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  • ✇NekoJonez's Gaming Blog
  • Game History – Tomb Raider On The GameBoyNekoJonez
    When I was younger, I was always convinced that the first Tomb Raider game got a sort of remake on the Game Boy Color. It makes a lot of sense in my mind, since the title of the game was Tomb Raider. And in the same time period, Indiana Jones and the Infernal Machine also got a port to the Game Boy Color. That game was an interesting remake in 2D. Now, we are not here to discuss an Indiana Jones game, so let us focus on the Tomb Raider games. I do not always do research before I start pla
     

Game History – Tomb Raider On The GameBoy

Od: NekoJonez
30. Prosinec 2024 v 22:46

When I was younger, I was always convinced that the first Tomb Raider game got a sort of remake on the Game Boy Color. It makes a lot of sense in my mind, since the title of the game was Tomb Raider. And in the same time period, Indiana Jones and the Infernal Machine also got a port to the Game Boy Color. That game was an interesting remake in 2D. Now, we are not here to discuss an Indiana Jones game, so let us focus on the Tomb Raider games.

I do not always do research before I start playing a game. This game is one perfect example. I just started the game up, expecting the story starting with a rendition of the Ice Caves. But, to my surprise, the game started up different. 

The actual subtitle of the game is The Nightmare Stone. On the box-art, we just got Tomb Raider as a title. On the box-art, we see that Lara is running away from an erupting volcano and behind her, you see several skeleton enemies. The bottom section is reserved for company logo’s like Eidos, Core Dynamics, the licensor Nintendo, and the publisher THQ. We also got the “Only on Game Boy Color” triangle in the left corner.

The game was released in June 2000. On June 7th, North America, Europe got it on June 28th and the UK two days later. Only Australia got the game a little bit later. Their version got released on July 18th. Nowhere on the box-art, the game got the subtitle The Nightmare Stone. The game just released as “Tomb Raider” in North America and released as “Tomb Raider: starring Lara Croft” in all other regions. This is a practice also done with the other Tomb Raider games. It would have been easier if they just added the subtitle, to make conversation easier.

The critics gave Lara Croft is first entry on the Game Boy Color very high praise. Various gaming magazines and websites gave this title 8 or 9 out of ten. The average score of this title is 79% on the aggregator GameRankings. One of the lowest scores I could find was by a German magazine named 64 Power in their June issue, giving it a three out of 5 or 60%.

Since Core Design developed this game, it will not be a surprise that you find a lot of developers on this game also worked on the main Tomb Raider games. This game was developed by people who knew how a Tomb Raider game should play. In this title, Lara is hunting after the Nightmare Stone. This stone is in possession of a treasure hunting group who wants to use it to release the evil god Quaxet, a factious god in the Mayan mythology.

Playing through this game, you really want to play through a Tomb Raider game. Of course, there are some big differences since the game got released on a handheld. The most obvious difference is that the game is in 2D. There were only a handful of 3D Game Boy games, and most of them did not involve jumping. 

Another significant difference with the main line Tomb Raider games is that this game plays a lot slower. The controls are more limited on the Game Boy Color, and more action-packed gameplay could not really be implemented, per se without it becoming really clunky. 

Speaking about the controls, it takes some time to get used to. I mostly played platformers or adventure games on the Game Boy, and I was so used to push the A button to make my character jump. But Lara jumps with the up arrow in this game. Not only that, if you want to climb up ledges, you need to hold B. Which is the button you use to run. If you are moving left or right and press B, Lara starts running. When Lara is running, and you press the jump button, Lara jumps in the direction she is running. This gives you a hint how to jump a gap when standing still. You have to press B first before the jump button to jump over a gap.

This control scheme is quite ambitious since there is no real tutorial in game explaining the controls. You do not have a training or testing level in Lara’s home. The manual explains these things quite well, but if you bought your copy today from a garage sale without the manual, I would advise you to look for it online. The control scheme is something that you will not really expect from a Game Boy game. 

Earlier, I mentioned that this game has a slower pace compared to the main line Tomb Raider games. That was intentional. If you start running everywhere, you will find that this game will be quite harsh and brutal. There are several pits and gaps that either eat a good chunk of your health or kills you right away. Enemies are also hidden everywhere, and their damage can be unforgiving. 

You cannot save where you want in this game, since the save crystals from early Tomb Raider console games return in this game. Learning where the save crystals are important. It is the only way you can save, and it is you respawn spot when Lara losses all her health. The save crystals are not close to each other, either, so I was always happy to find one. 

If you do not really know the controls, it can feel a bit like trial and error. For example, I did not know that when you are running and jump, Lara will land further than from a standing jump. I did not expect this mechanic to be in the Game Boy Color games as well. Other things like dynamite being able to use to explode walls, which is something I’d have loved to get explained to me.

Overall, visually, this game is extremely impressive. Once everything starts clicking together, and you get used to the controls, this game is a hidden gem on the Game Boy Color. When you know what you are doing, this game takes around 4 hours to play through. For a first playthrough, I would say that you can finish this game in roughly 15 hours. 

The game must have been quite successful since a year later we got a new adventure in the same engine and style. Eidos tried to get this game released around the time the first Tomb Raider movie released. Tomb Raider – Curse of the Sword, released in late June in North America and in August in Europe. 

This time, the game was not released by THQ, but by Activision. Most of the team who worked on the first Game Boy game also worked on this title. Because this game got a shorter development time, this game is shorter compared to the first Game Boy Color game. If you know what you are doing, this game can be beaten in two and a half hours. For a first playthrough, I estimate that it will take 8 to 10 hours. 

The sequel got the same reception from critics when it released. This game still shows off impressive visuals for the Game Boy Color. Remember that the Game Boy Color is an 8-bit system, and these two Tomb Raider games had such fluid animations that it looked next-generation. Did you know that there are over two thousand animation frames per game to make the animation work? Lara’s model is also forty-eight pixels, making her one of the most detailed characters on the Game Boy Color. 

Personally, I feel like both games are amazing entries into the Tomb Raider series. While they play quite different from their console and PC counterparts, both are an amazing adventure through various locations. You still must solve various puzzles and platform your way around. In Curse of the Sword, you even have a chase sequence on the rooftops. 

When I look with a critical eye at these two games in 2024, I would say that the lack of a tutorial for the controls really hurts the game. Also, some people might be put off from the difficulty level of this game. These games have some really difficult sections. Use the save crystals well! Otherwise, you might lose a lot of progress. And if I am really nitpicky, I could say that some areas would benefit from a map screen. But the levels are a bit too complex for those and with the small Game Boy Color screen, the map might not be even readable. Thankfully, there are various sources online, like Stella’s Tomb Raider site (tombraiders.net) that have amazingly drawn maps. 

When you read this, you might think that beating these games without a walkthrough is almost impossible. But do not worry. These games are quite linear and straight forward. I rarely got stuck in these games by not knowing what to do next. Most of the time, I did not know I was able to perform a certain action or how to solve a certain puzzle. 

The streak of releasing a new game every year continues in November 2002. The Game Boy Color was on its way out, and the next title was released on the Nintendo Game Boy Advance. For this title, Ubisoft Milan was tasked with creating a new game. That is because the main team was working on the sixth main title, Angel of Darkness. Tomb Raider – The Prophecy was released to mixed reviews. It released in early December in Japan.

This game played quite different compared to the Game Boy Color titles and played more as a top-down isometric puzzle platformer. If I am very honest, this is the gameplay style I expected more of the Tomb Raider series on the Game Boy. It is mainly because I associate Tomb Raider more as a top-down game on handhelds than it being a 2D side view game. The Game Boy Color version of Indiana Jones and the Infernal Machine showed me it was possible to have a game like that on Game Boy Color. 

The story of this title is about the Tome of Ezekiel. In this tome, a story is told about three magical stones that bring great power. She faces a big cult by the name of Teg-du-Bhorez. The game takes about 6 hours to complete on a first playthrough. If you really know what you are doing, this game can be beaten in 2 hours and a half. 

Honestly, for a portable Tomb Raider adventure, I really enjoyed this one. It is a rather underrated gem in my opinion and really can be quite exciting to play. Especially since the formula really works this way on the Game Boy Advance. The big issue is that reviewers compared it too much to the mainline series, which is quite unfair to do. What I can agree with, is that this game can feel a bit repetitive at times in terms of puzzles and level mechanics. But it is way less repetitive compared to the Game Boy Color titles, since a lot more puzzle solving like statue placing is used. 

The final Tomb Raider title on the Game Boy line of platforms came in 2006. After the very mixed reception to Angel of Darkness, the IP was given to Crystal Dynamics and Tomb Raider Legend was born. Talking about that, can be an entire article in itself. But, to close off this article, I want to quickly focus on Tomb Raider Legend on the Game Boy Advance. I know there is a port to the Nintendo DS, but I do not have any nostalgic memories for that one. I do have nostalgic memories for the Game Boy Advance port.

Now, let me tell you, the Game Boy Advance port was rough. The game went back to the style in like the Game Boy Color games. Yet, it also tried to do intractable doors. I can totally understand why reviewers back in the day were extremely negative about this game. Especially, since the console and PC versions of this game were such a blast of fresh air in the series. 

Still, why did I beat this title 100% three times? Because, it had a certain charm. You could find various secrets in the game to unlock secrets like concept art or even cheat codes. But you were not able to see if you got all treasures in a level. The jumping and swinging controls were a bit awkward, yet you had very forgiving checkpoints. 

There are a few things that stick with me to this day, the fact that the final boss is rendered a joke in this version. Just mash the attack button and you easily win. No matter the difficulty. Also, the mini-games and exploring Lara’s home were fun distractions as well. Moreover, I want to thank all the pizza boys who delivered me pizza during the writing of this article, like in the credits of this game.

And with that, I want to wrap up this brief nostalgic look into the 4 Tomb Raider titles on the Game Boy Color and Advance. My name is NekoJonez and if you enjoyed my writing and want to read more of my work, you can find me over at: https://arpegi.wordpress.com. I want to thank you all for reading my article, and I hope you enjoy the work of the other writers in this magazine. But for now, I am out! I hope to welcome you in another article but until then, have a great rest of your day and take care!

Editorial note: This article has been written for a gaming magazine. Did you find this article interesting? Then you should read the other articles right here. Thank you so much Dominus for letting me publish an article. There are various articles about Ultimate Underworld Retrospective – Sin God – The Making of the Wipeout logo design – …

  • ✇NekoJonez's Gaming Blog
  • Ten games I want to play in 2025NekoJonez
    Is it that time of the year again? It’s high time to start talking about the new games I’m looking forward to play in the upcoming year. I may have written fewer articles compared to 2023, but I have written better researched articles. But, looking back on 2024 is for the next article. In this article, I’m looking to the year 2025. A year when I have been writing articles for 15 years. And I have been writing these gaming related articles for 12 years. And the third year that I’m livestreami
     

Ten games I want to play in 2025

Od: NekoJonez
25. Prosinec 2024 v 18:55

Is it that time of the year again? It’s high time to start talking about the new games I’m looking forward to play in the upcoming year. I may have written fewer articles compared to 2023, but I have written better researched articles. But, looking back on 2024 is for the next article. In this article, I’m looking to the year 2025. A year when I have been writing articles for 15 years. And I have been writing these gaming related articles for 12 years. And the third year that I’m livestreaming together with my buddy Klamath. So, on this day, I’m going to reveal the 10 games I’m looking to play in 2025. What games do interest my on the release calendar. Also, feel free to leave a comment in the comment section with your list and/or thoughts on my list. So, let’s dive right into my list. Note, this list is in a random order.

#10 – Fantasy Life i: The Girl Who Stole Time (Nintendo Switch – April 2025)

This game was supposed to be released this year. Yet, this game got delayed to 2025. Fantasy Life was a charm RPG on the Nintendo 3DS where you played through a charming and adorable story. You were able to play in different lives like a warrior, magician, wood cutter, miner…

This title from Level5 got a small cult following. We were beyond stocked when the sequel on the Nintendo Switch got announced. Now we can’t wait to play it and the delay is a shame. But on the other hand, the game may be even better because of the additional polish it might get. Or maybe the game will release on the Nintendo Switch 2, which is rumored to be released at that time. Who knows, we shall have to wait and see.

#9 – Professor Layton and the New World of Steam (Nintendo Switch – TBA)

On our live streams, when ever there is a logic puzzle… Klamath says I need to wait before I say my solution. For some reason, I have a knack for solving logic puzzles. I can’t tell you why. What I can tell you is that I love games where puzzles play a central role. Games like Professor Layton.

It has almost been 8 years since we got a new Professor Layton style game. And if you don’t count the spin-off of Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy… we need to go back 11 years to a cross over with the Ace Attorney series. Add another year for the final game with only Professor Layton in a lead role.

But a totally new adventure by the professor where solving logic puzzles in a central mechanic in the world is… a wild dream for me. So, please Level5… You have two amazing titles upcoming for 2025, don’t delay them or don’t undercook them. I’m beyond hyped.

#8 – Tomb Raider IV-V-VI Remastered (Multiplatform – Febraury 14th)

Take this admission however you want. But, my first original Tomb Raider game was Tomb Raider Chronicles. Yes, I first played Tomb Raider V.

I have always been of the opinion that Tomb Raider V was a decent game and shouldn’t get the hate it got back then. I can understand that due to the departure on the original formula, like less ancient tombs and small mini-adventures… That it didn’t sit well with Tomb Raider fans. But, as a starting point, it was a blessing, actually.
Now, does Tomb Raider V have problems? Yes, it has. But with the upcoming remake of Tomb Raider 4, 5 and Angel of Darkness… We finally have a chance to see a more improved version of it. So, a week after my birthday, dear Aspyr, you may be sure that I’ll be playing the remaster of Tomb Raider V on my Nintendo Switch to enjoy Tomb Raider V how it should have been. Or maybe on my PC for added nostalgia. That’s some food for thought.

#7 – Demonschool (Mutliplatform – Q1 2025)

As long as your game has an interesting concept, I don’t really care if you are a small studio or a big studio. Necrosoft Games is currently placing the final hand on their new title called Demonschool.

Demonschool is a turnbased tactics RPG game in the style of Fire Emblem, Shin Megami Tensei and Persona. The idea is very novel and adds a new depth to the genre. Where each unit has their own role, since the weakest enemies can be killed with one hit. So, it becomes more a chess match than anything else.

From the trailers I have seen, I’m beyond interested. I could try and explain it here in this article but I feel like the trailer and battle mechanics trailer they placed on the Steam store page explains it better than I can in this article. Also, give the demo a try since, I really enjoyed it myself.

#6 – Demon Tides (PC – TBA)

While I haven’t played through the original Demon Turf, just yet… I have played through various other similar games like A Hat in Time.

From watching the trailer, I have been highly interested and I got a nostalgia hit for A Hat in Time.

So, I wishlisted this game, and I’m so going to give it a try. Since I saw various video’s on the original game and I wonder by myself, why I haven’t played it. So, Demon Turf and your sequel. I can’t wait to play through you in 2025.

#5 – The Hundred Line Last Defence Academy (Nintendo Switch & PC – April 23th)

Danganronpa and the Zero Escape trilogy are two series very close to my heart. And now we get a new title with those two writers creating a game together and directing it.

Kazutaka Kodaka and Kotaro Uchikoshi are working hand in hand in this game. You clearly see the influence of both their styles in this game. And it will even have a physical release.

To create this game, the studio Too Kyo Games has to take out a loan. That’s because a publishing deal fell through. Aniplex picked this game up as a publisher. And this game is being co-developed by Media.Vision, the company behind the Wild Arms series and various Valkyria Chronicles games. So we are in good hands for this title.

On purpose, I’m trying to avoid spoiling myself as much as I can. Since, I want to be as blind as possible when I play through this game.

#4 – The Legend of Heroes: Trails in the Sky the 1st (Nintendo Switch/PC – TBA)

A RPG series I always wanted to get into was the Trails in the Sky series. Sadly, I was always distracted by other games or I had the bad luck of my PSP bricking and destroying my game.

When my PSP bricked, due to the internal battery leaking… I lost my save file as well and I was so annoyed that I didn’t want to restart the game right away.

So, the Trail series continued on and I saw amazing titles appear. Color me surprised that suddenly a remake of the first title gets announced and is coming to the Nintendo Switch and PC. So, I have a chance to play this game from scratch, and it’s totally remade from the ground up. Count me in. I can’t wait to start my journey in this series and see what I missed out on.

#3 – Date Everything (PC – February 14th)

When you see the title of this game, you most likely think to yourself: “Jonez, what in the name of …”. Well, I told you earlier in this article… That if your game has an interesting concept, count me interested.

In this game, you literally can date EVERYTHING in your house. If you have seen those YTShort skits by ProZD where everything is sentient, well… What if it is. And you can date those characters?

That’s what this game brings to the table. And this game is fully voice acted, has 100 (!) characters and branching paths. And get this, there are at least 3 different endings per character. You have the love ending, friends ending and hate ending.

Now, when I saw this concept and gave it a thought, I was like… Oh hey, this has a ton of potential. Since the potential for humor and amazing story telling in this is just huge. And as somebody who loves writing stories and articles myself, this clicked right away. So, I’m going to give this game a chance and see where they go with it.

#2 – Lunar Remastered Collection (Multiplatform – Q1/2 2025)

If I look at all the retro games I still want to play through, like Lufia, my list is getting pretty long. Once, I wrote an article about my backlog, and it has gotten even more out of hand.

So, if you give me a collection of games to play through to shorten my backlog, then consider me interested. Especially when it’s good old fantasy RPG.

A story where you are dumped in a fantasy world and explore it’s various stories. With the upcoming remake, I’m quite curious to dive into the Lunar series and see why various people have recommended it to me.

#1 – Paraside: Duality Unbound (Multiplatform – TBA)

Imagne a tactics RPG, where each battlefield has two sides. Yes, basically a light and a dark side so to speak. And can manipulate the battlefield by flipping the tiles.

Do me a favor and watch the trailer for this game. And then think how many interesting gameplay concepts that this game can have. How is the flipping mechanic going to work. What are the limits of this power.

I’m mostly interested in the story behind this game. Since it’s the style of story I love to write for my personal amusement. But, the gameplay is looking mighty interesting. Now, I have only to decide if I play this title on my PC or if I take it on the go with me on the Switch. We shall see, since the game will have modding support, so the PC version might be my best option.

15 years of game blogging

While this year has been a heavy year for me, I’m happy with everything I achieved. I have been recently published in a fan gaming magazine called ReLOADED by Dominus. And I’m so happy I was able to contribute my work to it.

Next year, I’ll be writing articles for 15 years. I have several special idea’s in mind and have been working on preparations for them. But, I’m not yet going to reveal what they are. Since, I want to leave them a surprise for all of you guys and girl. While 2025 is going to be a busy year for me, I’m sure that it will be filled with amazing adventures and unique opportunities.

When I look at the games that are going to release in 2025, I’m beyond stocked that I will have a lot of games to play and talk about in my blog. But, who knows, games on my backlog or retro games I find might grab my attention more and more.

And with that, I’m going to wrap up this article here. I want to thank you so much for reading and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another one, but until then have a great rest of your day and take care.

  • ✇Eurogamer.net
  • Here's our best look yet at Netflix's Tomb Raider: The Legend of Lara Croft animated seriesVictoria Kennedy
    Netflix has given us our best look yet at its upcoming animated series, Tomb Raider: The Legend of Lara Croft.The show is scheduled to make its debut on the streaming service this autumn, and features the vocal talents of the MCU's Hayley Atwell as Lara Croft. It's all set to take place after the events of the Tomb Raider Survivor trilogy, which comprised Tomb Raider (2013), Rise of the Tomb Raider and Shadow of the Tomb Raider."Following the events of the Survivor Trilogy, Lara Croft (voiced b
     

Here's our best look yet at Netflix's Tomb Raider: The Legend of Lara Croft animated series

20. Srpen 2024 v 12:21

Netflix has given us our best look yet at its upcoming animated series, Tomb Raider: The Legend of Lara Croft.

The show is scheduled to make its debut on the streaming service this autumn, and features the vocal talents of the MCU's Hayley Atwell as Lara Croft. It's all set to take place after the events of the Tomb Raider Survivor trilogy, which comprised Tomb Raider (2013), Rise of the Tomb Raider and Shadow of the Tomb Raider.

"Following the events of the Survivor Trilogy, Lara Croft (voiced by Hayley Atwell) has abandoned her friends to embark on increasingly more perilous solo adventures," reads the official blurb. "But she must return home when a dangerous and powerful Chinese artefact is stolen from Croft Manor by a thief with an uncanny personal connection."

Read more

Amazon Giving Away 20 Free Games This Month, Including Deus Ex And Tomb Raider

1. Srpen 2024 v 21:05

Amazon has announced that it will give Prime subscribers 20 free games during the month of August, including Deus Ex: Mankind Divided, Tomb Raider: The Last Revelation, Baldur’s Gate II, and Loop Hero.

Read more...

  • ✇Eurogamer.net
  • Here's how Hayley Atwell sounds as Lara Croft in Netflix's Tomb Raider animeVictoria Kennedy
    Hayley Atwell - known for her role as Peggy Carter in numerous Marvel projects - is set to voice Lara Croft in Netflix's upcoming Tomb Raider animation. While this has been known for a while now, we hadn't heard how the actress sounds in her new part. Until now.In a sizzle reel shared by Netflix to promote the various animated shows on the streaming service, we finally hear Atwell's Lara speak. The show is set to take place after the events of the Tomb Raider Survivor trilogy, which comprised T
     

Here's how Hayley Atwell sounds as Lara Croft in Netflix's Tomb Raider anime

7. Červen 2024 v 13:21

Hayley Atwell - known for her role as Peggy Carter in numerous Marvel projects - is set to voice Lara Croft in Netflix's upcoming Tomb Raider animation. While this has been known for a while now, we hadn't heard how the actress sounds in her new part. Until now.

In a sizzle reel shared by Netflix to promote the various animated shows on the streaming service, we finally hear Atwell's Lara speak. The show is set to take place after the events of the Tomb Raider Survivor trilogy, which comprised Tomb Raider (2013), Rise of the Tomb Raider and Shadow of the Tomb Raider.

These games rebooted the Tomb Raider series, and served as an origin story for Lara. As such, this Lara was less assured than the Lara we were first introduced to back in the 90s. However, judging by the most recent Netflix trailer, Atwell is bringing back some of that iconic confidence to the character. You can check it out for yourself below, at around the 40 seconds mark.

Read more

  • ✇IGN India Pc
  • How to Play the Tomb Raider Games in Chronological OrderSamuel Heaney
    The Tomb Raider timelines, explained. Tomb Raider has a chartered history, with Lara Croft delving into ruins and tombs all over the world. Overcoming any and all obstacles set in her path, Lara has elevated herself into an exclusive and lauded pantheon of iconic video game protagonists. With a new Tomb Raider currently in …
     

How to Play the Tomb Raider Games in Chronological Order

16. Květen 2024 v 18:00
The Tomb Raider timelines, explained.

Tomb Raider has a chartered history, with Lara Croft delving into ruins and tombs all over the world. Overcoming any and all obstacles set in her path, Lara has elevated herself into an exclusive and lauded pantheon of iconic video game protagonists.

With a new Tomb Raider currently in …

  • ✇GAME PRESS
  • Další Tomb Raider bude mít otevřený svět a bude se odehrávat v IndiiAdam Jacik
    Společnost Crystal Dynamics již v roce 2022 oznámila, že zahájila vývoj další hry Tomb Raider, a přestože oficiálních informací o titulu bylo od té doby málo, některé nové potenciální detaily se možná objevily díky úniku informací od uživatele Twitteru V Scooper. Tento leaker, který má za sebou slušnou bilanci přesných úniků (i když převážně těch, které se týkají filmů a televize), na Twitteru prohlásil, že příští hra Tomb Raider se bude odehrávat v Indii a bude mít plně otevřený svět. Příběh hr
     

Další Tomb Raider bude mít otevřený svět a bude se odehrávat v Indii

6. Květen 2024 v 08:28

Společnost Crystal Dynamics již v roce 2022 oznámila, že zahájila vývoj další hry Tomb Raider, a přestože oficiálních informací o titulu bylo od té doby málo, některé nové potenciální detaily se možná objevily díky úniku informací od uživatele Twitteru V Scooper.

Tento leaker, který má za sebou slušnou bilanci přesných úniků (i když převážně těch, které se týkají filmů a televize), na Twitteru prohlásil, že příští hra Tomb Raider se bude odehrávat v Indii a bude mít plně otevřený svět.

Příběh hry údajně odstartuje přírodní katastrofa v severní Indii, která odhalí nové, dosud neobjevené ruiny a artefakty z doby vlády krále Ašóky. Ve hře bude Lara závodit se skupinou známou jako Společnost nájezdníků, která je údajně „inspirována“, ale „nespojená“ s Larou, a „možná má opačné plány“.

Únik tvrdí, že hra umožní hráčům prozkoumávat „rozsáhlé scenérie“ pomocí motorky, padáků a Lařiných parkourových schopností. Hra bude údajně také obsahovat rozšířený důraz na nesmrtící stealth a bojové možnosti, zatímco nový systém verbování umožní funkcím najímat spojence a týmy, které vám budou „strategicky pomáhat v misích“.

Už v roce 2022, krátce poté, co bylo potvrzeno, že se na další hře Tomb Raider pracuje, unikly informace, že se bude „odehrávat v moderním světě otřeseném záhadným kataklyzmatem“ a bude v ní vystupovat mnohem zkušenější verze Lary Croft. Více informací o této hře najdete zde.

Další titul Tomb Raider je vyvíjen v enginu Unreal Engine 5. V prosinci 2022 bylo oznámeno, že jej vydá společnost Amazon Games.

Next TOMB RAIDER game will be fully open world and set in India

Featuring vast sceneries, free use of the motorcycle, parachute, and common Lara’s traversal methods to unrestrictedly navigate across a big map and its challenges pic.twitter.com/12zGTyiFql

— V Scooper | #ReleaseCoyoteVsAcme (@thevscooper) May 2, 2024

Upcoming TOMB RAIDER game rumored details

A natural disaster strikes northern India revealing ancient emperor Ashoka's ruins and artifacts

Lara strategically races against a Society of Raiders and other rivals for these powerful relics

Thread#TombRaider | #fanart #artwork pic.twitter.com/cVAasuMpB2

— V Scooper | #ReleaseCoyoteVsAcme (@thevscooper) May 3, 2024

Článek Další Tomb Raider bude mít otevřený svět a bude se odehrávat v Indii se nejdříve objevil na GAME PRESS.

Fallout 3 And All Its DLC Will Be Free For Amazon Prime Members

2. Květen 2024 v 20:00

Amazon Prime has announced its free games for May, revealing that Fallout 3 (and all of its DLC) will be one of the PC games subscribers can grab at no additional cost later this month.

Read more...

Embracer Decides To Split Up, Names New Companies Things Like 'Middle-earth Enterprises & Friends'

22. Duben 2024 v 15:55

After a year of carnage following its unprecedented studio acquisition spree, Embracer Group going back to basics and doing what it does best: confusingly re-naming and re-arranging its portfolio. The Swedish holding company is splitting itself into three new entities. The one in charge of the Lord of the Rings IP and Tomb…

Read more...

Mick Gordon and Emanuel Palalic Left DOOM Behind and Cook a FPS Game with the new “emptyvessel” Studio

Od: Mat
12. Březen 2024 v 17:17

New Studio emptyvessel Assembles Top Talents who worked on DOOM, The Last of Us, Max Payne, Rage and Atomic Hearts or Tomb Raider!

emptyvessel, a newly formed game development studio, brings together a star-studded lineup of industry veterans known for their work on critically acclaimed titles such as DOOM, The Last of Us, and Uncharted. The studio’s focus on “immersive shooters” suggests a commitment to delivering high-quality, engaging experiences in the vein of games like the Wolfenstein reboots, DOOM 2016, and Prey.

Key members of the emptyvessel team include:

Mick Gordon, composer for DOOM Wolfenstein, Atomic Hearts, Killer Instincts
Emanuel Palalic, a game director, known for Killing Floor, DOOM
Garret Young is a general director known for games like DOOM, Quake, Rage, or Forza Motorsport under the wings of Activision or Microsoft.
Wei Ning, tech director, worked on Bladerunner 2049 film
Kevin Powel, senior design director, worked on Borderlands, Smite, Tribes, and other developers who worked on The Callisto Protocol, , and Tomb Raider. While details about emptyvessel’s first project are scarce, a sneak peek has been revealed, hinting at the studio’s ambitious plans. Watch this emptyvessel (super noisy!) video about control and chaos locked in battle

Here’s a sneak preview of a future where control and chaos are locked in battle. Hope to unveil more soon. pic.twitter.com/8bXKtuaR5w

— emptyvessel (@emptyvesselplay) March 12, 2024
emptyvessel on X post

With such an impressive roster of talent, emptyvessel is poised to make a buzz in the gaming industry, particularly in packed First Person Shooter genre

As the studio continues to develop its inaugural title, fans of action-packed, story-driven games will undoubtedly be eager to learn more. Stay tuned for further updates on emptyvessel and their upcoming projects.

The post Mick Gordon and Emanuel Palalic Left DOOM Behind and Cook a FPS Game with the new “emptyvessel” Studio appeared first on WePlayGames.net: Home for Top Gamers.

  • ✇GAME PRESS
  • Přichází nová generace herních notebooků MSIAdam Jacik
    MSI aktualizovalo svoji flotilu herních notebooků. Ty přicházejí nejen s novými čipy, ale i se špičkovými displeji a širokou konektivitou. My se dnes podíváme na čtyři zajímavé kousky Herní notebooky už dávno nejsou přerostlé stroje, které se mohou pochlubit tak maximálně výkonem ve hrách. Samozřejmě jde stále o jejich silnou stránku, avšak s moderním strojem si vystačíte i při náročné práci a díky konektivitě, displeji a skvěle zpracované klávesnici jde o plnohodnotnou náhradu za stolní počítač
     

Přichází nová generace herních notebooků MSI

4. Březen 2024 v 09:23

MSI aktualizovalo svoji flotilu herních notebooků. Ty přicházejí nejen s novými čipy, ale i se špičkovými displeji a širokou konektivitou. My se dnes podíváme na čtyři zajímavé kousky

Herní notebooky už dávno nejsou přerostlé stroje, které se mohou pochlubit tak maximálně výkonem ve hrách. Samozřejmě jde stále o jejich silnou stránku, avšak s moderním strojem si vystačíte i při náročné práci a díky konektivitě, displeji a skvěle zpracované klávesnici jde o plnohodnotnou náhradu za stolní počítač s minimem kompromisů. MSI má pro letošek připravené čtyři aktualizované řady od přenosného Stealthu až po bezkonkurenční řadu Titan.

MSI Titan – pořádný kus herního hardwaru

Hledáte-li ultimátní herní notebook bez jakýchkoliv kompromisů, jste na správné adrese. MSI Titan na první pohled zaujme ryze herním designem, především do očí bijícím detailem je výduch chlazení Vapor Chamber na hřbetní straně notebooku. Kromě otvorů pro odvod horkého vzduchu jsou v tomto místě umístěny také některé konektory.

Mezi jednu z hlavních předností Titanu, je displej notebooku. O zobrazování se zde stará špičkový 18palcový UHD+ Mini LED panel s rozlišením 3840×2400 a s obnovovací frekvencí 120 Hz. Displej je také VESA DisplayHDR 1000 certifikován a jako barevný prostor používá DCI-P3 se 100% pokrytím, který se používá v kinematografii a profesionálním videoprůmyslu.

Zdroj: Grunex

Dostatečný výkon zajišťuje nejnovější Raptor Lake Refresh od Intelu, konkrétně tedy Core i9 14900HX, v kombinaci s grafickou kartou NVIDIA GeForce RTX 4090, jež je vybavena MSI OverBoost Technology a MUX Switchem a 128GB operační paměti RAM. Notebook si tak s klidem může troufnout na nejnovější AAA tituly. Tento herní stroj disponuje také 4 sloty RAM, 3 sloty M.2, z toho jeden je Gen 5.

Hráči jistě také ocení kvalitní mechanickou klávesnici SteelSeries. RGB je něco, co spoustu milovníků videoher spojuje, a tak vás zde jistě potěší kromě barevně podsvícené klávesnice také zapuštěný RGB touchpad.

Třešničkou na dortu je 99,9Wh baterie, která poskytne velmi slušnou výdrž, ať už se na notebooku rozhodnete dělat cokoliv.

MSI Vector – tenký a výkonný elegán pro hráče

Zrozen pro výkon – takhle MSI popisuje svůj další uvedený model výkonného notebooku nazvaného MSI Vector s označením 17 HX A14VGG-245CZ. Je to zároveň fešák s tenkými liniemi, přesto ale není výjimkou a i jeho srdcem je procesor Intel Core i9 14900HX generace Raptor Lake Refresh. V tomto modelu se skrývá grafický čip NVIDIA GeForce RTX 4070 a fanoušci rychlých esportových titulů budou zároveň nadšeni z 17” IPS displeje s obnovovací frekvencí 240 Hz pro maximální plynulost a vykreslování vysokých snímkových frekvencí. Opět s barevným gamutem 100% DCI-P3.

Zdroj: Grunex

Barevnost designu zase dodává individuální podsvícení kláves klávesnice SteelSeries. O efektivní odvod tepla z tenkého těla se stará inovativní řešení Cooler Boost 5. Více si přečtěte na oficiálních stránkách výrobce.

MSI Stealth – pro profíky jako dělaný

Tenký, stylový a elegantní notebook, který bude zlatou střední cestou mezi prací a zábavou. Ve dne buďte produktivní v každodenních pracovních činnostech a večery propařte u oblíbených herních titulů, to vše v jednom lehkém a designovém kousku MSI Stealth se skvělým výkonem.

Zdroj: Grunex

Uvnitř tohoto stroje tepe 16 jádrový procesor Intel Core Ultra 7 155H nejnovější architektury Meteor Lake s NPU pro práci s umělou inteligencí a integrovanou grafickou kartou Intel ARC. K vysokému výkonu procesoru pomáhá navíc ještě dedikovaná grafická karta NVIDIA GeForce RTX 4070 Laptop. To vše s profesionálním 16″ IPS displejem s vysokým QHD+ rozlišením, 240 Hz obnovovací frekvencí a 100% pokrytím DCI-P3, což zajistí věrný a plynulý obraz, který potěší i profesionála.

Nechybí klávesnice SteelSeries s rovnoměrným RGB podsvícením pod každou klávesou, šestice kvalitně hrajících reproduktorů či Micro SD čtečka, kterou uvítají všichni videotvůrci a fotografové. Tomu všemu dodává energii velký, 99,9Wh akumulátor.

MSI Raider: herní mašina se vším všudy

MSI Raider pohání procesor Intel Core i9 z generace Raptor Lake Refresh. Pozici grafické jednotky zde zaujímá karta NVIDIA GeForce RTX 4080 s MUX switch a MSI OverBoost. Do herních zážitků se budete moci ponořit skrze 17“ QHD+ (2560 x 1600 px) displej s IPS technologií, 240Hz obnovovací frekvencí a 100% DCI-P3 pokrytím. Hráči FPS her či tvůrci vizuálního obsahu tak jsou připraveni na všechno.

Zdroj: Grunex

MSI si v případě Raideru vyhrálo s klávesnicí, která pochází z dílny SteelSeries a využívá efektní systém RGB podsvícení, které doplňuje světelný proužek v přední části základny. Vše je pochopitelně plně konfigurovatelné a vybírat lze z celé řady nejrůznější efektů a nekonečné palety barevných odstínů. Klíčovou výbavu uzavírá baterie s kapacitou 99,9 Wh a výkonné reproduktory značky Dynaudio.

Článek Přichází nová generace herních notebooků MSI se nejdříve objevil na GAME PRESS.

  • ✇Destructoid
  • The Epic Games version of Tomb Raider I-III Remastered was wildly an ‘incomplete’ buildAndrew Heaton
    The remaster of the original three Tomb Raider games was released not that long ago. For PC users, there was a choice between purchasing it on Steam or Epic Games Store. However, there seemed to be some notable differences between the two versions, which the developer has now acknowledged. According to a post from The Gamer a couple of days ago, fans began to notice that Tomb Raider I-III Remastered was different on EGS than on Steam. For starters, the Epic Games version had different skybox
     

The Epic Games version of Tomb Raider I-III Remastered was wildly an ‘incomplete’ build

1. Březen 2024 v 14:47

Tomb Raider: Lara Croft going over a waterfall in a kayak.

The remaster of the original three Tomb Raider games was released not that long ago. For PC users, there was a choice between purchasing it on Steam or Epic Games Store. However, there seemed to be some notable differences between the two versions, which the developer has now acknowledged.

According to a post from The Gamer a couple of days ago, fans began to notice that Tomb Raider I-III Remastered was different on EGS than on Steam. For starters, the Epic Games version had different skyboxes in places like the Colosseum, and the Greece levels had "new light holes."

https://youtu.be/Q_vH_0gpVlk

Since then, a post on the Steam page has noted that EGS had a build of the remaster that had "incomplete assets," and the download contained "some work-in-progress materials" that weren't meant for public consumption.

Update also imminent

Aspyr has now fixed the problem, uploading the correct version to Epic. However, some – such as a reporter from Eurogamer and the aforementioned The Gamer article – have noted this incomplete build had better-looking assets than the Steam version. This could suggest that the two downloads are not evenly matched, for whatever reason.

That aside, Tomb Raider I-III Remastered is also getting its first update soon. In the same Steam post, the developer thanked fans for their "continued support, shares, and feedback" on the games, with an update said to be in the works.

We don't exactly know what's coming, but the studio says it anticipates sending this update out "in the next few weeks."

The post The Epic Games version of Tomb Raider I-III Remastered was wildly an ‘incomplete’ build appeared first on Destructoid.

Fans Say Tomb Raider Trilogy Is Better On Epic Store, Devs Claim That's The Wrong Version

29. Únor 2024 v 18:50

According to Tomb Raider fans, the best version of the recently released Tomb Raider I-III Remastered collection isn’t on Steam or Xbox. Instead, it’s on the Epic Games Store. Or, well, it was, until today when the studio behind the remaster patched it out of existence, leaving some players frustrated.

Read more...

  • ✇Eurogamer.net
  • Tomb Raider detail quietly shows developer unifying classic and reboot timelinesVictoria Kennedy
    UPDATE 4.45pm UK: Consider me educated. I have looked into this further, and it turns out not only is Trinity the name of the military order in the rebooted Tomb Raider games, but it is also the code name for the first detonation of a nuclear weapon, which was conducted by the United States Army back in 1945. And that could be what the Tomb Raider website is referring to. Whoops! So, yes, the mention of Trinity on the Tomb Raider site may well be a coincidence that left the super fan in me a l
     

Tomb Raider detail quietly shows developer unifying classic and reboot timelines

19. Únor 2024 v 14:28

UPDATE 4.45pm UK: Consider me educated. I have looked into this further, and it turns out not only is Trinity the name of the military order in the rebooted Tomb Raider games, but it is also the code name for the first detonation of a nuclear weapon, which was conducted by the United States Army back in 1945. And that could be what the Tomb Raider website is referring to. Whoops!

So, yes, the mention of Trinity on the Tomb Raider site may well be a coincidence that left the super fan in me a little too enthusiastic. Reader, I confess, I may have jumped the gun a bit here. I am going to send a message to the Tomb Raider team though and ask if they have any comment on the wording in the blog post, because my curiosity has now been piqued even more.

The original story continues below.

Read more

  • ✇Eurogamer.net
  • Tomb Raider detail quietly shows developer unifying classic and reboot timelinesVictoria Kennedy
    UPDATE 4.45pm UK: Consider me educated. I have looked into this further, and it turns out not only is Trinity the name of the military order in the rebooted Tomb Raider games, but it is also the code name for the first detonation of a nuclear weapon, which was conducted by the United States Army back in 1945. And that could be what the Tomb Raider website is referring to. Whoops! So, yes, the mention of Trinity on the Tomb Raider site may well be a coincidence that left the super fan in me a l
     

Tomb Raider detail quietly shows developer unifying classic and reboot timelines

19. Únor 2024 v 14:28

UPDATE 4.45pm UK: Consider me educated. I have looked into this further, and it turns out not only is Trinity the name of the military order in the rebooted Tomb Raider games, but it is also the code name for the first detonation of a nuclear weapon, which was conducted by the United States Army back in 1945. And that could be what the Tomb Raider website is referring to. Whoops!

So, yes, the mention of Trinity on the Tomb Raider site may well be a coincidence that left the super fan in me a little too enthusiastic. Reader, I confess, I may have jumped the gun a bit here. I am going to send a message to the Tomb Raider team though and ask if they have any comment on the wording in the blog post, because my curiosity has now been piqued even more.

The original story continues below.

Read more

  • ✇Kotaku
  • Fantastic Tomb Raider Remastered Collection Was Led By Fan ModderZack Zwiezen
    The recently released Tomb Raider I-III Remastered collection is a damn-near perfect reconstructed version of those classic ‘90s action platformers starring the iconic Lara Croft and her two handguns. And if you were curious as to why the remastered Tomb Raiders were so dang good, you can probably thank a talented Tomb…Read more...
     

Fantastic Tomb Raider Remastered Collection Was Led By Fan Modder

20. Únor 2024 v 19:46

The recently released Tomb Raider I-III Remastered collection is a damn-near perfect reconstructed version of those classic ‘90s action platformers starring the iconic Lara Croft and her two handguns. And if you were curious as to why the remastered Tomb Raiders were so dang good, you can probably thank a talented Tomb…

Read more...

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