Another Eiyuden Chronicle patch is live for the PS4, PS5, and PC, with this one fixing things like progression problems and the PS5 resolution issue. The update will eventually also appear for the Switch, Xbox One, and Xbox Series X.
Two of the issues only pertain to specific platforms. For example the new patch lets the PS5 version of Eiyuden Chronicle resolution run at 4K. Previously, it had been limited to 1080p. The PS5 and PC Season Pass barcade changed as well.
There are also three
Another Eiyuden Chronicle patch is live for the PS4, PS5, and PC, with this one fixing things like progression problems and the PS5 resolution issue. The update will eventually also appear for the Switch, Xbox One, and Xbox Series X.
Two of the issues only pertain to specific platforms. For example the new patch lets the PS5 version of Eiyuden Chronicle resolution run at 4K. Previously, it had been limited to 1080p. The PS5 and PC Season Pass barcade changed as well.
There are also three progression related issues fixed in the Eiyuden Chronicle PS4, PS5, and PC patch. One would keep people from advancing the story if the HQ level passed two in certain circumstances. The other could lock things up in a Marisa section of Castle Harganthia, again when a specific issue happens. Finally, the other progression issue meant someone could get to Norristar when they weren’t supposed to if they started a New Game Plus save file.
Here are the full patch notes for the May 16, 2024 update on social media:
The stunning and lengthy Eiyuden Chronicle: Hundred Heroes does a solid job of capturing the feel and style of Konami’s Suikoden series. Well, at least on PC that is. With the high likelihood of a sequel in the future — sadly without Yoshitaka Murayama — here is what I want to see in the possible Eiyuden Chronicle 2 sequel.
For all that the first game gets right, it has some major issues. To be honest, most of these come from too much emphasis on nostalgia, and less inclusion of modern feat
The stunning and lengthy Eiyuden Chronicle: Hundred Heroes does a solid job of capturing the feel and style of Konami’s Suikoden series. Well, at least on PC that is. With the high likelihood of a sequel in the future — sadly without Yoshitaka Murayama — here is what I want to see in the possible Eiyuden Chronicle 2 sequel.
For all that the first game gets right, it has some major issues. To be honest, most of these come from too much emphasis on nostalgia, and less inclusion of modern features we expect from a JRPG in 2024. As such, most of the changes and improvements that need to happen come from this lack of quality-of-life. Making those adjustments could improve the experience on all platforms.
For instance, I’d love to see fast travel unlock much more quickly in Eiyuden Chronicle 2. It took me roughly 15 hours in-game to unlock fast travel. It felt way too late at that point. Even a major character joked about its absence. A huge chunk of that time up until that point was spent backtracking, and that wasn’t necessary. Rather, it pointlessly padded out the experience. Fast travel should always be reserved for places you’ve already been to, so adding it in after the prologue wouldn’t hurt the game’s progression.
In the same vein, it is high time for a proper quest log in a possible Eiyuden Chronicle sequel. Despite having more than 100 heroes to collect, there is no reliable way to keep track of their sidequests. For example, someone might ask you to collect 10 of a certain material for them. But if you happen to walk away and forget what they asked for or where to get it, you’d have to search online. It’s this type of frustrating system that makes the game less fun than it should be.
At the same time, it would be nice to see legitimate side quests. The only quests in the first game stem from the recruitments. There are no proper additional missions outside of these. Give the player the chance to get to know some of the heroes on a deeper level. Heck, give us a proper relationship and bonding system. This could lead to romance options, optional dungeons, and exclusive rewards. While it isn’t necessary to romance every character in Eiyuden Chronicle 2, having a dozen or so with their own separate storylines would be nice.
The best part about the first game is it laid a fantastic foundation. The combat, world, visual style, and everything already exists. It is now time to just build upon that with features speeding up fights. In this first game, things can take quite some time. A little more efficiency, or even just a 2x speed, would make a world of difference.
In addition, terrible launch state of Eiyuden Chronicle: Hundred Heroes should never happen again. The state of some platforms at release, such as Nintendo Switch, is downright unacceptable. I get not wanting to make backers wait longer, but a few more months is a better outcome than shipping a broken game. Ideally with this Eiyuden Chronicle sequel, more focus can, hopefully, be spent on tightening up the experience. The overwhelming number of bugs, performance issues, and more don’t need to be as prevalent. Instead, the Rabbit & Bear Studios can focus on providing an optimal gameplay experience.
After all, Eiyuden Chronicle: Hundred Heroes is far from a bad game. It has a solid cinematic prologue sequence. The story is pretty decent if you get far enough into it. But little changes here and there will make the potential Eiyuden Chronicle 2 a significantly more memorable experience. One, in fact, that could be truly worthy of succeeding Suikoden.
Eiyuden Chronicle: Hundred Heroes is available right now for Nintendo Switch, PS5, PS5, Xbox One, Xbox Series X/S, and PC.
Eiyuden Chronicle: Hundred Heroes is exactly what its lofty crowdfunding campaign promised it would be: a Suikoden successor in all but its name, built by a team of veterans who first made that classic in 1995. And so Hundred Heroes is another impossibly massive, turn-based, party-centric RPG. It tells another wartorn story about resisting an empire, cut through with goofball moments where an eyepatched Aussie kangaroo might yell made-up words.And - because doing anything else would be blasphem
Eiyuden Chronicle: Hundred Heroes is exactly what its lofty crowdfunding campaign promised it would be: a Suikoden successor in all but its name, built by a team of veterans who first made that classic in 1995. And so Hundred Heroes is another impossibly massive, turn-based, party-centric RPG. It tells another wartorn story about resisting an empire, cut through with goofball moments where an eyepatched Aussie kangaroo might yell made-up words.
And - because doing anything else would be blasphemy - there's another 100-plus party members to find, cosy up to, and experiment with in your six-character party. Reclusive hunters, kings, talking sharks (shi'arcs here), a literal travel bag with glowing Jawa eyes, your cute auntie who does nothing but bake cherry pies - they're all here, and the cast's staggering size is still what sets the Eiyu-Suiko-den group of games apart.
Trying to catch 'em all recalls the pleasures of a collectathon as you rapidly scan the screen for signs of unusually detailed NPCs to recruit. (No interview process required - everyone's allowed in, accused criminals included.) They can pretty much be found anywhere. You'll get dozens by just following the main quest. Dozens more are in towns on standby mode until you walk into their presence. Some will only appear in the open world when you've progressed to a certain point or met prerequisites.
Eiyuden Chronicle developer Rabbit & Bear Studios will continue working on a sequel following the death of its creator Yoshitaka Murayama.
Eiyuden Chronicles: Hundred Heroes is set for release next week across PlayStation, Xbox, PC and Switch, but in a reddit AMA the developer stated it was "moving forward with a sequel".
"That is the aim we are working towards," it said in response to whether a sequel was on the way. "We hope many players support this game."
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Eiyuden Chronicle developer Rabbit & Bear Studios will continue working on a sequel following the death of its creator Yoshitaka Murayama.
Eiyuden Chronicles: Hundred Heroes is set for release next week across PlayStation, Xbox, PC and Switch, but in a reddit AMA the developer stated it was "moving forward with a sequel".
"That is the aim we are working towards," it said in response to whether a sequel was on the way. "We hope many players support this game."
Eiyuden Chronicle: Hundred Heroes is the spiritual successor to a classic JRPG called Suikoden, and it came to be thanks to a very successful Kickstarter campaign. As someone with little knowledge of Suikoden, I went into Hundred Heroes thinking it was going to be a dense, old-fashioned, and slightly impenetrable time. And yes, some of it is annoying and obtuse and will almost certainly suit veterans who enjoy those quirks, but it has a surprisingly easy going nature. Hundred Heroes accomodate
Eiyuden Chronicle: Hundred Heroes is the spiritual successor to a classic JRPG called Suikoden, and it came to be thanks to a very successful Kickstarter campaign. As someone with little knowledge of Suikoden, I went into Hundred Heroes thinking it was going to be a dense, old-fashioned, and slightly impenetrable time. And yes, some of it is annoying and obtuse and will almost certainly suit veterans who enjoy those quirks, but it has a surprisingly easy going nature. Hundred Heroes accomodates new players like me with combat that's simple to grasp and a story that's emotional and sprawling and absolutely worth your time.
Eiyuden Chronicle developer Rabbit & Bear Studios will continue working on a sequel following the death of its creator Yoshitaka Murayama.
Eiyuden Chronicles: Hundred Heroes is set for release next week across PlayStation, Xbox, PC and Switch, but in a reddit AMA the developer stated it was "moving forward with a sequel".
"That is the aim we are working towards," it said in response to whether a sequel was on the way. "We hope many players support this game."
Read more
Eiyuden Chronicle developer Rabbit & Bear Studios will continue working on a sequel following the death of its creator Yoshitaka Murayama.
Eiyuden Chronicles: Hundred Heroes is set for release next week across PlayStation, Xbox, PC and Switch, but in a reddit AMA the developer stated it was "moving forward with a sequel".
"That is the aim we are working towards," it said in response to whether a sequel was on the way. "We hope many players support this game."
Xbox has announced the next wave of games coming to Game Pass in late April.
It begins today with the release of Harold Halibut across cloud, PC and Xbox Series X/S. "A visually arresting, warm-hearted tale of a gofer searching for his purpose, Harold Halibut flounders amongst endless fetch-quests and waffle," reads our Eurogamer Harold Halibut review.
Then later in the month the subscription service will receive the likes of Manor Lords on PC (26th April), and the day one releases Eiyuden C
Xbox has announced the next wave of games coming to Game Pass in late April.
It begins today with the release of Harold Halibut across cloud, PC and Xbox Series X/S. "A visually arresting, warm-hearted tale of a gofer searching for his purpose, Harold Halibut flounders amongst endless fetch-quests and waffle," reads our Eurogamer Harold Halibut review.
Then later in the month the subscription service will receive the likes of Manor Lords on PC (26th April), and the day one releases Eiyuden Chronicle: Hundred Heroes (23rd April) and Another Crab's Treasure (25th April).
Eiyuden Chronicles, the RPG series that’s effectively a sequel-slash-spiritual successor to nineties and early noughties JRPG classic Suikoden, will continue with a sequel despite the death of its creator earlier this year.
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"I know that he loved you all."
The team at Rabbit & Bear Studios is continuing with the development of a new Eiyuden Chronicle sequel following the death of series creator Yoshitaka Murayama.The studio opened up about its future and what’s next for the Eiyuden Chronicle series in a recent Reddit AMA conducted …
Yoshitaka Murayama, creator of the Suikoden RPG series and scenario writer for Eiyuden Chronicle: Hundred Heroes, has passed away.
The news was shared by Rabbit & Bear Studios, which Murayama founded to produce the Eiyuden Chronicle games.
"It's with a heavy heart and deep sadness we must inform you that the scenario writer and head of Rabbit & Bear Studios, Yoshitaka Murayama, has passed away on February 6th due to complications with an ongoing illness," reads the statement.
Read m
Yoshitaka Murayama, creator of the Suikoden RPG series and scenario writer for Eiyuden Chronicle: Hundred Heroes, has passed away.
The news was shared by Rabbit & Bear Studios, which Murayama founded to produce the Eiyuden Chronicle games.
"It's with a heavy heart and deep sadness we must inform you that the scenario writer and head of Rabbit & Bear Studios, Yoshitaka Murayama, has passed away on February 6th due to complications with an ongoing illness," reads the statement.