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What we've been playing - "I'll never see those oaty treats in the mess the same way again"

Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Victoria knows something her husband doesn't; Tom endures the perennial terror known as entertaining a child over half-term; Bertie realises he's missed something important again; and Will makes mech combat somehow sound rather fun.

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Nintendo's Virtual Boy for Switch is a wonderful way to experience a buried relic, but I'm not keen on its need for both a subscription and a purchase

It feels weird to buy a peripheral in order to play games you don't own. I'm generally very positive about the Nintendo Classics offered through the Nintendo Switch Online membership (and the classic Mega Drive games). I know I'll lose access if I stop subscribing, but it feels like a reasonable fee to get these on top of other benefits. But, just like I have never bought DLC for a game I don't own, I find the idea of needing to buy a peripheral to play the newly added Virtual Boy games a little hard to swallow.

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Subnautica, one of the best survival games ever, just got a free Switch 2 upgrade, and it's well worth a return

Is there a more terrifying sound in video games than the roar of a Reaper Leviathan or the irritated gurgle of a Crashfish as it suddenly torpedoes toward you from shadows unseen? I mean, yes, probably - but that's not the point. Every time I slip the word "horror" into conversations about Subnautica, it's usually met with dismissals and frowns. And sure, developer Unknown Worlds' sublime underwater survival adventure isn't technically horror, but I can think of few games capable of instilling such an ominous sense of dread in me, such a suffocating fear of the watery unknown, as this one. And with Subnautica's free Switch 2 update now here, what better time for reminiscences and to make myself unreasonably anxious all over again?

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The director of the new Resident Evil movie was allowed to do "whatever he wanted" with the IP following Weapons' success

The Resident Evil franchise is the bad kind of nightmare when it comes to adaptations. The movie series kickstarted by Paul W.S. Anderson back in 2002 found tonnes of success, but it's hard to suggest it was quality blockbuster filmmaking. Then came an even worse (despite all the reverence for the source material) movie in 2021, that failed to create a new continuity. And let's not talk about Netflix's 2022 series... Now, in 2026, we're waiting to see whether Barbarian and Weapons director Zach Cregger can right this ship.

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Valve blames dwindling Steam Deck supplies on RAM and storage shortages as AI-driven demand further threatens games industry

As the tech giants' escalating AI arms race continues to impact RAM supplies, Valve has confirmed Steam Deck is the latest machine to face availability issues as a result of memory and storage shortages.

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Sony reportedly mulling PS6 delay while Nintendo eyes Switch 2 price hike as AI-driven RAM shortages continue

Sony is reportedly looking to push back the launch of PlayStation 6 in response to memory shortages caused by tech giants' continuing AI expansion drive, while Nintendo is said to be considering a price hike for Switch 2.

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