Donkey Kong Bananza is down to $62.99 at Amazon right now, $7 off its original list price, and a 10% saving for those counting. That’s a pretty rare discount for a Nintendo game not that long after release, 6 months at most by my estimates.
Hello and Happy New Year - is it okay to say that now? I'm not sure where the cut-off point is. Some people still have their Christmas trees up. We had ours out before New Year. Welcome back to What We've Been Playing! Or as I like to call this particular edition of it: What We Played Over Christmas, because it's been a couple of weeks since we've talked.
Roblox has begun its global rollout of facial age verification onto the popular gaming platform starting today, in an attempt to improve child safety following a deluge of criticism. This comes after a partial rollout of the technology back in December.
We've been hearing rumblings of a full-blown remake of Assassin's Creed: Black Flag for the longest time now. After Skull & Bones' troubled development, those current-gen assets could boost the production of such a project, so the idea never sounded too far-fetched. We've yet to receive official news on it though. Now, a new Raid: Shadow Legends event has got hungry Assassin's Creed fans all hot under the collar.
Alicia Vikander's turn as Lara Croft in 2018's Tomb Raider adaptation is having a bit of a renaissance it seems. The film, which is largely based on the rebooted Survivor timeline, recently popped up on the Netflix top 10 films list, seven years (give or take) since its initial release.
43.8 million player votes later, the winners of the 2025 Steam Awards have been announced, with Hollow Knight: Silksong securing top prize, Game of the Year.
It's been another strange, difficult, and yet somehow also brilliant year for video games in 2025. Triple-A releases have been sparse again, compared to the boom times of old, with a great big GTA 6-shaped hole left in the final few months of the year. And yet once again, every gap left by the established order has been filled twice over with something brilliantly new.
2025 has gone by in a flash, hasn't it? Well, apart from the days I've spent tabulating all your Game of the Year votes and presenting the results here - that has felt like an eternity and I think has given me permanent neck pain. But, let's not worry about that. I'm sure you'll agree it was worth the sacrifice.
Peak developer Aggro Crab has hit back at "friendslop" haters, insisting there's a place for co-op games that "deliver a specific experience", especially as they can be "very cost-effective for indie production".
I think these days, after years of Nintendo outright eschewing the console power rat race and focusing instead on different ways to play and honing their core craft, we forget that Nintendo is still a pretty sharp company in terms of technical innovation. Raw power went aside with the Wii, but the company's dedication to tinkering around the edges to create stand-out original experiences in other ways remained - or perhaps even intensified. There's been a lot of examples over the years, of course, from clever game design innovations to zany peripherals - but Donkey Kong Bananza has to be one of the finest showcases of that thinking from Nintendo in years.
We love a biome in video games. Even the word is one I inherently associate with video games, in spite of its origins as a piece of proper grown-up geographical terminology. Within that gloriously over-the-top thematic pantheon… is there anything better than a good old fashioned Christmas level?
Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing. This week it's not about what we've been playing, but what we hope to be playing on Christmas Day (you're reading this now, but we wrote this back in June or something as we plan ahead).
While the internet keeps chasing ghosts with fake AAA leak lists, Epic is actually delivering a four-course meal of high-fantasy competence. Today, December 30, the Trine Classic Collection hit the zero-dollar mark on the Epic Games Store. You’ve got until December 31 at 11:00 AM ET to claim the first four games of a series that basically defined the “physics-puzzler-with-swords” archetype. If you prefer Valve’s ecosystem or missed the window, the Steam Store is currently running a 75% discount through January 5, though even that feels pricey compared to the secondary market. A quick glance at G2A(affiliate link) shows keys floating around the $10 range, but honestly, paying anything for this today is a failure of basic consumer awareness.
Trine Epic Mystery Game – gaming time
Cheeese, Boxes, and Grappling Hooks: How Trine Actually Plays
The gimmick is simple: you control a Wizard who conjures boxes, a Thief with a grappling hook, and a Knight who hits things. The reality is much more chaotic. Trine thrives on the fact that its puzzles are “soft.” There isn’t a single correct way to cross a spike pit; if you can stack enough conjured crates into a precarious, wobbling tower and jump off the top before the whole thing collapses, the game counts it. This collection takes you from the hand-drawn beauty of the original Enchanted Edition and Trine 2—widely considered the peak of the genre—into the experimental 3D levels of Trine 3, finally landing on the polished, back-to-basics brilliance of Trine 4. It’s a series that rewards the “street intellectual” approach to gaming—don’t follow the developer’s breadcrumbs if you can just break the engine to get where you’re going.
Trine 2D Game
Multiplayer Friction and Resourceful Cooperation
This is strictly better with friends, but it’s also a quick way to find out which of your buddies has zero spatial awareness. The three-player co-op turns every bridge-building exercise into a debate about weight distribution and momentum. It is a resourceful addition to any library because it scales perfectly; you can play it with kids who just want to swing on ropes or with a dedicated group trying to optimize every movement. Since these games are optimized for efficiency rather than raw power, you don’t need a top-tier rig to see the hand-painted assets in their best light. It’s an easy pick for the holiday break that provides dozens of hours of gameplay without demanding you learn a complex combat system or sit through endless cinematic fluff.
If you’ve been holding out for a high-value title to justify checking the store every day, this is it. Today, December 23, Epic opened the vault to reveal Bloodstained: Ritual of the Night. This is the definitive spiritual successor to Castlevania: Symphony of the Night, directed by the legendary Koji Igarashi. It delivers exactly what fans have been asking for: a massive, gothic castle, precise combat, and a deep RPG system that lets you tailor your character to your specific playstyle.
Bloodstained- Ritual of the Night Gameplay
The Power of Shards
The defining mechanic of the game is the Shard System. When you defeat enemies, you have a chance to absorb their essence in the form of a crystal shard. These shards aren’t just minor buffs; they provide hundreds of unique powers ranging from passive stat increases and summoned familiars to massive magical attacks. Some shards are even essential for progression, granting movement abilities like gravity manipulation or teleportation that are required to reach the castle’s deepest secrets. Because you can swap these powers and weapons at any time, you never feel locked into one way of playing.
Bloodstained- Ritual of the Night Fight is won
A Gothic Masterclass
Visually, the game uses a 2.5D style that makes the screen-filling boss fights feel cinematic and intense. The soundtrack is also a major highlight, composed by Michiru Yamane, the artist responsible for the iconic music of the original Castlevania series. It’s atmospheric, rewarding, and specifically designed for players who enjoy uncovering every hidden room and secret on a complex map.
The Deal
Bloodstained usually retails for $39.99, which makes it the most significant giveaway of the holiday event so far. You have 24 hours to claim it before it is replaced on December 24 at 11:00 AM ET. If you value games with actual mechanical depth and a pedigree of excellence, get this added to your library immediately.