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Arc Raiders Aggression Matchmaking: How Embark Studios Is Sorting Looters From Killers

Estimated reading time: 2 minutes

The Algorithm of Intent

Embark Studios finally stopped playing coy about how their machines sort the digital wheat from the tactical chaff. Patrick Söderlund basically handed the Reddit theorists a victory lap by confirming Arc Raiders employs aggression-based matchmaking. This system attempts to bucket the bloodthirsty PvP enthusiasts away from the folks who actually want to scavenge in peace. If you spend your time hunting players, you get a lobby of hunters. If you’re there for the loot and the atmosphere, the algorithm tries to find you a kindred spirit who won’t shoot you in the back the second a rare component drops. It is a bold move for an extraction shooter, a genre that usually thrives on the total lack of safety, but Embark is clearly trying to manage the salt levels of its growing player base.

Arc Raiders - Matchmaking tune up picture
Arc Raiders – Matchmaking tune up

Extraction Etiquette and the Predator Problem

The CEO admitted the system is hardly a perfected science. It functions as a secondary layer beneath the standard skill-based parameters and party-size filters. The logic is simple: the game tracks your propensity for violence. A week ago, this invisible hand started nudging the “kill on sight” crowd toward their own private hells. It aims to address the viral chaos of retired pros dunking on casuals, but it raises questions about how the game defines intent. If you only fire in self-defense, the system might still struggle to differentiate you from the aggressor. The tension of the extraction genre relies on that unpredictability. Sanitizing the experience too much could strip the game of its actual edge, turning a tense standoff into a predictable chore.

Arc Raiders - PvPvE hit of 2025 picture
Arc Raiders – PvPvE hit of 2025

The post Arc Raiders Aggression Matchmaking: How Embark Studios Is Sorting Looters From Killers appeared first on Game Reviews, News, Videos & More for Every Gamer – PC, PlayStation, Xbox in 2026.

A Bloody Christmas Eve: ‘The Callisto Protocol’ is Today’s Epic Freebie

Estimated reading time: 3 minutes

In a move that’s either incredibly ironic or just plain dark, Epic Games has chosen The Callisto Protocol as the mystery gift for December 24. While most people are settling in for festive cheer, Epic is sending us to a high-security prison colony on Jupiter’s dead moon to fight mutated horrors.

If this feels familiar, it’s because the game was previously offered for free back in August 2024. However, if you missed that window or were skeptical about the launch reviews, now is the perfect time to grab this AAA survival horror experience without spending a dime.

Callisto Protocol: Jakob Infront of the Airlock
Callisto Protocol: Jakob Infront of the Airlock

The Spiritual Successor to Dead Space

Directed by Glen Schofield—the man who co-created the original Dead Space—this game was built to be the next evolution of sci-fi horror. You play as Jacob Lee, an inmate at Black Iron Prison who finds himself in the middle of a gruesome outbreak. The UI is integrated directly into the world (your health bar is a glowing implant on your neck), keeping the screen clean and the tension high.

Brutal, Up-Close Combat

Unlike many horror shooters where you keep your distance, The Callisto Protocol forces you to get personal. The combat system leans heavily on a rhythmic dodging mechanic and a powerful electrified baton. You’ll spend as much time parrying and bashing limbs in melee as you will firing your weapons.

Callisto Protocol: Hello Monster
Callisto Protocol: Hello Monster

The “GRP” gravity tool is the real star of the show. It allows you to pick up enemies and launch them into environmental hazards like spinning fans, wall spikes, or even off ledges. It adds a tactical layer to the encounters, making the gore feel almost like a puzzle.

A Technical Powerhouse

Say what you will about the gameplay pacing, but the visuals are undeniably some of the best in the genre. The lighting, character models (starring Josh Duhamel), and sound design are top-tier. It captures that oppressive, claustrophobic atmosphere perfectly, making the “holiday” setting of a derelict space prison feel genuinely unsettling.

The Callisto Protocol: Encountering Monster
The Callisto Protocol: Encountering Monster

Claim It Before the Big One

The Callisto Protocol is free until December 25 at 11:00 AM ET. Since tomorrow is the actual Christmas Day reveal, the community is expecting a massive title to close out the holiday peak. Don’t let the gore distract you—make sure you add this to your library before the mystery counter hits zero.

The post A Bloody Christmas Eve: ‘The Callisto Protocol’ is Today’s Epic Freebie appeared first on Game Reviews, News, Videos & More for Every Gamer – PC, PlayStation, Xbox in 2026.

The Callisto Protocol: A Polarizing Descent into Sci-Fi Horror

The Fragility of Survival

There's something about a survival horror game that's supposed to make your palms sweat and your pulse race, right? You expect to feel like you're barely scraping by, adrenaline coursing through your veins as you limp toward your next objective. 'The Callisto Protocol' tries hard to deliver on that promise. It places you in the blood-streaked boots of Jacob Lee, a man whose only goal is to escape the hellish prison of Black Iron on Jupiter's moon, Callisto. But here's the thing: for all its spine-chilling aesthetics and brutal combat, this game isn't quite the nightmare fuel I wanted it to be.

A tense stealth section where I'm slowly shimmying past a dormant, but still twitching, Biophage nest.

Instead, it's more like a beautifully made haunted house where the scares never quite land, but the lights and set design keep you walking through anyway.

The Atmosphere: Chilling, Yet Not Quite Terrifying

If there's one thing The Callisto Protocol nails, it's the vibe. Every corner of Black Iron Prison feels suffocatingly oppressive. The air hangs heavy with tension, and the distant hum of malfunctioning machinery makes it clear you're trapped somewhere that's long past redemption. The snowy expanses outside are just as grim. Callisto itself seems to exhale an icy breath, with wind whipping around you as snow piles on dilapidated structures. The lighting deserves special mention—whether it's flickering fluorescents in a dark hallway or the faint glow of bioluminescent spores in an alien-infested tunnel, every scene feels meticulously crafted.

My character's breath fogs in the sub-zero processing plant, a small detail that adds to the constant dread.

But for all its craftsmanship, I never truly felt afraid. Unsettled? Sure. Occasionally tense? Yeah. But scared? Not even once. And for a survival horror game, that's kind of a problem. Fear is the beating heart of this genre, and The Callisto Protocol's atmosphere, while gorgeous, feels more like a heavy blanket than a shocking jolt to the system.

Combat: A Bloody Grind

Now, let's talk about the combat—the meat and bones (sometimes literally) of the gameplay. Right off the bat, melee combat takes center stage here, which is unusual. Normally, melee is a last resort in survival horror, but The Callisto Protocol flips the script. You're constantly dodging and countering, feeling every swing and impact like you're actually there. And I'll admit, those first few encounters feel raw and visceral in a way that's hard to shake.

I'm using the narrow prison cell block to funnel enemies into a choke point for my baton's crowd control.

But then it starts to drag. The dodge mechanic, while intuitive at first, becomes predictable, almost mechanical. Most enemies telegraph their moves so obviously that fights turn into a rinse-and-repeat cycle of "step left, swing pipe, repeat." And don't get me started on the GRP, the telekinesis glove that's supposed to add depth to combat. Sure, it's fun at first to hurl enemies into strategically placed spike walls or industrial fans, but after the 20th time, it starts to feel like the game's designers just couldn't think of more interesting ways for me to use it.

Resources are scarce, and every encounter feels like a gamble. Do you spend your last few bullets now or save them for a bigger threat later?

The Story: Enough to Keep You Going (Even If Thin by My Standard)

Jacob's journey through Callisto isn't exactly a narrative masterpiece, but it gets the job done. The basic setup—a prison outbreak leads to horrifying mutations—is nothing new, but it's the grim atmosphere that keeps you invested. As Jacob, you're constantly scavenging for scraps of information about what caused the outbreak and why. Jacob himself is a pretty blank slate, and while the supporting cast tries to inject some emotion into the story, their arcs feel more like set dressing than meaningful threads. And honestly? Sometimes that's enough.

The monster's mutation animation is my only chance to reload and reposition before its next, deadlier phase.

The Gore: A Matter of Taste

The Callisto Protocol doesn't shy away from violence. It's the kind of gore that makes you wince the first few times but eventually feels more like a gimmick than a genuine shock factor. Personally, I found it less horrifying and more gross, where I would have certainly preferred the other way around. While this observation is probably a matter of test that should not stop those who buy PS5 horror games, I believe that it doesn't really add to the atmosphere, and I couldn't help but feel like it was trying too hard to impress me with its blood-soaked brutality.

A scripted escape sequence has me frantically dodging falling debris and snapping pipes in a collapsing tunnel.

In the End, Does It Worth the Struggle?

Debatable. I prefer survival games more like Death Stranding 2: On the Beach, and horror games more like Resident Evil 4. The Callisto Protocol is not for everyone. Its visuals and atmosphere are top-notch, creating a world that's as stunning as it is oppressive. But the gameplay—especially the combat—starts to feel like a chore after a while. And without genuine scares to keep the tension high, the whole experience feels a bit hollow. Just don't expect to be looking over your shoulder when you turn the game off. Because for all its effort, The Callisto Protocol feels more like a chilling stroll than a heart-pounding sprint through the dark.

Warframe of Mind: Taking a look at the Tauron Strikes and what they bring to the game

9. Leden 2026 v 18:00
A week ago, I was talking about Warframe’s Tauron Strikes and noted that they were, at the end of the day, a collection of Win More buttons. And this is something that I stand by: I think they come by that particular distinction honestly, since there needs to be both a reason to get them and […]

End-of-Year Eleven: The most surprising MMO news stories of 2025

3. Prosinec 2025 v 17:00
Welcome to the end of the year, everyone! Somehow we all got here, seriously, and that means it’s time for our annual roundup of stories and events over the last year. I’m sure that some of these will have people saying that they were not surprised by anything that happened over the course of 2025, in […]

Elite Dangerous introduces smarter on-foot enemies and the Caspian Explorer spaceship

2. Prosinec 2025 v 23:00
Are you ready for some hopefully less braindead on-foot enemies in Elite: Dangerous? Then it’s time to test your FPS mettle in any number of combat zones or settlements today because the newest update to the sandbox has brought on some updated behaviors for Odyssey enemies. Ideally, anyway; time and player trials will tell whether […]

Warframe’s Tennobaum kicks off with players giving gifts to support charity

2. Prosinec 2025 v 16:00
Once again, Warframe has begin its annual Tennobaum event, which is still unlike most holiday events. No, really. There are in-game rewards, yes, and it is celebrating this time of the year. But unlike most similar events, this one doesn’t involve your grabbing items in-game and delivering them to gift piles. No, this is about players […]

Star Citizen funding roars past $900M as its free-to-play event wraps up and alpha 4.5 nears

2. Prosinec 2025 v 15:30
It was already a foregone conclusion that the Intergalactic Aerospace Expo for Star Citizen was primarily being angled as a moneymaker, but this year’s event appears to have been intensely successful in that regard, as tracking data and official funding stats show that the game’s crowdfunding total has now climbed past $900M. In total, player […]

The Stream Team: Nothing but nodes (and other Warframe stuff)

25. Listopad 2025 v 01:55
It’s a night of nodes — nothing but nodes. OK, and maybe some other stuff. Because Massively OP’s MJ has many tasks to still do in Warframe; it has nothing to do with how easily she gets distracted while shooting, slicing, and smashing, really! It’s best to tie up loose ends before the big update. […]

Star Citizen unveils multiple new ships during its Intergalactic Aerospace Expo event

24. Listopad 2025 v 22:00
It’s no secret to regular fans and followers of Star Citizen that the game’s Intergalactic Aerospace Expo free-to-play event is also a time when CIG puts out new internet spaceships, but this year’s event has so far been absolutely flush with them, as to date four new craft have been added to the lineup over […]
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