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Pilot a big ol' fort with steampunky legs in the deserty extraction shooter Sand: Raiders of Sophie when it launches in March

Hear ye, hear ye, another extraction shooter is almost upon us, this time the smaller but still quite bold in scope Sand: Raiders of Sophie. Last time I personally heard of this game it was just called Sand, which doesn't sound great for that whole search engine thing, though I'm not entirely convinced by the subtitle. Anyway, this extraction shooter is set in an alternate 1910 where you get to roam the desert in a steampunky fortress with legs, and it's got a release month!

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FPS Quest turns the perpetual battle for a good frame-rate into an emergent shadow war between rival geeks

I'm a bit tantalised by FPS Quest, but I do worry that it has already defanged its most interesting ideas. Developed by Farlight Games Industry, it's a dungeon crawler in which your frame-rate "is your health", with mistakes and damage causing slowness and stuttering.

To regain health/frame-rate, you must do what you do when running any game on a potato PC - fiddle with the settings like you're bargaining with an especially recalcitrant devil. This extends from lowering the quality of wall textures and characters, to plucking out whole pieces of environment. The more you do this, of course, the stranger the world becomes and the harder it is to navigate. The killer line from the Steam page: "optimizing is risky". You'll also have to keep a lid on a simulation of your PC's temperature, and there are faux-prototype off-map areas to explore via noclip-style abilities.

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If you wish Satisfactory were an FPS, try new open world game StarRupture, out now in early access

As the Bob Dylan song goes, how many lush alien planets must a Man presumptuously land on and turn into poorly optimised Toyota plants before he finally decides he’s sick of being an extractivist piece of shit? Dylan was being rhetorical, but I studied at the school of Homer Simpson, and want you to give me an actual figure. I’m going to say: four and a half. If you’ve yet to hit your personal quota, well, here’s StarRupture out now in early access.

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Edwin's most anticipated PC games for 2026

Most anticipated? Oh reader, you gentle, innocent child. Hark at you, ambling in here with supple joints, eyes clear as springwater, and the scent of hope in your hair. I have grown old, dear reader. I no longer feel this emotion called "anticipation", anymore than I remember the taste of strawberries in the Shire. Years of waiting for another Legacy of Kain game have broken my spirit. My heart is a sponge of sorrow. My beard coils round my ankles like a listless cat. All has become grey.

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The RPS Selection Box: James' bonus games of the year 2025

RPS Advent Calendar voting remains an esoteric and mercurial process, even to those of us who practice in it. If two games get the same amount of votes, which goes higher in the list? Did Deep Rock Galactic: Survivor technically release in 2025 or 2024? These are questions most of us dare not ask, and those that do often vanish mysteriously overnight. Until January 3rd or so, when they come back from holiday.

One thing’s for sure: I had a bunch of games that no-one else voted for. Don’t be sad, games. I still like you.

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After more than one controversy, layoffs, and a lengthy beta period, Splitgate 2 is set to return next month

To say Splitgate 2 hasn't had an easy go of it would perhaps be a mild understatement, though that's not to say it's entirely undeserved. There was that absolutely silly hat malarky for one, creating a not particularly welcoming vibe, and there was of course some controversy involving the pricing for some of its in-game items. All of that unfortunately led to two rounds of layoffs, and a switch back to a beta version of the game. Now, it looks like it'll be back in action next month.

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PUBG: Black Budget is an extraction shooter spin-off with an island trapped in a time loop of supernatural munching

Krafton have revealed PUBG spin-off Black Budget, just in time for alpha testing of the extraction shooter to kick off next month. As you might expect given the genre, this latest work from PUBG Studios is all about getting out of the bad vibe zone in good time, after shooting some baddies in said zone. Oh, sorry, tactically shooting some baddies in the bad vibe zone.

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Concord lives! Or, lived, as community efforts to revive it already appear to be on hold after some DMCA strikes

I do have to admit that bringing up Concord feels like digging up a dead dog that perished in a horrendous, preventable accident, but it feels important given how quickly it died and what the means for how we engage with it. You see, it seems that this week the largely panned hero shooter was revived through community-run custom servers. Except it seems like this may be over before it truly begins.

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Cyber bunny shooter Cicadamata reminds me of nu-Marathon and Jumping Flash and has a flipping cool shotgun

Cicadamata" - yes the rogue apostrophes are part of the official title, yes I will exclude them in future because they make my thalamus itch - is one of those games that makes me incandescently sorry I didn't spend the past 20 years studying graphics design so that I could, for example, tell you what exactly is going on with that icecream bar HUD, those landscapes of bright diodes and cubes sliding through checkerboard obelisks, those twirling android digits, that wrist-rolling Muji paperweight of a shotgun.

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Deep Rock Galactic unearths its season 6 update as Rogue Core spinoff gets delayed

"Season...6..." I gasp through a parched throat and unwashed beard. "Need...season 6...of popular subterranean co-op shooter Deep Rock Galactic, developed by Ghost Ship Games..."

Mr. Ghost Ship himself stands over my skeletal body, knees and elbows shredded to the sinew from nearly a year and a half of crawling through the update desert. "How about Deep Rock Galactic: Survivor’s recent 1.0 release, or our upcoming, if sadly delayed, roguelike spin-off Deep Rock Galactic: Rogue Core?"

"I mean...they’re alright," I croak. "But season...siiiiiiiiiix..."

"Okay, okay," he concedes. "It’s called Relics of Hoxxes and it’s out in Q1 2026, which in English is between January and March."

"Ah...nice."

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The first act of Ambrosia Sky, an im-sim where you clean up fungi on a dead asteroid colony, is out now

I don't particularly like trends in genres all that much. They're much too relied upon, and don't really tell me much about a game outright. Even still, I do like to think about why a particular genre might be trending. More than that, I love a twist on a trending genre that actually seeks to reckon with said genre. Like, say, Ambrosia Sky, one of those cleaning sorts of games except instead of muck or leaves, you're cleaning up a cosmic contamination on a dead asteroid colony. And its first act is out today!

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