Normální zobrazení
- Massively Overpowered
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The Stream Team: Seeing some Warframe sights as Saryn Prime
Folks watching (or attending) Warframe’s TennoLive at TennoCon 2024 received a Saryn Prime to add to their arsenal, and it’s time for Massively OP’s MJ to take her for a spin! MJ might even get to help some friends out in their adventures. Is this frame destined to become one of her favorites? Or will […]
- MonsterVine
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Warframe: 1999 Cast Talk About Revisiting The 90s
Warframe was released a little over 10 years ago. Since then, the game has seen drastic changes in gameplay, characters, and even the story. Although it’s unclear when the game takes place, its in the far future, where space travel is common. With its ever-growing expansions, Digital Extremes decided to take a step back and […]
Warframe: 1999 Cast Talk About Revisiting The 90s
- Massively Overpowered
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The Stream Team: Warframe’s Dog Days adds pearls for assists
One of the announcements during TennoLive 2024 was that this year’s Dog Days summer event in Warframe would allow players to also earn pearls for assists! So now, Massively OP’s MJ doesn’t have to try and snipe kills from her friends. (Let’s be real: They are more likely sniping from her!) Either way, this means […]
The Stream Team: Warframe’s Dog Days adds pearls for assists
- GamesIndustry.biz Latest Articles Feed
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Digital Extremes CEO says publishers hit "eject too soon" on live-service games
Digital Extremes CEO Steve Sinclair has spoken out about live-service games and his belief that publishers hit "eject too soon" when their games fail to gain traction at launch.In an interview with VGC, Sinclair – who heads the studio developing 11-year-old free-to-play live-service shooter, Warframe – talked frankly about live-service projects, saying games with "massive potential" have been abandoned too soon because they weren't given enough time."[Large game companies] think the release is
Digital Extremes CEO says publishers hit "eject too soon" on live-service games
Digital Extremes CEO Steve Sinclair has spoken out about live-service games and his belief that publishers hit "eject too soon" when their games fail to gain traction at launch.
In an interview with VGC, Sinclair – who heads the studio developing 11-year-old free-to-play live-service shooter, Warframe – talked frankly about live-service projects, saying games with "massive potential" have been abandoned too soon because they weren't given enough time.
"[Large game companies] think the release is make or break, and it's not," Sinclair said.
- Rock Paper Shotgun Latest Articles Feed
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Warframe boss thinks publishers should have more faith in burgeoning live-service titles instead of getting "terrified" when numbers drop
Steve Sinclair, CEO of Warframe studio Digital Extremes, reckons publishers should give live service games more time to find their footing, and not see dodgy release periods as a "make or break" indicator of a game’s success. "It comes out, doesn’t work and they throw it away," Sinclair told VGC. Read more
Warframe boss thinks publishers should have more faith in burgeoning live-service titles instead of getting "terrified" when numbers drop
- Rock, Paper, Shotgun
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Warframe boss thinks publishers should have more faith in burgeoning live-service titles instead of getting "terrified" when numbers drop
Steve Sinclair, CEO of Warframe studio Digital Extremes, reckons publishers should give live service games more time to find their footing, and not see dodgy release periods as a "make or break" indicator of a game’s success. "It comes out, doesn’t work and they throw it away," Sinclair told VGC. Read more
Warframe boss thinks publishers should have more faith in burgeoning live-service titles instead of getting "terrified" when numbers drop
- Kotaku
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Struggling Action-RPG Ditching The Always-Online Microtransaction Model Everyone Hates
Today, Airship Syndicate announced the return of its online action-RPG Wayfinder, albeit with a few key differences. Though the game was pulled from Steam while its previous publisher, Digital Extremes (Warframe), was transferring the rights to developer Airship, it is set to land on the storefront again on June 11…Read more...
Struggling Action-RPG Ditching The Always-Online Microtransaction Model Everyone Hates
Today, Airship Syndicate announced the return of its online action-RPG Wayfinder, albeit with a few key differences. Though the game was pulled from Steam while its previous publisher, Digital Extremes (Warframe), was transferring the rights to developer Airship, it is set to land on the storefront again on June 11…
- Rock Paper Shotgun Latest Articles Feed
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Wayfinder is ditching its free-to-play live-service model to become a paid, co-op RPG without microtransactions
Wayfinder, currently a free-to-play RPG developed by Airship Syndicate, is undergoing a pretty drastic change in its upcoming Echoes patch. Right now it's a live-service game with microtransactions, but soon it'll continue as a paid co-op RPG with no in-game monetisation. And that's alongside promised tweaks to how progression works, too. Huh. It's often you see paid games go free-to-play, but this is an unexpected switcheroo. Read more
Wayfinder is ditching its free-to-play live-service model to become a paid, co-op RPG without microtransactions
Wayfinder, currently a free-to-play RPG developed by Airship Syndicate, is undergoing a pretty drastic change in its upcoming Echoes patch. Right now it's a live-service game with microtransactions, but soon it'll continue as a paid co-op RPG with no in-game monetisation. And that's alongside promised tweaks to how progression works, too. Huh. It's often you see paid games go free-to-play, but this is an unexpected switcheroo.
- Eurogamer.net
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Warframe launches on iOS later this month
Digital Extremes' fan-favourite sci-fi RPG, Warframe, is coming to iOS later this month.Courtesy of the game's recently-launched cross-play and cross-save systems, players will be able to use – and switch between – platforms, which DE says offers the "same expansive, high-quality" experience on Apple devices as it does on PC and consoles.Players can access their Tenno collection across the platforms, whilst new arrivals will be able to claim "Day 1" login rewards. Read more
Warframe launches on iOS later this month
Digital Extremes' fan-favourite sci-fi RPG, Warframe, is coming to iOS later this month.
Courtesy of the game's recently-launched cross-play and cross-save systems, players will be able to use – and switch between – platforms, which DE says offers the "same expansive, high-quality" experience on Apple devices as it does on PC and consoles.
Players can access their Tenno collection across the platforms, whilst new arrivals will be able to claim "Day 1" login rewards.
- Eurogamer.net
-
Warframe launches on iOS later this month
Digital Extremes' fan-favourite sci-fi RPG, Warframe, is coming to iOS later this month.Courtesy of the game's recently-launched cross-play and cross-save systems, players will be able to use – and switch between – platforms, which DE says offers the "same expansive, high-quality" experience on Apple devices as it does on PC and consoles.Players can access their Tenno collection across the platforms, whilst new arrivals will be able to claim "Day 1" login rewards. Read more
Warframe launches on iOS later this month
Digital Extremes' fan-favourite sci-fi RPG, Warframe, is coming to iOS later this month.
Courtesy of the game's recently-launched cross-play and cross-save systems, players will be able to use – and switch between – platforms, which DE says offers the "same expansive, high-quality" experience on Apple devices as it does on PC and consoles.
Players can access their Tenno collection across the platforms, whilst new arrivals will be able to claim "Day 1" login rewards.