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Towerborne: Why Early Access and a Focus on Fun Means a Better Game for Everyone

20. Srpen 2024 v 21:18

Towerborne: Why Early Access and a Focus on Fun Means a Better Game for Everyone

Towerborne hero asset without game logo

From the moment you step into the colorful, enchanting world of Towerborne, it’s clear to see that having fun is the name of the game here. The approachability of the brawler-inspired combat system, the light-hearted dialogue between characters situated in the Belfry – Towerborne invites you to pick up a controller and revel in the world, regardless of how much time or experience you have., regardless of how much time or experience you have. 

The better news is that there’s not too long to wait. Towerborne starts in Steam Early Access on September 10. For the furrowed-browed among you, don’t fret; Towerborne will have a phased release starting with Steam Early Access, Xbox Game Preview following, and a full free-to-play launch planned for 2025. Towerborne will also include cross-progression, so your progress will carry over to whichever platform you prefer to play on. Stoic is eager to have players help shape the future of Towerborne by becoming Founders through purchase of either the Silver or Gold Towerborne Founder’s Pack, offering early access to the game and exclusive perks like cosmetics, emotes, and monthly bonuses.  

Stoic, known primarily as the maker of Banner Saga, is also more than ready for a change – Towerborne is a seismic and very welcome pivot from its flagship series, which Game Director Daniel McLaren jovially refers to as a “depression simulator.”  

“There was some emotional exhaustion at the end of the last Banner Saga game,” McLaren says. “When you write and build something like that for so many years, there’s a huge weight on your shoulders. There was a very real moment where the team sat down and said: ‘I don’t think we can do another one’.” 

“Wouldn’t it be great if we made a game that was completely the opposite of [Banner Saga], something fun that we can play on the couch with our friends and family?” 

The vibrant, whimsical setting paired with simple but satisfying side-scrolling action makes Towerborne approachable for everyone. Towerborne is intentionally designed to be both accessible and rewarding at any skill level – while simultaneously delivering demanding challenges for those aiming to conquer the game’s toughest content. It doesn’t matter which way you play either – everybody receives the same rewards for taking part.  

Choosing Early Access 

Banner Saga began as a Kickstarter, and that constant communication with early backers was paramount to the direction that Stoic took with the game’s development.  

“Stoic’s history has always been about interacting with our players, and Kickstarter is the promise of something,” McLaren says. “For Stoic, that worked out very well, and now we’re able to say hey, you don’t have to wait for us this time, we can give you a game right now.” 

With Early Access, the studio can continue that tradition of building a game with consistent input from players invested in Towerborne‘s journey from the start. As a result, Xbox, PC, and Xbox Game Pass players will immediately feel the benefit of the refinement Towerborne will undergo during the Early Access period and beyond. When Towerborne enters Xbox Game Preview, it will open the floodgates to even more players across these platforms, allowing their feedback to further shape the game’s development.  

“It starts with our Founders – players who’ve self-selected to get a first pass at helping us shape the full game,” says Trisha Stouffer, CEO and President  of Stoic. “After Steam Early Access, with Xbox Game Preview next and eventually Free-to-Play with the full launch, the gates are thrown so wide for anyone to come in, which makes it harder to discern what is noise versus actionable feedback. So, our goal with Early Access is to position ourselves so the game is stable and feels great to play before we open up to a wider audience.” 

Xbox is also wholeheartedly supportive of Stoic’s historic approach to Early Access and working with players directly from the start. 

“We all have the same goal – to create a game that people love for a long time,” says Kristofor Mellroth, Executive Producer at Xbox Games Studios Publishing. “From the start, we knew our approach with Towerborne was going to be a little different. By being very targeted at the start and building up to bigger audiences, this allows the team to continue iterating and honing the most complex systems to make them the most fun they can be.” 

Free To Play

While Towerborne’s Early Access and Xbox Game Preview periods will grant the team precious time and feedback to build the best release possible, making the full-game free for anyone felt important to Towerborne’s overarching goal of complete approachability. 

“The Founder’s pack lets us do two main things: one is that we can slowly see where problems are and get attention onto those areas quickly,” McLaren explains. “The second thing, it invites a group of people that are really invested in the game, that believe in Stoic. They want to be a part of shaping the future of Towerborne.” 

The Free-To-Play approach shone brightly through Banner Saga: Factions, a free-to-play spinoff of the main series released in 2013. The idea was to allow players to come in for free and experience  the combat elements of  Banner Saga ahead of its launch, and Stoic was thrilled with how the process allowed as many people as possible to come in and help shape the game.  

“They were helping us building our combat and just making the game better in general, everyday we’d get feedback and do updates, I must have spent three hours a day just talking to the community,” say Arnie Jorgensen, Stoic co-founder. “We really missed that aspect after going back to working on a single player game, so we’re excited to bring it back.” 

A Second Game 

It’s fair to say that the currency a lot of modern games demand is your time above all else. While Towerborne’s enticing gameplay loop and limitless progression certainly allows you to spend as much time as you want in its world, Stoic, in a refreshing fashion, is pushing back on design elements that keep a player rooted to just one game. Towerborne can be your main game, but it can also be your second game that you can just jump into whenever the mood strikes, with minimal friction. 

“You don’t have to invest hundreds of hours every month to keep up with everybody else,” Jorgensen says. “Play as much as you want to, go away and play other games, and then come back. It’s important to acknowledge that everyone plays games differently. You can play for five or ten minutes and still feel like you accomplished something great, or you can play for five hours.” 

Stouffer adds: “It really is the manifestation of ‘just one more mission.” 

A Living, Breathing Belfry

Towerborne is a living game – which means the team will continue to develop the story, add new content and build out its world for as long as they can. As you progress, the world will evolve with your character, and this approach lends itself seamlessly to crafting an expansive, immersive backdrop to the fun you’re having as a player. 

“We have a freedom with an ongoing game that feels unattainable inside a single player experience,” McLaren says. “There’s this incredible worldbuilding going on, and if we want to add in new stories, new weapons or classes, we’re able to just focus solely on doing that and getting it into the game quickly.” 

Getting that second perspective is also crucial when it comes to seeing what your game can do. Oftentimes, a new set of eyes can be a great asset in scoping for bugs, sparking new ideas, and making an entire team say: “why didn’t we think of that?”   

“Players love to push the boundaries, and that’s part of the fun of it all,” Stouffer says. “You have an idea of what players are going to do, but you don’t truly know what will happen until you put it in people’s hands. Even the players who come in with the best intentions, they will do things where we say ‘oh, we didn’t know that could happen’. All bets are off.” 

It’s not just technical feedback that Stoic wants to gather from early players either. Stoic has recognized its community’s eye for great storytelling and ideas, and considers players almost as co-developers in its journey to build Towerborne

“We have ideas of where the story is going, but we’re totally willing to pivot if another idea comes from the community,” Jorgensen says. “We had that happen a lot with Banner Saga, where we’d see a great idea but it’s too late to add it into a single player game.” 

“This is our opportunity to really build a game with the players again. We think our ideas are great and hope that players agree, but they are going to have awesome ideas too, and to me, that’s the coolest part about making Towerborne a living game.” 

It’s Still Stoic 

Stoic is cognizant of the fact that Towerborne is a big change from Banner Saga, and the studio is by no means finished with that series. However, the team made a very deliberate decision to create an exciting multiplayer experience that invites everyone to sit down and have a great time.  

 “Anyone that has been following Stoic for a long time knows we’re making the games that we want to make – that doesn’t mean we’re going to make the same game all the time,” Jorgensen says. 

The commitment to fun is notably present throughout our conversation – the team itself is clearly enjoying building Towerborne and that enthusiasm will no doubt shine through the game. 

“We know some people will need time to process the change, and that’s totally okay,” McLaren adds. “We’re still the same studio, we’re just applying that passion and focus in a different way, and recharging our creative juices.” 

Towerborne begins Steam Early Access on September 10. To keep up to date with the game’s journey, check out the Towerborne website and join the official Discord community for more information about Early Access Founder’s Packs. 

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Towerborne

Xbox Game Studios

The Belfry stands as a beacon of hope and safety amongst the ruins of humanity and the City of Numbers, with monsters lurking right outside the tower’s walls. You are an Ace, born anew from the spirit realm with the skills, the grit, and the determination to protect the people of the Belfry. With spirit companions fighting by your side, you are destined for battle. Can you become the Ace humanity needs to survive? Find out in Towerborne, the newest action-adventure game created by Stoic, the studio that brought you the award-winning Banner Saga trilogy. Adventure Together – Venture out of The Belfry solo or with up to three other Aces* to vanquish the looming terror that surrounds the tower. Either way, you won’t be alone. Aces can recruit Umbra companions to join them in battle, gaining access to enhanced skills and unique abilities tied to each spirit. After fighting your way through enemies, return to The Belfry to turn in quests, reforge gear, and more. Brave the Wilds – Towerborne is designed with player choice in mind. Create your Ace with options to customize your looks, gear and weapons. Switch up your overall gameplay experience at any time by changing your danger level as you venture into the wilds. Find and wield powerful weapons with unique special moves from one of four styles: War Clubs, Gauntlets, Dual Daggers, and Swords & Shields. Mix and match to make your Ace your own! Continue the Fight – With an evolving world map and seasonal content, your Ace will never run out of areas to explore and enemies to defeat. Seasons of Towerborne continue the story of The Belfry by introducing new enemies to battle, regions to discover, abilities to master, and lore to uncover (available as released). *Online console multiplayer requires Xbox Game Pass Ultimate or Game Pass Core (subscriptions sold separately).

The post Towerborne: Why Early Access and a Focus on Fun Means a Better Game for Everyone appeared first on Xbox Wire.

Towerborne Will be Free-to-Play, Initial Early Access Release Will Miss Xbox

Towerborne is indeed coming this year as previously planned, but its release plans have still changed quite significantly. As recently announced, the co-op action-adventure title is now set to release in early access first, and in the wake of that announcement, Microsoft and developer Stoic Studio have revealed more details.

For starters, disappointingly enough for those on Xbox, Towerborne’s early access release next month is going to be limited to Steam only. A specific release date is unknown, with Stoic and Microsoft only confirming that the game will release in Xbox Game Preview at a “later” date.

Additionally, it’s also been confirmed that upon its full release next year, Towerborne is going to be a fully free-to-play game, even though a Founder’s Pack will be offered with the early access version.

“The Founder’s pack lets us do two main things: one is that we can slowly see where problems are and get attention onto those areas quickly,” says game director Daniel McLaren. “The second thing, it invites a group of people that are really invested in the game, that believe in Stoic. They want to be a part of shaping the future of Towerborne.”

Towerborne is in development for Xbox Series X/S and PC. It launches in early access for Steam on September 10.

  • ✇DSOGaming
  • Gamescom 2024 trailers for Monster Hunter Wild, Reanimal, Towerborne, ARC Raiders and moreJohn Papadopoulos
    A lot of trailers for several games were presented at Gamescom 2024 Opening Night Live. And while I’ve posted the most important ones in separate articles, it would be a shame to overlook all the others that aired. Thus, I’ve decided to collect all of them and share them in one big article. This is … Continue reading Gamescom 2024 trailers for Monster Hunter Wild, Reanimal, Towerborne, ARC Raiders and more → The post Gamescom 2024 trailers for Monster Hunter Wild, Reanimal, Towerborne, ARC Raide
     

Gamescom 2024 trailers for Monster Hunter Wild, Reanimal, Towerborne, ARC Raiders and more

21. Srpen 2024 v 10:09

A lot of trailers for several games were presented at Gamescom 2024 Opening Night Live. And while I’ve posted the most important ones in separate articles, it would be a shame to overlook all the others that aired. Thus, I’ve decided to collect all of them and share them in one big article. This is … Continue reading Gamescom 2024 trailers for Monster Hunter Wild, Reanimal, Towerborne, ARC Raiders and more

The post Gamescom 2024 trailers for Monster Hunter Wild, Reanimal, Towerborne, ARC Raiders and more appeared first on DSOGaming.

  • ✇Xbox's Major Nelson
  • Xbox @ gamescom 2024Joe Skrebels, Xbox Wire Editor-in-Chief
    Category: gamescomAugust 1, 2024 Xbox @ gamescom 2024 Maxi Graeff, Gaming Marketing Lead DACH SummaryXbox returns to gamescom with over 50 titles to check out. The Xbox booth will also include a theater, photo ops, a Gear Store, and more. For those who can’t attend, check out the Xbox @ gamescom: Live From the Showfloor Broadcast on August 21
     

Xbox @ gamescom 2024

Xbox @ gamescom 2024

  • Maxi Graeff, Gaming Marketing Lead DACH
Gamescom 2024 Hero Image

Summary

  • Xbox returns to gamescom with over 50 titles to check out.
  • The Xbox booth will also include a theater, photo ops, a Gear Store, and more.
  • For those who can’t attend, check out the Xbox @ gamescom: Live From the Showfloor Broadcast on August 21-23.

Following this year’s jam-packed Xbox Games Showcase, we’re excited to return to gamescom and connect with fans in Cologne, Germany from August 21-25 to show off even more of what Xbox players have in store. 

The community is what makes gaming – and gamescom – so special and there will be something for everyone this year, whether you’re on the show floor in Cologne or watching at home via our livestreams. This year the Xbox booth will be overflowing with exciting upcoming titles, one-off experiences and fantastic photo opportunities for games coming to Xbox, PC, and Game Pass this Holiday and beyond. We’ll also deliver three days of broadcasts live from the show floor, join up with our amazing community for another FanFest, and plenty more. Keep reading for more details on everything we’re up to at gamescom 2024.  

Xbox Booth 

This year the Xbox booth will feature over 50 gaming titles from Xbox Game Studios, Blizzard, Bethesda, and our amazing third-party partners – spread across more than 240 gaming stations – alongside amazing photo ops and experiences, and specially constructed theaters for exclusive looks at upcoming titles.  

Attendees will be able to go hands-on with upcoming Xbox releases, including: 

  • Age of Mythology: Retold  
  • Ara: History Untold 
  • Diablo IV: Vessel of Hatred 
  • Fallout 76: Milepost Zero 
  • The Elder Scrolls Online: Gold Road 
  • Towerborne 

We will also host exclusive theater presentations of Avowed, Indiana Jones and the Great Circle and Starfield: Shattered Space.  

Joining the Xbox booth for the first time, Blizzard Entertainment will make their return to gamescom with multiple offerings for Diablo and World of Warcraft. Ahead of the launch of the Vessel of Hatred expansion in October, Diablo will bring an exclusive public hands-on gameplay demo of the Spiritborn class to the gamescom show floor, with a Diablo Immortal Helliquary boss tournament taking place as well. World of Warcraft celebrates the launch of The War Within on August 26 with the power of a special immersive experience, giving gamescom attendants the chance to feel the thrill of Skyriding in Azeroth.  

The Xbox booth will also have playable titles from our third-party partners, including Ubisoft’s Star Wars Outlaws, Saber Interactive’s Space Marine 2, Rebellion’s Atomfall, and the return of GSC Game World’s S.T.A.L.K.E.R. 2: Heart of Chornobyl with an all-new demo. And in our Indie Selects area – dedicated to diverse, exciting upcoming titles from independent developers – we’ll host games including Maximum Entertainment’s Squirrel with a Gun, Noodlecake’s Winter Burrow, 11 bit Studios’ Creatures of Ava, and more. 

The above is just a small selection of the titles playable on the Xbox booth. For the full list of playable titles visit here. Whatever you’re into, we’ll have something for you. 

You’ll be able to find us in Hall 7 of the Koelnmesse, North entrance. See below for the consumer show opening times:   

  • Thursday, August 22 – 10am – 8pm CEST   
  • Friday, August 23 – 10am – 8pm CEST   
  • Saturday, August 24 – 9am – 8 pm CEST   
  • Sunday, August 25 – 9am – 8pm CEST  

Beyond the Xbox booth, Overwatch 2 will also have a joint stand with Porsche, highlighting their new collaboration by featuring a life-sized D.Va statue modeled after the new all-electric Macan, along with an invitation for fans to enter a real-life rendition of an iconic Overwatch 2 map. 

Game Pass @ Gamescom  

This year at gamescom, Game Pass is turning up the fun with an exciting setup reminding players that they can discover their next favorite game across devices. Guests will have an opportunity to explore different sections dedicated to PC, Console, and Cloud as they learn about all the different ways to play their favorite games. In addition to exclusive gamescom 2024 prizes available through claw and gacha machines, guests have the opportunity to play the Big Green Button for a shot at winning exciting prizes like:  

  • Game Pass tokens (PC and/or Ultimate) 
  • NVIDIA GeForce Now cards 
  • WD_BLACK PC and Console Storage 
  • Cloud Gaming devices (e.g., Amazon Fire TV Sticks, and Meta Quest headsets) that can directly stream Xbox games 
  • OMEN monitors 
  • HyperX headsets, microphones, mice and keyboards 

Gaming for Everyone 

Xbox remains committed to the belief that gaming should be safe, inclusive, and accessible for all. We are ensuring that all areas of the booth are wheelchair accessible, Xbox Adaptive Controllers will be available upon request, and there will be select demo stations with adjustable-height desks and monitors. We also have multiple American Sign Language (ASL) and German Sign Language (DGS) interpreters and Audio Description tours in English and German for guests who are blind or visually disabled.

Additionally, we’ll have sensory aids and a quiet room for everyone who needs them, as well as “Here to Help” staff to assist players of all abilities navigate our booth and game experiences. Please check out the Accessibility “Here to Help” desk at our booth for support. 

Other Booth Elements

Gear Shop 

Check out the official Gear Shop at the booth to get the latest with gear from Xbox Game Studios, Blizzard, Activision, and Bethesda! 

Can´t make it? Don’t worry, find your new favorite gear online in the following stores: 

Community Area 

This year the Xbox booth will also include the Community Hub! This more chilled out space within the Xbox Booth will be a perfect place for attendees to stop and hang out during the show, and will also feature special programming and activities from titles and teams across Xbox taking place throughout gamescom. Activities will include cosplay meetups, trivia games, meet-and-greets with game developers and voice actors, and more! Be sure to stop by and see what’s on! 

Live from the Showfloor with our Broadcast Teams 

If you can’t make the trip to Cologne this year, we’ll bring the show to you with a series of daily streams from the Xbox booth. Join Team Xbox and friends on Wednesday, Thursday, and Friday for a deeper dive into some of the highly anticipated games at gamescom 2024, with first-look gameplay, developer chats, new trailers and more. The Bethesda team will also have daily content streaming live from the booth over on their Twitch channel: twitch.tv/bethesda_de.  

Whether you join us for every stream, or just dip in for the latest on your most anticipated titles, we’re looking forward to connecting with fans across the globe and showing off some of the amazing games coming to Xbox.

Wednesday August 21  

  • Xbox @ gamescom 2024
    • Start: 6am PDT / 9am EDT / 2pm BST / 3pm CEST 
    • Featuring S.T.A.L.K.E.R. 2: Heart of Chornobyl, Atomfall, Age of Mythology, plus others  
  • Bethesda MainStream 
    • Start: 5am PDT / 8am EST / 1pm BST / 2pm CEST  

Thursday August 22  

  • Xbox @ gamescom 2024 
    • Start:  6am PDT / 9am EDT / 2pm BST / 3pm CEST 
    • Featuring Star Wars Outlaws, World of Warcraft: The War Within, Towerborne plus others
  • Bethesda MainStream 
    • Start: 5am PDT / 8am EST / 1pm BST / 2pm CEST

Friday August 23  

  • Xbox @ gamescom 2024
    • Start: 6am PDT / 9am EDT / 2pm BST / 3pm CEST
    • Featuring Avowed, Ara: History Untold, plus others
  • Bethesda MainStream 
    • Start: 5am PDT / 8am EST / 1pm BST / 2pm CEST 

Keep an eye on Xbox Social channels for the full content schedule in the days leading up to gamescom.  

The live English-language broadcast from Xbox’s gamescom booth will be available in German, Arabic, Traditional Chinese, Czech, French, Italian, Japanese, Korean, Polish, Brazilian Portuguese, Castilian Spanish, Mexican Spanish and Turkish, along with ASL and English Audio Descriptions. You can catch the Xbox @ gamescom Livestream on regional Xbox channels on YouTube, Twitch, Facebook, and elsewhere.   

Livestream Channels:  

Xbox FanFest  

On Wednesday, August 21, Xbox FanFest is returning to host a special community event to kick off gamescom week! We’ll be bringing players together to connect around their shared love of gaming. If you’re planning to attend gamescom or will be in the Cologne area, you can enter for a chance to win tickets to attend.

Login at xbox.com/fanfest and use code FANFEST to unlock the sweepstakes. No Purchase Necessary. Open only to registered Xbox FanFest members. 18+. Ends 08:59 CEST on 5 August 2024. Click here for Official Rules. 

Xbox Coverage  

Our social media teams will be on the ground bringing you live coverage, updates, news, new videos, and lots of fun stuff too. And make sure to keep an eye on Xbox Wire for coverage of the Opening Night Live show, and articles about many of the games on show. 

For all the latest updates on Xbox at gamescom this year, stay tuned to the Xbox channels on X, Facebook, Instagram, and YouTube social channels, or the @XboxDACH X, Facebook, Instagram, TikTok, and YouTube social channels for German-language coverage. We’re using #Xboxgamescom as our event hashtag.  

Editor’s Note: ARK 2 was originally listed as playable on the Xbox booth – this mention was made in error, and has been removed.

The post Xbox @ gamescom 2024 appeared first on Xbox Wire.

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