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The Light on the Horizon Goes Dark: A Tribute to Vince Zampella (1970–2025)

Estimated reading time: 5 minutes

The world feels a little quieter today, and the screens we retreat to feel a little colder. On Sunday, December 21, 2025, the heartbeat of the modern shooter stopped. Vince Zampella—the man who spent three decades teaching us that a game could be more than just pixels, that it could be a visceral, heart-pounding extension of our own reflexes—passed away at the age of 55. As reported by Game Informer, this isn’t just the loss of a corporate executive; it feels like losing the captain of the ship. Zampella was the architect of our digital camaraderie, the man who understood that a “game” only works when it respects the player’s time, skill, and passion.

Vince Zampela tragicaly killed in car accident picture
Vince Zampela tragicaly killed in car accident

The Midnight Silence on Angeles Crest

The tragedy that claimed his life is a jarring contrast to the high-octane worlds he built. According to primary reports from NBC4 Los Angeles and the California Highway Patrol, the incident occurred at approximately 12:45 p.m. in the rugged beauty of the San Gabriel Mountains. Zampella was driving a Ferrari 296 GTB on the Angeles Crest Highway when the vehicle veered off the road at mile post 62.70. The car struck a concrete barrier and was consumed by fire almost instantly.

Terrifying moment of Vince Zampella’s deadly crash. RIP:(. Beware of mature content

Zampella died at the scene, and a passenger—a soul whose identity remains shielded by the privacy of a grieving family—succumbed to their injuries later at the hospital. The Straits Times notes that while investigations are ongoing, the gaming community is less focused on the mechanics of the accident and more on the massive, hollow space his absence leaves behind. It is a cruel irony that a man who mastered the art of “controlled chaos” on our screens lost his life to the unpredictable reality of a mountain road.

Vince Zampella Died Battlefield.jpeg picture
Vince Zampella Died Battlefield.jpeg

The General Who Redefined the Frontline

Vince didn’t just make games; he set the tempo for an entire industry. His career began with a refusal to accept the status quo. At 2015, Inc., he gave us the storming of Omaha Beach in Medal of Honor: Allied Assault, a moment so cinematic it felt like the screen was sweating. But he was just getting started. When he co-founded Infinity Ward, he didn’t just create Call of Duty; he created a language. The “hitmarker,” the snap-to-aim, the prestige system—these weren’t just features; they were the new DNA of interactive entertainment. As The Game Business highlights in their career retrospective, Zampella took the chaos of war and turned it into a finely tuned instrument. If you’ve ever felt the rush of a “Level Up” guitar riff, you were experiencing the mind of Vince Zampella.

The Resurrection of the Shooter

Perhaps the most inspiring chapter of his life was his “second act.” After a messy, public split from Activision in 2010 that would have broken a lesser creator, Vince didn’t retreat. He built Respawn Entertainment from the ashes. He gave us Titanfall, reminding us that we could touch the sky, and Apex Legends, a masterclass in surprise and precision. Even when he stepped into the Star Wars universe with the Jedi series, he treated it with the reverence of a fan and the skill of a master.

Most recently, he had become the “fixer” for Battlefield, leading the franchise back to its former glory. Just ten days before his passing, Zampella appeared at The Game Awards 2025, where Battlefield 6 took home the trophy for Best Audio Design—a final, poignant reminder of his obsession with quality. We didn’t know it was a farewell.

A Legacy Measured in Muscle Memory

To describe Vince’s impact through a clinical table of dates feels insufficient for a man who lived with such intensity. His 55 years were a relentless pursuit of the “perfect feel.” Born in 1970, he spent over thirty years evolving from a developer to the visionary leader of Respawn and the savior of Battlefield. He wasn’t chasing trends; he was the one the trends were trying to catch. His work earned him countless Game of the Year honors, but his real trophy is the muscle memory of millions of players worldwide.

The industry tributes have been a tidal wave of grief. Electronic Arts (EA) confirmed the news to PEOPLE, calling it an “unimaginable loss,” while long-time friend Geoff Keighley spoke of a man who gave developers the “freedom and confidence to be great.” But for the players—the ones who feel the weight of his absence every time they fire up a console—the tribute is simpler. We play on. We defend the points he designed, we master the movement he perfected, and we remember that the light on the gaming horizon is a little dimmer today.

Rest in peace, Vince. You didn’t just change the game; you became the standard.

The post The Light on the Horizon Goes Dark: A Tribute to Vince Zampella (1970–2025) appeared first on Game Reviews, News, Videos & More for Every Gamer – PC, PlayStation, Xbox in 2026.

Beloved PS4, PS5 Action Adventure Game Is 85% Off on PS Store

8. Leden 2026 v 21:53
Star Wars Jedi: Fallen Order PS Store sale
(Credit: Electronic Arts)

The PlayStation Store‘s Holiday Sale continues on, bringing great prices to some of the best PS4 and PS5 games the digital storefront has to offer. That includes this action-adventure game based on one of the most popular media franchises ever created.

Star Wars Jedi: Fallen Order is 85% off on the PS Store

Developed by Respawn Entertainment and published by Electronic Arts, Star Wars Jedi: Fallen Order Deluxe Edition is currently 85% off on the PS Store. That brings its usual price of $49.99 down to just $7.49. PlayStation players who wish to take advantage of this offer should act fast. The deal ends on January 22 at 2:59 a.m. ET.

Here is a description and trailer for Star Wars Jedi: Fallen Order, giving PS4 and PS5 players an idea of what to expect from the game:

“A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn Entertainment. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber – all while staying one step ahead of the Empire.”

Here is everything included in the Star Wars Jedi: Deluxe Edition:

  • The Crimson BD-1 skin
  • The Crimson Mantis skin
  • Digital Art Book
  • “Director’s Cut” behind-the-scenes videos, featuring over 90 minutes of footage from the making of the game.

When Star Wars Jedi: Fallen Order was originally released for the PS4, it was met with decent review scores. According to the review aggregate site Metacritic, it received an average score of 79 across 70 critic reviews. This was mostly due to technical issues that plagued the game well after launch. However, it seems some of those issues have been ironed out, and it is now in a decently playable state. In our review, we gave it a 9 out of 10.

“Without question, this is exactly the kickstart that Star Wars has been missing for far too long,” reads our review. “There’s no need to consult Yoda, Fallen Order absolutely deserves to appear in your immediate future.”

The post Beloved PS4, PS5 Action Adventure Game Is 85% Off on PS Store appeared first on PlayStation LifeStyle.

Games Inbox: What Nintendo Switch 2 games are out in 2026?

4. Prosinec 2025 v 03:00
Animal Crossing New Horizons Switch 2 key art of villagers working and relaxing on island shore
The Switch 2 version of Animal Crossing: New Horizons is out in January (Nintendo)

The Thursday letters page asks if Total War: Star Wars will be announced today, as one reader is impressed by the new Mario Kart World update.

Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk


Coming soon
After the upset around Metroid Prime 4 I tried to look on the positive and see what Nintendo had coming up next, but it’s not very encouraging.

Correct me if I’m wrong, but their first game of next year is the Switch 2 version of Animal Crossing: New Horizons, and then it’s Mario Tennis Fever in February, and then Pokémon Pokopia in March.

That’s it for games with a date, but you’ve also got that new Yoshi game and the Switch 2 version of Super Mario Bros. Wonder. Then things get really sketchy, with The Duskbloods and Fire Emblem maybe sometime in 2026.

I know they probably have plenty of things they haven’t announced (Splatoon Raiders doesn’t seem to be down for any particular year) but I hope that do that sooner rather than later because while the disappointments this year may have been relatively small, they’re still disappointments and I don’t need the Switch 2 to turn into another PlayStation 5 situation.
Connor

GC: You left out Tomodachi Life: Living the Dream and Rhythm Paradise Groove, but then they are Switch 1 games.

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Undead old school
Excited to hear that proper zombies are going to be in Resident Evil Requiem. I would’ve actually guessed the last time they were in a mainline game was Code: Veronica, but I guess they were also in Leon’s bits in Resident Evil 6. That game was so terrible, my brain has tried to save me but making me forget most of it. It’s so bad I think Resident Evil 7 is a bit underrated for how much it turned the series around.

Everything I’ve seen and heard of Requiem looks great and I am absolutely on board for it already. I just hope they manage to get the cheese right too. I enjoyed the Reader’s Feature about trying to make a straight-up comedy and while I wouldn’t go that far it is important for me that the game shouldn’t take itself completely seriously.

It’s difficult though, because the original’s was all unintentional and trying to copy that comes across as cringy. Hopefully they figure out something.
Janson


Retro definition
I am so over the HD-2D style from Square Enix. It was a fun gimmick at first but it’s actually pretty ugly and always seems to be too dark. I’m seeing rumours of a Chrono Trigger remake or sequel and at first I thought it might be good to do it in that style. But it really wouldn’t.

I know that Dragon Quest one was apparently good but a game of the quality of Chrono Trigger deserves a more personal touch. I don’t mind keeping kind of a retro look to it, but it shouldn’t just be a cheap job with the HD-2D engine, they need to maybe make something in 3D, maybe with voxels, to make it look unique. I’m not hopeful though.
Shatner2


Email your comments to: gamecentral@metro.co.uk


Don’t please everyone
I think we’re all going to be sick of hearing about Clair Obscur: Expedition 33 by the end of this month, since it’s obviously gong to sweep The Game Awards, but while we’re still this side of it I’d just like to say I think the game deserves all the praise it’s going to get.

I get that it’s not for everyone but I think that’s one of the great things about it being so successful. We need more games that aren’t for everyone. The very worst games are those bland, artless ones that are specifically designed to appeal to the lowest common dominator and end up doing nothing worthwhile or interesting, no matter how expensive they are.

It may sound odd, but I hope that whatever the next breakthrough hit is, it’s not my cup of tea. Just to prove that I’m not saying that because it happens to be something I like. Keep knocking out new and interesting games, that’s all I want. And I’ll probably buy them, to try them, even if I don’t think they’re my thing. I just appreciate the effort.
Cranston


Better late than never
Never played a Metroid game before but it’s still a shame to see a Nintendo game getting disappointing reviews. Personally, I think they’ve spread themselves too thin, given the amount of games released this year, and I think that’s very obvious in something like Drag x Drive, which was a fine enough idea but was so bare bones there was never a chance anyone was going to care about it.

I think it’s probably a mix of wanting to get as much out there as possible for the launch year and maybe having trouble adapting to a more powerful machine. That said, I’m not very confident that the new Fire Emblem will be anything special and nothing else from Splatoon has been very good in single-player so I’m not too excited about Splatoon Raiders either.

The Switch 2 could end up being a bit of a late bloomer.
Hannibal


Total secret
Just a heads-up for those that care, but there’s a Total War livestream today (Thursday) at 4pm for them to unveil new ‘historical and fantasy’ games. I know there’s been a lot of rumours of Total War: Star Wars but that doesn’t really sound like what they’re trying to hint at.

Star Wars gets called space fantasy a lot, rather than actual sci-fi, so they could be riffing on that, but we’ll see. Funny thing is, it seems to rule out Warhammer 40,000 as well – which was the other rumour. I guess you could also call that fantasy as well, but I don’t think anyone ever really does.

They could just mean fantasy in the sense that it’s not real or historical, but I guess it depends how desperate they are to put people off for the next 12 hours or whatever.

I’ve always liked the Total War games, even as someone that’s not usually that big into strategy, and the Warhammer ones have been easily the best for me, so I’m happy to see more fantasy ones.

It’s an interesting series too, because it’s one of the few that is still PC-only and given the controls and the horsepower it needs is probably always going to stay that way.

I hope whatever’s revealed today is interesting and hopefully a setting they haven’t done before.
Torsman


World of difference
Thanks to that Mario Kart World update I have finally unlocked all the bad guy characters – the ones you can only get from the Kamek power-up. I followed your advice and made it the only power-up that appears in a Vs Race and it became a lot easier to get them all.

Not only that but playing the game like that is wild. I advise anyone who has it to give it a try, as it constantly fills the course with giant obstacles, like dozens of Thwomps or giraffes or Chomps. It makes races even crazier than usual and it’s also impressive that the Switch 2 can do it all without even a hint of slowdown.
Onibee


Everybody hates Myles
Sad to see Metroid Prime 4 turn out to be only okay but I can’t say I’m very surprised. Like the other reader said, Nintendo has made almost no effort to promote it, so they obviously don’t think it’s going to do very well. More importantly, while it’s developed by Retro Studios there’s not many people left there that worked on the original.

The director left ages ago and I believe two of the tech leads died, which is sad. Sounds like they still did a good job in terms of the graphics and mimicking the originals, but not when it came to adding anything new.

I think the problem is that Nintendo doesn’t really get Metroid and if it was as niche in America as it is in Japan it would’ve been mothballed years ago. They definitely don’t know what to do with Samus Aran but it sounds like the story in general is very childish and basic, which is the opposite of what fans like me would like.

I’ll see what it’s like for real when I get my hands on it, but I’m expecting to be as frustrated as I am entertained. Although at this point I think I know what to expect, including hating Myles MacKenzie.

It really is so strange how he and the others have been added. You would’ve thought the first thing they’d identify is that that’s not what fans want, but they went ahead anyway.
Chaser


Inbox also-rans
I keep forgetting that Sega has announced Alien Isolation 2, which seemed a pipe dream for so long. Am I right in thinking they haven’t shown anything of it yet, though?
Cospe

GC: Yes, not a thing has been said or shown of it, other than saying it exists. Technically developer Creative Assembly does have a showcase planned for today, as mentioned by a reader above, but as far as we know it’s only for Total War.

I did not know they did that mech suit thing with shorter characters in Fortnite. I get why, but that is a really ugly solution to the problem. Reminds of playing as Oddjob in GoldenEye 007.
The Bishop


Email your comments to: gamecentral@metro.co.uk


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ArrowMORE: Games Inbox: Has Nintendo had a bad year for games?

ArrowMORE: Games Inbox: Is Clair Obscur: Expedition 33 overrated?

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Destiny 2: Renegades is a mixed bag that’s unmistakably Star Wars, but it’s all pretty tongue-in-cheek

3. Prosinec 2025 v 19:58

Destiny 2 Renegades fireteam

Ever since Destiny 2's Star Wars "homage" DLC, Renegades, was announced, I was unsure what to think about it. But after a few hours, it became abundantly clear that it was all very wink-wink, nudge-nudge stuff.

Just about everything within the story of Renegades is Star Wars-flavored, as you would expect from the partnership between Bungie and Lucasfilm. There's a lawless frontier, good vs. evil, a weapon of mass destruction, and lightsabers. It's all been told before in different ways, but now through the lens of the Destiny franchise.

Destiny 2 Mars Sarlacc Pit
You down there, Boba? Screenshot by Destructoid

And you know what? For the most part, I really dig it.

Death Star? Check. Jedi and Sith? Yep. Lightsabers? Of course! A dingy marketplace and cantina that's Destiny's version of a wretched hive of scum and villainy? You got it. Walking tanks similar to the AT-AT? Bingo. And wouldn't you know it, someone even loses a hand.

It's even got a villain who's more Kylo Ren than Adam Driver, but to my pleasant surprise, it's all still very Destiny and fits well within the parameters of the franchise. New areas are inspired by the sci-fi stuff of legend. Mars looks like Tattooine with its own Taken-flavored "sarlacc pit," Venus is very Return of the Jedi Dagobah, and Europa stands in for the icy planet of Hoth.

The Cabal "Imperion" in their white armor are meant to evoke Stormtroopers, their "Death Star" (which seemingly came out of nowhere, but that's explained via the campaign), and the blaster weaponry are all examples of a DLC that's Star Wars, but at the same time, not.

Dredgen Bael Destiny 2
He wants to be free of his pain. Screenshot by Destructoid

In the end, it's a pretty cool product. Using the Destiny version of a lightsaber (Praxic Blade) by way of the franchise's version of the Jedi (Praxic Order) to deal with what can be described as Destiny's Sith (Dredgens) just kind of fits. And that's probably because, like a lot of sci-fi stories, Destiny was already taking several cues from Star Wars originally.

But it's not all good news, and I've got a bad feeling about this! Almost every mission of the campaign takes place in the format of the Lawless Frontier activity, where you deploy into an area, complete some objectives, and then exfil. Only a couple of the missions have Destiny 2's trademark setpieces and action sequences, with a handful of cutscenes along the way. The rest of the exposition is through radio dialogue and several annoying trips back to social spaces for your next objective.

There are Easter Eggs everywhere if you look for them, like this wreckage that's meant to evoke memories of pod racing in the image below. It's a fun egg hunt for Star Wars fans who enjoy Destiny, and vice versa. And it's all told within the confines of a Destiny 2 story that advances the plot forward after the events of The Edge of Fate's big revelations.

Destiny 2 Pod Racer
Now THIS is pod racing! Screenshot by Destructoid

Will Renegades save Destiny 2? I don't know, but probably not. It's still got many of the same issues as far as keeping players coming back, but for now, this DLC is something that I can look to and say I had some good fun with.

It remains to be seen if I or others will be back for next weekly reset, but I'm taking this campaign as a minor victory for now.

The post Destiny 2: Renegades is a mixed bag that’s unmistakably Star Wars, but it’s all pretty tongue-in-cheek appeared first on Destructoid.

Star Wars Is Reportedly Getting A Big Game Announcement Soon

4. Prosinec 2025 v 03:47

It's that time of year again. We have The Game Awards on the horizon, and everyone is trying to guess what big exciting announcements are going to be there, despite the show's continued attempts to pretend that it actually cares about its own awards. This year, things have heated up a little further thanks to almost constant Half-Life 3 rumors and a big statue in the desert, and it feels like almost anything could pop up this year as an unexpected surprise.

Destiny 2: Renegades is a mixed bag that’s unmistakably Star Wars, but it’s all pretty tongue-in-cheek

3. Prosinec 2025 v 19:58

Destiny 2 Renegades fireteam

Ever since Destiny 2's Star Wars "homage" DLC, Renegades, was announced, I was unsure what to think about it. But after a few hours, it became abundantly clear that it was all very wink-wink, nudge-nudge stuff.

Just about everything within the story of Renegades is Star Wars-flavored, as you would expect from the partnership between Bungie and Lucasfilm. There's a lawless frontier, good vs. evil, a weapon of mass destruction, and lightsabers. It's all been told before in different ways, but now through the lens of the Destiny franchise.

Destiny 2 Mars Sarlacc Pit
You down there, Boba? Screenshot by Destructoid

And you know what? For the most part, I really dig it.

Death Star? Check. Jedi and Sith? Yep. Lightsabers? Of course! A dingy marketplace and cantina that's Destiny's version of a wretched hive of scum and villainy? You got it. Walking tanks similar to the AT-AT? Bingo. And wouldn't you know it, someone even loses a hand.

It's even got a villain who's more Kylo Ren than Adam Driver, but to my pleasant surprise, it's all still very Destiny and fits well within the parameters of the franchise. New areas are inspired by the sci-fi stuff of legend. Mars looks like Tattooine with its own Taken-flavored "sarlacc pit," Venus is very Return of the Jedi Dagobah, and Europa stands in for the icy planet of Hoth.

The Cabal "Imperion" in their white armor are meant to evoke Stormtroopers, their "Death Star" (which seemingly came out of nowhere, but that's explained via the campaign), and the blaster weaponry are all examples of a DLC that's Star Wars, but at the same time, not.

Dredgen Bael Destiny 2
He wants to be free of his pain. Screenshot by Destructoid

In the end, it's a pretty cool product. Using the Destiny version of a lightsaber (Praxic Blade) by way of the franchise's version of the Jedi (Praxic Order) to deal with what can be described as Destiny's Sith (Dredgens) just kind of fits. And that's probably because, like a lot of sci-fi stories, Destiny was already taking several cues from Star Wars originally.

But it's not all good news, and I've got a bad feeling about this! Almost every mission of the campaign takes place in the format of the Lawless Frontier activity, where you deploy into an area, complete some objectives, and then exfil. Only a couple of the missions have Destiny 2's trademark setpieces and action sequences, with a handful of cutscenes along the way. The rest of the exposition is through radio dialogue and several annoying trips back to social spaces for your next objective.

There are Easter Eggs everywhere if you look for them, like this wreckage that's meant to evoke memories of pod racing in the image below. It's a fun egg hunt for Star Wars fans who enjoy Destiny, and vice versa. And it's all told within the confines of a Destiny 2 story that advances the plot forward after the events of The Edge of Fate's big revelations.

Destiny 2 Pod Racer
Now THIS is pod racing! Screenshot by Destructoid

Will Renegades save Destiny 2? I don't know, but probably not. It's still got many of the same issues as far as keeping players coming back, but for now, this DLC is something that I can look to and say I had some good fun with.

It remains to be seen if I or others will be back for next weekly reset, but I'm taking this campaign as a minor victory for now.

The post Destiny 2: Renegades is a mixed bag that’s unmistakably Star Wars, but it’s all pretty tongue-in-cheek appeared first on Destructoid.

Star Wars: Episode 1: Racer

21. Listopad 2025 v 13:40

Developer: Lucas Arts    Publisher: Lucas Arts    Release: 05/18/99    Genre: Racing When the prequel trilogy was announced I was overjoyed. Not only because it meant new Star Wars movies but also new games to go with them. The...

The post Star Wars: Episode 1: Racer appeared first on Classic-Games.net.

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