Get Points Inside Staticmesh
I am working with UE5 and want to do simulations using Lidar Point Clouds Plugin. i am building a plugin but am pretty new to C++. I want to detect points of a Pointcloudactor that overlap with Staticmeshactors and then color them. I want to build a node that allows those 2 types of inputs, but i cant get to set the input for the Pointcloudactor. Is there any possibility to see the C++ code of the UE5 plugin to use thei method?
Hope you understood my english.