It's been another strange, difficult, and yet somehow also brilliant year for video games in 2025. Triple-A releases have been sparse again, compared to the boom times of old, with a great big GTA 6-shaped hole left in the final few months of the year. And yet once again, every gap left by the established order has been filled twice over with something brilliantly new.
Nintendo has released Mario Kart World update 1.4.0, making a big bunch of changes and bug fixes to the Switch 2’s biggest game.
Amongst the changes are a new custom items rule setting, which lets you pick exactly which items appear in your game – this is really handy for anyone chasing the last few Kamek transformation character!
There’s also an improved way to join up and play multiplayer with friends, as up to four players gathered together in a “Room” can all take part in Race, Knockout Tour and Battle, and you can also join people playing Knockout Tour when in 2P and Online as well.
Nintendo has also changed the course layout for eight of the Intermission style point-to-point races involving Koopa Troopa Beach. All the races heading there will now have two laps of Koopa Troopa Beach once you get there. We hope this is a sign of more changes to come!
Here’s the full patch notes for Mario Kart World update 1.4.0:
General
Added “Custom Items” to the item rules.
This is a feature that lets you set which items appear.
This is supported in “VS Race”, “Balloon Battle”, “Coin Runners”, and “Room” in “Online Play” or “Wireless Play”.
Made it so that music track name and source title of the track that is playing will be displayed on the Pause Menu.
Added “Music Volume” to “Settings/Controller”.
Made it so players who gathered in a “Room” of “Online Play” can participate in “Race”, “Knockout Tour”, and “Battle”.
Up to 4 players can participate in “Race”, “Knockout Tour”, and “Battle”.
Made it so you can join in with friends who are playing “Knockout Tour” from “Friends” in “2p”, “Online Play” as well.
Added “Restart” and “Next Race” in the Pause Menu for “VS Race” in “Single Player”.
Made it so you can select “Photo Mode” from the Pause Menu in “Race against Ghost” in “Time Trials”.
Changed the course layout of below courses for “VS Race”, or “Race” in “Online Play” or “Wireless Play”.
Race that heads from “Koopa Troopa Beach” to “DK Spaceport”.
Race that heads from “Koopa Troopa Beach” to “Crown City”.
Race that heads from “Koopa Troopa Beach” to “Peach Stadium”.
Race that heads from “Whistlestop Summit” to “Koopa Troopa Beach”.
Race that heads from “Desert Hills” to “Koopa Troopa Beach”.
Race that heads from “DK Spaceport” to “Koopa Troopa Beach”.
Race that heads from “Crown City” to “Koopa Troopa Beach”.
Race that heads from “Peach Stadium” to “Koopa Troopa Beach”.
*Changed it so that, in all races heading toward “Koopa Troopa Beach”, including the above courses, you will cross the finish line after two laps once you arrive at “Koopa Troopa Beach”.
You will now dash when riding on Manta Ramp’s back.
Made it so the player will not hit Dragoneel when transformed into Bullet Bill.
Made it so the player cannot use a second Boo while already using a Boo, when holding two Boos.
When Dash Food is taken by someone, shortened the time until that Dash Food reappears.
When a coin placed on water is taken by someone, shortened the time until that coin reappears.
Fixed Issues
Fixed an issue where the dash time was not correct after a Charge Jump.
Fixed an issue where the player would slip through a wall when being stomped on from above by a vehicle driving on the road.
Fixed an issue where a player would be squashed when touching a Thwomp that had landed.
Fixed an issue where a Bullet Bill would not be displayed after using it.
Fixed an issue where a character would be blurry even when making “Focus” “Character” when taking a photo in “Photo Mode” on the Pause Menu.
Fixed an issue where the screen would look distorted if entering a pipe at the same time as joining a Free Roam in “Online Play”.
Fixed an issue where player could not get in a UFO when multiple players tried to get in a UFO at the same time in Free Roam in “Online Play”.
Fixed an issue where a friend’s information would not be updated when looking at the list of friends in “Friends” in “Online Play”.
Fixed an issue where there would be a communication error when looking at a group ID in “View Room Info” when participating in a group in “Friends” in “Online Play”.
Fixed an issue where a player’s place would go down if retiring during “Knockout Tour” in “Online Play”.
Fixed an issue where a player that is seen when spectating looks like they are going off the course over and over during “Knockout Tour” in “Online Play” or “Wireless Play”.
Fixed an issue where the player’s own character or vehicle would change when starting “Online Play” or “Wireless Play” again after quitting a game after “Knockout Tour” in “Online Play” or “Wireless Play”.
Fixed an issue where a player would get stuck on a wall when using a Bullet Bill while falling off the course in “Sky-High Sundae”.
Fixed an issue where a Bullet Bill would go outside the course when using it on the final curve in “Boo Cinema”.
Fixed an issue where the player would slip through a bulldozer in “Toad’s Factory”.
Fixed an issue where the player would get stuck on a spotlight in the race that heads from “Toad’s Factory” to “Bowser’s Castle” when transformed into Bullet Bill.
Fixed an issue where if the player used a Bullet Bill or Spiny Shell in the first curve of “Desert Hills”, it would get stuck on a rock.
Fixed an issue where the player would get stuck on a tree when using a Bullet Bill on “DK Pass”.
Fixed an issue where, when the player was small because of Lightning, they would slip through the wall on the final curve of “DK Pass.
Fixed an issue where the player would get stuck on a billboard when transforming into Bullet Bill in the race that heads from “Crown City” to “Desert Hills”.
Fixed an issue where the player would slip through the ring of stone when using a Bullet Bill or Mega Mushroom while falling in “Great ? Block Ruins” right before the final curve.
Fixed an issue where the player would get stuck on the ground on the meadows near “Big Donut”.
Fixed an issue where the player would slip through the wall if rewinding after wall riding in the special room you can go to from a pipe in “Shy Guy Bazaar”.
Fixed an issue where the player would still fall into the lava even though they have “Smart Steering” ON in “Dry Bones Burnout”.
Fixed an issue where the player would go off the course when using a Bullet Bill while rail riding in “Wario Stadium”.
Fixed an issue where the player would not be able to glide if getting on a glide panel while gliding in the race that heads from “Wario Stadium” to “Airship Fortress”.
Fixed an issue where the player would get stuck on the ground while heading from “Wario Stadium” to “Airship Fortress”.
Fixed an issue where the vehicle would float up from the rail when the player did a rail ride after a wall ride in a bike-type vehicle in “Wario Stadium”.
Fixed an issue where the player would go off the course when using a Bullet Bill on the shortcut while heading from “Dandelion Depths” to “Cheep Cheep Falls” in the “Ice Rally” of “Knockout Tour”.
Fixed an issue where the player would go off the course while gliding, while heading from “Dandelion Depths” to “Cheep Cheep Falls” in the “Moon Rally” of “Knockout Tour”.
Fixed an issue where a green shell would get stuck on the ground while heading from “Airship Fortress” to “Dry Bones Burnout” in the “Heart Rally” of “Knockout Tour”.
Fixed an issue where the player would go off the course when they transformed into Bullet Bill on top of a building in “Crown City” in the below races:
Race that heads from “DK Spaceport” to “Crown City”.
Race that heads from “Koopa Troopa Beach” to “Crown City”.
Race that heads from “Faraway Oasis” to “Crown City”.
Several other issues have been addressed to improve the gameplay experience.
Nintendo has announced the release of the 1.4.0 update for Mario Kart World. The update notably adds Custom Items to the items rules, editable music volume, adds Restart and Next Race in the Pause Menu for VS Race in Single Player, several bug fixes, and more. Mario Kart World is available now for Nintendo Switch 2.
The full details:
General
Added “Custom Items” to the item rules.
This is a feature that lets you set which items appear.
This is supported in “VS Race,” “Balloon Battle,” “Coin Runners,” and “Room” in “Online Play” or “Wireless Play.”
Made it so that music track name and source title of the track that is playing will be displayed on the Pause Menu.
Added “Music Volume” to “Settings/Controller.”
Made it so players who gathered in a “Room” of “Online Play” can participate in “Race,” “Knockout Tour,” and “Battle.”
Up to four players can participate in “Race,” “Knockout Tour,” and “Battle.”
Made it so you can join in with friends who are playing “Knockout Tour” from “Friends” in “2p,” “Online Play” as well.
Added “Restart” and “Next Race” in the Pause Menu for “VS Race” in “Single Player.”
Made it so you can select “Photo Mode” from the Pause Menu in “Race against Ghost” in “Time Trials.”
Changed the course layout of below courses for “VS Race,” or “Race” in “Online Play” or “Wireless Play.”
Race that heads from “Koopa Troopa Beach” to “DK Spaceport.”
Race that heads from “Koopa Troopa Beach” to “Crown City.”
Race that heads from “Koopa Troopa Beach” to “Peach Stadium.”
Race that heads from “Whistlestop Summit” to “Koopa Troopa Beach.”
Race that heads from “Desert Hills” to “Koopa Troopa Beach.”
Race that heads from “DK Spaceport” to “Koopa Troopa Beach.”
Race that heads from “Crown City” to “Koopa Troopa Beach.”
Race that heads from “Peach Stadium” to “Koopa Troopa Beach.”
*Changed it so that, in all races heading toward “Koopa Troopa Beach,” including the above courses, you will cross the finish line after two laps once you arrive at “Koopa Troopa Beach.”
You will now dash when riding on Manta Ramp’s back.
Made it so the player will not hit Dragoneel when transformed into Bullet Bill.
Made it so the player cannot use a second Boo while already using a Boo, when holding two Boos.
When Dash Food is taken by someone, shortened the time until that Dash Food reappears.
When a coin placed on water is taken by someone, shortened the time until that coin reappears.
Fixed Issues
Fixed an issue where the dash time was not correct after a Charge Jump.
Fixed an issue where the player would slip through a wall when being stomped on from above by a vehicle driving on the road.
Fixed an issue where a player would be squashed when touching a Thwomp that had landed.
Fixed an issue where a Bullet Bill would not be displayed after using it.
Fixed an issue where a character would be blurry even when making “Focus” “Character” when taking a photo in “Photo Mode” on the Pause Menu.
Fixed an issue where the screen would look distorted if entering a pipe at the same time as joining a Free Roam in “Online Play.”
Fixed an issue where player could not get in a UFO when multiple players tried to get in a UFO at the same time in Free Roam in “Online Play.”
Fixed an issue where a friend’s information would not be updated when looking at the list of friends in “Friends” in “Online Play.”
Fixed an issue where there would be a communication error when looking at a group ID in “View Room Info” when participating in a group in “Friends” in “Online Play.”
Fixed an issue where a player’s place would go down if retiring during “Knockout Tour” in “Online Play.”
Fixed an issue where a player that is seen when spectating looks like they are going off the course over and over during “Knockout Tour” in “Online Play” or “Wireless Play.”
Fixed an issue where the player’s own character or vehicle would change when starting “Online Play” or “Wireless Play” again after quitting a game after “Knockout Tour” in “Online Play” or “Wireless Play.”
Fixed an issue where a player would get stuck on a wall when using a Bullet Bill while falling off the course in “Sky-High Sundae.”
Fixed an issue where a Bullet Bill would go outside the course when using it on the final curve in “Boo Cinema.”
Fixed an issue where the player would slip through a bulldozer in “Toad’s Factory.”
Fixed an issue where the player would get stuck on a spotlight in the race that heads from “Toad’s Factory” to “Bowser’s Castle” when transformed into Bullet Bill.
Fixed an issue where if the player used a Bullet Bill or Spiny Shell in the first curve of “Desert Hills,” it would get stuck on a rock.
Fixed an issue where the player would get stuck on a tree when using a Bullet Bill on “DK Pass.”
Fixed an issue where, when the player was small because of Lightning, they would slip through the wall on the final curve of “DK Pass.
Fixed an issue where the player would get stuck on a billboard when transforming into Bullet Bill in the race that heads from “Crown City” to “Desert Hills.”
Fixed an issue where the player would slip through the ring of stone when using a Bullet Bill or Mega Mushroom while falling in “Great ? Block Ruins” right before the final curve.
Fixed an issue where the player would get stuck on the ground on the meadows near “Big Donut.”
Fixed an issue where the player would slip through the wall if rewinding after wall riding in the special room you can go to from a pipe in “Shy Guy Bazaar.”
Fixed an issue where the player would still fall into the lava even though they have “Smart Steering” ON in “Dry Bones Burnout.”
Fixed an issue where the player would go off the course when using a Bullet Bill while rail riding in “Wario Stadium.”
Fixed an issue where the player would not be able to glide if getting on a glide panel while gliding in the race that heads from “Wario Stadium” to “Airship Fortress.”
Fixed an issue where the player would get stuck on the ground while heading from “Wario Stadium” to “Airship Fortress.”
Fixed an issue where the vehicle would float up from the rail when the player did a rail ride after a wall ride in a bike-type vehicle in “Wario Stadium.”
Fixed an issue where the player would go off the course when using a Bullet Bill on the shortcut while heading from “Dandelion Depths” to “Cheep Cheep Falls” in the “Ice Rally” of “Knockout Tour.”
Fixed an issue where the player would go off the course while gliding, while heading from “Dandelion Depths” to “Cheep Cheep Falls” in the “Moon Rally” of “Knockout Tour.”
Fixed an issue where a green shell would get stuck on the ground while heading from “Airship Fortress” to “Dry Bones Burnout” in the “Heart Rally” of “Knockout Tour.”
Fixed an issue where the player would go off the course when they transformed into Bullet Bill on top of a building in “Crown City” in the below races:
Race that heads from “DK Spaceport” to “Crown City.”
Race that heads from “Koopa Troopa Beach” to “Crown City.”
Race that heads from “Faraway Oasis” to “Crown City.”
Several other issues have been addressed to improve the gameplay experience.
Nintendo has released a fairly substantial update for the entertaining Mario Kart World bringing the game to Version 1.4.0. This update includes a number of changes, fixes and general quality of life improvements. One of the most requested features is the ability to hear the amazing soundtrack, which is pitched rather low compared to the… Read More »Mario Kart World Version 1.4.0 is now available includes music slider and more
Nintendo has released Mario Kart World update 1.4.0, making a big bunch of changes and bug fixes to the Switch 2’s biggest game.
Amongst the changes are a new custom items rule setting, which lets you pick exactly which items appear in your game – this is really handy for anyone chasing the last few Kamek transformation character!
There’s also an improved way to join up and play multiplayer with friends, as up to four players gathered together in a “Room” can all take part in Race, Knockout Tour and Battle, and you can also join people playing Knockout Tour when in 2P and Online as well.
Nintendo has also changed the course layout for eight of the Intermission style point-to-point races involving Koopa Troopa Beach. All the races heading there will now have two laps of Koopa Troopa Beach once you get there. We hope this is a sign of more changes to come!
Here’s the full patch notes for Mario Kart World update 1.4.0:
General
Added “Custom Items” to the item rules.
This is a feature that lets you set which items appear.
This is supported in “VS Race”, “Balloon Battle”, “Coin Runners”, and “Room” in “Online Play” or “Wireless Play”.
Made it so that music track name and source title of the track that is playing will be displayed on the Pause Menu.
Added “Music Volume” to “Settings/Controller”.
Made it so players who gathered in a “Room” of “Online Play” can participate in “Race”, “Knockout Tour”, and “Battle”.
Up to 4 players can participate in “Race”, “Knockout Tour”, and “Battle”.
Made it so you can join in with friends who are playing “Knockout Tour” from “Friends” in “2p”, “Online Play” as well.
Added “Restart” and “Next Race” in the Pause Menu for “VS Race” in “Single Player”.
Made it so you can select “Photo Mode” from the Pause Menu in “Race against Ghost” in “Time Trials”.
Changed the course layout of below courses for “VS Race”, or “Race” in “Online Play” or “Wireless Play”.
Race that heads from “Koopa Troopa Beach” to “DK Spaceport”.
Race that heads from “Koopa Troopa Beach” to “Crown City”.
Race that heads from “Koopa Troopa Beach” to “Peach Stadium”.
Race that heads from “Whistlestop Summit” to “Koopa Troopa Beach”.
Race that heads from “Desert Hills” to “Koopa Troopa Beach”.
Race that heads from “DK Spaceport” to “Koopa Troopa Beach”.
Race that heads from “Crown City” to “Koopa Troopa Beach”.
Race that heads from “Peach Stadium” to “Koopa Troopa Beach”.
*Changed it so that, in all races heading toward “Koopa Troopa Beach”, including the above courses, you will cross the finish line after two laps once you arrive at “Koopa Troopa Beach”.
You will now dash when riding on Manta Ramp’s back.
Made it so the player will not hit Dragoneel when transformed into Bullet Bill.
Made it so the player cannot use a second Boo while already using a Boo, when holding two Boos.
When Dash Food is taken by someone, shortened the time until that Dash Food reappears.
When a coin placed on water is taken by someone, shortened the time until that coin reappears.
Fixed Issues
Fixed an issue where the dash time was not correct after a Charge Jump.
Fixed an issue where the player would slip through a wall when being stomped on from above by a vehicle driving on the road.
Fixed an issue where a player would be squashed when touching a Thwomp that had landed.
Fixed an issue where a Bullet Bill would not be displayed after using it.
Fixed an issue where a character would be blurry even when making “Focus” “Character” when taking a photo in “Photo Mode” on the Pause Menu.
Fixed an issue where the screen would look distorted if entering a pipe at the same time as joining a Free Roam in “Online Play”.
Fixed an issue where player could not get in a UFO when multiple players tried to get in a UFO at the same time in Free Roam in “Online Play”.
Fixed an issue where a friend’s information would not be updated when looking at the list of friends in “Friends” in “Online Play”.
Fixed an issue where there would be a communication error when looking at a group ID in “View Room Info” when participating in a group in “Friends” in “Online Play”.
Fixed an issue where a player’s place would go down if retiring during “Knockout Tour” in “Online Play”.
Fixed an issue where a player that is seen when spectating looks like they are going off the course over and over during “Knockout Tour” in “Online Play” or “Wireless Play”.
Fixed an issue where the player’s own character or vehicle would change when starting “Online Play” or “Wireless Play” again after quitting a game after “Knockout Tour” in “Online Play” or “Wireless Play”.
Fixed an issue where a player would get stuck on a wall when using a Bullet Bill while falling off the course in “Sky-High Sundae”.
Fixed an issue where a Bullet Bill would go outside the course when using it on the final curve in “Boo Cinema”.
Fixed an issue where the player would slip through a bulldozer in “Toad’s Factory”.
Fixed an issue where the player would get stuck on a spotlight in the race that heads from “Toad’s Factory” to “Bowser’s Castle” when transformed into Bullet Bill.
Fixed an issue where if the player used a Bullet Bill or Spiny Shell in the first curve of “Desert Hills”, it would get stuck on a rock.
Fixed an issue where the player would get stuck on a tree when using a Bullet Bill on “DK Pass”.
Fixed an issue where, when the player was small because of Lightning, they would slip through the wall on the final curve of “DK Pass.
Fixed an issue where the player would get stuck on a billboard when transforming into Bullet Bill in the race that heads from “Crown City” to “Desert Hills”.
Fixed an issue where the player would slip through the ring of stone when using a Bullet Bill or Mega Mushroom while falling in “Great ? Block Ruins” right before the final curve.
Fixed an issue where the player would get stuck on the ground on the meadows near “Big Donut”.
Fixed an issue where the player would slip through the wall if rewinding after wall riding in the special room you can go to from a pipe in “Shy Guy Bazaar”.
Fixed an issue where the player would still fall into the lava even though they have “Smart Steering” ON in “Dry Bones Burnout”.
Fixed an issue where the player would go off the course when using a Bullet Bill while rail riding in “Wario Stadium”.
Fixed an issue where the player would not be able to glide if getting on a glide panel while gliding in the race that heads from “Wario Stadium” to “Airship Fortress”.
Fixed an issue where the player would get stuck on the ground while heading from “Wario Stadium” to “Airship Fortress”.
Fixed an issue where the vehicle would float up from the rail when the player did a rail ride after a wall ride in a bike-type vehicle in “Wario Stadium”.
Fixed an issue where the player would go off the course when using a Bullet Bill on the shortcut while heading from “Dandelion Depths” to “Cheep Cheep Falls” in the “Ice Rally” of “Knockout Tour”.
Fixed an issue where the player would go off the course while gliding, while heading from “Dandelion Depths” to “Cheep Cheep Falls” in the “Moon Rally” of “Knockout Tour”.
Fixed an issue where a green shell would get stuck on the ground while heading from “Airship Fortress” to “Dry Bones Burnout” in the “Heart Rally” of “Knockout Tour”.
Fixed an issue where the player would go off the course when they transformed into Bullet Bill on top of a building in “Crown City” in the below races:
Race that heads from “DK Spaceport” to “Crown City”.
Race that heads from “Koopa Troopa Beach” to “Crown City”.
Race that heads from “Faraway Oasis” to “Crown City”.
Several other issues have been addressed to improve the gameplay experience.
To those who have been disappointed with the lack of content in Mario Kart World so far, Nintendo has just announced a major update that might bring you back. Update 1.4.0 fixes issues with time spent on intermission tracks, adds custom item rules, and makes minor changes to multiple courses in the game.
In modes like VS Race, Balloon Battle, or Coin Runners, you can disable certain items from the race entirely now. You can also use these custom item rules whenever you’re setting up an online playroom. The biggest change, however, is the fact that you now get an extra lap for each course, leading to the Koopa Troopa Beach. This means you’ll actually spend more time racing rather than just coasting in the intermission tracks.
There are some quality-of-life improvements, such as clearer music track names and source titles, along with a music volume setting.
Mario Kart World Version 1.4.0 — Patch Notes
Image: Nintendo
Here are the full patch notes that detail every update, fix, and course layout tweak made to Mario Kart World with version 1.4.0:
General
Added “Custom Items” to the item rules.
This is a feature that lets you set which items appear.
This is supported in “VS Race”, “Balloon Battle”, “Coin Runners”, and “Room” in “Online Play” or “Wireless Play”.
Made it so that music track name and source title of the track that is playing will be displayed on the Pause Menu.
Added “Music Volume” to “Settings/Controller”.
Made it so players who gathered in a “Room” of “Online Play” can participate in “Race”, “Knockout Tour”, and “Battle”.
Up to 4 players can participate in “Race”, “Knockout Tour”, and “Battle”.
Made it so you can join in with friends who are playing “Knockout Tour” from “Friends” in “2p”, “Online Play” as well.
Added “Restart” and “Next Race” in the Pause Menu for “VS Race” in “Single Player”.
Made it so you can select “Photo Mode” from the Pause Menu in “Race against Ghost” in “Time Trials”.
Changed the course layout of below courses for “VS Race”, or “Race” in “Online Play” or “Wireless Play”.
Race that heads from “Koopa Troopa Beach” to “DK Spaceport”.
Race that heads from “Koopa Troopa Beach” to “Crown City”.
Race that heads from “Koopa Troopa Beach” to “Peach Stadium”.
Race that heads from “Whistlestop Summit” to “Koopa Troopa Beach”.
Race that heads from “Desert Hills” to “Koopa Troopa Beach”.
Race that heads from “DK Spaceport” to “Koopa Troopa Beach”.
Race that heads from “Crown City” to “Koopa Troopa Beach”.
Race that heads from “Peach Stadium” to “Koopa Troopa Beach”.
You will now dash when riding on Manta Ramp’s back.
Made it so the player will not hit Dragoneel when transformed into Bullet Bill.
Made it so the player cannot use a second Boo while already using a Boo, when holding two Boos.
When Dash Food is taken by someone, shortened the time until that Dash Food reappears.
When a coin placed on water is taken by someone, shortened the time until that coin reappears.
Fixed Issues
Fixed an issue where the dash time was not correct after a Charge Jump.
Fixed an issue where the player would slip through a wall when being stomped on from above by a vehicle driving on the road.
Fixed an issue where a player would be squashed when touching a Thwomp that had landed.
Fixed an issue where a Bullet Bill would not be displayed after using it.
Fixed an issue where a character would be blurry even when making “Focus” “Character” when taking a photo in “Photo Mode” on the Pause Menu.
Fixed an issue where the screen would look distorted if entering a pipe at the same time as joining a Free Roam in “Online Play”.
Fixed an issue where player could not get in a UFO when multiple players tried to get in a UFO at the same time in Free Roam in “Online Play”.
Fixed an issue where a friend’s information would not be updated when looking at the list of friends in “Friends” in “Online Play”.
Fixed an issue where there would be a communication error when looking at a group ID in “View Room Info” when participating in a group in “Friends” in “Online Play”.
Fixed an issue where a player’s place would go down if retiring during “Knockout Tour” in “Online Play”.
Fixed an issue where a player that is seen when spectating looks like they are going off the course over and over during “Knockout Tour” in “Online Play” or “Wireless Play”.
Fixed an issue where the player’s own character or vehicle would change when starting “Online Play” or “Wireless Play” again after quitting a game after “Knockout Tour” in “Online Play” or “Wireless Play”.
Fixed an issue where a player would get stuck on a wall when using a Bullet Bill while falling off the course in “Sky-High Sundae”.
Fixed an issue where a Bullet Bill would go outside the course when using it on the final curve in “Boo Cinema”.
Fixed an issue where the player would slip through a bulldozer in “Toad’s Factory”.
Fixed an issue where the player would get stuck on a spotlight in the race that heads from “Toad’s Factory” to “Bowser’s Castle” when transformed into Bullet Bill.
Fixed an issue where if the player used a Bullet Bill or Spiny Shell in the first curve of “Desert Hills”, it would get stuck on a rock.
Fixed an issue where the player would get stuck on a tree when using a Bullet Bill on “DK Pass”.
Fixed an issue where, when the player was small because of Lightning, they would slip through the wall on the final curve of “DK Pass.
Fixed an issue where the player would get stuck on a billboard when transforming into Bullet Bill in the race that heads from “Crown City” to “Desert Hills”.
Fixed an issue where the player would slip through the ring of stone when using a Bullet Bill or Mega Mushroom while falling in “Great ? Block Ruins” right before the final curve.
Fixed an issue where the player would get stuck on the ground on the meadows near “Big Donut”.
Fixed an issue where the player would slip through the wall if rewinding after wall riding in the special room you can go to from a pipe in “Shy Guy Bazaar”.
Fixed an issue where the player would still fall into the lava even though they have “Smart Steering” ON in “Dry Bones Burnout”.
Fixed an issue where the player would go off the course when using a Bullet Bill while rail riding in “Wario Stadium”.
Fixed an issue where the player would not be able to glide if getting on a glide panel while gliding in the race that heads from “Wario Stadium” to “Airship Fortress”.
Fixed an issue where the player would get stuck on the ground while heading from “Wario Stadium” to “Airship Fortress”.
Fixed an issue where the vehicle would float up from the rail when the player did a rail ride after a wall ride in a bike-type vehicle in “Wario Stadium”.
Fixed an issue where the player would go off the course when using a Bullet Bill on the shortcut while heading from “Dandelion Depths” to “Cheep Cheep Falls” in the “Ice Rally” of “Knockout Tour”.
Fixed an issue where the player would go off the course while gliding, while heading from “Dandelion Depths” to “Cheep Cheep Falls” in the “Moon Rally” of “Knockout Tour”.
Fixed an issue where a green shell would get stuck on the ground while heading from “Airship Fortress” to “Dry Bones Burnout” in the “Heart Rally” of “Knockout Tour”.
Fixed an issue where the player would go off the course when they transformed into Bullet Bill on top of a building in “Crown City” in the below races:
Race that heads from “DK Spaceport” to “Crown City”.
Race that heads from “Koopa Troopa Beach” to “Crown City”.
Race that heads from “Faraway Oasis” to “Crown City”.
Several other issues have been addressed to improve the gameplay experience.