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GDC 2024: We reveal incredible Work Graphs perf, AMD FSR 3.1, GI with Brixelizer, and so much more

22. Březen 2024 v 17:00

AMD GPUOpen - Graphics and game developer resources

Learn about our GDC 2024 activities, including AMD FSR 3.1, AMD FidelityFX Brixelizer, work graphs, mesh shaders, tools, CPU, and more.

The post GDC 2024: We reveal incredible Work Graphs perf, AMD FSR 3.1, GI with Brixelizer, and so much more appeared first on AMD GPUOpen.

GDC 2024: Work graphs, mesh shaders, FidelityFX™, dev tools, CPU optimization, and more.

Od: GPUOpen
12. Březen 2024 v 15:00

AMD GPUOpen - Graphics and game developer resources

Our GDC 2024 presentations this year include work graphs, mesh shaders, AMD FSR 3, GI with AMD FidelityFX Brixelizer, AMD Ryzen optimization, RGD, RDTS, and GPU Reshape!

The post GDC 2024: Work graphs, mesh shaders, FidelityFX™, dev tools, CPU optimization, and more. appeared first on AMD GPUOpen.

Introducing GPU Reshape – shader instrumentation for everyone

Od: GPUOpen
18. Leden 2024 v 16:58

AMD GPUOpen - Graphics and game developer resources

GPU Reshape brings powerful features typical of CPU tooling to the GPU, providing validation of dynamic behaviour. Read on for all of the details.

The post Introducing GPU Reshape – shader instrumentation for everyone appeared first on AMD GPUOpen.

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