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  • ✇NekoJonez's Gaming Blog
  • Game History – Tomb Raider On The GameBoyNekoJonez
    When I was younger, I was always convinced that the first Tomb Raider game got a sort of remake on the Game Boy Color. It makes a lot of sense in my mind, since the title of the game was Tomb Raider. And in the same time period, Indiana Jones and the Infernal Machine also got a port to the Game Boy Color. That game was an interesting remake in 2D. Now, we are not here to discuss an Indiana Jones game, so let us focus on the Tomb Raider games. I do not always do research before I start pla
     

Game History – Tomb Raider On The GameBoy

Od: NekoJonez
30. Prosinec 2024 v 22:46

When I was younger, I was always convinced that the first Tomb Raider game got a sort of remake on the Game Boy Color. It makes a lot of sense in my mind, since the title of the game was Tomb Raider. And in the same time period, Indiana Jones and the Infernal Machine also got a port to the Game Boy Color. That game was an interesting remake in 2D. Now, we are not here to discuss an Indiana Jones game, so let us focus on the Tomb Raider games.

I do not always do research before I start playing a game. This game is one perfect example. I just started the game up, expecting the story starting with a rendition of the Ice Caves. But, to my surprise, the game started up different. 

The actual subtitle of the game is The Nightmare Stone. On the box-art, we just got Tomb Raider as a title. On the box-art, we see that Lara is running away from an erupting volcano and behind her, you see several skeleton enemies. The bottom section is reserved for company logo’s like Eidos, Core Dynamics, the licensor Nintendo, and the publisher THQ. We also got the “Only on Game Boy Color” triangle in the left corner.

The game was released in June 2000. On June 7th, North America, Europe got it on June 28th and the UK two days later. Only Australia got the game a little bit later. Their version got released on July 18th. Nowhere on the box-art, the game got the subtitle The Nightmare Stone. The game just released as “Tomb Raider” in North America and released as “Tomb Raider: starring Lara Croft” in all other regions. This is a practice also done with the other Tomb Raider games. It would have been easier if they just added the subtitle, to make conversation easier.

The critics gave Lara Croft is first entry on the Game Boy Color very high praise. Various gaming magazines and websites gave this title 8 or 9 out of ten. The average score of this title is 79% on the aggregator GameRankings. One of the lowest scores I could find was by a German magazine named 64 Power in their June issue, giving it a three out of 5 or 60%.

Since Core Design developed this game, it will not be a surprise that you find a lot of developers on this game also worked on the main Tomb Raider games. This game was developed by people who knew how a Tomb Raider game should play. In this title, Lara is hunting after the Nightmare Stone. This stone is in possession of a treasure hunting group who wants to use it to release the evil god Quaxet, a factious god in the Mayan mythology.

Playing through this game, you really want to play through a Tomb Raider game. Of course, there are some big differences since the game got released on a handheld. The most obvious difference is that the game is in 2D. There were only a handful of 3D Game Boy games, and most of them did not involve jumping. 

Another significant difference with the main line Tomb Raider games is that this game plays a lot slower. The controls are more limited on the Game Boy Color, and more action-packed gameplay could not really be implemented, per se without it becoming really clunky. 

Speaking about the controls, it takes some time to get used to. I mostly played platformers or adventure games on the Game Boy, and I was so used to push the A button to make my character jump. But Lara jumps with the up arrow in this game. Not only that, if you want to climb up ledges, you need to hold B. Which is the button you use to run. If you are moving left or right and press B, Lara starts running. When Lara is running, and you press the jump button, Lara jumps in the direction she is running. This gives you a hint how to jump a gap when standing still. You have to press B first before the jump button to jump over a gap.

This control scheme is quite ambitious since there is no real tutorial in game explaining the controls. You do not have a training or testing level in Lara’s home. The manual explains these things quite well, but if you bought your copy today from a garage sale without the manual, I would advise you to look for it online. The control scheme is something that you will not really expect from a Game Boy game. 

Earlier, I mentioned that this game has a slower pace compared to the main line Tomb Raider games. That was intentional. If you start running everywhere, you will find that this game will be quite harsh and brutal. There are several pits and gaps that either eat a good chunk of your health or kills you right away. Enemies are also hidden everywhere, and their damage can be unforgiving. 

You cannot save where you want in this game, since the save crystals from early Tomb Raider console games return in this game. Learning where the save crystals are important. It is the only way you can save, and it is you respawn spot when Lara losses all her health. The save crystals are not close to each other, either, so I was always happy to find one. 

If you do not really know the controls, it can feel a bit like trial and error. For example, I did not know that when you are running and jump, Lara will land further than from a standing jump. I did not expect this mechanic to be in the Game Boy Color games as well. Other things like dynamite being able to use to explode walls, which is something I’d have loved to get explained to me.

Overall, visually, this game is extremely impressive. Once everything starts clicking together, and you get used to the controls, this game is a hidden gem on the Game Boy Color. When you know what you are doing, this game takes around 4 hours to play through. For a first playthrough, I would say that you can finish this game in roughly 15 hours. 

The game must have been quite successful since a year later we got a new adventure in the same engine and style. Eidos tried to get this game released around the time the first Tomb Raider movie released. Tomb Raider – Curse of the Sword, released in late June in North America and in August in Europe. 

This time, the game was not released by THQ, but by Activision. Most of the team who worked on the first Game Boy game also worked on this title. Because this game got a shorter development time, this game is shorter compared to the first Game Boy Color game. If you know what you are doing, this game can be beaten in two and a half hours. For a first playthrough, I estimate that it will take 8 to 10 hours. 

The sequel got the same reception from critics when it released. This game still shows off impressive visuals for the Game Boy Color. Remember that the Game Boy Color is an 8-bit system, and these two Tomb Raider games had such fluid animations that it looked next-generation. Did you know that there are over two thousand animation frames per game to make the animation work? Lara’s model is also forty-eight pixels, making her one of the most detailed characters on the Game Boy Color. 

Personally, I feel like both games are amazing entries into the Tomb Raider series. While they play quite different from their console and PC counterparts, both are an amazing adventure through various locations. You still must solve various puzzles and platform your way around. In Curse of the Sword, you even have a chase sequence on the rooftops. 

When I look with a critical eye at these two games in 2024, I would say that the lack of a tutorial for the controls really hurts the game. Also, some people might be put off from the difficulty level of this game. These games have some really difficult sections. Use the save crystals well! Otherwise, you might lose a lot of progress. And if I am really nitpicky, I could say that some areas would benefit from a map screen. But the levels are a bit too complex for those and with the small Game Boy Color screen, the map might not be even readable. Thankfully, there are various sources online, like Stella’s Tomb Raider site (tombraiders.net) that have amazingly drawn maps. 

When you read this, you might think that beating these games without a walkthrough is almost impossible. But do not worry. These games are quite linear and straight forward. I rarely got stuck in these games by not knowing what to do next. Most of the time, I did not know I was able to perform a certain action or how to solve a certain puzzle. 

The streak of releasing a new game every year continues in November 2002. The Game Boy Color was on its way out, and the next title was released on the Nintendo Game Boy Advance. For this title, Ubisoft Milan was tasked with creating a new game. That is because the main team was working on the sixth main title, Angel of Darkness. Tomb Raider – The Prophecy was released to mixed reviews. It released in early December in Japan.

This game played quite different compared to the Game Boy Color titles and played more as a top-down isometric puzzle platformer. If I am very honest, this is the gameplay style I expected more of the Tomb Raider series on the Game Boy. It is mainly because I associate Tomb Raider more as a top-down game on handhelds than it being a 2D side view game. The Game Boy Color version of Indiana Jones and the Infernal Machine showed me it was possible to have a game like that on Game Boy Color. 

The story of this title is about the Tome of Ezekiel. In this tome, a story is told about three magical stones that bring great power. She faces a big cult by the name of Teg-du-Bhorez. The game takes about 6 hours to complete on a first playthrough. If you really know what you are doing, this game can be beaten in 2 hours and a half. 

Honestly, for a portable Tomb Raider adventure, I really enjoyed this one. It is a rather underrated gem in my opinion and really can be quite exciting to play. Especially since the formula really works this way on the Game Boy Advance. The big issue is that reviewers compared it too much to the mainline series, which is quite unfair to do. What I can agree with, is that this game can feel a bit repetitive at times in terms of puzzles and level mechanics. But it is way less repetitive compared to the Game Boy Color titles, since a lot more puzzle solving like statue placing is used. 

The final Tomb Raider title on the Game Boy line of platforms came in 2006. After the very mixed reception to Angel of Darkness, the IP was given to Crystal Dynamics and Tomb Raider Legend was born. Talking about that, can be an entire article in itself. But, to close off this article, I want to quickly focus on Tomb Raider Legend on the Game Boy Advance. I know there is a port to the Nintendo DS, but I do not have any nostalgic memories for that one. I do have nostalgic memories for the Game Boy Advance port.

Now, let me tell you, the Game Boy Advance port was rough. The game went back to the style in like the Game Boy Color games. Yet, it also tried to do intractable doors. I can totally understand why reviewers back in the day were extremely negative about this game. Especially, since the console and PC versions of this game were such a blast of fresh air in the series. 

Still, why did I beat this title 100% three times? Because, it had a certain charm. You could find various secrets in the game to unlock secrets like concept art or even cheat codes. But you were not able to see if you got all treasures in a level. The jumping and swinging controls were a bit awkward, yet you had very forgiving checkpoints. 

There are a few things that stick with me to this day, the fact that the final boss is rendered a joke in this version. Just mash the attack button and you easily win. No matter the difficulty. Also, the mini-games and exploring Lara’s home were fun distractions as well. Moreover, I want to thank all the pizza boys who delivered me pizza during the writing of this article, like in the credits of this game.

And with that, I want to wrap up this brief nostalgic look into the 4 Tomb Raider titles on the Game Boy Color and Advance. My name is NekoJonez and if you enjoyed my writing and want to read more of my work, you can find me over at: https://arpegi.wordpress.com. I want to thank you all for reading my article, and I hope you enjoy the work of the other writers in this magazine. But for now, I am out! I hope to welcome you in another article but until then, have a great rest of your day and take care!

Editorial note: This article has been written for a gaming magazine. Did you find this article interesting? Then you should read the other articles right here. Thank you so much Dominus for letting me publish an article. There are various articles about Ultimate Underworld Retrospective – Sin God – The Making of the Wipeout logo design – …

  • ✇NerdFix
  • Animovaný Tomb Raider seriál od Netflixu představuje další akcí nabitou upoutávku - NerdFixJan Stehlík
    Fanoušci neohrožené a hbité archeoložky z Anglie se mohou začít těšit na půlku letošního podzimu, kdy na Netflixu vyjde nová animovaná podívaná v podobě série Tomb Raider: The Legend of Lara Croft. Zmíněná streamovací služba nedávno vydala další krátkou a akcí nabitou upoutávku, na kterou se můžete podívat výše.Jak už dlouho víme, série se bude odehrávat po událostech úspěšné herní Survivor trilogie, do níž patří tituly Tomb Raider (2013), Rise of the Tomb Raider (2015) a Shadow of the Tomb Raid
     

Animovaný Tomb Raider seriál od Netflixu představuje další akcí nabitou upoutávku - NerdFix

20. Srpen 2024 v 15:45

Fanoušci neohrožené a hbité archeoložky z Anglie se mohou začít těšit na půlku letošního podzimu, kdy na Netflixu vyjde nová animovaná podívaná v podobě série Tomb Raider: The Legend of Lara Croft. Zmíněná streamovací služba nedávno vydala další krátkou a akcí nabitou upoutávku, na kterou se můžete podívat výše.

Jak už dlouho víme, série se bude odehrávat po událostech úspěšné herní Survivor trilogie, do níž patří tituly Tomb Raider (2013), Rise of the Tomb Raider (2015) a Shadow of the Tomb Raider (2018). Mimo jiné to dokazuje i přítomnost Jonaha, Lařina (Hayley Atwell) dobrého kamaráda a spojence, který se objevil ve všech třech výše zmíněných hrách. V seriálu mu opět propůjčil hlas Earl Baylon.

Již velice zkušená Lara tak bude mít před sebou další velké dobrodružství, které dle nejnovější upoutávky dá hrdince opět pořádně zabrat. Ale po tom všem, co zažila napříč všemi třemi zmíněnými hrami, na které naváže i další chystaný herní titul od Crystal Dynamics, by to měla být docela normálka. Jsme každopádně zvědaví, co všechno ukáže plnohodnotný trailer, který by mohl odhalit nějaké podrobnosti o příběhu. 

Showrunnerkou a hlavní scenáristkou se stala Tasha Huo, která například psala pro fantasy seriál Zaklínač: Pokrevní pouto (2022), taktéž se podílela na scénáři k chystanému rebootu Rudé Sonji.

Na výrobu dohlížela společnost Legendary Entertainment, o animaci se postaralo studio Powerhouse Animation, které už s Netflixem spolupracovalo na seriálové Castlevanii a Vládcích vesmíru.

Dále se v seriálu představí Richard Armitage jako Devereaux a Allen Maldonado jako počítačový expert Zip.

Na Netflixu od 10. 10. 2024. 

  • ✇Kotaku
  • Everything We Saw At Gamescom's Opening Night LiveKenneth Shepard
    It’s time for Gamescom, friendos. Geoff Keighley is back to host another big video game showcase, and this time it’s the Opening Night Live presentation before Gamescom. The German event is taking place from August 21 to 25 in Cologne, but before fans, press, and developers explore the showfloor, we get to see a big…Read more...
     

Everything We Saw At Gamescom's Opening Night Live

20. Srpen 2024 v 22:25

It’s time for Gamescom, friendos. Geoff Keighley is back to host another big video game showcase, and this time it’s the Opening Night Live presentation before Gamescom. The German event is taking place from August 21 to 25 in Cologne, but before fans, press, and developers explore the showfloor, we get to see a big…

Read more...

  • ✇NerdFix
  • Animovaný Tomb Raider seriál má na světě novou upoutávku a datum premiéry - NerdFixJan Stehlík
    Udatná a hbitá Lara Croft se nám vrátí ve velkém. A to nejenom v rámci videoherního světa. Kromě chystaného hraného seriálu, kterému dal Amazon před nějakým časem zelenou, se ještě dočkáme seriálu animovaného, jenž si vzal pod palec Netflix. Ten ponese název Tomb Raider: The Legend of Lara Croft, na světě tak máme další krátkou upoutávku, která především odhaluje datum premiéry. Podívat se na ni můžete výše.Animované dobrodružství Lary na streamovací službu každopádně dorazí 10. 10. 2024. Jak už
     

Animovaný Tomb Raider seriál má na světě novou upoutávku a datum premiéry - NerdFix

3. Červen 2024 v 16:55

Udatná a hbitá Lara Croft se nám vrátí ve velkém. A to nejenom v rámci videoherního světa. Kromě chystaného hraného seriálu, kterému dal Amazon před nějakým časem zelenou, se ještě dočkáme seriálu animovaného, jenž si vzal pod palec Netflix. Ten ponese název Tomb Raider: The Legend of Lara Croft, na světě tak máme další krátkou upoutávku, která především odhaluje datum premiéry. Podívat se na ni můžete výše.

Animované dobrodružství Lary na streamovací službu každopádně dorazí 10. 10. 2024. Jak už nějaký čas víme, příběh se bude odehrávat po událostech úspěšné herní Survivor trilogie od Crystal Dynamics, do níž patří tituly Tomb Raider (2013), Rise of the Tomb Raider (2015) a Shadow of the Tomb Raider (2018). Posvítí si tak na další kapitolu hrdinčina dobrodružného života. 

O samotném příběhu toho stále moc nevíme, ale snad nám něco málo odhalí až nějaký plnohodnotný trailer.

S návratem Camilly Luddington, která hrdinku ve výše zmíněných třech hrách namluvila, však tentokrát nepočítejte. Laře zde propůjčila svůj hlas britská herečka Hayley Atwell (Mission: Impossible Odplata - První část), kterou by navíc mnoho fanoušků chtělo vidět i v roli hrané verze slavné hrdinky. Herečce je ovšem 42 let. A Amazon zřejmě bude chtít do role hrané Lary obsadit někoho mladšího. Ale zatím nepředbíhejme.

Dále je k seriálu upsaný Allen Maldonado (House Party) jako Lařin spojenec a počítačový expert Zip, stejně tak i Earl Baylon, který opět propůjčí hlas hrdinčině kamarádovi Jonahovi, jenž se objevil i v uvedené herní trilogii. 

  • ✇IGN India Pc
  • How to Play the Tomb Raider Games in Chronological OrderSamuel Heaney
    The Tomb Raider timelines, explained. Tomb Raider has a chartered history, with Lara Croft delving into ruins and tombs all over the world. Overcoming any and all obstacles set in her path, Lara has elevated herself into an exclusive and lauded pantheon of iconic video game protagonists. With a new Tomb Raider currently in …
     

How to Play the Tomb Raider Games in Chronological Order

16. Květen 2024 v 18:00
The Tomb Raider timelines, explained.

Tomb Raider has a chartered history, with Lara Croft delving into ruins and tombs all over the world. Overcoming any and all obstacles set in her path, Lara has elevated herself into an exclusive and lauded pantheon of iconic video game protagonists.

With a new Tomb Raider currently in …

  • ✇NerdFix
  • Seriálový Tomb Raider dostal oficiálně zelenou, hledání nové Lary Croft brzy začne - NerdFixJan Stehlík
    Už od začátku loňského roku víme, že Amazon si brousí zuby na slavnou herní sérii Tomb Raider, podle které vznikne jak celovečerní film, tak i seriál. Oba dva tituly by navíc měly mít i propojené univerzum.A nyní to máme konečně pořádně potvrzené. Amazon dal oficiálně zelenou seriálové adaptaci Tomb Raidera, kterou si vezme pod palec herečka a scenáristka Phoebe Waller-Bridge (Indiana Jones a nástroj osudu), tvůrkyně a hlavní hvězda seriálu Potvora (2016). Jennifer Salke, šéfka Amazon MGM Studio
     

Seriálový Tomb Raider dostal oficiálně zelenou, hledání nové Lary Croft brzy začne - NerdFix

14. Květen 2024 v 18:14

Už od začátku loňského roku víme, že Amazon si brousí zuby na slavnou herní sérii Tomb Raider, podle které vznikne jak celovečerní film, tak i seriál. Oba dva tituly by navíc měly mít i propojené univerzum.

A nyní to máme konečně pořádně potvrzené. Amazon dal oficiálně zelenou seriálové adaptaci Tomb Raidera, kterou si vezme pod palec herečka a scenáristka Phoebe Waller-Bridge (Indiana Jones a nástroj osudu), tvůrkyně a hlavní hvězda seriálu Potvora (2016). Jennifer Salke, šéfka Amazon MGM Studios, každopádně v rámci oznámení uvedla, že pátrání po nové herečce, která hbitou Laru Croft ztvární, začne už brzy.

Zatím ale není známo, jaké verze slavné archeoložky se vlastně dočkáme. Dostaneme už řádně ostřílenou Laru à la Angelina Jolie? Nebo spíše ještě ne úplně zkoušenou Laru, kterou byla Alicia Vikander? To holt uvidíme.

Amazon has confirmed its Tomb Raider series for Prime Video, with Fleabag star Phoebe Waller-Bridge as writer and executive producer. https://t.co/M0zle4PIAL pic.twitter.com/snN0hgfMpY

— IGN (@IGN) May 14, 2024

  • ✇Kotaku
  • Hades II Is The Kind Of Hot We Need Right NowAlyssa Mercante
    Hades, Supergiant Games’ award-winning 2020 roguelite, was renowned for its excellent combat, beautiful art style, entrancing music, and very, very hot characters. You’d expect a game about Greek gods (who were purposefully attractive so that the normies of Ancient Greece had something to aspire towards) to include a…Read more...
     

Hades II Is The Kind Of Hot We Need Right Now

19. Duben 2024 v 22:00

Hades, Supergiant Games’ award-winning 2020 roguelite, was renowned for its excellent combat, beautiful art style, entrancing music, and very, very hot characters. You’d expect a game about Greek gods (who were purposefully attractive so that the normies of Ancient Greece had something to aspire towards) to include a…

Read more...

  • ✇Kotaku
  • 11 Years Later, The Most Memeworthy Metal Gear Game Still Holds UpLevi Winslow
    2013 was a great year for games, with groundbreaking titles that pushed the medium forward and helped define an era. There was the post-apocalyptic narrative adventure The Last of Us, which spawned a huge sequel and a hit TV show. There were exciting sequels, like the pirate RPG Assassin’s Creed IV: Black Flag, and…Read more...
     

11 Years Later, The Most Memeworthy Metal Gear Game Still Holds Up

21. Únor 2024 v 18:45

2013 was a great year for games, with groundbreaking titles that pushed the medium forward and helped define an era. There was the post-apocalyptic narrative adventure The Last of Us, which spawned a huge sequel and a hit TV show. There were exciting sequels, like the pirate RPG Assassin’s Creed IV: Black Flag, and…

Read more...

  • ✇Kotaku
  • Fantastic Tomb Raider Remastered Collection Was Led By Fan ModderZack Zwiezen
    The recently released Tomb Raider I-III Remastered collection is a damn-near perfect reconstructed version of those classic ‘90s action platformers starring the iconic Lara Croft and her two handguns. And if you were curious as to why the remastered Tomb Raiders were so dang good, you can probably thank a talented Tomb…Read more...
     

Fantastic Tomb Raider Remastered Collection Was Led By Fan Modder

20. Únor 2024 v 19:46

The recently released Tomb Raider I-III Remastered collection is a damn-near perfect reconstructed version of those classic ‘90s action platformers starring the iconic Lara Croft and her two handguns. And if you were curious as to why the remastered Tomb Raiders were so dang good, you can probably thank a talented Tomb…

Read more...

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