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Phil Spencer retires from Xbox with CoreAI exec Asha Sharma taking over as Microsoft Gaming CEO

A major shakeup is taking place at the top of Microsoft’s gaming business, as long-time Xbox and Microsoft Gaming boss Phil Spencer is retiring, effective from Monday 23rd February, with current President of Microsoft’s CoreAI, Asha Sharma is set to take over as the new CEO of Microsoft Gaming.

Xbox President Sarah Bond, who was easy to view as Spencer’s eventual successor, has resigned, while Xbox Game Studios head Matt Booty is being promoted to Chief Content Officer.

Messages from all (except Bond) have been published by Microsoft. Spencer said that he had been thinking about retiring for a little while, and that this handover has seen him work with his successor for several months now.

“Last fall, I shared with Satya that I was thinking about stepping back and starting the next chapter of my life. From that moment, we aligned on approaching this transition with intention, ensuring stability, and strengthening the foundation we’ve built. Xbox has always been more than a business. It’s a vibrant community of players, creators, and teams who care deeply about what we build and how we build it. And it deserves a thoughtful, deliberate plan for the road ahead.

“Today marks an exciting new chapter for Microsoft Gaming as Asha Sharma steps into the role of CEO, and I want to be the first to welcome her to this incredible team. Working with her over the past several months has given me tremendous confidence. She brings genuine curiosity, clarity and a deep commitment to understanding players, creators, and the decisions that shape our future. We know this is an important moment for our fans, partners, and team, and we’re committed to getting it right. I’ll remain in an advisory role through the summer to support a smooth handoff.”

Sharma might not have been the most obvious choice from the outside, and coming from an AI background will certainly be a cause for concern to many gamers, where generative AI is viewed very negatively.

“My first job is simple: understand what makes this work and protect it. That starts with three commitments. First, great games. Everything begins here. We must have great games beloved by players before we do anything. Unforgettable characters, stories that make us feel, innovative game play, and creative excellence. We will empower our studios, invest in iconic franchises, and back bold new ideas. We will take risks. We will enter new categories and markets where we can add real value, grounded in what players care about most. I promoted Matt Booty in honor of this commitment. He understands the craft and the challenges of building great games, has led teams that deliver award-winning work, and has earned the trust of game developers across the industry.

“Second, the return of Xbox. We will recommit to our core Xbox fans and players, those who have invested with us for the past 25 years, and to the developers who build the expansive universes and experiences that are embraced by players across the world. We will celebrate our roots with a renewed commitment to Xbox starting with console which has shaped who we are. It connects us to the players and fans who invest in Xbox, and to the developers who build ambitious experiences for it.

“Gaming now lives across devices, not within the limits of any single piece of hardware. As we expand across PC, mobile, and cloud, Xbox should feel seamless, instant, and worthy of the communities we serve. We will break down barriers so developers can build once and reach players everywhere without compromise.

“Third, future of play. We are witnessing the reinvention of play. To meet the moment, we will invent new business models and new ways to play by leaning into what we already have: iconic teams, characters, and worlds that people love. But we will not treat those worlds as static IP to milk and monetize. We will build a shared platform and tools that empower developers and players to create and share their own stories.

“As monetization and AI evolve and influence this future, we will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.”

There’s definitely some reassuring sentiments within that, though I would argue that saying your first job is to understand what’s going on makes this sound more of a hurried appointment. We will have to see how much institutional change follows.

Phil Spencer had been at the helm of Microsoft’s gaming efforts for over a decade, taking over in 2014 and setting about steading the suddenly floundering console gaming business. He moved quickly to cut the price of the Xbox One by removing the Kinect from the bundle, made gamer-positive moves like championing backwards compatibility, and enacted major changes to the Xbox business model by promising day-and-date PC releases for Xbox games (and releasing them on Steam), as well as introducing Xbox Game Pass. He also saw Xbox exclusives start to come to PlayStation, breaking down traditional barriers.

However, he’s also been at the helm more recent difficult times for the brand. The Xbox Series X|S launch did not go as successfully as planned, not least with significant game delays for the likes of Halo Infinite, studio acquisitions took a long time to bear fruit, Xbox Game Pass started to see market saturation, and then successive price increases to both consoles and services.

With an eye to the future, now might be the best time for him to step aside, but Xbox as a brand feels somewhat nebulous right now. There’s a lot of rumours about what their next console might be like, whether it’s more PC-like than console and with rival storefronts, or traditional. Microsoft will inevitably be very keen to see AI used in some fashion, having demoed AI helpers with Minecraft in recent years (and that was before the current madness). But with a new CEO all of that could change. We’ll have to wait and see.

Source: Microsoft

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Sony to close Bluepoint Games

An internal memo from Sony has revealed they are to shut down Bluepoint Games, the developer responsible for the remasters of Shadow of the Colossus. Uncharted, and Gravity Rush on PS4, and the Demon Souls remake for PS5.

Bluepoint had been working on a live service game, but this was cancelled in January 2025. Sony bought Bluepoint in 2021, and they have never released a game as a PlayStation studio, although they did work on God of War Ragnarok.

Here is the email in full:

Hello everyone,

I wanted to share an important update from the Studio Business.

As I mentioned in the December Town Hall, 2025 had some strong highlights within PlayStation Studios. Ghost of Yotei launched to critical and commercial success, Death Stranding 2: On the Beach further showcased our commitment to narrative excellence, and Helldivers II and MLB The Show continue to drive on-going player engagement and revenue.

At the same time, we’re operating in an increasingly challenging industry environment. Rising development costs, slowed industry growth, changing player behavior, and broader economic headwinds are making it harder to build games sustainably.

To navigate this reality, we need to continue adapting and evolving. We’ve taken a close look at our business to ensure we’re delivering today while still well-positioned for the future. As a result, we will be closing Bluepoint Games in March.

This decision was not made lightly. Bluepoint is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community. I want to thank everyone at Bluepoint for their creativity, craftsmanship, and commitment to quality. Where possible, we will work to find opportunities for some impacted employees within our global network of studios.

While I know this is hard news to hear, I’m confident in the direction we’re headed. Creativity, innovation, and building unforgettable experiences for players remain at the heart of PlayStation Studios. We have a robust roadmap for fiscal year 26, with much to look forward to in the months ahead.

Thank you for your hard work and continued support.

Best,
Hermen Hulst
CEO, Studio Business Group

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Christopher Judge (Kratos) briefly talks about God of War remakes and his next game

Christopher Judge, the actor who has played Kratos in the most recent God of War games, seems to have leaked information about both the God of War remakes, and whatever Sony Santa Monica are working on.

A video seems to show him confirming something we already knew, that TC Carson will be returning to the role of Kratos in the remakes, but he also adds that there will be “new technology and new fighting systems”.

He then goes on to say that “then you will be hearing what we’re doing probably late summer”.  He does not specifically say that it’s a new God of War game, but the “we” he refers to is presumably Sony Santa Monica, who have not released a game since God of War Ragnarok in 2022.

The video is now longer on the YouTube channel it seems to have been ripped from, and it really does not look like AI, but you can never be 100% sure these days.

In God of War (2005), Kratos serves Ares, the God of War, after pledging himself in desperation during battle. Manipulated by Ares into slaughtering his own wife and daughter, he eventualy ends up killin Ares and taking the title for himself.

The second game has Kratos stripped of all his powers by Zeus, killed, and banished to the underworld. He eventually teams up with the Titans, rewinds time and attacks Mount Olympus. Clearly not learning his lesson from the first time, Zeus then kills him again in the third game.

Judge will not be playing Kratos in the upcoming Amazon TV show, that honour goes to Ryan Hurst  who has previously voiced Thor in God of War Ragnarok. Ryan Hurst is best known for playing Opie Winston in Sons of Anarchy and will be seen on the big screen later this year in Christopher Nolan’s The Odyssey.

The show has had two seasons ordered before the first scene has been filmed, with pre-production currently underway. The series will be skipping the Greek games and beginning in Norse mythology, but one would assume they are going to have explain why Kratos is covered in white ash and has giant chains wrapped around his forearms.

Source: Reddit

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Ubisoft rolls out age verification for social features on PC and mobile

Ubisoft has started email users of its services that it is rolling out age verification for Ubisoft accounts, with limits coming in for social features so players can only interact with people on their friends list unless the account is verified. It does not look like it is worldwide but does affect countries where laws require age verification for people to access some content, including the UK with the introduction of the Online Safety Act. This move seems to be specifically about the UK

In the email I received, Ubisoft wrote, “To keep our community safe and ensure age‑appropriate experiences for all players, Ubisoft is introducing a new age verification step for certain communication features. This update also helps us comply with the UK Online Safety Act.

What is changing

If your Ubisoft chat setting was previously set to “Friends of Friends” or “Everyone”, it has now been switched to “Friends Only”. You can still chat freely with people on your friends list, but you’ll need to verify that you are 18 or older to use text or voice chat with players outside your friends list.

This update applies to your experience on PC and mobile. On console, nothing changes: your platform settings continue to apply.

Why this is required

This step helps us maintain a safe environment for all players and offer more tailored experiences while meeting UK regulatory requirements. Your privacy stays fully protected. Age verification is handled securely and Ubisoft does not store your identity documents. They are used only to confirm your age.

How to verify your age

You can complete the verification at any time from the Privacy center on the Ubisoft Account website. Simply switch your Voice & Text Chat setting to “Friends of Friends” or “Everyone”, then follow the verification steps. You’ll only need to do this once. More details about age verification and how it works are available on Ubisoft Help. Thank you for helping us keep our community safe and enjoyable for everyone.”

If you choose to verify your age to access text and voice chat with people that are not on your friend list Ubisoft is providing four ways to do this. The first is to use the Yoti Digital ID app through which you confirm your ID and get a digital ID that can be used for different services. The second is age estimation where you take a photo and software estimates your age. Ubisoft states that these photos are not store and are encrypted. The third way is to upload a photo of your ID and scan your face to confirm it matches. Again, Ubisoft says that none of this data is stored or shared. The final way is to do a credit card check to confirm you are over 18. Ubisoft has confirmed that this only applies to voice and text chat through the Ubisoft platforms on PC and mobile, but not on consoles as those are controlled by their parent companies.

Source: Ubisoft email

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Call of Duty advert banned due to ‘implied painful penetration of a man’

A Call of Duty: Black Ops 7 advert that screened on YouTube and on streaming services for ITV and Channel 5 has been banned by the UK’s advertising regulator, the Advertising Standards Authority (ASA).

The ad shows a ‘replacement’ airport security guard frisking a man and asking him to remove “everything but the shoes”, before a female guard snaps on a rubber glove and gleefully adds, “Here comes the puppet show.”

The Advertising Standards Authority received nine complaints from people who believed the ad trivialised sexual violence.

The ASA acknowledged that there was no explicit imagery in the advert, but the humour was “generated by the humiliation and implied threat of painful, non-consensual penetration of the man”.

They concluded the advert “trivialised sexual violence and was therefore irresponsible and offensive.”

Activision has clarified that the advert was not shown around children’s programming. Black Ops 7 has a PEGI 18 rating for “graphic violence, decapitations, dismemberment, strong language,” so it should not be sold to children.

We scored Call of Duty : Black Ops 7 a 6/10 in our review. “Black Ops 7 really demonstrates the difficulties of Call of Duty’s yearly release schedule and going back-to-back with its sub-series,” said Stefan.

“It’s not as rushed-feeling as Modern Warfare III was, that’s for sure, but it’s also not a consistent experience. The multiplayer and Zombies are solid continuations from last year, but there’s not too much excitement in that, especially after the energy-sapping co-op campaign and Endgame.”

Source: BBC News

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‘I think we’re gonna win this’: Stop Killing Games on game preservation in the US and EU

Last week, YouTuber Ross Scott shared an update on the Stop Killing Games movement and its upcoming visit to the European Union Commission, which will see the campaign officially provide the over one million signatures of a citizens initiative as well as provide representatives an opportunity to talk with the Commission about the shutdown of […]
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Embracer Group’s quarterly revenue fell by 26%, but the holding company remains satisfied

On December 31, 2025, Embracer Group concluded the third quarter of its current fiscal year. In a recent report, the Swedish holding company detailed how this period unfolded.

More details: https://gameworldobserver.com/2026/02/12/embracer-groups-quarterly-revenue-fell-by-26-but-the-holding-company-remains-satisfied

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Former miHoYo employees receive prison sentences for bribery

The Chinese studio miHoYo, known for Genshin Impact, Honkai: Star Rail, and Zenless Zone Zero, announced that four of its former employees have been imprisoned. They were found guilty of abusing their official positions and accepting bribes.

More details: https://gameworldobserver.com/2026/02/09/former-mihoyo-employees-receive-prison-sentences-for-bribery

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Nintendo Report: Revenue Doubled, Switch 2 Sales Surpass 17 Million Units

Nintendo has announced its results for the first nine months of fiscal 2026 — that is, for the period from April 1 to December 31, 2025. The company reported that Switch 2 sales continued to gain momentum, and as a result, the company’s revenues increased.

More details: https://gameworldobserver.com/2026/02/03/nintendo-report-revenue-doubled-switch-2-sales-surpass-17-million-units

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In Turkey, there has been a proposal to tighten control over Steam and Epic Games Store

The Ministry of Family and Social Services of Turkey has prepared a draft law, which, if passed, would impose stricter regulations on the operation of Steam, Epic Games Store, and other game stores in the country.

More details: https://gameworldobserver.com/2026/02/02/in-turkey-there-has-been-a-proposal-to-tighten-control-over-steam-and-epic-games-store

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Hooded Horse: indie developers with access to analytics sell their games better than 95% of indie publishers

The head of Hooded Horse, a publishing house best known for Manor Lords and the upcoming Heroes of Might and Magic: Olden Era, Tim Bender, gave an interview to PC Gamer. During the conversation, he criticized the vast majority of indie publishers and essentially urged developers to self-publish their games.

More details: https://gameworldobserver.com/2026/01/28/hooded-horse-indie-developers-with-access-to-analytics-sell-their-games-better-than-95-of-indie-publishers

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