Zobrazení pro čtení

Ubisoft cut staff at Splinter Cell devs Ubisoft Toronto, as part of their push to save €200 million

Ubisoft are laying off around 40 people at Ubisoft Toronto, the studio behind the forthcoming remake of the original Splinter Cell. That’s approximately eight percent of the studio headcount. It’s all in the service of Ubisoft’s drive to cut costs after restructuring their operations around a big dollop of Tencent funding, which has elsewhere seen Ubisoft propose to lay off up to 200 people in Paris, and chop fixed costs by €200 million over the next two years.

Read more

  •  

Hyper Scape lives! Or at least it might, if one group of folks seeking to revive the game can get it working

Remember Hyper Scape? I acknowledge that this might come across as a tad mean, but in this ridiculously fast-paced world we find in, it can genuinely be hard to remember one failed live service game from the next. For a refresher, this was Ubisoft's attempt at a battle royale game back in 2020, though it didn't pan out as it was shut down only a couple of years later. Well, anyway, it's back! Sort of, not quite, but it might soon, or actually probably eventually, will be thanks to the efforts of a group of people hoping to revive it.

Read more

  •  

What we've been playing - "I'll never see those oaty treats in the mess the same way again"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria knows something her husband doesn't; Tom endures the perennial terror known as entertaining a child over half-term; Bertie realises he's missed something important again; and Will makes mech combat somehow sound rather fun.

Read more

  •  

Ubisoft's short-lived battle royale shooter Hyper Scape is being revived by a passionate fan, but don't expect the multiplayer to work anytime soon

Hyper Scape feels like something that happened ages ago, but Ubisoft's failed battle royale game was shut down in April 2022 after halting its content updates a year before that. The game itself wasn't anything special, yet no small amount of FPS veterans praised its core traversal and movement mechanics. This is why a passionate fan is attempting to bring it back from the live-service graveyard.

Read more

  •  
  •  

Former Assassin's Creed director says the future of game design "lies in smaller teams"

Former Assassin's Creed director Alexandre Amancio has shared his thoughts about AAA development, suggesting we need "smaller teams" and admitting that big-budget developers cannot "solve a problem by throwing people at it".

Read more

  •  

Fans are convinced a Raid: Shadow Legends collaboration could signal the impending arrival of an Assassin's Creed Black Flag remake

We've been hearing rumblings of a full-blown remake of Assassin's Creed: Black Flag for the longest time now. After Skull & Bones' troubled development, those current-gen assets could boost the production of such a project, so the idea never sounded too far-fetched. We've yet to receive official news on it though. Now, a new Raid: Shadow Legends event has got hungry Assassin's Creed fans all hot under the collar.

Read more

  •  
  •  

Highly Anticipated Ubisoft Game Will Not Be at The Game Awards 2025

Ahead of The Game Awards 2025, it has been revealed that the anticipated remake of Prince of Persia: The Sands of Time will not be at the event. This news is disappointing to fans, as reports have suggested theremake could be released by the end of January 2026. While the game could still hit this release window, players will have to look somewhere besides The Game Awards to learn more information about the project.

  •  

Five years later, Ubisoft's much-delayed Prince of Persia: Sands of Time remake gets the closest thing yet to a release date

It's hard to believe it's been over five years since Ubisoft unveiled its troubled - and much-delayed - Prince of Persia: The Sands of Time remake, but we're now one step closer to an actual release date, with Ubisoft's latest financial results narrowing its launch down to "Q4" of its current financial year.

Read more

  •