Code Vein 2 wants to introduce you to The Blinded Resurgence Offspring
Code Vein 2 is just a few short weeks away now, and to celebrate, Bandai Namco has dropped an all-new teaser trailer entitled "The Blinded Resurgence Offspring".

Code Vein 2 is just a few short weeks away now, and to celebrate, Bandai Namco has dropped an all-new teaser trailer entitled "The Blinded Resurgence Offspring".

Polish developer Rebel Wolves has unveiled the main musical theme for its promising dark fantasy role-playing The Blood of Dawnwalker, and surprise surprise, it sounds a lot like The Witcher 3.

43.8 million player votes later, the winners of the 2025 Steam Awards have been announced, with Hollow Knight: Silksong securing top prize, Game of the Year.
It's been another strange, difficult, and yet somehow also brilliant year for video games in 2025. Triple-A releases have been sparse again, compared to the boom times of old, with a great big GTA 6-shaped hole left in the final few months of the year. And yet once again, every gap left by the established order has been filled twice over with something brilliantly new.
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Chinese action game Phantom Blade Zero has amassed over a million wishlists in the two weeks since its September 2026 release date was confirmed.
A recap: of the seven hopefuls I slipped into our bulk 2025 list of "Oh, that looks alright" games, only three actually released in 2025, and one of them wasn’t very good. If it’s the hope that kills you, I am therefore dead four, arguably five times over. Real Necron shit, honestly.
2025 had video games. 2026 will have video games. GTA 6 might be one of those video games. However, it’s currently only pencilled in for console next year. Not that I considered writing about it in this sort of article two years running, just for a laugh. That’d be hackish and beneath the level I hold myself to. Well, by about three millimeters.
It was an interesting Advent Calendar this year, from my perspective. My top four games - Arc Raiders, Silksong, Clair Obscur, and Hades 2 - were all highly ranked. And then none of my remaining games made the cut. I guess I should have strategically placed these games higher up for a better chance of making the cut. Bit of gaming the system, you know?

Elden Ring Nightreign's Forsaken Hollows expansion arrives tomorrow, December 4th. Ahead of letting folks dive into Limveld's big hole and try out the new nightfarer classes, FromSoft have lobbed out the customary big patch.

I don't know if I'm allowed to write "dad I'd like to" you know what, even as an acronym, so I won't, but my current prediction for Scholar, the first of two new Nightfarers coming to Elden Ring Nightreign as part of its Forsaken Hollows DLC, is that this is what an alarmingly large number of people will refer to him as. I get it! He's a bit grubby looking, but he's smart because he reads books and stuff. There's multitudes there.
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The Forsaken Hollows, the forthcoming DLC for Elden Ring spin-off Nightreign, is "definitely a little bit harder" than the main game, its director has admitted.

Remember that demonic statue The Game Awards host Geoff Keighley plopped in the middle of the Californian desert over the weekend? Well, it continues to raise more questions than answers.

FromSoftware has released a sweet spread of new statistics for Elden Ring: Nightreign ahead of the Forsaken Hollows DLC later this week. It's revealed many an interesting tidbit, including a reminder Souls fans still love a certain Dark Souls 1 character.

I'll be honest with you folks, as aware as I have been about The Blood of Dawnwalker, i.e. Not The Witcher 3 from some of the folks who helped make The Witcher 3, I have felt very disinterested in it. Sure, that recent look at gameplay certainly paints a polished at minimum picture, but at a cursory glance I have to admit I did just kind of write it off as vampire Witcher. Except I've now been quite quickly pulled in thanks to an important element of the game shared by its director in a new interview: there's no main quest.

"Season...6..." I gasp through a parched throat and unwashed beard. "Need...season 6...of popular subterranean co-op shooter Deep Rock Galactic, developed by Ghost Ship Games..."
Mr. Ghost Ship himself stands over my skeletal body, knees and elbows shredded to the sinew from nearly a year and a half of crawling through the update desert. "How about Deep Rock Galactic: Survivor’s recent 1.0 release, or our upcoming, if sadly delayed, roguelike spin-off Deep Rock Galactic: Rogue Core?"
"I mean...they’re alright," I croak. "But season...siiiiiiiiiix..."
"Okay, okay," he concedes. "It’s called Relics of Hoxxes and it’s out in Q1 2026, which in English is between January and March."
"Ah...nice."

When Konrad Tomaskiewicz, the former director of The Witcher 3 and now the director of The Blood of Dawnwalker, tells me his new role-playing game has no main quest, I have to ask him to repeat himself because that's an unusual thing for someone making an RPG to say.