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Radeon™ GPU Profiler 2.1 adds interoperability with Radeon™ GPU Analyzer (and more)!

Od: GPUOpen
24. Duben 2024 v 18:00

AMD GPUOpen - Graphics and game developer resources

RGP 2.1 adds RGA interoperability, 'Color by' modes, and additional customization options. Dive in for all the details!

The post Radeon™ GPU Profiler 2.1 adds interoperability with Radeon™ GPU Analyzer (and more)! appeared first on AMD GPUOpen.

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  • Occupancy explainedGPUOpen
    AMD GPUOpen - Graphics and game developer resources In this blog post we will try to demystify what exactly occupancy is, which factors limit occupancy, and how to use tools to identify occupancy-limited workloads. The post Occupancy explained appeared first on AMD GPUOpen.
     

Occupancy explained

Od: GPUOpen
20. Prosinec 2023 v 15:40

AMD GPUOpen - Graphics and game developer resources

In this blog post we will try to demystify what exactly occupancy is, which factors limit occupancy, and how to use tools to identify occupancy-limited workloads.

The post Occupancy explained appeared first on AMD GPUOpen.

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  • Unreal Engine performance guideGPUOpen
    AMD GPUOpen - Graphics and game developer resources Our one-stop guide to performance with Unreal Engine. The post Unreal Engine performance guide appeared first on AMD GPUOpen.
     
  • ✇AMD GPUOpen
  • Introducing Radeon™ GPU Profiler 2.0!GPUOpen
    AMD GPUOpen - Graphics and game developer resources Radeon™ GPU Profiler 2.0 is packed with brand-new features and updates. This release includes a new customizable layout to the Wavefront Occupancy View, support for dark mode in UI, thread divergence monitoring in raytracing pipelines, and much more. The post Introducing Radeon™ GPU Profiler 2.0! appeared first on AMD GPUOpen.
     

Introducing Radeon™ GPU Profiler 2.0!

Od: GPUOpen
7. Prosinec 2023 v 18:29

AMD GPUOpen - Graphics and game developer resources

Radeon™ GPU Profiler 2.0 is packed with brand-new features and updates. This release includes a new customizable layout to the Wavefront Occupancy View, support for dark mode in UI, thread divergence monitoring in raytracing pipelines, and much more.

The post Introducing Radeon™ GPU Profiler 2.0! appeared first on AMD GPUOpen.

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