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  • ✇Eurogamer.net
  • We Happy Few developer's South of Midnight launches 2025Tom Phillips
    Compulsion Games, developer of We Happy Few, showed more of its upcoming adventure game South of Midnight during the Xbox Showcase this evening - and let us know the project will arrive for PC and Xbox Series X/S at some point next year, in 2025. A meaty trailer showed off stylish action as well as a bit of gameplay, as its heroine scampered around the bayou, rode a big talking fish, dodged a titan-sized alligator and clambered up a church tower to ring a ruddy large bell. Throughout, South
     

We Happy Few developer's South of Midnight launches 2025

9. Červen 2024 v 19:33

Compulsion Games, developer of We Happy Few, showed more of its upcoming adventure game South of Midnight during the Xbox Showcase this evening - and let us know the project will arrive for PC and Xbox Series X/S at some point next year, in 2025.

A meaty trailer showed off stylish action as well as a bit of gameplay, as its heroine scampered around the bayou, rode a big talking fish, dodged a titan-sized alligator and clambered up a church tower to ring a ruddy large bell.

Throughout, South of Midnight looked visually stunning - especially impressive as the environment magically changed from tangled toxic branches to lush surroundings.

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Witchy, swampy action-adventure South Of Midnight gets a proper gameplay trailer with island-sized alligators

Microsoft have released a new trailer for South Of Midnight, a third-person action adventure from Compulsion Games, who created dystopian Britpop survival game We Happy Few. I thought We Happy Few had some wonderful ideas and presentation - it's sort of Fable by way of Clockwork Orange and Bioshock - but found its mixture of pill-popping satire and survival game mechanisms self-defeating. South Of Midnight seems no less vivid, but a lot more assured in its God Of War-style action... and it's perhaps a bit less intriguing, as a consequence. Still, don't just sit there reading my opinions. Watch the trailer.

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  • ✇Eurogamer.net
  • Spider-Man, Alan Wake, Ridiculous Fishing devs speak up in support of consultancy studio Sweet Baby IncLiv Ngan
    Mary Kenney, associate narrative director at Insomniac Games, has discussed the current online discussion surrounding narrative development and consultancy firm Sweet Baby Inc.To recap, Sweet Baby Inc. recently became the target of a group which claimed the company was forcing studios it worked with to increase diversity within its games, and accused it of pushing a "woke agenda" into the industry. Following a report into the claims by Kotaku, a number of game developers have spoken up to clear
     

Spider-Man, Alan Wake, Ridiculous Fishing devs speak up in support of consultancy studio Sweet Baby Inc

Od: Liv Ngan
7. Březen 2024 v 14:51

Mary Kenney, associate narrative director at Insomniac Games, has discussed the current online discussion surrounding narrative development and consultancy firm Sweet Baby Inc.

To recap, Sweet Baby Inc. recently became the target of a group which claimed the company was forcing studios it worked with to increase diversity within its games, and accused it of pushing a "woke agenda" into the industry. Following a report into the claims by Kotaku, a number of game developers have spoken up to clear up misconceptions about what companies like Sweet Baby Inc. actually do.

Kenney, who has written for games including Marvel's Spider-Man: Miles Morales, Telltale's The Walking Dead and the upcoming Marvel's Wolverine, posted a thread on X yesterday. "Some of you don't seem to understand how narrative consulting on games works," she began, "but don't worry: I do!"

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