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  • ✇GameFromScratch.com
  • Dekogon Townscape Essentials Unreal Asset Humble BundleMike
    GameFromScratch.com Dekogon Townscape Essentials Unreal Asset Humble Bundle The Dekogon Townscape Essentials – 2000+ Unreal Engine Assets Humble Bundle. This bundle is a collection of Unreal Engine 5.x assets that all redeem on the Epic Games Marketplace from Dekogon, although unfortunately they are redeemed one key at a time. While this is an Unreal Engine asset bundle, you […] The post Dekogon Townscape Essentials Unreal Asset Humble Bundle appeared first on GameFromScratch.com.
     

Dekogon Townscape Essentials Unreal Asset Humble Bundle

Od: Mike
15. Srpen 2024 v 20:00

GameFromScratch.com
Dekogon Townscape Essentials Unreal Asset Humble Bundle

The Dekogon Townscape Essentials – 2000+ Unreal Engine Assets Humble Bundle. This bundle is a collection of Unreal Engine 5.x assets that all redeem on the Epic Games Marketplace from Dekogon, although unfortunately they are redeemed one key at a time. While this is an Unreal Engine asset bundle, you […]

The post Dekogon Townscape Essentials Unreal Asset Humble Bundle appeared first on GameFromScratch.com.

  • ✇GameFromScratch.com
  • Unreal August 2024 Asset GiveawayMike
    GameFromScratch.com Unreal August 2024 Asset Giveaway It is time for the first Epic Games Unreal Engine asset giveaway for August 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and August is no exception. This month we have 5 “Free for the Month” assets, […] The post Unreal August 2024 Asset Giveaway appeared first on GameFromScratch.com.
     

Unreal August 2024 Asset Giveaway

Od: Mike
6. Srpen 2024 v 16:00

GameFromScratch.com
Unreal August 2024 Asset Giveaway

It is time for the first Epic Games Unreal Engine asset giveaway for August 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and August is no exception. This month we have 5 “Free for the Month” assets, […]

The post Unreal August 2024 Asset Giveaway appeared first on GameFromScratch.com.

  • ✇GameFromScratch.com
  • Deluxe Dev Dreams 3D Unreal Engine & Unity Humble BundleMike
    GameFromScratch.com Deluxe Dev Dreams 3D Unreal Engine & Unity Humble Bundle The Deluxe Dev Dreams 3D Unreal Engine & Unity Mega Bundle Humble Bundle is a collection of 4000+ high quality assets by Meshingun Studio. They are redeemed directly on the appropriate store (Epic Market Place and Unity Asset Store), although be sure to notice: IMPORTANT: Due to upcoming Unreal Engine […] The post Deluxe Dev Dreams 3D Unreal Engine & Unity Humble Bundle appeared first on GameFromScratch.com.
     

Deluxe Dev Dreams 3D Unreal Engine & Unity Humble Bundle

Od: Mike
5. Srpen 2024 v 20:01

GameFromScratch.com
Deluxe Dev Dreams 3D Unreal Engine & Unity Humble Bundle

The Deluxe Dev Dreams 3D Unreal Engine & Unity Mega Bundle Humble Bundle is a collection of 4000+ high quality assets by Meshingun Studio. They are redeemed directly on the appropriate store (Epic Market Place and Unity Asset Store), although be sure to notice: IMPORTANT: Due to upcoming Unreal Engine […]

The post Deluxe Dev Dreams 3D Unreal Engine & Unity Humble Bundle appeared first on GameFromScratch.com.

  • ✇GameFromScratch.com
  • Godot, Unity and Unreal Engine Blender Add-On ReviewMike
    GameFromScratch.com Godot, Unity and Unreal Engine Blender Add-On Review As part of the Blender Markets Essential Game Modding Toolkit Humble Bundle, today we are looking at three of the game engine related add-ons available in the bundle. These include Blender to Unity, Blender to Unreal as well as the Blender to Godot 4 Pipeline add-on. Blender to Unity Blender-to-Unity is […] The post Godot, Unity and Unreal Engine Blender Add-On Review appeared first on GameFromScratch.com.
     

Godot, Unity and Unreal Engine Blender Add-On Review

Od: Mike
31. Červenec 2024 v 16:25

GameFromScratch.com
Godot, Unity and Unreal Engine Blender Add-On Review

As part of the Blender Markets Essential Game Modding Toolkit Humble Bundle, today we are looking at three of the game engine related add-ons available in the bundle. These include Blender to Unity, Blender to Unreal as well as the Blender to Godot 4 Pipeline add-on. Blender to Unity Blender-to-Unity is […]

The post Godot, Unity and Unreal Engine Blender Add-On Review appeared first on GameFromScratch.com.

  • ✇GameFromScratch.com
  • Leartes Studios Unreal Unity and Godot Mega Flash SaleMike
    GameFromScratch.com Leartes Studios Unreal Unity and Godot Mega Flash Sale There is a new bundle of interest to game developers, the Leartes Studios Unreal | Unity | Godot Mega Flash Sale Humble Bundle. This is a huge collection of 3D assets for Unity, Unreal Engine and for the first time ever directly for the Godot Game Engine as well! Not […] The post Leartes Studios Unreal Unity and Godot Mega Flash Sale appeared first on GameFromScratch.com.
     

Leartes Studios Unreal Unity and Godot Mega Flash Sale

Od: Mike
26. Červenec 2024 v 16:46

GameFromScratch.com
Leartes Studios Unreal Unity and Godot Mega Flash Sale

There is a new bundle of interest to game developers, the Leartes Studios Unreal | Unity | Godot Mega Flash Sale Humble Bundle. This is a huge collection of 3D assets for Unity, Unreal Engine and for the first time ever directly for the Godot Game Engine as well! Not […]

The post Leartes Studios Unreal Unity and Godot Mega Flash Sale appeared first on GameFromScratch.com.

  • ✇Recent Questions - Game Development Stack Exchange
  • Trouble getting the right Interp Speed with 'FInterp To' nodeAriya Rivandi
    I was following this course using UE5 version 5.4.2 and building a "Handle Rotation" graph for a door that looks like this: I encountered this problem: setting the Interp Speed to anything but 0 makes the Return Value wrong. I mean that, as I understand FInterp, it should eventually return the Target value, but in my case interp speed just makes the value wrong. For example (Current = 0, Target = 90, Delta Time = World Delta Seconds, Interp Speed = 3) the return value of this is equal to 0.375.
     

Trouble getting the right Interp Speed with 'FInterp To' node

I was following this course using UE5 version 5.4.2 and building a "Handle Rotation" graph for a door that looks like this:

Handle rotation graph

I encountered this problem: setting the Interp Speed to anything but 0 makes the Return Value wrong.

I mean that, as I understand FInterp, it should eventually return the Target value, but in my case interp speed just makes the value wrong.

For example (Current = 0, Target = 90, Delta Time = World Delta Seconds, Interp Speed = 3) the return value of this is equal to 0.375.

I used event tick to set the delta time but it changes nothing.

Just setting the speed to 0 makes it work, but that is the problem, I want smooth rotation for my door.

  • ✇Recent Questions - Game Development Stack Exchange
  • Gpu crashed or d3d device removedNikita Struk
    fellow StackExchange community. Probably everyone who has worked with Unreal Engine 5 has had this error. In general, it is associated with incorrectly configured video card drivers. But as my own experience has shown, this is not the end of the matter. Most of the projects I work on do not have files that require serious graphics processing (complete or almost no shaders, detailed textures, and so on). I want to ask more experienced professionals, are there any possible ideas to solve this prob
     

Gpu crashed or d3d device removed

fellow StackExchange community. Probably everyone who has worked with Unreal Engine 5 has had this error.
In general, it is associated with incorrectly configured video card drivers.
But as my own experience has shown, this is not the end of the matter.
Most of the projects I work on do not have files that require serious graphics processing (complete or almost no shaders, detailed textures, and so on).
I want to ask more experienced professionals, are there any possible ideas to solve this problem? In advance, sincerely grateful for your suggestions.

For the test run, I used the default first-person shooter game.

Error and logs

Errors at Crash text file

[2023.03.24-15.39.41:398][166]LogD3D12RHI: Error: PageFault: Found 0 active heaps containing page fault address
[2023.03.24-15.39.41:398][166]LogD3D12RHI: Error: PageFault: Found 0 released resources containing the page fault address during last 100 frames
[2023.03.24-15.39.41:398][166]LogD3D12RHI: Error: [GPUBreadCrumb] Last tracked GPU operations:
[2023.03.24-15.39.41:398][166]LogD3D12RHI: Error: [GPUBreadCrumb]   3D Queue 0 - Begin: Frame 12164 - Scene - Lights - DirectLighting - UnbatchedLights - First_Level.Sunlight - ShadowProjectionOnOpaque - VirtualShadowMapProjection(RayCount:8(Adaptive),SamplesPerRay:4,Input:GBuffer)
[2023.03.24-15.39.41:402][167]LogD3D12RHI: Error: [GPUBreadCrumb]   Copy Queue 0 - No Data
[2023.03.24-15.39.41:445][167]LogD3D12RHI: Error: [GPUBreadCrumb]   Compute Queue 0 - No Data
[2023.03.24-15.39.41:475][167]LogD3D12RHI: Error: DRED: No breadcrumb head found.
[2023.03.24-15.39.41:476][167]LogD3D12RHI: Error: DRED: No PageFault data.
[2023.03.24-15.39.41:476][167]LogD3D12RHI: Error: Memory Info from frame ID 12601:
[2023.03.24-15.39.41:476][167]LogD3D12RHI: Error:   Budget: 7288.00 MB
[2023.03.24-15.39.41:476][167]LogD3D12RHI: Error:   Used:   2007.76 MB
[2023.03.24-15.39.45:481][167]LogD3D12RHI: Error: PresentInternal(SyncInterval) failed 
 at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:639 
 with error DXGI_ERROR_DEVICE_REMOVED

[2023.03.24-15.39.45:517][167]LogWindows: Error: Error reentered: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 868] 
CurrentQueue.Device->GetDevice()->GetDeviceRemovedReason() failed 
 at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D1

Last Fatal Error in Logs

[2023.03.24-15.39.45:517][167]LogWindows: Error: Error reentered: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 868] 
CurrentQueue.Device->GetDevice()->GetDeviceRemovedReason() failed 
 at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:910 
 with error DXGI_ERROR_DEVICE_REMOVED  

Unreal Engine 5 Error Image

enter image description here

Unreal Engine Process Error

enter image description here

Computer components and software

Unreal Engine versions that I used: 4.27, 5.0, 5.1
Graphics card: Nvidia RTX 3050
RAM: Kingston KF2666C16D4/16G (4 items)
Processor: Intel12th Gen Intel(R) Core(TM) i5-12500, 2995 MHz

Solutions

The solutions I used:

1) Reinstalling drivers via GeForce Experience  
2) Reinstalling drivers manually in Safe Mode.  
3) Reinstalling drivers using Display Driver Uninstaller.  
4) Older drivers installation.  
5) Uninstalling conflicting software (ASUS CRATE ARMOURY).  
6) Entering the following commands into the console:  
dism.exe /online /cleanup-image /scanhealth  
dismount.exe /online /cleanup-image /restorehealth  
dism.exe /online /cleanup-image /startcomponentcleanup  
sfc /scannow  
chkdsk /f  
7) Checking your computer components for performance (including memory sticks).  
8) Using programs to adjust graphics card performance (like MSI Afterburner).  
9) Automatically installing Windows own drivers.  
10) Updating Windows.  
11) Set the power consumption in Nvidia Control Panel to the maximum performance.  
12) Reinstalling Unreal Engine.  
13) Hard reset of the system disc. I tried to reinstall the system.  
14) Disabling Intel UHD Graphics integrated graphics drivers.  
15) Disabling MSI Afterburner.  
16) Changing display settings in Unreal Engine.r.ScreenPercentage.  
17) Changing Unreal Engine graphics settings ( Cinematic, Ultra, High, etc.)  
18) Enabling Virtual Texting.  
19) Changing Directx12 on Directx11 and vice versa.  
20) To change the values in TDRDelay and TDRDGIDelay in Registers Editor.  
21) Uninstalling the Rivatunner statistics server
22) Switching from studio to game drivers and vice versa.
23) Undercloaking GPU (postponed an error but hasn't solved it).
24) Overclocking GPU (system freeze).
  • ✇Recent Questions - Game Development Stack Exchange
  • Map with media texture not packagingHimanshu Chaudhary
    I have a simple map with a Big-sphere and a pawn inside it. I use media texture and media player to play 360 video on it. But when I try to package it for windows-64 it fails while it tries to cook the map. Yes all the videos are copied to Content/Movies first and then imported to UEProject as asset later. This is very crucial to our project. One of our developer have already started to build the solution in Unity just in case if packaging issue does not resolve with media player in unreal.
     

Map with media texture not packaging

I have a simple map with a Big-sphere and a pawn inside it. I use media texture and media player to play 360 video on it. But when I try to package it for windows-64 it fails while it tries to cook the map.

Yes all the videos are copied to Content/Movies first and then imported to UEProject as asset later.

This is very crucial to our project. One of our developer have already started to build the solution in Unity just in case if packaging issue does not resolve with media player in unreal.

Please help!

  • ✇GameFromScratch.com
  • Unreal Engine and Unity Mega BundleMike
    GameFromScratch.com Unreal Engine and Unity Mega Bundle The Unreal Engine and Unity Mega Bundle on Humble is a collection of 3D environments from Hivemind. While the assets are in both Unreal Engine and Unity formats, they can be exported to work in other game engines like Godot or in general 3D applications like Blender, check the guides […] The post Unreal Engine and Unity Mega Bundle appeared first on GameFromScratch.com.
     

Unreal Engine and Unity Mega Bundle

Od: Mike
17. Červen 2024 v 18:04

GameFromScratch.com
Unreal Engine and Unity Mega Bundle

The Unreal Engine and Unity Mega Bundle on Humble is a collection of 3D environments from Hivemind. While the assets are in both Unreal Engine and Unity formats, they can be exported to work in other game engines like Godot or in general 3D applications like Blender, check the guides […]

The post Unreal Engine and Unity Mega Bundle appeared first on GameFromScratch.com.

  • ✇GameFromScratch.com
  • Epic Games Release 500+ Free AAA Quality Game AnimationsMike
    GameFromScratch.com Epic Games Release 500+ Free AAA Quality Game Animations Epic Games are the kings of free stuff, from their monthly giveaways to today’s announcement, 500+ game ready motion matched game engines for Unreal Engine 5.4. Back at GDC 2024 during the State of Unreal they announced they would be releasing this library of animations: Animation takes big strides forward […] The post Epic Games Release 500+ Free AAA Quality Game Animations appeared first on GameFromScratch.com.
     

Epic Games Release 500+ Free AAA Quality Game Animations

Od: Mike
12. Červen 2024 v 18:29

GameFromScratch.com
Epic Games Release 500+ Free AAA Quality Game Animations

Epic Games are the kings of free stuff, from their monthly giveaways to today’s announcement, 500+ game ready motion matched game engines for Unreal Engine 5.4. Back at GDC 2024 during the State of Unreal they announced they would be releasing this library of animations: Animation takes big strides forward […]

The post Epic Games Release 500+ Free AAA Quality Game Animations appeared first on GameFromScratch.com.

  • ✇GameFromScratch.com
  • Unreal June 2024 Asset GiveawayMike
    GameFromScratch.com Unreal June 2024 Asset Giveaway It is time for the first Epic Games Unreal Engine asset giveaway for June 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and June is no exception. This month we have 5 “Free for the Month” assets, […] The post Unreal June 2024 Asset Giveaway appeared first on GameFromScratch.com.
     

Unreal June 2024 Asset Giveaway

Od: Mike
4. Červen 2024 v 16:00

GameFromScratch.com
Unreal June 2024 Asset Giveaway

It is time for the first Epic Games Unreal Engine asset giveaway for June 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and June is no exception. This month we have 5 “Free for the Month” assets, […]

The post Unreal June 2024 Asset Giveaway appeared first on GameFromScratch.com.

  • ✇Recent Questions - Game Development Stack Exchange
  • Help make a game! [closed]Noodlezz
    I am a game developer that needs a group/help on designs, colors, animations, blueprints, music, etc. (Anything that develops a game!) I am making a game for fun (so no payment) all we will be doing is having fun! This game is inspired mostly by avatar the last airbender and overwatch/valorant/apex. It will not be a gun game, it will be a game with abilities/powers and some other weapons.Please let me know if you'd like to help!
     

Help make a game! [closed]

I am a game developer that needs a group/help on designs, colors, animations, blueprints, music, etc. (Anything that develops a game!)

I am making a game for fun (so no payment) all we will be doing is having fun! This game is inspired mostly by avatar the last airbender and overwatch/valorant/apex. It will not be a gun game, it will be a game with abilities/powers and some other weapons.Please let me know if you'd like to help!

Why are the transform buttons greyed out in the static mesh editor?

I am trying to add a couple box colliders to my mesh. I'd like to scale and position them. But for whatever reason, my transform buttons are greyed out and I don't know why. It's like this whenever I try to edit any mesh.

I'm just trying to follow the tutorial here: https://www.youtube.com/watch?v=hVBPUVI8Dc0

enter image description here

Why can't this event call its parent event?

It's me... Back again... with another Unreal problem...


I have an Event in my Parent Class called Overridable :: PreDialogueScreenEnter

enter image description here

I have overridden the same Event in a Child Class:

enter image description here

Yet when I attempt to call the parent event from the child class, the option is greyed out.

enter image description here


Tl;Dr:

Why call parent event not work >:|

How to apply saturn's ring texture in Unreal Engine 4?

I'm working on a "solar system" model project. And while trying to apply saturn's ring texture which is this one : enter image description here

it ended up looking like this: enter image description here

I'm new to UE4 and this branch in general. So I have no idea how to fix this . your help would be appreciated

How can I edit collisions in Unreal Engine?

I made a concave house model. When I import it to Unreal Engine it generates a simple box collision that covers the full mesh. I need a collision that only covers the walls. How can I generate one or edit the collision? (I'm using Maya.)

  • ✇GameFromScratch.com
  • Low Poly Game Dev Humble BundleMike
    GameFromScratch.com Low Poly Game Dev Humble Bundle There is new Humble Bundle of interest to game developers, the Low Poly Game Dev Bundle is a collection of low polygon game assets from Eldamar Studio and AnimPic Studios. The AnimPic assets are for Unreal Engine and Unity but can easily be exported to other game engines, the Eldamar […] The post Low Poly Game Dev Humble Bundle appeared first on GameFromScratch.com.
     

Low Poly Game Dev Humble Bundle

Od: Mike
20. Květen 2024 v 18:04

GameFromScratch.com
Low Poly Game Dev Humble Bundle

There is new Humble Bundle of interest to game developers, the Low Poly Game Dev Bundle is a collection of low polygon game assets from Eldamar Studio and AnimPic Studios. The AnimPic assets are for Unreal Engine and Unity but can easily be exported to other game engines, the Eldamar […]

The post Low Poly Game Dev Humble Bundle appeared first on GameFromScratch.com.

How to put animation correctly from one character into another in Unreal Engine 5 using retargeting? Root problem

So I imported animation from Maximo into Unreal Engine 5 but my character is not moving properly in running slide animation. I used retarget Root option and now my character's animation is good but I had to retarget Root on character pelvis to make it work. Right now the problem is that when character is finished with slide animation he is going back to his root position while I want him to stay on the place where animation is over. Here are the pictures to make it easier for you:

The animation is good but root is staying

The animation is not good but root is following the animation and character

Why do my axis mappings to remap the MoveForward and MoveRight keys not seem to have any effect in-game on Unreal Editor 4.27.2?

Since I have an azerty keyboard instead of a qwerty one I'm trying to remap wasd to zqsd for the in-game playing in Unreal Editor 4.27.2.

I've started a new blank c++ project with starter content. Then I went to Project Settings -> Engine - Input -> Axis Mappings.

This is what my new axis mappings look like: enter image description here

However, no matter what, when clicking Play, the camera movements will only respond to wasd and completely ignore the axis mappings which I put there. I build, compiled and tried restarting the editor but to no avail. What am I missing?

How to make AI Character move towards Actor Object

I have in my scene an AI Character and Actor Object, but the character won't move no matter what I've tried. You can see the current code with debug statements. I'm not sure what I'm missing because I'm new to this, but I hope it's simple.

enter image description here

enter image description here

  • ✇Recent Questions - Game Development Stack Exchange
  • Limited git provider and large assetssenseiwa
    I am facing a problem with my UE5 project: I am hitting the maximum amount of space my current account allows for git, including LFS. Some assets are very large, so I cannot use anymore my git provider, unless I ramp up my account pricing tier... which I am unable to afford at the moment. So, how could I still manage large assets so that they reside outside of the repo? The target is still be able to collaborate through git... I am dreaming of Unreal, upon cloning/pulling asking "You have assets
     

Limited git provider and large assets

I am facing a problem with my UE5 project: I am hitting the maximum amount of space my current account allows for git, including LFS.

Some assets are very large, so I cannot use anymore my git provider, unless I ramp up my account pricing tier... which I am unable to afford at the moment.

So, how could I still manage large assets so that they reside outside of the repo?

The target is still be able to collaborate through git... I am dreaming of Unreal, upon cloning/pulling asking "You have assets that need to be downloaded", but my hopes are not high.

A manual solution would also be ok, but I am wary of putting asset names in the README and adding them, I am afraid this would generate conflicts. A related question does not actually answer this, but it's a good start.

  • ✇GameFromScratch.com
  • Epic Environments Mega Humble BundleMike
    GameFromScratch.com Epic Environments Mega Humble Bundle The Epic Environments Mega Bundle is now live on Humble Bundle. This bundle contains mostly 3D environment assets from FreshCan3D but also contains a few 3D characters from Yarrawah. The environments are a mix of Unreal Engine and Unity assets, however using the links below you can easily export them […] The post Epic Environments Mega Humble Bundle appeared first on GameFromScratch.com.
     

Epic Environments Mega Humble Bundle

Od: Mike
13. Květen 2024 v 18:03

GameFromScratch.com
Epic Environments Mega Humble Bundle

The Epic Environments Mega Bundle is now live on Humble Bundle. This bundle contains mostly 3D environment assets from FreshCan3D but also contains a few 3D characters from Yarrawah. The environments are a mix of Unreal Engine and Unity assets, however using the links below you can easily export them […]

The post Epic Environments Mega Humble Bundle appeared first on GameFromScratch.com.

  • ✇GameFromScratch.com
  • Unreal May 2024 Asset GiveawayMike
    GameFromScratch.com Unreal May 2024 Asset Giveaway It is time for the first Epic Games Unreal Engine asset giveaway for May 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and May is no exception. This month we have 5 “Free for the Month” assets, […] The post Unreal May 2024 Asset Giveaway appeared first on GameFromScratch.com.
     

Unreal May 2024 Asset Giveaway

Od: Mike
7. Květen 2024 v 16:01

GameFromScratch.com
Unreal May 2024 Asset Giveaway

It is time for the first Epic Games Unreal Engine asset giveaway for May 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and May is no exception. This month we have 5 “Free for the Month” assets, […]

The post Unreal May 2024 Asset Giveaway appeared first on GameFromScratch.com.

  • ✇GameFromScratch.com
  • Leartes Studios Unreal and Unity Assets Giga Humble BundleMike
    GameFromScratch.com Leartes Studios Unreal and Unity Assets Giga Humble Bundle There is a new Humble Bundle of interest for game developers, the Leartes Studios Unreal and Unity Assets Giga Bundle. This bundle contains up to 61(!) assets for Unreal Engine or Unity and/or a mix of both. Thankfully there are several ways (documented below) of transferring assets from Unity and […] The post Leartes Studios Unreal and Unity Assets Giga Humble Bundle appeared first on GameFromScratch.com.
     

Leartes Studios Unreal and Unity Assets Giga Humble Bundle

Od: Mike
30. Duben 2024 v 15:02

GameFromScratch.com
Leartes Studios Unreal and Unity Assets Giga Humble Bundle

There is a new Humble Bundle of interest for game developers, the Leartes Studios Unreal and Unity Assets Giga Bundle. This bundle contains up to 61(!) assets for Unreal Engine or Unity and/or a mix of both. Thankfully there are several ways (documented below) of transferring assets from Unity and […]

The post Leartes Studios Unreal and Unity Assets Giga Humble Bundle appeared first on GameFromScratch.com.

  • ✇AMD GPUOpen
  • Unreal Engine performance guideGPUOpen
    AMD GPUOpen - Graphics and game developer resources Our one-stop guide to performance with Unreal Engine. The post Unreal Engine performance guide appeared first on AMD GPUOpen.
     
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