Lil Guardsman review: a simpler, fantasy-fuelled take on Papers, Please
Lil Guardsman is a game that wears its heart on its sleeve. In a victory for normative determinism, this is a fantasy adventure about a small girl named Lil who somehow becomes the first (and seemingly only) line of defence at a city’s border patrol as a guardsman. At various points, both Lil and those around her frequently call attention to the fact that, yes, you are merely a 12-year-old child who is massively underqualified for this task, and that if you’re going to continue filling in for your good for nothing father who’s down the pub gambling on the latest ball game, then really, what do your superiors expect? It’s very self-aware in that sense, and occasionally verges on breaking the fourth wall. This alone will probably be a fairly good indicator of whether you’ll gel with Lil Guardsman’s sense of humour or not, but for the most part, this is a sweet and jovial narrative adventure whose characterful animation and charming voice cast help bring this oddball tale of fate and consequence to life.
It's also not shy about where it’s taken its main source of inspiration from either. This is fantasy Papers, Please through and though, albeit one that’s more about interrogating and probing would-be citygoers for information than checking documents and spotting inconsistencies. During the day you’ll be working your post, dealing with the increasingly large, but fixed queues of fantasy species all trying to enter the city gate to go about their business. When you're off the clock, it's time to pick up the game's wider plotlines, with Lil able to travel around the city to set locations where she can chat with other townsfolk, sometimes partake in the odd mini-game or two, and visit the local shop before toddling off to bed. It’s admittedly quite a straightforward interpretation of Lucas Pope’s magnum opus, with star ratings denoting clear right and wrong answers for how you deal with each day’s horde, but you know what they say about first impressions. Good ones go a long way.