Robot Kicks Small Child In Stomach During Event

A video of a a humanoid robot roundhouse-kicking a kid in China has gone viral online



If Critical Role fans (aka Critters) weren't already aware, The Legend of Vox Machina season 4 is the penultimate season before Vox Machina's adventures end in season 5. It's sad news for anyone wanting more from the Heroes of Tal'Dorei, but not too surprising for Critters who watched the original Dungeons & Dragonsactual play. Like it or not, The Legend of Vox Machina is in the campaign's final arc.

If you’ve opened the App Store lately and felt like you were drowning in a sea of games that all look suspiciously familiar, you aren’t crazy. You’re just living through the most aggressive, expensive, and weirdly automated era in gaming history. The latest industry autopsy—the State of Gaming for Marketers – 2026 Edition—paints a picture of an industry where the technical walls to making a game have effectively crumbled, leaving every developer on the planet fighting a high-speed, automated war for five minutes of your time. This isn’t your older brother’s mobile market. We are talking about a $25 billion ecosystem where the code is often written by bots and the ads are designed to sniff out your specific psychological triggers before you even finish your morning coffee. Whether you’re a casual player or an analyst tracking 2026 mobile gaming trends, the rules of the game just changed forever.

Let’s be real about the situation: AI has “solved” the problem of making games, but it created a massive headache for the people playing them. The 2026 report highlights a staggering paradox where ad impressions surged by 20% in 2025, while the actual share of paid installs only moved about 10%. The math is simple and brutal. It means companies are screaming 20% louder just to get a fraction of the same attention. This is the AI game development impact in full effect. Any small studio can now use generative tools to churn out code, art, and mechanics at a speed that used to require a team of a hundred people.
This isn’t a win for creativity; it’s a tidal wave of “microslop”—games that look flashy in a trailer but lack any real soul once you actually start playing. Because it’s now cheap to build a game, the real expense has shifted. It’s no longer about whether you can build a project. It’s about whether you can pay enough to make sure people look at it. The bottleneck has moved from the production studio to the marketing department. Success in 2026 belongs to the teams that can navigate this surplus of content, which is expanding way faster than player attention. We are seeing a world where “speed to market” has replaced “quality of craft” as the primary metric for success.
For decades, Japan was the undisputed center of the gaming universe. Nintendo, Sony, and Sega built the foundation. They still hold the crown for prestige gaming and the hardware that defines our childhoods. But the 2026 data shows that the actual power—the money and the influence—has moved to the device in your pocket. Chinese mobile game publishers global growth is the real earthquake here. These companies now command 35% of the global marketing spend outside China, a massive 22% jump in a single year. While they don’t own a famous console like the Switch or the PlayStation, they’ve realized they don’t need to. Titans like Tencent, NetEase, and miHoYo are winning by owning the software and the systems that run on every phone.

We are witnessing a new phase of globalization. The Eastern model of gaming—highly social, constantly updated, and built around aggressive live-ops—is becoming the global standard. Whether it is the cinematic depth of Genshin Impact or the social dominance of Honor of Kings, these publishers are crushing it in markets that used to be Western strongholds. They recorded gains of 34% in France, 31% in Germany, and 26% in the UK. Even Japan, arguably the toughest market in the world for outsiders, saw Chinese publishers expand their footprint by 25%. This is a “cultural confidence” shift. They aren’t just making games; they are exporting a way of life that demands your daily attendance.

You can’t talk about this shift without talking about the bridge between these two worlds: Epic Games. While Epic is a quintessential American company, its DNA is heavily influenced by the East. Tencent holds a massive stake in the company, a partnership that essentially married Western engine technology like Unreal Engine with the Eastern playbook for games-as-a-service. This connection is why Fortnite doesn’t feel like a simple shooter; it feels like a persistent social ecosystem, much like the hits coming out of Shenzhen.

But this partnership is leading the direct-to-consumer rebellion. Epic is leading the charge to bypass the 30% tax charged by Apple and Google. They are betting that they can use their own marketplace to bypass the gatekeepers, a move that could completely rewire how mobile games are distributed in the West. It is a strategic move to own the relationship with the player, much like how PUBG Mobile or Honkai: Star Rail maintain massive, direct fanbases across multiple platforms. This is the new reality: companies want to own your wallet, and they are tired of paying rent to the platform holders.

The sheer scale of the marketing machine in 2026 is hard to wrap your head around. The top-spending gaming companies—the ones behind massive hits like Monopoly Go! or PUBG Mobile—are now pushing out between 2,400 and 2,600 different ad variations every single quarter. This is an industrialized creative factory. They aren’t just making a commercial; they are using algorithms to test thousands of different hooks on you.

Maybe you see an ad for Last War: Survival with a blue knight while your friend sees the same game disguised as a puzzle mechanic. They are throwing everything at the wall to see what sticks. Small advertisers are being forced to scale their output by 40% just to avoid being drowned out. If the games you see lately feel samey, it’s because they’re all being optimized by the same types of AI to find the exact same psychological triggers. Creative performance is no longer an art; it is a numbers game where testing velocity determines who survives and who disappears.
The US is still the heavyweight champ of spending, accounting for 45% of total iOS revenue, but growth is stalling. Mobile user acquisition costs 2026 have become so high in the US that spending actually dropped 5% last year. High media costs and intense competition make it hard to justify pouring more money into a market that is already saturated. Instead, the industry is looking at emerging markets like Turkey and India, where spending jumped 29% and 19% respectively.

These regions are the new front lines. In these markets, the game is different. It’s not necessarily about getting you to buy a $99 pack of gems in a game like Genshin Impact; it’s about getting millions of people to watch ads. This creates a polarized world: Western players are being squeezed for big in-app purchases, where 66% of iOS revenue still lives, while the rest of the world is being fed a constant stream of in-app advertising to keep the engine running. We are seeing a market split between high-spending Western IAP hubs and ad-supported non-Western powerhouses.
The Eastern influence is no longer a slow creep; it is a full-on sprint into mature markets that were previously dominated by local players. This success is tied directly to how these teams use data. The report reveals a deep split in how different genres are surviving this war. Hypercasual is the most dependent on paid traffic, sitting at 83% on Android. It’s all about speed. Hypercasual teams dedicate over 50% of their AI usage to reporting because they need to know right now if a game is a flop so they can kill it and move on.
Meanwhile, midcore and casino genres go deeper. Only 15% of their AI queries are about simple reporting. The rest are for anomaly diagnosis and explaining changes. When you have high-value players in games like Honkai: Star Rail, you don’t just want to know what happened. You need to know why they stopped spending. This level of sophistication is what separates the winners from the “slop” makers. They aren’t just watching the numbers; they are interpreting the behavior of the “whales” to ensure long-term monetization.
If you’re wondering why every game feels like it’s trying to do ten things at once, it’s because of the hybrid-casual monetization strategy. In 2025, 7% more apps shifted to a hybrid model. The goal is simple: monetize the casual players with ads while hooking the whales with deep, complex purchase loops. Games like Whiteout Survival are the masters of this. They lure you in with a simple ad, but once you’re inside, you find a massive, social, competitive machine that wants your time as much as your wallet.

Fewer than 30% of games are hybrid right now, but that number is climbing as pure ad-supported or purchase-only models struggle to survive the rising costs of user acquisition. This is the industry “middle ground” where studios are trying to find a resilient monetization mix. By blending simple mechanics with deeper layers, they maximize the average revenue per daily active user across their entire base.
One of the most telling stats in the report is that 46% of AI assistant queries from gaming teams focus on reporting. Despite the hype about AI creating the next big thing, the industry is actually using it as a high-speed analytics assistant. Teams are using AI to keep pace with the massive volume of data they’ve created.
In a world with 24.8 billion installs and 2,600 ad variations, a human can’t possibly keep track of what’s working. The machines are now the ones telling the humans which creative hook is actually paying the bills. It’s a closed loop where AI makes the ads and AI tells you which ones to keep. The production problem is solved, but the attention problem has intensified. Success in 2026 belongs to teams who can stitch data from multiple sources together, making sense of the noise and fragmentation that AI-driven scale creates.
At the end of the day, we’ve reached a zero-sum state. There are only 24 hours in a day, and the audience isn’t growing as fast as the content is. For you to play a new game, you have to quit something old. The production problem is dead. Anyone can make a game in 2026. The attention problem is the new war, and the battlefield is increasingly dominated by those who can master unified data and aggressive marketing scale.
Whether it’s a massive studio in Beijing or a scrappy team in the US, everyone is using the same AI tools to hunt for your attention. In this era, your time isn’t just a metric. It’s the most valuable currency on the planet, and the Eastern influence is simply proving that they are currently the most efficient at collecting it. 2026 isn’t about the hardware you own. It’s about the software that owns your time.
The post The Attention War: Why Your Phone is the New Front Line for Global Gaming appeared first on Game Reviews, News, Videos & More for Every Gamer – PC, PlayStation, Xbox in 2026.
They will be removed from the global store version on March 31, 2026.More details: https://gameworldobserver.com/2026/03/03/assets-from-chinese-developers-will-be-removed-from-the-unity-asset-store

NetEase Games’ newest venture into the world of single-player gaming, Blood Message, had a full reveal at Summer Game Fest.
Famous for developing games like Marvel Rivals, Ananta, and Where Winds Meet, NetEase Games has broken their tradition of developing multiplayer games to make Blood Message. While officially under NetEase Games’ ThunderFire division, Blood Message has the majority of its development done by 24 Entertainment Lin’an Studio, which has previously worked on NARAKA: BLADEPOINT.

Getting into the actual game, Blood Message is a cinematic, linear, story-driven action-adventure game set in 848 AD in the midst of the Chinese Tang Dynasty. Amid massive territorial expansion, huge profits from the bustling Silk Road and the revolutionary progress in the arts and technology, you play as just a simple nameless messenger.
Players will play as this messenger and embark on a journey eastward to deliver a message on which your homeland’s fate depends. Joined by your son, players will have to survive unrelenting sieges and the treacherous odyssey across the three-thousand-li (one-thousand miles), all in an effort to return to Chang’an, the heart of the Tang. Blood Message’s goal is to forego the tales of great emperors and generals and instead tell the story of unsung heroes.

On that note, the gameplay is something to behold. CGMagazine got to see an early preview of a story section in the game, which showed just how fluid the combat and story are. Going seamlessly between gameplay and cutscenes, when the character enters action sequences, it immediately goes from zero to one-hundred. Enemies can grab you, force you into a sword lock battle and much more, with you also being able to surprise take-down enemies from behind and above, with the option to pick up dropped enemy shields and the like, as well as much more.
Blood Message will explore the themes of family, honour, sacrifice, and cultural identity in a dynasty-spanning journey across the lands of ancient China. While a release date has not yet been confirmed, anyone interested can check out the Blood Message website.
Welcome to Next Week on Xbox! In this weekly feature we cover all the games coming soon to Xbox Series X|S, Xbox One, Xbox on PC, and Game Pass! Get more details on these upcoming games below and click their profiles for further info (release dates subject to change). Let’s jump in!
Resident Evil Requiem – February 26
Optimized for Xbox Series X|S
A new era of survival horror arrives with Resident Evil Requiem, the latest and most immersive entry yet in the iconic Resident Evil series. Experience terrifying survival horror with FBI analyst Grace Ashcroft, and dive into pulse-pounding action with legendary agent Leon S. Kennedy. Both of their journeys and unique gameplay styles intertwine into a heart-stopping, emotional experience that will chill you to your core.
Towerborne – February 26
Game Pass / Optimized for Xbox Series X|S / Xbox Play Anywhere
Towerborne is an exciting side-scrolling action RPG brawler. Rise again as an Ace, an immortal warrior reborn to defend the Belfry against the darkness beyond its walls. Journey across a crumbling world, uncover the mystery of the fallen City of Numbers, and push back the corruption threatening humanity’s survival.
Tales of Berseria Remastered – February 26
Optimized for Xbox Series X|S
Engage in the ultimate quest for self-discovery, remastered for the first time. The sacred kingdom awaits the arrival of its savior, and a lone woman named Velvet is marked by traumatic deceit. Join Velvet on her journey for vengeance, along with her cast of eccentric companions, as they sail through the archipelago which comprises the kingdom of Midgand.
Bread & Fred – February 24
Optimized for Xbox Series X|S / Smart Delivery
Bread & Fred is a challenging co-op platformer where two players must cooperate to jump and climb to the top of a snowy mountain. Play as both Bread and Fred in their exasperating and sometimes maddening climb that requires precision with every jump. Each time you land you’ll be closer to the peak and one step closer to mastering the platforming, but your fall down the mountain will be even farther.
Capy Spa – February 24
Optimized for Xbox Series X|S
Grab your towels because the chillest capybara in gaming is ready for a soak! In Capy Spa, you help Pipa, a relaxation-loving capybara, push herb buckets into hot springs to prepare the perfect bath. With 30 carefully crafted levels, two charming biomes (Savanna River and Forest Onsen), and a soothing soundtrack that blends with the rising steam, every stage invites calm and thoughtful moves.
Dark Farts: Parody Smell Edition – February 25
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere
Emotional Damage Incoming! The most ridiculously epic Souls-like parody ever created meets outrageous humor in this absolutely insane action-RPG! You’re no chosen one – just a blacksmith with questionable bean-eating habits who accidentally gained ancient dragon powers. Now, you’re humanity’s last hope, and it’s time to show these evil corporations what REAL power smells like!
Deep Space Shooter – February 25
Optimized for Xbox Series X|S
Again you are alone against the hordes of hostile spacecrafts where you can only rely on yourself. It is the victory or the death! An automatic station deep in space has sent an alarm signal and then the connection is disrupted. Your spaceship set off there to carry out reconnaissance. But all of the sudden you encounter huge forces of an unknown enemy. Now there’s no way back – you either defeat them or die. This game is a vertical scroll-shooter with numerous enemies and a gradually increasing level of complexity.
Ghetto Zombies: Graffiti Squad – February 25
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere
A squad of mutant kids from the hood is humanity’s last hope in this colorful, humor-packed zombie apocalypse. Blast freaky zombies with ridiculous guns, spray wild graffiti across the city, and face a monstrous Zombie Boss at the end of every mission. Each hero in the squad offers a unique playstyle: choose yours, dig the weirdest guns out of dumpsters, and enjoy the insane headshot animations.
Journey of Johann: Castle Crusade – February 25
Optimized for Xbox Series X|S
Journey of Johann is an action-adventure platformer with puzzle elements. Make your way through levels and a boss with different challenges and obstacles. Collect goblets and secrets and beat time trials. Use your weapons as tools such as climbing, blocking hits, and defeating enemies. The game was designed with speedrunning in mind.
One-Button Games 5-in-1 Vol. 4 – February 25
Optimized for Xbox Series X|S
Challenge yourself with these 5 fast-paced one-button games: Ball Bombs, Baroll, Bamboo, Two Faced, and Light Dark.
Pogui – February 25
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere
Safely guide a lovable pup through crazy platforming stages so he can get back to his naptime! Pogui is just a little dog who wants to take a nap, but crazy stuff keeps happening around him! Guide the lovable pug through dreamlike worlds and help him get to bed. Pogui is a side-scrolling precision platformer presented in retro pixel art style. Run, jump and dash your way through colorful but hazardous levels!
UFOphilia – February 25
Optimized for Xbox Series X|S / Xbox Play Anywhere
UFOphilia is a first-person psychological horror game where you explore areas marked by alien phenomena. Use specialized equipment to detect, identify, and photograph aliens, but do so at your own risk… They are watching you too. Equipped with advanced tools, your mission is to detect, identify, and photograph extraterrestrials, each encounter involving unique behaviors and unpredictable dangers.
ChildStory – February 26
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere
A small town in the far north goes about its life: preparing for the Festival of the New Star, decorating streets, celebrating. The festival is inseparable from a cycle that repeats month after month. And Sonya stands at its center. She’s part of a story she’s still trying to understand. A kind girl with a sharp mind and countless questions, she searches for answers among snow and lights. Sonya helps friends, makes new ones, explores hidden corners, fights spirits, and solves puzzles. She acts, hoping her actions will lead to understanding.
Corner Kitchen Fast Food Simulator – February 26
Optimized for Xbox Series X|S
Buy cooking equipment, prepare delicious meals, and serve hungry customers. Upgrade your setup, read customer reviews, and expand your business to become the top fast-food joint in the city.
Golfing Over It with Alva Majo – February 26
Optimized for Xbox Series X|S / Smart Delivery
Golfing Over It with Alva Majo is a discouraging game about climbing a surreal mountain with a golf ball, a different take on 2017’s hit Getting Over It with Bennett Foddy. Experience the challenge of climbing an unyielding mountain without infuriating controls being part of that challenge. Bennett Foddy has played this game and granted it his blessing.
Hunt the Night is a retro-style action-RPG that blends fast, skillful combat with dark fantasy lore. Play as Vesper, a member of the Stalkers, and traverse the ruined world of Medhram on a mission to save humanity from a deadly cycle of annihilation. Endure nightmarish overworlds, slash through horrific dungeons, face brutal bosses, and wield an arsenal of powers in a relentless struggle against the Night itself.
Manairons – February 26
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere
Unleash chaos, control magic, and save the village… with a flute. Manairons is a 3D action platformer game inspired by the legends of little creatures living in the Pyrenees. Help Nai face off against the landowner who has taken control of a charming village using the power of the “canut,” with magic, flute, and plenty of chaos.
Mole Cart Mining – February 26
Optimized for Xbox Series X|S
Get ready for an underground adventure full of charm and strategy! In Mole Cart Mining, you guide a determined little mole riding a mine cart while rotating tracks on a hexagonal grid to create the perfect route. The goal is simple and satisfying: collect every mineral and reach the exit in style.
No Sleep for Kaname Date – From AI: The Somnium Files – February 26
Optimized for Xbox Series X|S
Iris has been abducted by aliens?! Finding herself on board a mysterious UFO and tasked with completing a bizarre escape game, Iris knows there’s one person who she can always count on for help: Kaname Date, Psyncer! As Date, conduct investigations, solve escape game puzzles, and Psync into the dreams of potential suspects to help Iris escape and unravel the mystery behind The Third Eye Game!
Sands of Aura – February 26
Optimized for Xbox Series X|S
Sands of Aura is an open-world action adventure with a fantasy setting of a realm in its twilight–a world buried beneath a sea of sand. Sail across the sandseas to return life to a dying world in an unforgettable experience that is equal parts engaging story and unrelenting, souls-like combat.
A total of 300 questions with easy, normal, and hard difficulties have been included. Complete problems to unlock background effects and BGM tracks. There are 3 background effects and 3 BGM tracks. Sudoku allows you to use your brain while also being soothed by the effects and BGM.
Trials of Olympus – February 26
Optimized for Xbox Series X|S
The gods of Olympus seek a mortal champion to fight against a rising darkness. Only those who endure their trials may be chosen. In Trials of Olympus, you journey through the realms of Ares, Artemis, Hades, Poseidon, and Zeus. Each god’s domain holds three great trials — vast platforming levels filled with traps, enemies, and divine essences to recover. You cannot fight, for no weapon is yet yours. Instead, rely on agility and wit.
WorldNeverland – Elnea Kingdom – February 26
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere
What if you could freely choose another life? WorldNeverland – Elnea Kingdom is a sandbox life simulation game where you can move to a fictional kingdom you’ve always dreamed of and enjoy a carefree life. Why not weave a grand story spanning generations with your own hands?
Aquamarine: Explorer’s Edition – February 27
Optimized for Xbox Series X|S / Xbox Play Anywhere
Aquamarine is a turn-based playable comic book about surviving in an alien ocean. Inspired by the psychedelic sci-fi of the ’70s & ’80s, Aquamarine combines the mystery of old-school adventure games and challenging roguelikes with elements of survival, exploration, and puzzle solving. Journey across a water world reclaimed by nature. Overcome survival and navigational challenges as you discover the planet’s lost history. Master your pod’s controls, study the ocean wildlife, and solve environmental puzzles to help you find your way home.
“Buy the Game, I Have a Gun” -Sheesh-Man – February 27
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere
This game is worth every penny, and you should buy it right now, why? Firstly because the whole story was written during a livestream, which makes the story totally nonsensical! If this doesn’t convince you remember that not only do I have a gun, I also know all your secrets. This is of course a joke, I do not know your secrets, yet.
Emoji Battlefield – Island Warfare – February 27
Optimized for Xbox Series X|S
You’ve washed ashore on a mysterious island where ancient emojis have awakened — and they’re not happy to see you. This rogue-like first-person shooter throws you into wild, fast-paced combat against tiki emojis wearing carved masks and wielding primal powers. Before each run, customize your experience with crazy modifiers: make enemies bounce, wear funny hats, or unleash volcanic chaos for maximum challenge. Choose your arena — from overgrown jungles and hidden beach ruins to ancient temples filled with deadly traps — each location has its own hazards, secrets, and surprises.
Mini Racer Car Shop Simulator – February 27
Optimized for Xbox Series X|S
Manage your mini racer car shop, sell mini cars and spare parts, and unleash your creativity with custom builds. Test drive your creations on the racetrack before putting them up for sale. Transform your shop into a haven for mini car enthusiasts and build a thriving business in the process!
Shopping Mall Girl – February 27
Xbox Play Anywhere
Showcase your style and become a supermodel in one of the best shopping games! No matter what your fashion style may be, this shopping mall has exactly what you’re looking for! Get a fabulous new hairstyle at your favorite hair salon Chic Cuts, and dress up in the latest hot trends from our stylish shops! It’s Black Friday! The excitement is real as you race to grab the clothes you need before they vanish from the shelves! Dress up in shirts, skirts, shoes, and accessories, or get expert advice from your personal shopper!
Solar Machina – February 27
Optimized for Xbox Series X|S
Solar Machina is a vibrant 2D pixel art platformer where you control a robot on a colorful journey through tropical landscapes filled with traps and enemies. As you progress, your robotic suit evolves, granting new movement abilities that transform how you play. With smooth controls, distinct biomes, and a nostalgic chiptune soundtrack, Solar Machina offers a satisfying blend of challenge, rhythm, and exploration that keeps engagement from start to finish.
Soulshard – February 27
Optimized for Xbox Series X|S / Smart Delivery
In a realm between life and death, a confused soul seeks redemption and freedom from a past life filled with misguided choices. Playing alone or together via co-op multiplayer, command a soul in search of the exit from this dark and desolate realm. Use the environment to your advantage and avoid treacherous traps to clear 30 challenging levels of hauntingly morose pixel art.
Wild West Tycoon – February 27
Optimized for Xbox Series X|S / Smart Delivery / Xbox Play Anywhere
Welcome to the untamed frontier! In Wild West Tycoon you are tasked with transforming the rugged Wild West into a thriving economic powerhouse. This low-poly style simulation game invites you to master the art of frontier entrepreneurship where every decision counts and every enterprise takes you one step closer to building a legendary empire.
The post Next Week on Xbox: New Games for February 23 to 27 appeared first on Xbox Wire.
President Trump just dropped a truly massive foreign policy bombshell, stating that whether China moves militarily against Taiwan is entirely up to Chinese President Xi Jinping to decide, as per The Hill. This is a jaw-dropping departure from decades of established American policy, which has always prioritized maintaining the status quo and supporting Taipei’s defense.
The president stated that Xi views Taiwan “to be a part of China and that’s up to him what he’s going to be doing.” That phrasing alone is shocking because it implies the US is taking a neutral stance on what its own intelligence agencies view as one of the world’s biggest potential flashpoints. While President Trump gave his counterpart the ultimate authority, he did express personal reservations. He noted that he has told Xi that he would be “very unhappy if he did that and I don’t think he’ll do that. I hope he doesn’t.”
This conversation is happening against a backdrop of serious escalation. Over recent weeks, Beijing has been ramping up aggressive military actions dangerously close to the island. Chinese officials confirmed they conducted live drills that included a massive show of force. We’re talking about 130 aircraft, including fighters and bombers, 14 military ships, and eight other official vessels all operating in the area.
It’s no surprise that lawmakers in Washington are extremely concerned about these drills. The House Select Committee on the Chinese Communist Party immediately condemned the action, reiterating Washington’s firm commitment to its alliance with Taipei.
Committee Chair John Moolenaar (R-Mich.) and then-ranking member Raja Krishnamoorthi (D-Ill.) released a joint statement. They wrote that the drills are “intended to intimidate Taiwan and other democracies in the region and to undermine peace and stability across the Indo-Pacific.” They also argued that “By rehearsing coercive military scenarios and projecting force beyond its borders, the Chinese Communist Party is seeking to reshape the regional order through aggression and intimidation.”
Donald Trump says it is “up to” Chinese President Xi Jinping whether China takes over Taiwan.
— Republicans against Trump (@RpsAgainstTrump) January 8, 2026
“He (Xi) considers it to be a part of China, and that’s up to him what he’s going to be doing,” Trump told The New York Times. “But I’ve expressed to him that I would be very unhappy if… pic.twitter.com/Rg2fxEwssc
The lawmakers made it clear that the traditional US position remains intact, stating, “The United States stands with Taiwan and fellow democracies and will continue to work with partners to preserve Taiwan’s security and uphold a free, open, and stable Indo-Pacific.” This sharp contrast between the president’s personal remarks and the formal stance of Congress highlights just how complex the situation has become.
He noted that Maduro’s capture followed signs of a “real threat” to the United States. Ultimately, the president seemed confident that Xi wouldn’t take action while he is in office. “He may do it after we have a different president, but I don’t think he’s going to do it with me as president,” Trump said.
At the tail end of 2024 the original PlayStation turned 30 years old. While the Xbox 360 is only hitting 20 and it's not an industry shaker to the degree the PS1 was, there's no doubt it earned its place as one of the most important consoles of all time. Xbox managed to challenge Sony in the traditional home console space the PlayStation had dominated with PS1 and PS2, and the console's brilliant line-up of games played a major role in that.
Back in 2007, I was taking my A-level exams. For both English Literature and Drama, I came out with A*s. I'm still quite proud of this, which you can probably tell from the fact I'm bringing it up all these years later - but there's a reason I'm bringing this up beyond the chance for a belated humble brag: I owe my full-scoring papers, weirdly, to BioShock.