvou milionů stažení, druhý si také vysloužil svůj díl smíšených reakcí.
Zajímavé je, že i generální ředitel Bloober Team Piotr Babieno má pocit, že trailer “neodráží ducha hry”. V rozhovoru pro server investor.tv v nyní již soukromém videorozhovoru (přepis Eurogamer) vtipkoval o tom, že k traileru napsal negativní komentáře. Nicméně dodal: “Zcela vážně říkám, že za marketingovou stránku nejsme zodpovědní. Za tu je zodpovědný náš partner [Konami]. Tento trailer rozhodně neodráží ducha hry.
“To není duch toho, co bylo kdysi, ani duch toho, co vytváříme nyní. Snažíme se plně odrážet tuto romantickou vizi hry, která debutovala před 22 lety. Myslíme si, že až hráči uvidí skutečný gameplay, skutečnou hru, budou ji hodnotit úplně jinak.”
Ačkoli se objevily pochybnosti o projektu ze strany fanoušků, někteří se ozvali i s pozitivními zprávami. Co se týče vizuální stránky, Babieno řekl: “Myslím, že si můžete být jisti, že využíváme všech možností Unreal [Engine] 5.”
Silent Hill 2 je ve vývoji pro PS5 a PC, ačkoli datum vydání není známo (PlayStation uvedl uvedení na trh v roce 2024). Producent série Silent Hill Motoi Okamoto uvedl, že se nachází v “závěrečné fázi vývoje”, takže datum vydání bude možná oznámeno ještě letos. Mezitím zůstaňte naladěni na další aktualizace.
The Silent Hill 2 remake's State of Play trailer doesn't give a full and proper representation of the game, Bloober Team's president Piotr Babieno has observed in an apparent swipe at publisher Konami, who Babieno portrays as responsible for the upcoming horror game's marketing. If you missed it, the trailer in question focuses on the "modernised" combat. It shows alleged "everyman" protagonist James Sunderland getting all Gears of Warry with some maggoty marionettes and rancid demon nurses.
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The Silent Hill 2 remake's State of Play trailer doesn't give a full and proper representation of the game, Bloober Team's president Piotr Babieno has observed in an apparent swipe at publisher Konami, who Babieno portrays as responsible for the upcoming horror game's marketing. If you missed it, the trailer in question focuses on the "modernised" combat. It shows alleged "everyman" protagonist James Sunderland getting all Gears of Warry with some maggoty marionettes and rancid demon nurses.