Hello Neighbor 2: A Sequel’s Struggle with Ambition and Execution
Title: Hello Neighbor 2
Developer: Eerie Guest
Publisher: tinyBuild
Released: December 6, 2022
Platforms Available: PlayStation, Xbox One, Xbox X/S, PC Game,
Platform Reviewed: Playstation 5
Expanding the Neighborhood: Quentin’s New Challenge
In the stealth puzzle horror game Hello Neighbor 2 from tinyBuild, you take on the role of investigative journalist Quentin as he tries to uncover the secrets of his neighbors. You’ll have to scour the homes of the other residents of the quaint town of Raven Brooks before shining a light on Mr. Peterson himself, the first game’s familiar antagonist. You’ll visit hunter and taxidermist Otto’s cozy log cabin, the giant mayor’s mansion, and the local baker Gerda.
Compared to its predecessor, Hello Neighbor 2 offers a more extensive and more varied game world. The first Hello Neighbor already boasted original graphics, largely retained in the sequel but have also been improved. The adventures of journalist Quentin can be enjoyed in a more colorful and generally more attractive graphic design. The creators’ creativity is then fully demonstrated in the detailed interior of the buildings, which also includes the puzzles themselves.
Enhanced Aesthetics, Overlooked Storytelling
While the game’s visuals have managed to move up a level, the story has yet to receive similar attention. Although the brand has introduced an original theme, the plot is still only told in hints in Hello Neighbor 2. The newly introduced characters of the inhabitants of Raven Brooks, the game only bothers to present them as villains to be shouldered. In doing so, the life stories of these remarkable characters could deepen Mr. Peterson’s intriguing lore. Unfortunately, the cutscenes don’t tell much about the character’s motivations. You’ll be left to fill in the gaps in the story, which, even after completing the game, at least in my case, are not closed. The developers have thus missed an opportunity to link new characters and puzzles (which currently function somewhat independently) through a tailored, full-fledged story that you won’t find in the game.
The genre identity of Hello Neighbor 2 is also debatable. The title is marketed as a stealth horror game, but you won’t be scared while playing it. Because of the overall flatness of the story, you ultimately won’t have any reason for the game’s negative characters to instill any sense of fear in you. Gerda, Otto, or Mr. Peterson himself function more as obstacles to slow you down in your puzzle-solving, but certainly not as characters whose presence will send chills down your spine.
Puzzle Integration: A Step Forward in Intuitiveness
Hello Neighbor 2 has many puzzles. In each of the nine levels, you’re tasked with solving a few puzzles and getting a key to use in the following area. The leading role here is thus played by searching the corners of individual buildings, looking for parts of various mechanisms, following visual clues, and discovering the correct way to solve puzzles.
Suppose you prefer to avoid puzzle titles where you have to work out the right solution mainly by trial and error, which was partly the basis of the first game. In that case, you’ll probably like Hello Neighbor 2. In fact, the game offers a lot more nudges toward puzzle solving than its predecessor. The puzzles are more intuitive, and you’ll rarely find yourself needing help with how to proceed.
The correct order of the numerical code is indicated by the colored flags or a practically placed leaflet with a picture of a clock. When arranging the trophies on the shelf, you can rely on the photo next to them. What I enjoyed about Hello Neighbor 2, apart from the puzzles themselves, was their integration into the environment, where they are evenly placed so that you can explore almost every corner of the building or area while solving them.
As you solve the puzzles, you’ll be constantly watched by the residents of Raven Brooks, who won’t let a snooping journalist in their house get to you. Quentin has no way to defend himself and the only chance is to escape or hide in one of the hiding places located at each level. We got to know the artificial intelligence, which was able to learn from the player’s actions and then predict his actions in the first Hello Neighbor, and it worked well. Mr. Peterson gradually learned your routes, and as you moved through his house you’d find bear traps or strategically placed cameras that alerted him to your every move. The developers promised an AI upgrade in the sequel, with the characters simultaneously pursuing the player to be controlled by several advanced AIs.
AI Downgrade and Sluggish Movement
I don’t know where the mistake was made, but the AI in Hello Neighbor 2 needs to be improved. While it does happen that the AI will come after you, you’ll also encounter loose boards or a bell above a door in levels that will alert the AI. But you can get rid of it quickly – just sprint for a few seconds. Once you are far enough away from the AI (just a few metres), it will forget you even existed. For example, suppose you hide in one of the cupboards right under the nose of Otto the Hunter. In that case, his rage will immediately be replaced by an obnoxious “hmm,” and he’ll look for you at the other end of the house.
Unfortunately, apart from the AI, the controls have not seen any major improvements, as they are incredibly cumbersome in Hello Neighbor 2. A simple jump onto a ledge sometimes becomes a superhuman task that takes several attempts. Moreover, the game never gives you exact limits on where you can move and where your character can jump over obstacles.
Lost Potential: Fumbling on Familiar Grounds
As if the unpolished controls weren’t enough, I encountered countless bugs and lag in Hello Neighbor 2 that sometimes made the title unplayable. At one point, mis-loaded textures made it impossible to solve a puzzle. Five years after the release of the first Hello Neighbor, the creators at tinyBuild had the opportunity to capitalize on all the feedback and turn it into a great sequel. But we didn’t get to see that.
At the moment, you can already purchase Hello Neighbor 2 at a still relatively exorbitant price, or if you have a PlayStation Plus subscription so of the monthly games, the price also does not hide the fact that the creators most likely released the game mainly with the vision of high earnings. Unfortunately, Hello Neighbor 2’s technical incompleteness, awkward controls, virtually non-existent story, and underdeveloped AI overshadowed the good things about the game, which are the imaginative concept and visuals or the well-designed puzzles. A decent disappointment…
Where to Buy Hello Neighbor 2
You can purchase “Hello Neighbor 2” from various platforms for youe preferred gaming system:
- Steam (PC): Hello Neighbor 2 is available on Steam for $39.99. The game, developed and published by Eerie Guest and tinyBuild, offers features like single-player mode and Steam Achievements. You can check it out and purchase it here on Steam.
- Epic Games Store (PC): Also priced at $19.99 during a sale (regularly $39.99), available on the Epic Games Store. This version includes features like achievements and a self-refundable purchase option. Find more details and purchase the game here on Epic Games Store.
- Xbox: On the Xbox platform, Hello Neighbor 2 costs $39.99 and is available with features such as Xbox Play Anywhere, Cloud-enabled, and optimized for Xbox Series X|S. Check it out here on Xbox.
- PlayStation Store (PS4 and PS5): The PlayStation Store offers different editions of Hello Neighbor 2, including the Deluxe Edition, which offers additional content at higher prices. Visit the PlayStation Store to purchase or learn more. The Deluxe Edition is available for $39.99 on PlayStation.
The post Hello Neighbor 2: A Sequel’s Struggle with Ambition and Execution appeared first on WePlayGames.net: Home for Top Gamers.