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The highly-anticipated follow-up to Baldur's Gate 3 is more Divinity, but it's not technically Original Sin 3

12. Prosinec 2025 v 13:51

Larian Studios has delivered what was arguably the biggest reveal of The Game Awards 2025 showcase. The Hellstone, the mysterious monolith in the desert that’s been generating a lot of speculation in the lead-up to the show was indeed teasing the studio’s next game.

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Divinity Head Of Design Is Teasing A New Mechanic, Possibly Swimming

11. Leden 2026 v 16:09

Larian's last three games all have one thing in common: the beach. From the ogre-laden path to Cyseal to the crashed Nautiloid ruins of the Sword Coast, the sandy shores we wash up on have become a staple for the studio, and it looks like the new Divinity will be following suit. But this time, head of design Nick Pechenin teased that there will be a new mechanic to play around with.

Larian Studios Will “Refrain From Using GenAI Tools” to Develop Concept Art, But Will Still Try to Apply GenAI Tools Elsewhere

An elderly character wearing a spiked crown is bound with arms extended in a dimly lit setting.

When Larian Studios announced Divinity at The Game Awards 2025, it likely did not think what would follow would be swarms of backlash targeted at the studio and its chief executive officer, Swen Vincke. Not because it had announced a new Divinity game, but because Vincke had made it clear that Larian had been experimenting with using GenAI tools in its development process. Those comments came with considerable backlash, to which Vincke responded fairly bluntly before trying a more measured statement, but that did not stop players and other game developers in the industry who are entirely against the use […]

Read full article at https://wccftech.com/larian-studios-will-refrain-from-using-genai-tools-to-develop-concept-art-will-use-it-elsewhere/

Larian says "there is not going to be any gen-AI art in Divinity," and it's even booted it out of the concept art stage after backlash

9. Leden 2026 v 16:28

Larian Studios has emphasized that the upcoming Divinity will not use any art created by generative-AI tools, and that it will be refraining from using them in the concept art stage "to ensure there is no room for doubt." The next RPG from the creators of the world-beating Baldur's Gate 3 made its gruesome first splash at The Game Awards, but comments from game director Swen Vincke that the developer had been exploring the use of gen-AI led to intense community blowback. Naturally, the topic came up frequently throughout a new Divinity AMA, and the team seems eager to put the controversy to bed, although it notes that it believes such tools can be useful in the development process.

Read the full story on PCGamesN: Larian says "there is not going to be any gen-AI art in Divinity," and it's even booted it out of the concept art stage after backlash

Larian Studios Says It Wont Be Using AI tools For Divinity’s Development

Following scrutiny over revealing that the studio uses generative AI as a reference tool for concept art, Larian Studios CEO Swen Vincke revealed in a recent Reddit AMA that the studio will not be using AI for its upcoming game Divinity.

“So first off – there is not going to be any GenAI art in Divinity,” Vincke said. “I know there’s been a lot of discussion about us using AI tools as part of concept art exploration. We already said this doesn’t mean the actual concept art is generated by AI, but we understand it created confusion. “So, to ensure there is no room for doubt, we’ve decided to refrain from using genAI tools during concept art development. That way, there can be no discussion about the origin of the art.”

However, Vincke also stated that Larian will continue to explore ways to improve development efficiency. He explained that the studio still intends to use AI tools in other areas to help speed up iteration and experimentation. “The more iterations we can do, the better, in general, the gameplay is,” he continued. “We think GenAI can help with this, and so we’re trying things out across departments. Our hope is that it can aid us to refine ideas faster, leading to a more focused development cycle, less waste, and ultimately, a higher-quality game.” During The Game Awards, Larian Studios announced Divinity, a new game in the series set in the world of Rivellon. The studio claims that it is its “most ambitious title yet.”

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The post Larian Studios Says It Wont Be Using AI tools For Divinity’s Development appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.

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