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Received before yesterday Česky

The pure and scattered beauty of modern Zelda

I was in the gift shop of a small art gallery the other day when I bought a postcard depicting a bunch of different keys. The postcard turned out to be a reproduction from the six-volume dictionary and encyclopedia Larousse du XXe siècle (me neither) and the keys come in a gorgeous range of shapes and sizes. The Roman key is broad and boot-shaped. The Merovingian looks like part of a crank.

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Nier Automata future developments teased as it passes 10m worldwide sales

The message "Nier Automata will continue" was the stinger concluding today's celebratory showcase for the game, which covered the game's many cameo appearances, spin-offs, and its passing of 10m worldwide sales.

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Nintendo is releasing Pokémon FireRed and LeafGreen on Switch consoles, but you'll have to buy them as they are skipping Nintendo Switch Online

Every year, Pokémon holds a presentation to mark the anniversary of the original Pokémon Red and Green titles launching in Japan for Game Boy, and this year is no exception. One thing that does make this February's Pokémon Presents a little different, though, is that this year marks 30 years since Red and Green made their debut.

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Xenoblade fans, it's happening! Nintendo drops a surprise Switch 2 upgrade for Xenoblade Chronicles X with 60fps and more

If you're anything like me, the second Nintendo announced it'd be giving select Switch 1 titles a fancy Switch 2 makeover, you probably immediately starting compiling a wish list. The Xenoblade series was high on mine, but remained persistently unloved. Until now that is! Out of nowhere, Nintendo just released an upgrade for last year's Xenoblade Chronicles X: Definitive Edition - and better still, it's available now.

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"The majority of people who made Skyrim are still here" Bethesda boss on why The Elder Scrolls 6 will be more like Skyrim or Oblivion than Starfield

It feels like we've heard a lot about Bethesda's mysterious, upcoming RPG, The Elder Scrolls 6, lately. The publisher has been very tight-lipped about the game, which we first started hearing about in 2018, for the past eight years. We once got a title card, and that's about it. It was only recently we started learning more litle nuggets of information about the game after Bethesda's long silence on the project - whether it's how an old designer thought it was going to be like The Empire Strikes Back, or how Bethesda boss man Todd Howard wishes development "went a little faster", we've heard more in the past few months than the past few years combined.

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"We weren't really paying attention" The Witcher's lead story designer reveals why the first game's final CG cutscene didn't involve the story team

The long-awaited remake of the first Witcher game is seemingly on the back-burner as CD Projekt Red has reportedly added support studio Fool's Theory to the massive development effort of The Witcher 4. Moreover, there have been recurring rumours of an all-new Witcher 3 DLC made by the same studio. Meanwhile, original lead story designer Artur Ganszyniec has been revisiting Geralt of Rivia's first big RPG adventure, giving longtime fans all-new insights into the game's making.

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Soulframe overhauls player progression in latest alpha test, adds "intuitive" level up system

Soulframe, the upcoming fantasy action RPG by Digital Extremes, has totally overhauled its progression system as part of the latest Preludes alpha update. Whereas before player progress involved a more traditional skilling system, a more intuitive alternative has been integrated.

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