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It's not an Imposter, it's a spin-off: multiplayer backstabbing game Among Us has spawned a single player detective story

Good news, people who suck at getting away with murder in quintessential pandemic lockdown game Among Us. Developers Innersloth have announced a single player detective spin-off, Among Us Story: On Guard, in which you play a spaceship security guy trying to catch an Imposter – possibly, more than one Imposter - before they gut the whole crew. You'll need to prove your own innocence, too.

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Brace yourself, Mr Bond: 007 First Light is getting some pirate king DLC alongside New Game+ and extra TacSim challenges

Io Interactive's Hitmanly Bond adventure 007 First Light is getting some DLC, and the DLC involves PIRATES. Specifically, it involves pirate king Bawma, played by singer and actor Lenny Kravitz, who makes a fleeting appearance in the main game. In the upcoming DLC, players will travel to the pirate haven of Aleph to help Bawma out with a mysterious request.

What does it involve? Io aren't saying, just yet, but they have published a roadmap for the game's first year of updates. I've hitherto expressed violent objections to the unromantic term "roadmap" in game marketing, but I will let it slide here, because James Bond drives a lot of cars, and presumably consults a map now and then when he isn't dodging bullets. Anyway, let's dig in.

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Square Enix reveal Final Fantasy 7: Revelation, the final part of the remake trilogy, coming to PC in 2027

Square Enix have announced the third part of their Final Fantasy 7 action RPG remake trilogy. It's called Final Fantasy 7 Revelation, and it's out on all platforms including PC in spring 2027. Yep, there's no wait for a port this time. We get to live out the closing act of Cloud Strife's journey and participate in the associated Discourse at the same time as those console gremlins.

The publishers dropped a trailer for Revelation at this year's Summer Game Fest, revealing two additional/returning playable characters - Vincent Valentine and Cid Highwind. They'll join Cloud, Tifa, Barret, Red XIII, Yuffie and Cait Sith on a mission to avert an apocalyptic Meteor spell and defeat swishy bad boy Sephiroth, who is on the brink of godhood. They'll also jump out of airships a lot, in curious echo of the battle royale genre.

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Assassin's Creed creator's forgotten fantasy game 1666: Amsterdam will finally release this year, over a decade after Ubisoft ripped it from his fingers

Original Assassin's Creed creative director Patrice Désilets and his team at Panache Digital Games have announced a new version of 1666: Amsterdam, the supernatural history game Désilets once worked on a lifetime ago at THQ Montreal. What's more, the game now has a 30 minute prologue on Steam and the Epic Games Store, with an early access release coming later this year.

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"Overwhelming power": Fumito Ueda's giant robot game gets an official title and, wait a minute, is that a gun?

Friends, it is almost time to be very, very sad because a massive metal man fell over and died. Ico and Shadow of the Colossus creator Fumito Ueda has dropped the first proper footage of his forthcoming mech game project, announced back in 2024 with the codename Project Robot. The official title is Gen Atlas.

Ueda and development studio genDESIGN have also shared details of the game's plot and setting. It's described as "a single-player, open-world action-adventure game", and takes place on an abandoned, "living" planet full of derelict machines.

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"A new hunting ground for the ultimate apex predator" - Alien: Isolation 2 gets its first proper trailer

Creative Assembly and Sega have screened the first proper trailer for Alien: Isolation 2, confirming in the process that the new xenomorph horror game is set on a planet. A planet of windy trees, thick fog, and much wreckage. There is a cage with the bars cracked and bent outward. I'm pretty sure they weren't keeping spare fuel cells in there.

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Gothic's remake is out today, adding new detail and awfulness to the 2001 RPG's bustling prison world

Hey you! You're finally awake – oh, hang on, I'm thinking of the other fantasy yarn in which you start out as a shackled prisoner. Today is release day for Alkimia Interactive and THQ Nordic's remake of Gothic, the 2001 first-person RPG from Piranha Bytes. It'll be live on Steam in a matter of hours, with a demo still available as of writing.

While much plumped up with expanded questlines, more NPC routines, new traversal abilities and "modernized" combat, it's still broadly the same tale of a bunch of convicts trapped beneath a magic dome, quarrying ore to sell to a king who is waging an endless war against the orcs. That's the king in the intro cinematic, below, looking down at the orc's head in his fist like he can't quite remember how it got there. How long has he been carrying that head? Did he confuse it with his coffee mug at breakfast?

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"One discovers, one guides, and one strikes the final blow": Ikumi Nakamura's new yokai-hunting game Kemuri is turning co-op into a ritual, somehow

Our chums at PlayStation have shared more about Kemuri, the giddy new third-person action game from a team lead by former Tango Gameworks developer and E3 2019 scene-stealer Ikumi Nakamura. In case you missed the 2023 announcement, it casts you as an athletic yokai hunter swooping and flipping around a "sprawling vertical city". The obvious reference point is Ghostwire: Tokyo, Nakamura's previous and more ponderous yokai-hunting project for Tango. She left the studio before that game's completion, but she appears to have brought a lot of the same inspirations to Kemuri. Here's a video.

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God of War Laufey and Wolverine are snubbing PC, as rumoured, but I bet they come crawling back sometime after the launch of PS6

In the recently announced God Of War Laufey, you will not step into the shoes of John Kratos's dearly departed wife Faye. You will not embark on a rollercoaster adventure through a syncretic, pick-and-mix "Everywhen" of dead mythological figures that sounds suspiciously like the backdrop for a future God Of War Smash Bros.

There will be no "intimate, brutal combat", combining the fluidity and juggle potential of God of War's Ancient Greek era with the camera perspective and architectural stylings of the Norse instalments. You will not get to punch people so hard they sneeze their souls out, or lacerate them with a flippity-dippity ribbon sword. You will not get to obliterate a Tibetan dharmapāla, or kick sand in the face of the Egyptian goddess of disease. You will not get to experience this famously masculine series through the eyes of a woman, and never ever shall you befriend a cube of cosmic jelly.

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"The difference is not just that you can’t fight back, it’s that you feel like you shouldn’t": Alien Isolation's lead designer wants you to "respect" the dinos in The Lost Wild

Annapurna Interactive have shared a new trailer and fresh details for The Lost Wild, a survival horror game set on an island of wrecked scientific bases, where dinosaurs have somehow endured into the modern era – a kind of "jurassic park", if you will. Announced back in 2022, it's the work of Great Ape Games, a team of seasoned UK developers with credits at Rare, Hanger 13, The Chinese Room, and Supermassive. The creative director is Gary Napper, who joined in 2025 according to his LinkedIn. Inevitably, the latest press materials focus pretty heavily on Napper's previous experience working on Creative Assembly's Alien: Isolation. Like that game, The Lost Wild challenges you to outwit and evade some dynamic and adaptable enemy AI: you don't appear to have any weapons, so making use of distractions and the environment is key.

The major thematic break from Isolation, according to Napper, is that the developers want you to avoid killing the dinosaurs because they are fellow beings who are just trying to survive. Not like those awful Aliens, who are just metaphors for sex, capitalism and the Vietnam War.

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Texturetown is a Frankenstein's MMO created by remixing Club Penguin, Pirates of the Caribbean Online and other dead MMOs

I've really been getting into videogame collages, lately – projects like Funi Racoon, a verminous cache of Windows 95 desktop materials and Easter Island sculpture, and Water Level/b.l.u.e. EXPLORATION, a "plunderludic" in which Dark Souls, Super Mario 64, and Kingdom Hearts swim through each other. To that short list add Texturetown, "an algorithmically remixed MMO created from assets of now-defunct mid-2000's children's MMOs", devised by LA-based academic Aidan Strong. It's an eerie, dysfunctional homage to an early noughties gold rush in online spaces for kids, a Backroom-style memorial to abandoned servers and the youthful experiences they once facilitated. God, I'm old.

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Turn-based RPG Entropy offers up a world abandoned by the gods that looks like a PS1 game fished from a toilet

An hour into Entropy, the new turn-based RPG from Dread Delusion studio Lovely Hellplace, I stumbled on three randos frenziedly interrogating a severed head. In theory, the head belonged to a demon, one of the hellspawn who had recently laid the realm to waste, but the bystanders seemed… ambiguous on this front. I wasn't really in a position to judge: by this point in the demo, my party had already hacked a number of arms off, and in any case, many of Entropy's demons are rogue body parts to begin with. One of the early enemies is a walking pair of lungs, for example. You can shoot it in the windpipe to stop it casting spells.

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Mym's Sword is a delightfully ominous Zelda-style action platformer with magic rings and knife-wielding raccoons

In curious Zelda-flavoured action-platformer Mym's Sword, you are a blue dog who fell through a cavern roof into a temple containing a magic sword. The dog's name is Nora. Who is Mym, then? Possibly some kind of ancient evil, which you are on a quest to awaken, "for better or worse".

To unlock the sword's secrets, you'll need to visit three twisty ruins, scattered across five areas comprising around 300 single screen rooms. There are also magic rings that confer boosts such as greater odds of a health heart drop, but as a digit-deficient canine, you'll need to collect "helper's hands" before you can equip those rings. Gosh, that's a bit creepy. Bad dog?

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"Flip the script": Capcom veteran casually pitches a Resident Evil 'creature collector' about curing the undead

Capcom director Kenji Oguro has been chatting to Very Gary Computing about new spin-off Monster Hunter Stories 3: Twisted Reflection, which he describes as “the JRPG the team always wanted to make”. It's an interesting chinwag, not least for how it maps out differences between expectations aimed at Capcom's role-playing efforts and the older Final Fantasy series (short version: older fans are more set in their ways).

There's also a fun segment where Oguro bandies around the idea of a comparable spin-off for Resident Evil. He envisages it as something of a creature collector, like Monster Hunter Stories, but instead of collecting monsters, you're curing them.

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Minesweeper: Next-Gen adds layers of unholy tessellation and recursive sorcery to a blameless cult classic

Once upon a time, Minesweeper was a deceptively simple logic puzzler you'd find bundled on many Windows PCs, but "deceptive simplicity" ain't enough for today's Maximum Gamer, whose brain has been honed through years of multiple browser tab usage to operate in 10450302 dimensions at once. And so I give you Minesweeper: Next-Gen.

It's broadly the same process of trying to clear a board of hidden explosives, with numbers on cleared tiles indicating the number of bombs nearby. But these boards - they are decidedly eccentric.

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"Make the past less permanent": Tattoo Removal Simulator is a surprisingly poignant take on the PowerWash clean-up genre

If you are constantly looking at folk with tattoos and thinking 'god, I wish I was charismatic and brave enough to get a tattoo – maybe then people would take me seriously/sleep with me more', please spend a few moments playing Tattoo Removal Simulator, a game of whimsical cosiness and regret.

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This week in PC games: Summer Game Fest, the Gothic remake, and the policing of furry Chicago

Last week, I blithely commented that the Maw was "taking a break", because we had too much else to do besides feeding our resident cosmic newsbeast. We have now paid a grievous price for my negligence. Friends, I am horrified to report that the Maw has broken containment and eaten Geoff Keighley, the face of Summer Games Fest. In the process, it may also have devoured the very concept of the future.

Time has lost its gradient, and the harvest may never come. Without Geoff, there will be no barrage of hundred-thousand-dollar game trailers and announcements on June 5th, to spin us through the shambles of another year. There can be no Highguard 2. There will be no surprise celebrity cameos, for surprise requires change. In vain shall the children of Gamers ask, "what precise ratio of smart-casual is Mads Mikkelsen favouring right now?" I offer the below list of new PC game releases largely in memoriam for a "this week" that may never truly unfold.

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The Sunday Papers

Sundays are for stumbling upon a ruined church, squirrelled away among the hawthorns behind a currently active church in the neighbourhood. I was flabbergasted – I've walked past that churchyard a thousand times without noticing. In this case, I just happened to take a different route around the cemetery. The old church is roofless and barred, but I managed to thrust my phone through a grill and take pictures of a peaked mausoleum, squat in the middle of the transept crossing, together with the coruscating beehive thumbed into the arch of one window. Magic. Anyway, here are some articles about mostly videogames.

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Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game

You're A Scalper, Aren't You? is a collectible card shop management sim dedicated to punishing the terrible, awful, no-good people who buy up popular or hard-to-find cards, and sell them on at massively inflated prices. Certainly, it's one of the more vengeful job sims I've encountered lately. Think Papers, Please, but instead of weaselling out subversives, you're putting the squeeze on folks who are trying to make a killing from Pokémon's Prismatic Evolution packs.

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