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Creative Aurvana Ace 3 Wireless Earbuds Review

28. Listopad 2025 v 11:35

The name Creative means a great deal in gaming and audio circles. Known as the creator of the Soundblaster range of PC audio cards, their range has expanded to include audio products of all kinds, from the excellent Creative Pebble series of speakers through to gaming headphones with SXFI technology. The Creative Aurvana Ace 3 is the newest edition of their ANC-equipped true wireless earbuds, offering a cost-effective alternative to Apple’s AirPods Pro 3 and the Galaxy Buds Pro 3.

The Aurvana Ace 3 are stem-style true wireless earbuds, available in an eye-catching translucent purple colourway, that’s matched through the charging case and each earbud. There is something quite retro about their look, with a mid-noughties vibe that brings an unexpected wave of nostalgia with it. When it’s paired with the silver band running down each stem, they’re certainly unique-looking, but if you’re hoping for a more understated option, this isn’t it.

They feel light in the hand, which diminishes that premium sensation, but it does mean that you can easily wear them for hours without any fatigue. The earbuds are rated for 7 hours, which is an hour less than the AirPods Pro 3 but an hour more than the AirPods Pro 2, with a total of 26 hours of playback with the charging case, all of which played out pretty effectively in our testing.

The charging case lid hinge is a little flimsy, but the body of the case itself feels solid and is the perfect size for chucking in your pocket. It also includes wireless charging, which is a very welcome inclusion. At half the price of their top-end rivals, it’s a good start for the Aurvana Ace 3.

The audio pairing and setup is a little more convoluted than its core competitors, though, as there’s a suite of features to set up to make the most of the Ace 3. The Creative app handles nearly everything here, but you also need the separate SXFi app, which seems unnecessary.

First, and perhaps most importantly, you use Mimi sound personalisation to create a listening profile. This involves a short hearing test – best done in a quiet space – and the results then tailor the output to your own ears. It’s a stark difference, particularly factoring in my 40+ year old hearing, and the years of damage I’ve done to them by, well, listening to headphones that I’ve turned up too loud.

After that, you can choose your EQ presets to tailor the audio to your personal taste, or delve deeper into a custom EQ setup. Even if you’re not clued up about audio, frequencies and kHz, it’s all easy enough to mess around with in search of the roght sound.

The Aurvana Ace sound very good indeed, even without any tuning. Part of that is the ability to utilise the best audio codecs out there, translating LDAC, AptX Lossless and AptX Adaptive into a seamless listening experience. The Ace 3 are equipped with Snapdragon Sound, so if your Android device meets the right specification, not only will you benefit from the high resolution audio, you’ll experience fewer connection issues, and benefit from exceptionally low latency, making your mobile gaming just that bit more enjoyable.

Putting them to the test with some of my favourite tracks, I was immediately surprised by just how detailed the audio was from the Ace 3. Billy Eilish’s No Time To Die sounded suitably epic, with her vocals sounding so precise that it felt as though she was singing directly to me.

Changing tack, the brutal cacaphony of Pupil Slicer’s Heather was delivered in spades, losing none of its venom on its way into your ears. It’s always incredibly satisfying to hear new elements in songs, and the Ace 3s combined technologies make that a certainty. The dual xMEMS drivers here certainly help with audio separation, and bass response in particular is fantastic, being rounded and full, without becoming overwhelming.

The hybrid ANC proved moderately effective at blocking out background noise, though it is a clear step behind the Airpods Pro 3 and Bose Quietcomfort Ultra, and on a windy walk to work, they struggled against the wind quite a bit. Still, at this price point, it’s effective enough, and with the quality of the audio itself being so high, I don’t think anyone will be too disappointed with their performance.

As with many less expensive earbuds, the touch controls aren’t quite as reliable as their more expensive brethren. The Aurvana Ace 3 does keep things pretty simple, and there’s only one touch point on the main body of each earbud, rather than a panel or squeezable section. That does make changing the volume less efficient, requiring a long press on each earbud to move the volume up and down, and if you’re running that’s a real pain, but it does work, once you’ve adapted to it.

Phone call quality is good, possibly helped by the ability to use Snapdragon Sound via the connection to my Honor Magic V5, and family members confirmed that my voice was clear and easy to hear during calls. It helps to wrap up a compelling package from Creative, and if you’re looking for an excellent-sounding pair of earbuds at a mid-range pricepoint, you’d be hard pressed to find better.

The Aurvana Ace 3 are amongst the easiest earbuds to live with in this price bracket, and though their RRP is £140, you can currently snag them for a slightly bonkers £90 via the Creative website. The Nothing Ear (3) are also worth considering, currently coming in at £139.99, though they have worse battery life than the Ace 3 and are noticeably heavier too.

Creative burnout and changes

17. Srpen 2025 v 18:26

I think this has been coming for a long time. But I have to admit something: I’m going to stop focusing on my video game blog for now. The truth is, I don’t get the same enjoyment out of the hobby anymore. In this article, I’ll explain what’s happening and what this means for the blog. I’ve been feeling burned out on writing about games, and at the same time I’ve fallen in love with other creative hobbies. This wasn’t the easiest article to write, but I’d rather set the record straight than leave things hanging. So—thank you for reading, and let’s dive into something a bit more personal for a change. As always, feel free to share your thoughts in the comments below.

Creative hobbies and their curse

Ever since I first got internet access, I’ve been creating content online. From old-school websites and goofy YouTube videos, to small amateur games and drag-and-drop music projects—I loved making things. And I loved playing video games.

Fifteen years ago, I decided to start a personal blog. At the time, my family was small, but we had a big circle of family friends, and I was tired of repeating the same stories over and over. Facebook was just starting to take off in my area, so I began posting my life experiences there. Eventually, my gaming articles started to get traction, and when I felt comfortable, I switched over to English. That was back in 2013.

I loved writing the blog. I met a lot of people, discovered unique games, and even got to know developers while learning about the ins and outs of game creation, release, and translation. But around the summer of last year, something shifted in me. At first I thought it was just burnout—but it went deeper than that.

The thing about creative hobbies is that they’re wonderful, but they carry a risk: what once felt like fun can start to feel like an obligation. That’s exactly what happened to me. Instead of enjoying the games I played, I kept thinking, “How can I review this?” That mindset started to dominate everything.

I even felt guilty replaying games I had already reviewed—games I genuinely wanted to return to—because I told myself I “needed a new article.” I planned to write two articles a week this summer to get back into the groove, but since June I’ve struggled to write anything or fully enjoy the games I play.

And then there’s the plagiarism issue. Over the years, I’ve had my content stolen and copy-pasted onto other blogs—sometimes just for ad revenue, other times with no credit at all. I’ve filed over 150 complaints, and now I’m even seeing sites translate my work and claim it as their own. Honestly, it wears on you. I bet this very article will be copy-pasted somewhere too.

I’m not quitting

Here’s the thing: I still love writing about games. And I do want to return to it. But right now, it feels too forced.

So instead, I’ve been slowly rediscovering gaming for myself again—playing just to play. And you know what? I’m enjoying it. I’m finally breaking out of the mindset of “I need to review this game” or “I need to play this for my readers.” That mindset drained the fun out of everything. I was skipping tutorials, fast-forwarding past slower parts, and dropping games too early just because they didn’t seem review-friendly.

Meanwhile, I’ve been juggling a full-time job and other hobbies I really enjoy: translating open-source software into Dutch, streaming with my buddy Klamath, working on a theater group’s website, and most recently—creating AI roleplay chatbots.

That last one, honestly, has been my biggest passion this year. Since February 2025, when I made my first serious bot on Moescape.AI, I’ve been hooked. I’ve always loved writing stories and exploring twists on existing ideas, and bots have given me a whole new outlet for that creativity. It’s taught me a lot about pacing, dialogue, and storytelling from different angles. It’s also made me appreciate the art of writing even more.

But I’ll stop myself here, otherwise I’ll ramble about that forever.

The future

So am I quitting writing gaming articles? Yes… and no.

I’m putting the blog on the back burner. That means there’ll be long gaps between articles. I won’t stick to a schedule or force myself to publish twice a month. If I play a game and feel like writing about it, I will. If not, that’s okay too.

My goal is to rediscover what drew me into this in the first place. Maybe I’ll return to regular writing someday, or maybe I’ll wrap this journey up with a bow. Right now, I’m leaning toward the former—but we’ll see.

In the meantime, I want to give space to all the other things I enjoy—streaming, AI art and chatbots, translation, and creative projects outside of gaming articles. Exploring more has helped me appreciate the process of creating again. And honestly, I feel more fulfilled that way.

Writing this article feels bittersweet. I had big plans for celebrating 15 years of blogging, but the enjoyment wasn’t there anymore. Instead, I’ll focus on what excites me now. Maybe new gaming articles will pop up here and there—but they won’t be the main focus anymore.

If you’d like to keep up with me, you can find me on Bluesky or Twitter, catch me on live streams with Klamath, or check out my Moescape page.

Thank you all so much for the support over the years. This journey has been unforgettable, and I’m grateful to everyone who’s read, commented, and encouraged me along the way. I hope to find a better balance moving forward, and I’ll keep you posted.

And with that, I’m going to wrap up this article and thank you for reading it. I hope you understand where I’m coming from, and I hope you enjoyed reading it, too. I hope to be able to welcome you in another article, but until then, have a great rest of your day and take care.

❌