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God of War Ragnarök heads to PC with DLSS, ultrawide support, and a PSN requirement for some reason

Per last night’s Sony State of Play, PS5 darling and supposedly rather good action-dad adventure God of War Ragnarök is coming to PC on September 19th 2024. The good news is that the port, co-developed by Jetpack Interactive and original makers Santa Monica Studio, will pack in all the DLSS 3, FSR 3, and ultrawide what-have-yous that one might expect from a big, monied PC release. The bad, silly, clearly pointless news is that it will need a PlayStation Network (PSN) account, despite the complete lack of multiplayer.

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  • ✇Rock Paper Shotgun Latest Articles Feed
  • Senua's Saga: Hellblade 2 is less of a PC hardware-killer than it looksJames Archer
    While I’ve always thought the race towards graphical hyperrealism isn’t as pervasive as it's often perceived, Senua's Saga: Hellblade 2 is definitely one of those games. The kind that probably has twelve artists dedicated to the recreation of visible pores, that sort of thing. It’s so focused on looking pretty that it hasn’t even noticed the title and subtitle got mixed up. Sure enough, Hellblade 2 is a harsh test for older hardware, with a heavy reliance on DLSS or FSR upscaling to keep perfor
     

Senua's Saga: Hellblade 2 is less of a PC hardware-killer than it looks

While I’ve always thought the race towards graphical hyperrealism isn’t as pervasive as it's often perceived, Senua's Saga: Hellblade 2 is definitely one of those games. The kind that probably has twelve artists dedicated to the recreation of visible pores, that sort of thing. It’s so focused on looking pretty that it hasn’t even noticed the title and subtitle got mixed up.

Sure enough, Hellblade 2 is a harsh test for older hardware, with a heavy reliance on DLSS or FSR upscaling to keep performance sweet. That said, it’s no Dragons Dogma 2-style technical horrorshow either. A happy balance of visuals and smoothness is attainable on plush PCs and low-end laptops alike, while DLSS 3 frame generation can deliver an effective kick in the framerate pants on RTX 40 series GPUs.

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GDC 2024: We reveal incredible Work Graphs perf, AMD FSR 3.1, GI with Brixelizer, and so much more

22. Březen 2024 v 17:00

AMD GPUOpen - Graphics and game developer resources

Learn about our GDC 2024 activities, including AMD FSR 3.1, AMD FidelityFX Brixelizer, work graphs, mesh shaders, tools, CPU, and more.

The post GDC 2024: We reveal incredible Work Graphs perf, AMD FSR 3.1, GI with Brixelizer, and so much more appeared first on AMD GPUOpen.

  • ✇AMD GPUOpen
  • AMD FidelityFX Super Resolution v3.0.4 plugin for Unreal Engine 5 available nowGPUOpen
    AMD GPUOpen - Graphics and game developer resources This update to our AMD FSR 3 UE5 plugin provides improved UI rendering quality with DX12, improved generation of reactive mask for translucent elements + small bug fixes. FSR 3 source also updated on GitHub. The post AMD FidelityFX Super Resolution v3.0.4 plugin for Unreal Engine 5 available now appeared first on AMD GPUOpen.
     

AMD FidelityFX Super Resolution v3.0.4 plugin for Unreal Engine 5 available now

Od: GPUOpen
15. Březen 2024 v 17:05

AMD GPUOpen - Graphics and game developer resources

This update to our AMD FSR 3 UE5 plugin provides improved UI rendering quality with DX12, improved generation of reactive mask for translucent elements + small bug fixes. FSR 3 source also updated on GitHub.

The post AMD FidelityFX Super Resolution v3.0.4 plugin for Unreal Engine 5 available now appeared first on AMD GPUOpen.

GDC 2024: Work graphs, mesh shaders, FidelityFX™, dev tools, CPU optimization, and more.

Od: GPUOpen
12. Březen 2024 v 15:00

AMD GPUOpen - Graphics and game developer resources

Our GDC 2024 presentations this year include work graphs, mesh shaders, AMD FSR 3, GI with AMD FidelityFX Brixelizer, AMD Ryzen optimization, RGD, RDTS, and GPU Reshape!

The post GDC 2024: Work graphs, mesh shaders, FidelityFX™, dev tools, CPU optimization, and more. appeared first on AMD GPUOpen.

  • ✇Rock Paper Shotgun Latest Articles Feed
  • Should You Bother With... AMD Fluid Motion Frames?James Archer
    Welcome to Should You Bother With, a new, hopefully somewhat regular RPS column where I’ll investigate the quirkier niches that PC gaming hardware has to offer. Through trial and testing, together we’ll find out which of these products and features are technological red herrings – and which are the genuine innovations that deserve your attention. First up on the lab table: AMD Fluid Motion Frames! Read more
     

Should You Bother With... AMD Fluid Motion Frames?

Welcome to Should You Bother With, a new, hopefully somewhat regular RPS column where I’ll investigate the quirkier niches that PC gaming hardware has to offer. Through trial and testing, together we’ll find out which of these products and features are technological red herrings – and which are the genuine innovations that deserve your attention.

First up on the lab table: AMD Fluid Motion Frames!

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Sons of the Forest 1.0 makes a big performance upgrade on early access, with or without FSR 3

Since I’m apparently on survival game duty for the rest of my days, and we’ve just had a firm reminder of how wobbly an early access launch can be, it seems like a good time to check in on that there Sons Of The Forest 1.0 release and see whether it’s felt the effects of its own early access polishing process.

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  • ✇AMD GPUOpen
  • AMD FidelityFX™ Super Resolution 3 (FSR 3)GPUOpen
    AMD GPUOpen - Graphics and game developer resources Discover frame generation with AMD FidelityFX™ Super Resolution 3, and get the source code and documentation! The post AMD FidelityFX™ Super Resolution 3 (FSR 3) appeared first on AMD GPUOpen.
     

AMD FidelityFX™ Super Resolution 3 (FSR 3)

Od: GPUOpen
14. Prosinec 2023 v 14:38

AMD GPUOpen - Graphics and game developer resources

Discover frame generation with AMD FidelityFX™ Super Resolution 3, and get the source code and documentation!

The post AMD FidelityFX™ Super Resolution 3 (FSR 3) appeared first on AMD GPUOpen.

AMD FidelityFX Super Resolution 3 Unreal Engine plugin guide

Od: GPUOpen
14. Prosinec 2023 v 14:16

AMD GPUOpen - Graphics and game developer resources

Our new AMD FidelityFX Super Resolution (FSR) 3 plugin guide for Unreal Engine guides you the installation and configuration process.

The post AMD FidelityFX Super Resolution 3 Unreal Engine plugin guide appeared first on AMD GPUOpen.

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