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  • Foliage in AMD FidelityFX™ Brixelizer GIFoliage Brix GI
    AMD GPUOpen - Graphics and game developer resources In this two-part blog series, we will investigate Brixelizer GI to pinpoint the problems faced with foliage-heavy scenes and then look solutions to adding support. The post Foliage in AMD FidelityFX™ Brixelizer GI appeared first on AMD GPUOpen.
     

Foliage in AMD FidelityFX™ Brixelizer GI

17. Červenec 2024 v 15:32

AMD GPUOpen - Graphics and game developer resources

In this two-part blog series, we will investigate Brixelizer GI to pinpoint the problems faced with foliage-heavy scenes and then look solutions to adding support.

The post Foliage in AMD FidelityFX™ Brixelizer GI appeared first on AMD GPUOpen.

Introducing the latest version of the AMD FidelityFX™ SDK – v1.1

Od: GPUOpen
9. Červenec 2024 v 14:45

AMD GPUOpen - Graphics and game developer resources

The AMD FidelityFX SDK v1.1 is now available. This update introduces three new FidelityFX™ technologies: FSR 3.1, Breadcrumbs, and BrixelizerGI.

The post Introducing the latest version of the AMD FidelityFX™ SDK – v1.1 appeared first on AMD GPUOpen.

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