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  • ✇AMD GPUOpen
  • Crash Course in Deep Learning (for Computer Graphics)GPUOpen
    AMD GPUOpen - Graphics and game developer resources If you're a graphics dev looking to understand more about deep learning, this blog introduces the basic principles in a graphics dev context. The post Crash Course in Deep Learning (for Computer Graphics) appeared first on AMD GPUOpen.
     

Crash Course in Deep Learning (for Computer Graphics)

Od: GPUOpen
24. Červenec 2024 v 15:30

AMD GPUOpen - Graphics and game developer resources

If you're a graphics dev looking to understand more about deep learning, this blog introduces the basic principles in a graphics dev context.

The post Crash Course in Deep Learning (for Computer Graphics) appeared first on AMD GPUOpen.

AMD FidelityFX™ Super Resolution 3.1 released as part of FidelityFX SDK 1.1

Od: GPUOpen
9. Červenec 2024 v 14:45

AMD GPUOpen - Graphics and game developer resources

AMD FidelityFX Super Resolution (FSR) 3.1 is now available. This post details some of the major updates to this latest change to FSR.

The post AMD FidelityFX™ Super Resolution 3.1 released as part of FidelityFX SDK 1.1 appeared first on AMD GPUOpen.

  • ✇AMD GPUOpen
  • Introducing AMD FidelityFX™ BrixelizerGPUOpen
    AMD GPUOpen - Graphics and game developer resources As of FidelityFX SDK version 1.1, Brixelizer and Brixelizer GI are now unleashed to world so in this article we aim to discuss a few practical use cases and provide you with some tips you can apply for getting the most performance out of Brixelizer in your application. The post Introducing AMD FidelityFX™ Brixelizer appeared first on AMD GPUOpen.
     

Introducing AMD FidelityFX™ Brixelizer

Od: GPUOpen
9. Červenec 2024 v 14:45

AMD GPUOpen - Graphics and game developer resources

As of FidelityFX SDK version 1.1, Brixelizer and Brixelizer GI are now unleashed to world so in this article we aim to discuss a few practical use cases and provide you with some tips you can apply for getting the most performance out of Brixelizer in your application.

The post Introducing AMD FidelityFX™ Brixelizer appeared first on AMD GPUOpen.

Introducing the latest version of the AMD FidelityFX™ SDK – v1.1

Od: GPUOpen
9. Červenec 2024 v 14:45

AMD GPUOpen - Graphics and game developer resources

The AMD FidelityFX SDK v1.1 is now available. This update introduces three new FidelityFX™ technologies: FSR 3.1, Breadcrumbs, and BrixelizerGI.

The post Introducing the latest version of the AMD FidelityFX™ SDK – v1.1 appeared first on AMD GPUOpen.

  • ✇AMD GPUOpen
  • Introducing the AMD FidelityFX™ Breadcrumbs libraryGPUOpen
    AMD GPUOpen - Graphics and game developer resources We're proud to introduce a brand-new FidelityFX technology: AMD FidelityFX Breadcrumbs. Breadcrumbs is a cross-platform library for post-morten analysis of GPU crashes. The post Introducing the AMD FidelityFX™ Breadcrumbs library appeared first on AMD GPUOpen.
     

Introducing the AMD FidelityFX™ Breadcrumbs library

Od: GPUOpen
9. Červenec 2024 v 14:45

AMD GPUOpen - Graphics and game developer resources

We're proud to introduce a brand-new FidelityFX technology: AMD FidelityFX Breadcrumbs. Breadcrumbs is a cross-platform library for post-morten analysis of GPU crashes.

The post Introducing the AMD FidelityFX™ Breadcrumbs library appeared first on AMD GPUOpen.

  • ✇AMD GPUOpen
  • New Radeon™ Developer Tool Suite Release migrates to Qt® version 6.GPUOpen
    AMD GPUOpen - Graphics and game developer resources The latest version of the Radeon Developer Tool Suite is now available! This release features a number of updates including all GUI-based tools upgrading to Qt® v6.7.0. The post New Radeon™ Developer Tool Suite Release migrates to Qt® version 6. appeared first on AMD GPUOpen.
     

New Radeon™ Developer Tool Suite Release migrates to Qt® version 6.

Od: GPUOpen
1. Červenec 2024 v 16:30

AMD GPUOpen - Graphics and game developer resources

The latest version of the Radeon Developer Tool Suite is now available! This release features a number of updates including all GUI-based tools upgrading to Qt® v6.7.0.

The post New Radeon™ Developer Tool Suite Release migrates to Qt® version 6. appeared first on AMD GPUOpen.

AMD GPU architecture programming documentation

9. Květen 2024 v 14:18

AMD GPUOpen - Graphics and game developer resources

A repository of AMD Instruction Set Architecture (ISA) and Micro Engine Scheduler (MES) firmware documentation

The post AMD GPU architecture programming documentation appeared first on AMD GPUOpen.

Pre-condition block compressed textures with Brotli-G

Od: GPUOpen
7. Květen 2024 v 19:12

AMD GPUOpen - Graphics and game developer resources

Brotli-G (v1.1 onwards) now supports pre-conditioning of block compressed textures. Take a look for a quick summary!

The post Pre-condition block compressed textures with Brotli-G appeared first on AMD GPUOpen.

DirectX®12 single shader compilation with Radeon™ GPU Analyzer (RGA) v2.9.1

Od: GPUOpen
24. Duben 2024 v 18:01

AMD GPUOpen - Graphics and game developer resources

Radeon™ GPU Analyzer v2.9.1 now supports D3D12 shader compilation without requiring a completely defined pipeline state. RGA v2.9.1 is available now.

The post DirectX®12 single shader compilation with Radeon™ GPU Analyzer (RGA) v2.9.1 appeared first on AMD GPUOpen.

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