Cook for Love captures life as a new chef as you try to master a bunch of different dishes when opening your own restaurant. There is nothing I love more than a...
Damn you Mixtape. This site was dead. June 1st I was going to hang it up, take it down and move on with my life. Then IGN decided to give “shitape” a 10/10. I had to play it now. So I did. For exactly 5 minutes, before my brain was bleeding out of my ears with how bad it is. I couldn’t take it anymore. Thankfully, I didn’t have to pay for it, directly. It came with Xbox Gamepass Ultimate. I will now regale you with how absolutely terrible Mixtape is.
Mixtape’s First Five Minutes.
No!
Mixtape opens with Girl Boss talking about how cds are future of music, basically an ad pitch, in an annoying tone. The dialog was written and delivered by people who forgot how people actually talk, especially teenagers. Then your buddies show up, you skateboard down a mountain to the credits, popping pointless tricks if you want, while Devo plays. Then you hang out in front of your house talking about your bodacious plan. Then you go inside, your dad yells to call your sister, and my brain liquefied.
That’s it. That’s the first five minutes of Mixtape. I can’t bother playing anymore, its too painful, too traumatic. The people who made this game, didn’t grow up in the 90s, much less were born in that decade. And it shows. People on X were destroying the choppy graphics, honestly, that’s the least of this game’s problems. Its choppy on purpose, almost like a stop-motion animation.
The Astroturfing
So this brings us to the astroturfing by critics, 85% for PS5 on Metacritic. Mixtape if, I did a more formal review, this would get a garbage verdict with a five score, graphics and sound are solid, its everything else that sucks. This game reminds me of Gone Home, which had a similar astroturfing. Except I sat through Gone Home the first time. I couldn’t even last five minutes with Mixtape. Don’t listen to the critics, who were either friends with the developers, or paid on the back end. If you listen to anyone, listen to me. Do not play this game, ever. Let it die. Even if you’re the target demographic, the game would still be torture due to the obnoxiousness of it. You have been warned.
Note about site
The Game Slush Pile had a date of execution, 6/1/26. That is obviously no more. I guess I will come back, maybe even get a Switch 2 in the next few months(my steam deck got fried while attempting a repair). What will probably end up happening is I’ll move the site to a different platform that’s cheaper than WordPress.com is. I realize now I have a purpose, a reason for existing. To warn the pubic of the shit hiding in plain sight, like Mixtape. I’m back baby!
Google has deemed Doki Doki Literature Club (DDLC) inappropriate for sale on Google Play and the Android App Store. Developers Dan Salvato and Serenity Forge shared a message about this update, as shown below. Other gaming stores like Steam still have DDLC up, and no so-called activist groups have campaigned against the deconstructive visual novel. MSN tried to reach out to Google for comment; as of May 1, 2026, no one from Google has responded (no surprise if you know how Google's customer service and PR are nonexistent).
Source: X/Twitter.Spoilers ahead for Doki Doki Literature Club.
Doki Doki Literature Club is a psychological horror story disguised as a fluffy visual novel. You play a teenage high schooler convinced to join his childhood friend's poetry club, or they won't have enough members. Then the game starts to glitch, and you realize one of the club members is trying to change the narrative. That's not a good thing as glitches increase and dead bodies appear.
A few years ago, while at home during lockdown, I started a Weirdness Bingo with friends to track strange news. We had to stop it in 2024 because weird news stopped being funny. I don't think any of us would have predicted Google trying to impose its morality through the "Terms of Service" by removing DDLC from its store. The gaming community outrage has started, as have discussions questioning why they chose this game, which came out in 2017, and not others with similar themes.
Self-Fulfilling Prophecies
Clearly, Google has never heard of the Streisand Effect, let alone played DDLC; they've just ensured more people will look up the game and call them out for applying arbitrary policies. People may also question whose bright idea it was to flag THIS game. One of the biggest twists in the game is that messing with the game files unleashes the rest of the story. Mess with them too early, and you get a downer ending off the bat. Do nothing, however, and you end up stuck. You have to find that perfect balance with trial and error unless you use a walkthrough. There's such a symbolic coincidence; Google deleting access only makes things worse for them, as it does for Monika.
If Google wanted to avoid controversy, it shouldn't have chosen one of the most viral indie games from the late 2010s. Going after Doki Doki Literature Club is like a kid tossing a rock at a wasp nest, and the wasps have Wi-Fi. The game was an odd-duck success, a Western development crew's deconstructive take on the Japanese visual novel genre. It also has serious discussions about mental health and cyclical abuse. The game keeps these discussions fairly tasteful and has allowed players to discuss them. Ergo, it has violated no policy.
"Dead Dove, Do Not Eat," and Doki Doki Literature Club
If you know anything about DDLC, you know that it's not a cute, child-friendly game. The trigger warnings cover self-harm, onscreen emotional abuse, and graphic suicide scenes. While the terror takes over an hour to reveal itself to the player, it exists. Once the code opens Pandora's box, you can't close it. You can only see DDLC as horror.
Sure, we have the adorable sleepy childhood friend accompanying the snarky player character to school and inviting him to a poetry club. And the game shows a hilarious scene where another NPC tosses cupcakes like frisbees. The first image that I saw, however, showed the childhood friend very dead, courtesy of YouTube streamer compilations. It convinced me not to play the game since imagery related to suicide upsets me. I did, however, get the gist from gamer videos and analysis.
(Left to right) Natsuki, Yuri, and Monika. Source: Steam.
It feels like Google doing this removal a decade after the game's release is akin to a fanfic reader complaining that a fan fiction had unsettling content after clicking the Archive of Our Own Content Policy. Hours of YouTube content cover both the twist and its meaning. Did they somehow ignore the "Mature 17+", "Dead Dove, Do Not Eat", and trigger warnings? "Dead Dove" refers to a fanfiction description tag warning that a story is going to be super horrific, and - brace yourself - the sitcom Arrested Development provided the namesake meme.
Google is banking on the fact that so many people use its services and won't switch to other search engines, emails, or video-sharing sites. It's the same reason why they thought adding AI filters to YouTube would be adopted, but they have never seen irate video game fans.
Restore Monika, Sayori, and the Others
I'm not a DDLC fan in the sense of "ride-or-die hyperfixation", but I oppose these power plays on principle. The company that once used the slogan "Don't be evil" has kowtowed to arbitrary rules that benefit oligarchies.
The slippery slope of censorship starts with one deletion, one controversy, and then another. In this tumultuous present, we can't turn a blind eye when an institution takes a ride down the slope. That's why we should restore the save files and the stories that led to them.