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The Daily Grind: Which MMORPG has the login music you like the least?

So despite the fact that I am a devout City of Heroes person on this site, I have something of a minority opinion in that I have never liked the original login music for the game. No, really. I think the replacement tune used for when the game went free-to-play sounds much better, and I will die on […]
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The Daily Grind: Have you ever played a 2-D MMO?

If someone was keeping track of MMORPG gaming achievements that encompassed all of your online career, would you have earned that special award that said that you — yes you — had tried and played a 2-D MMO at some point in your life? There aren’t a lot of them out there, but it’s not […]
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The Daily Grind: What do you do in an MMORPG when you have nothing to do?

If you’ve been playing an MMORPG for long enough, you have hit that point before. Not the point wherein there is truly nothing to do in the game, but the point wherein you have accomplished all your goals, earned all your rewards, cleared everything you want. And so then you sit there, log into the game, […]
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The Daily Grind: What’s your favorite MMORPG ability to *use*?

There are some very fun abilities to use in Warframe, but one of my favorite is Mesa’s fourth ability, Peacemaker. In a game full to the brim with guns, a Warframe has an ability that is just “draw more guns.” And it’s actually very useful, arguably up there with any other games the game has to […]
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The Daily Grind: What vanity pet are you rocking on your MMO character right now?

Whether furry, feathery, or scaly, a little pet can offer a boon of companionship, even in a virtual setting. Sure, not everyone’s into collecting and displaying vanity pets, but those people are defective and will be picked up by our thoughtcrimes unit soon for reprogramming. As for the rest of us, let’s boast about and […]
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The Daily Grind: Is the MMO’s greatest strength social interaction, player creativity, or power progression?

It feels like we’ve been dancing around this maddening question for decades now: What makes MMORPGs so compelling, addicting, and immersive? What is that “special sauce” that’s hooked us for a long time now? There are a few contenders for answers. Perhaps it’s the interaction between a “massively multiplayer” community that gathers in a virtual […]
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The Daily Grind: What completely unrealistic thing in MMORPGs really annoys you?

This past summer, MOP’s Justin mentioned a joke about Navy vessels having a goat mascot aboard, which was sadly debunked by MOP reader and Navy vet Bullwraith. Alas, no boat goats for us. But it did provoke another thought: There are some really ridiculous conceits in MMORPGs that we just let slide! For example: the […]
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The Daily Grind: Are there any long-running MMORPG arguments you instinctively avoid?

Whenever anyone asks me about setting up a (new) forum for MOP, one of the reasons I give for not doing it – and a reason that is still true to this day – is that most MMORPG forums tend to devolve into the same dozen arguments over and over and over and I just […]
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The Daily Grind: What single-player game would you love to see in an MMORPG?

I would love to see Hollow Knight: Silksong crossover material in an MMORPG. That’s not the same as saying that I want an MMORPG set in that world; while I wouldn’t say no to that, I don’t think it’s inherently necessary. But a crossover in an online game that lets you dress up in masks and shells […]
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The Daily Grind: What’s your backup plan if all MMORPGs went dark?

I often find it fun to engage in daydreams that tackle hypothetical “what if?” scenarios to see if I can puzzle out a solution. And after the drubbing our industry took this past week, it’s caused me to wonder what I would do if all MMOs — or at least the ones I cared to […]
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The Daily Grind: Have you ever commemorated an MMO character or ship in art?

A few weeks back, CCP Games tweeted about EVE Online players who have recreated their MMO ships as real-life models, and I have to say, they’re really good! And I kinds miss when this sort of thing was a lot more common. For example, in the early years of MMOs, I knew so many people […]
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