Paradox Interactive's streak of game delays continues with the news its Chinese-Room-developed Vampire: The Masquerade - Bloodlines 2 is now targeting a release in the "first half of 2025", rather than its previously announced "late 2024" window.
In a post on its website, Paradox called the delay a "proactive decision" derived from its commitment earlier this year to deliver "high-quality games" to its players. "Though [Bloodlines 2] is in a good enough place that we could have maintained our
Paradox Interactive's streak of game delays continues with the news its Chinese-Room-developed Vampire: The Masquerade - Bloodlines 2 is now targeting a release in the "first half of 2025", rather than its previously announced "late 2024" window.
In a post on its website, Paradox called the delay a "proactive decision" derived from its commitment earlier this year to deliver "high-quality games" to its players. "Though [Bloodlines 2] is in a good enough place that we could have maintained our planned release window," it wrote, "Paradox and The Chinese Room collaboratively decided to prioritise polish."
Paradox says the delay will "create a quality assurance buffer, giving more time between testing and launch, ensuring we release the game when it's ready." More specifically, The Chinese Room will use the time to expand Bloodlines 2's story, providing twice as many endings as its predecessor, and to "adjust certain areas" such as Fabien - the voice in its protagonist's head.
Cities: Skylines 2 has found a delightfully straightforward solution to the very real-world problem of greedy landlords demanding excessive rent payments. The city-builder sequel will simply delete all its virtual leeches in its next patch, helping to bring down the cost of living in your digital metropolis.
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Cities: Skylines 2 has found a delightfully straightforward solution to the very real-world problem of greedy landlords demanding excessive rent payments. The city-builder sequel will simply delete all its virtual leeches in its next patch, helping to bring down the cost of living in your digital metropolis.
Cities: Skylines 2 has found a delightfully straightforward solution to the very real-world problem of greedy landlords demanding excessive rent payments. The city-builder sequel will simply delete all its virtual leeches in its next patch, helping to bring down the cost of living in your digital metropolis.
Read more
Cities: Skylines 2 has found a delightfully straightforward solution to the very real-world problem of greedy landlords demanding excessive rent payments. The city-builder sequel will simply delete all its virtual leeches in its next patch, helping to bring down the cost of living in your digital metropolis.
Colossal Order has released a new update for its city builder, Cities: Skylines 2. According to the release notes, Patch 1.1.2f1 adds support for NVIDIA DLSS Super Resolution. This will greatly improve performance and image quality on the NVIDIA RTX GPUs. Now while this update only adds support for DLSS Super Resolution, PC gamers can … Continue reading Cities Skylines 2 Patch 1.1.2f1 adds official support for NVIDIA DLSS Super Resolution →
The post Cities Skylines 2 Patch 1.1.2f1 adds official
Colossal Order has released a new update for its city builder, Cities: Skylines 2. According to the release notes, Patch 1.1.2f1 adds support for NVIDIA DLSS Super Resolution. This will greatly improve performance and image quality on the NVIDIA RTX GPUs. Now while this update only adds support for DLSS Super Resolution, PC gamers can … Continue reading Cities Skylines 2 Patch 1.1.2f1 adds official support for NVIDIA DLSS Super Resolution→
Cities Skylines 2 publisher Paradox Interactive and developer Colossal Order have issued a stark apology for the state of the game and the release of its recent DLC, admitting to fans: "We let you down".
"We see and understand the disappointment," the companies behind the city sim sequel write in their joint statement - a message which repeatedly apologises for the missteps which led to Cities Skylines 2 being released in such a state, and announces that anyone who purchased the Beach Proper
Cities Skylines 2 publisher Paradox Interactive and developer Colossal Order have issued a stark apology for the state of the game and the release of its recent DLC, admitting to fans: "We let you down".
"We see and understand the disappointment," the companies behind the city sim sequel write in their joint statement - a message which repeatedly apologises for the missteps which led to Cities Skylines 2 being released in such a state, and announces that anyone who purchased the Beach Properties DLC would be refunded. Work on any future paid DLC has now been postponed indefinitely.
"We asked for your patience and support, and you've shown those," the statement reads. "In return, we let you down. We thought we could make up for the shortcomings of the game in a timeframe that was unrealistic, and rushed out a DLC that should not have been published in its current form. For all this, we are truly sorry."
Měla to být nejlepší simulace města. Vždyť vývojáři stavěli na velice oblíbeném a úspěšném titulu. Z Cities: Skylines 2 je ale zklamáním, za které se museli vedoucí studia Colossal Order už jednou omluvit. Za necelých pět měsíců se toho ovšem moc nezlepšilo. Navíc v hrozném stavu vyšel i první placený dodatečný balíček. To už komunitu rozžhavilo doběla a následuje další omluva.Plán s dodatečnou podporou byl dříve kvůli problémům samotné hry odložen. Jeden by tak čekal, že až vyjde první DLC, bud
Měla to být nejlepší simulace města. Vždyť vývojáři stavěli na velice oblíbeném a úspěšném titulu. Z Cities: Skylines 2 je ale zklamáním, za které se museli vedoucí studia Colossal Order už jednou omluvit. Za necelých pět měsíců se toho ovšem moc nezlepšilo. Navíc v hrozném stavu vyšel i první placený dodatečný balíček. To už komunitu rozžhavilo doběla a následuje další omluva.
Plán s dodatečnou podporou byl dříve kvůli problémům samotné hry odložen. Jeden by tak čekal, že až vyjde první DLC, bude v pohodě. Opak je pravdou. Mnozí hráči kritizují kvalitu i množství obsahu prvního balíčku s plážovými assety, Beach Properties. Výsledkem je již zmíněná omluva.
„Chápeme a rozumíme zklamání,“stojí ve společném prohlášení, které učinili Mariina Hallikainen, generální ředitelka studia Colossal Order, a Mattias Lilja, zástupce generálního ředitele vydavatelské společnosti Paradox Interactive. Kupující Beach Properties mohou požadovat vrácení peněz, rozšíření bude vydáno zadarmo a práce na dalších přídavcích byly pozastaveny na neurčito.
Oba přiznávají, že uspěchali vydání DLC, kterým chtěli vynahradit nedostatky. „Za to všechno se vám upřímně omlouváme. Když jsme dříve vydávali podobná prohlášení, byl jejich součástí závazek, že budeme pokračovat ve vylepšování, a přestože na těchto aktualizacích pracujeme, neděje se tak rychlostí ani v rozsahu, který by byl přijatelný, a bolí nás, že jsme nyní ztratili důvěru mnoha z vás. Chceme se zlepšit.“
V rámci toho zlepšení budou odškodněni všichni, kteří si koupili Beach Properties. Paradox vrátí všem peníze, balíček bude zdarma a v budoucnu dojde na více obsahu pro majitele Ultimate Edition (tři nové balíčky a tři rozhlasové stanice). Ve studiu se teď hodlají plně věnovat odstranění různých problémů hry a vylepšení hry, včetně modifikačních nástrojů. V následujících měsících má Cities: Skylines 2 obdržet další bezplatné aktualizace. A o dalším směřování hry má rozhodnout malá skupina hráčů, která se setká s vývojáři a zástupci Paradoxu.
To vše bude mít za následek odklad plánovaných DLC, včetně přídavku Bridges and Ports, na rok 2025. A jako poslední došlo k posunutu vydání konzolových verzí. Během letošního jara si Cities: Skylines 2 na PlayStationu 5 a Xboxu Series X/S nezahrajeme. Náhradní termín sdělen nebyl. Důvodem je optimalizace, není na potřebné úrovni.
Cities Skylines 2 publisher Paradox Interactive and developer Colossal Order have issued a stark apology for the state of the game and the release of its recent DLC, admitting to fans: "We let you down".
"We see and understand the disappointment," the companies behind the city sim sequel write in their joint statement - a message which repeatedly apologises for the missteps which led to Cities Skylines 2 being released in such a state, and announces that anyone who purchased the Beach Proper
Cities Skylines 2 publisher Paradox Interactive and developer Colossal Order have issued a stark apology for the state of the game and the release of its recent DLC, admitting to fans: "We let you down".
"We see and understand the disappointment," the companies behind the city sim sequel write in their joint statement - a message which repeatedly apologises for the missteps which led to Cities Skylines 2 being released in such a state, and announces that anyone who purchased the Beach Properties DLC would be refunded. Work on any future paid DLC has now been postponed indefinitely.
"We asked for your patience and support, and you've shown those," the statement reads. "In return, we let you down. We thought we could make up for the shortcomings of the game in a timeframe that was unrealistic, and rushed out a DLC that should not have been published in its current form. For all this, we are truly sorry."
While Cities: Skylines 2 has made progress on the performance front, not everything about the troubled citybuilder is on the up. In fact, player reception to the recently released Beach Properties DLC has proven so un-sunny that both developers Colossal Order and publishers Paradox Interactive have issued a joint statement apologising for the state it launched in.
The letter, addressed to Cities fans and signed by Colossal Order CEO Mariina Hallikainen and Paradox Interactive deputy CEO Mattias
While Cities: Skylines 2 has made progress on the performance front, not everything about the troubled citybuilder is on the up. In fact, player reception to the recently released Beach Properties DLC has proven so un-sunny that both developers Colossal Order and publishers Paradox Interactive have issued a joint statement apologising for the state it launched in.
The letter, addressed to Cities fans and signed by Colossal Order CEO Mariina Hallikainen and Paradox Interactive deputy CEO Mattias Lilja, also promises refunds for anyone who bought Beach Properties. Or, in the case of those who got it through snapping up Skylines 2’s Ultimate Edition, compensation in the form of three Creator Packs and three radio stations. The contentious DLC is also going free to anyone who’s yet to put money down.
Six months is a long time. In that half-year you could fully grow a patch of delicious strawberries, plant the seeds, then grow another. Or you could squirm through three and a half successive Liz Truss premierships. Or, as Cities: Skylines 2 developers Colossal Order have done, you could take the technical mess of your long-awaited citybuilding game and reconstruct it into something that performs... okay, not well, but better.
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Six months is a long time. In that half-year you could fully grow a patch of delicious strawberries, plant the seeds, then grow another. Or you could squirm through three and a half successive Liz Truss premierships. Or, as Cities: Skylines 2 developers Colossal Order have done, you could take the technical mess of your long-awaited citybuilding game and reconstruct it into something that performs... okay, not well, but better.
"We want to do better."
The developer of PC city builder Cities Skylines 2 has offered refunds for the game’s latest DLC amid a backlash from players over the state of the game.Mariina Hallikainen, CEO of developer Colossal Order, and Mattias Lilja, deputy CEO of publisher Paradox, issued a joint statement …
The developer of PC city builder Cities Skylines 2 has offered refunds for the game’s latest DLC amid a backlash from players over the state of the game.
Mariina Hallikainen, CEO of developer Colossal Order, and Mattias Lilja, deputy CEO of publisher Paradox, issued a joint statement …
The "biggest regret" of the developer behind Cities: Skylines 2 is the game's ongoing lack of modding support, Colossal Order CEO Mariina Hallikainen has said.Writing in the studio's latest developer diary, posted on publisher Paradox Interactive's forum, Hallikainen also detailed the changes Colossal is now looking into based on player feedback.The city-builder sequel released in October last year on PC and was immediately criticised by players for its performance issues and, yes, missing offi
The "biggest regret" of the developer behind Cities: Skylines 2 is the game's ongoing lack of modding support, Colossal Order CEO Mariina Hallikainen has said.
Writing in the studio's latest developer diary, posted on publisher Paradox Interactive's forum, Hallikainen also detailed the changes Colossal is now looking into based on player feedback.
The city-builder sequel released in October last year on PC and was immediately criticised by players for its performance issues and, yes, missing official mod support. In response to fan complaints the game's launch had been a "mess" and a "disaster", Hallikainen admitted Colossal would "much rather be in a different position than we are in the moment, but we cannot change the past".