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The Callisto Protocol: A Polarizing Descent into Sci-Fi Horror

The Fragility of Survival

There's something about a survival horror game that's supposed to make your palms sweat and your pulse race, right? You expect to feel like you're barely scraping by, adrenaline coursing through your veins as you limp toward your next objective. 'The Callisto Protocol' tries hard to deliver on that promise. It places you in the blood-streaked boots of Jacob Lee, a man whose only goal is to escape the hellish prison of Black Iron on Jupiter's moon, Callisto. But here's the thing: for all its spine-chilling aesthetics and brutal combat, this game isn't quite the nightmare fuel I wanted it to be.

A tense stealth section where I'm slowly shimmying past a dormant, but still twitching, Biophage nest.

Instead, it's more like a beautifully made haunted house where the scares never quite land, but the lights and set design keep you walking through anyway.

The Atmosphere: Chilling, Yet Not Quite Terrifying

If there's one thing The Callisto Protocol nails, it's the vibe. Every corner of Black Iron Prison feels suffocatingly oppressive. The air hangs heavy with tension, and the distant hum of malfunctioning machinery makes it clear you're trapped somewhere that's long past redemption. The snowy expanses outside are just as grim. Callisto itself seems to exhale an icy breath, with wind whipping around you as snow piles on dilapidated structures. The lighting deserves special mention—whether it's flickering fluorescents in a dark hallway or the faint glow of bioluminescent spores in an alien-infested tunnel, every scene feels meticulously crafted.

My character's breath fogs in the sub-zero processing plant, a small detail that adds to the constant dread.

But for all its craftsmanship, I never truly felt afraid. Unsettled? Sure. Occasionally tense? Yeah. But scared? Not even once. And for a survival horror game, that's kind of a problem. Fear is the beating heart of this genre, and The Callisto Protocol's atmosphere, while gorgeous, feels more like a heavy blanket than a shocking jolt to the system.

Combat: A Bloody Grind

Now, let's talk about the combat—the meat and bones (sometimes literally) of the gameplay. Right off the bat, melee combat takes center stage here, which is unusual. Normally, melee is a last resort in survival horror, but The Callisto Protocol flips the script. You're constantly dodging and countering, feeling every swing and impact like you're actually there. And I'll admit, those first few encounters feel raw and visceral in a way that's hard to shake.

I'm using the narrow prison cell block to funnel enemies into a choke point for my baton's crowd control.

But then it starts to drag. The dodge mechanic, while intuitive at first, becomes predictable, almost mechanical. Most enemies telegraph their moves so obviously that fights turn into a rinse-and-repeat cycle of "step left, swing pipe, repeat." And don't get me started on the GRP, the telekinesis glove that's supposed to add depth to combat. Sure, it's fun at first to hurl enemies into strategically placed spike walls or industrial fans, but after the 20th time, it starts to feel like the game's designers just couldn't think of more interesting ways for me to use it.

Resources are scarce, and every encounter feels like a gamble. Do you spend your last few bullets now or save them for a bigger threat later?

The Story: Enough to Keep You Going (Even If Thin by My Standard)

Jacob's journey through Callisto isn't exactly a narrative masterpiece, but it gets the job done. The basic setup—a prison outbreak leads to horrifying mutations—is nothing new, but it's the grim atmosphere that keeps you invested. As Jacob, you're constantly scavenging for scraps of information about what caused the outbreak and why. Jacob himself is a pretty blank slate, and while the supporting cast tries to inject some emotion into the story, their arcs feel more like set dressing than meaningful threads. And honestly? Sometimes that's enough.

The monster's mutation animation is my only chance to reload and reposition before its next, deadlier phase.

The Gore: A Matter of Taste

The Callisto Protocol doesn't shy away from violence. It's the kind of gore that makes you wince the first few times but eventually feels more like a gimmick than a genuine shock factor. Personally, I found it less horrifying and more gross, where I would have certainly preferred the other way around. While this observation is probably a matter of test that should not stop those who buy PS5 horror games, I believe that it doesn't really add to the atmosphere, and I couldn't help but feel like it was trying too hard to impress me with its blood-soaked brutality.

A scripted escape sequence has me frantically dodging falling debris and snapping pipes in a collapsing tunnel.

In the End, Does It Worth the Struggle?

Debatable. I prefer survival games more like Death Stranding 2: On the Beach, and horror games more like Resident Evil 4. The Callisto Protocol is not for everyone. Its visuals and atmosphere are top-notch, creating a world that's as stunning as it is oppressive. But the gameplay—especially the combat—starts to feel like a chore after a while. And without genuine scares to keep the tension high, the whole experience feels a bit hollow. Just don't expect to be looking over your shoulder when you turn the game off. Because for all its effort, The Callisto Protocol feels more like a chilling stroll than a heart-pounding sprint through the dark.

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What to Expect in Fortnite Season 2: Chapter 8

At long last, the alien invasion is finally over! That being said though, Fortnite’s island is full of…cubes? We always get a certain theme when it comes to starting with a new season, and this time, when Season 8 launched, it was simply called “Cubed”.

While we won’t get into the nitty-gritty of how the story is going so far because of its intricacy, the basic premise is that the cubes that were used to power the alien mothership that used to abduct players has now been set free, resulting in the cubes wreaking havoc on the island.

Besides that though, players can expect a combination of new weapons, locations, characters, and skins in the Fortnite Item Shop. Heck, there are even portals that transport players into a monster-filled realm. So just what can we expect in Season 2: Chapter 8 of Fortnite? Let’s find out.

The Season 8 Battle Pass: Same Old, Same Old

When talking about the Battle Pass in Fortnite, it’s pretty much the same thing every time. Veterans will be happy to know that the Season 8 Battle Pass will come at a familiar price point of 950 V-Bucks or approximately $10 for those that want to unlock all of the premium goodies. The free Battle Pass is available for everyone, but they won’t be able to get the more wanted items such as skins that aren’t available in the Fortnite Item Shop.

For those that want to skip the grind, they have the option to avail the premium track of the Battle Pass which costs 2,800 V-Bucks or approximately $25. This lets players skip 25 tiers in an instant, thereby granting them the ability to start their grind to tier 100 a quarter of the way through already.

The Season 8 Battle Pass will be coming with all sorts of unique items that players can collect. From villainous skins such as Carnage down to ultra-vibrant unicorns, there’s a lot to cover in terms of variety. Marvel characters have always popped in and out of Fortnite, so it’s no surprise to have Carnage in for the ride. There are also the likes of characters that are unique to the storyline in Fortnite such as Charlotte and Fabio Sparklemane. Exclusive content is given in abundance to Fortnite players this time for those that get the premium Battle Pass, and the best part of all this is that they can earn free V-Bucks along the way that’s enough to purchase the next season’s Battle Pass.

It’s like a neverending cycle of getting free Battle Passes after every season!

A New Element

Perhaps the biggest change that’s coming to Season 8 is that there’s a new element coming called “The Sideways”. Described as a “monster-filled reality” that’s “dark” and “malevolent”, it’s what’s being spread by the cubes that are now creating chaos within Fortnite’s island. Players will be able to access them by entering through portals. With the addition of monster NPCs called Cube Monsters, features will include low gravity and the inability to build anything. This will certainly impact the different island locations.

At the very least, there’s still some fun to be had with “The Sideways” in the form of new weapons. Players can craft and create superpowered “sideways” weapons in Season 8 by accumulating a new crafting component from those areas. These new materials are called Cube Monster Parts. Oh, and don’t forget, classic guns such as the harpoon gun and automatic sniper rifle will be making a comeback.

This Means War

With the fate of the island up to the players, it’s your job to protect it. Since Season 8 is all about an all-out war against the Cubes, support from far and wide is needed if players want to secure a future for their beloved island. Since there will be fellow Loopers (players that go in and out of the portals) across the island, you have the option to donate the Bars that you earn to certain construction sites where Turret Stations will be built.

Final Thoughts

It’s certainly a bizarre time for Fortnite players this time around. With Chapter 2: Season 8 all about fighting back against the Cubes, one would think that the alien invasion that we had in the last season was so much better. Sure they abducted players into their mothership, but they at least gave them enhancements that ultimately buffed them.

But hey, at least there are some cool exclusive skins in the Battle Pass that aren’t available in the Fortnite Item Shop!

What do you think of Chapter 2: Season 8 of Fortnite so far? Let us know down below.

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