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Marvel Rivals Launches a Global Pro League After Explosive Player Growth

Marvel Rivals Launches a Global Pro League After Explosive Player Growth

Marvel Games and NetEase Games have announced the official launch of the newly established Marvel Rivals Professional League. The award-winning PvP hero shooter Marvel Rivals has gained significant traction across the gaming industry since its release in December 2024.

With an all-time Steam player peak of 642,333, Marvel Rivals has shattered its own records multiple times and has significantly surpassed player counts for other hero shooters such as Overwatch 2 and Apex Legends. In its first month alone, Marvel Rivals peaked at more than 400,000 concurrent players, a level of success that quickly sparked interest from the esports community.

In the past, NetEase organized the Marvel Rivals Championship, which launched in 2024, the game’s release year, and featured a prize pool of approximately $450,000. The newly announced professional league offers increased support for participating teams and an uncapped prize pool of up to $3 million.

The league will include teams from the Americas, Europe, the Middle East and Africa, the Pacific region and China. This year’s season will be played in three stages. The opening stage runs from May to June, followed by the mid-season finals in August.

Marvel, NetEase games reveal new Marvel Rivals Esports league

Stage two will run from September through October, culminating in the grand finals in late November. Beginning this year, nearly all Ignite Series tournaments, along with the mid-season finals, will serve as qualifiers for the grand finals.

League points will be awarded based on final placements in stage one, the mid-season finals and stage two. Teams can secure a spot at the global finals either by winning the stage two playoffs or by finishing near the top of the overall league standings.

To enhance the competitive experience and support a sustainable development pipeline, the Marvel Rivals Esports team has introduced a promotion and relegation system. Under the new structure, teams can earn points throughout the Marvel Rivals Championship 2026. At both the mid-season finals and the conclusion of the season, top Championship teams will have the opportunity to compete against league teams for an official league position.

This year, NetEase has also collaborated with organizations across regions to launch the Marvel Rivals Esports Partner Teams Program. Selected teams will share revenue from in-game team-themed content and receive comprehensive support. Submission date ends January 15th.

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Marvel Rivals codes: Full list of extras and how to redeem them

Since launch, Marvel Rivals has become one of the biggest shooters around, bringing some of the biggest characters from comics to the gaming world.

Every now and again, developer NetEase likes to reward its loyal players with some free Marvel Rivals codes, offering up rewards like free skins.

These limited-time cosmetics won't be around forever, though, so if you want to get your hands on these skins, you have to move fast.

With that, read on to find out if there are any Marvel Rivals codes that you can redeem right now.

Full list of Marvel Rivals codes

Currently, there are no available codes for Marvel Rivals.

Expired codes

  • SNMRIronman – Iron Man Model 42 skin (Rerun)
  • prt4qpdnxht – Doctor Strange Master of Black Magic skin
  • NWARH4K3XQY — Iron Man: Armor Model 42 skin
  • HEREISTHETHING – Free The Thing Unlimited skin for signing up to Marvel Rivals Unlimited

Although they aren't codes, you can get these extra items at no added cost:

  • Scarlet Spider costume | Download from the PlayStation Store (if you're playing on PS5)
  • Peni Parker VEN#m costume | Exclusive for PS Plus subscribers as part of the Season 0 bundle

We’ll update this page if/when more freebies are confirmed by NetEase Games.

How to redeem Marvel Rivals codes

Screenshot of the code redemption screen on Marvel Rivals.

To redeem codes in Marvel Rivals, you need to head into the options menu, select 'Bundle Code' and then enter the code you want to redeem.

You’ll find the options menu on the main page of the game by pressing pause on your controller, 'Esc' on your keyboard or by clicking on the cog icon in the top right of the screen.

Simply enter your code in the Bundle Code screen, hit the 'Use' button, and you’ll redeem it. Redeem your reward and you’ll be shown a preview of it before the game asks if you would like to instantly equip it or not (for new cosmetic items such as costumes, anyway). Codes shouldn’t be case-sensitive, meaning you can enter them in all caps or without using capital letters. The code we tried works like that, anyway.

We'll be sure to update this page when the next code(s) become available.

Marvel Rivals is available across PlayStation 5, Xbox Series X/S and PC.

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Top 10 tabletop games and TCGs for 2026 – Cyberpunk to Pokémon Ascended Heroes

Cyberpunk TCG trailer shot of Night City and a man and his motorbike
Cyberpunk TCG is going to be very big (CD Projekt)

A new year of tabletop releases is upon us, with trading card game adaptions of Cyberpunk 2077 and League Of Legends, and more mega evolutions for Pokémon TCG.

2026’s biggest gaming release won’t be GTA 6 but the new Cyberpunk trading card game, well maybe… but CD Projekt is following Riot Games in releasing a card game based on their biggest IP, thereby staking a claim in the lucrative tabletop market.

With this year marking the 30th anniversary year of Pokémon, card culture is shaping up to be the year’s defining scene for tabletop players. And it’s not just Pokémon, trading card fans can look forward to a huge slate of releases from other major properties, including Magic: The Gathering, Yu‑Gi‑Oh!, Lorcana, and more.

I also can’t wait to find out more about the Starcraft miniatures game that is finally bringing Terran, Zerg, and Protoss into physical battles that echo the iconic real-time strategy. That hasn’t been revealed yet, but the following picks are all either out now or imminent, in what is a very promising start for tabletop gaming this year.

Cyberpunk TCG

The new Cyberpunk 2077 card game distils Night City’s chrome-plated chaos into something you can sling across a kitchen table, sharp edges and moral compromises intact. CD Projekt hasn’t revealed much about how the gameplay is going to work, but it will combine elements from both the video game and the Edgerunner animated show.

As such, it’ll feature characters ‘from across the franchise’, with the likes of Panam Palmer, Jackie Welles, and Judy Alvarez already confirmed. Cards such as Kiroshi Optics, Mantis Blades, and Mandibular Upgrade suggest the trading card game is going to feature all the main elements from the video game, no doubt including backstabbing and changing allegiances.

The cards will feature all-new, original artwork and if you want to get the upper hand as an Edgerunner you can sign up now for the exclusive Lucy ‘Nova Rare’ card free, at the game’s official website. The Kickstarter campaign won’t start until later in the year but that still means it’ll be out a lot sooner than the video game sequel.

Release date and RRP: TBA

Battletome: Maggotkin Of Nurgle

The Maggotkin slither into 2026 with a fresh wave of grotesque, irresistible models that push the pestilent hordes to new extremes. The updated Battletome revamps rules, battle traits, and narrative options, giving you both tactical tools and rich-but-disgusting story content. At the forefront of the narrative is Festus the Leechlord, a former plague doctor ascended into daemonhood, mounted on the bloated slug-like horror Gathoblyt, who with tentacles protruding from its belly rains down parasitic leeches and disease across the battlefield.

Cavalry, like the corrupted Sloven Knights, Putrid Blightkings, and savage Pestigors, bring thematic menace while dominating objectives. Infantry units, from swarming Pox-Wretches to elite Rotswords, also add variety to the tabletop, while specialists such as Spoilpox Scriveners and the Regiment of Renown: The Pustules round out the plague army.

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Mechanically, the wave leans into attrition and contagion, rewarding careful positioning and strategic patience. These toxic knights drip with textured pustules, worms, and rot, making the Maggotkin a great excuse to get my new metallic paints out.

Release date: 17th January
RRP: £57 for Festus the Leechlord

Pokémon Trading Card Game: Mega Evolution - Ascended Heroes elite trainer box
Good job getting hold of this (The Pokémon Company)

Pokémon Trading Card Game: Mega Evolution – Ascended Heroes

It’s Pokémon’s 30th birthday this year, so hold on to your hats as The Pokémon Company always likes to make a big fuss about such things. Ascended Heroes is already one of 2026’s most anticipated tabletop releases, as the expansion reframes mega evolution, not as a gimmick, but as a moment of transformation that can tilt an entire match.

The new cards revolve around Ascended Heroes pokémon, with mechanics that reward timing and restraint as much as raw force. Mega Evolution now feels earned rather than automatic, demanding set-up, sacrifice, and nerve. The extremely sought after Mega Dragonite ex (mega hyper rare) card, in all its golden glory, heralds an accessible but sharper-edged upgrade from earlier sets, nudging competitive play without abandoning the joy of Pokémon.

Collectors will all be hoping to pull special illustration rares (SIRs) but they will be as hard to get hold of as a ticket to the Pokémon pop-up at London’s Natural History Museum. With the 30th birthday celebrations and Pokémon European International Championship just around the corner, this is going to be one of the biggest years ever for the franchise.

Release Date: 30th January
RRP: £54.99 for elite trainer box

Magic: The Gathering’s Universes Beyond – Teenage Mutant Ninja Turtles

The team-up between Magic: The Gathering and Teenage Mutant Ninja Turtles is shaping up to be one of 2026’s most nostalgic and fun tabletop releases, pulling the heroes in a half-shell straight out of the sewer and into Magic’s multicoloured chaos. This isn’t a novelty crossover, it’s a full-scale Magic: The Gathering release, designed to sit comfortably alongside core sets and Commander staples.

Leonardo, Michelangelo, Donatello, and Raphael arrive as legendary creatures, each reflecting their personalities through colour identity and playstyle, while villains like Shredder and Krang bring high-threat build-arounds.

Expect mechanics that riff on teamwork, ambush tactics, and mutation, with playful twists that still respect Magic’s fundamentals. Universes Beyond has already expanded Magic’s audience and this looks set to do it again. Can we have Masters of the Universe next?

Release Date: 6th March
RRP: £64.99

Marvel: Crisis Protocol Adam Warlock, Moondragon, Quasar Character Pack
Will any of this lot be in Doomsday? (Atomic Mass Games)

Marvel: Crisis Protocol Adam Warlock, Moondragon, Quasar Character Pack

With Avengers: Doomsday set to hit cinemas this year, you can play out your own superhero battles in Marvel: Crisis Protocol, with the new Adam Warlock (as seen in the last Guardians of the Galaxy movie), Moondragon, and Quasar (Phyla-Vell from Marvel Cosmic Invasion) figures.

This character pack is less about raw damage and more about control, tempo, and the unseen forces shaping the board. Adam Warlock plays as a balancing presence, rewarding careful sequencing and punishing with his new bonded soul gem. His abilities lean into survivability and counterplay, making him feel like a living pause button in the middle of battle.

Moondragon, by contrast, is sharp and invasive. Her psychic toolkit disrupts enemy plans, bending activations and forcing opponents into awkward decisions they didn’t plan to make. Quasar rounds out the trio with kinetic energy manipulation, excelling at zone control and sudden repositioning that can flip objectives late in a round.

Together, they form a set that asks players to think laterally. Positioning matters, timing matters more, and mistakes are quietly amplified. These new miniatures reflect that tone: elegant, cosmic and restrained. This is Crisis Protocol at its most cerebral, proving the game’s future isn’t just louder battles but smarter ones.

Release Date: 13th February
RRP £59.99

Dobble Spider-Man set
Not all tabletop games are expensive (Zygomatic Games)

Dobble Spider-Man

The frantic, eye-straining, name-shouting joy of Dobble swings into the Marvel multiverse, as the competitive card slammer launches a new Spider-Man themed variant. This family friendly edition keeps the rules simple, while coating every card in bold, web-splashed iconography, pulled from across Spider-Man’s many lives. It’s immediate, accessible, and extremely fast-paced.

Instead of abstract symbols, players race to spot matching images of masks, gadgets, and villains, from classic Peter Parker to Miles Morales and beyond. The character chaos isn’t just cosmetic; it adds narrative throwdown, turning each split-second win into a tiny comic book beat. Games may be over in minutes, but the energy is as loud as my love for Spider-Ham.

Release Date: 9th January
RRP: £16.99

Disney Lorcana Set 11: Winterspell

Winterspell wraps the Disney trading card game’s luminous fantasy in frost, shadow, and slow-building tension. Preceding the opening of World of Frozen at Disneyland Paris, it leans into seasonal magic where patience, control, and perfectly timed reveals matter more than brute force. Plus, who doesn’t love Stitch on a snowboard!

The new set introduces new ice mechanics that reward stalling, delayed payoffs, and subtle manipulation, while deepening the complex narrative of the Illumineers. Characters linger on the inkwell, freeze rivals in place, or quietly gain strength over time, shifting matches into slower, more deliberate rhythms, in fitting locations such as Graveyard of Christmas Future – Lonely Resting Place.

This deepens the strategy without sacrificing accessibility, letting newcomers find their footing while experienced players explore sharper interactions, all while letting you play Scrooge McDuck straight out of a Christmas Carol.

The accompanying Illumineer’s Trove set is packed with boosters, storage, and premium accessories, as crystalline cards recast familiar Disney characters as mythic, winter-bound figures. Winterspell delivers a perfect winter atmosphere and sets up Lorcana for another big year.

Release Date: 20th February
RRP: £49.99

Alien: The Roleplaying Game – Evolved Edition

Arriving late last year, following the Alien Earth TV show, I couldn’t wait to get my hands on some new alien miniatures for my tabletop. The Evolved Edition takes what was already one of the most immersive sci-fi horror systems around and refines it into a lean, intense starter experience perfect for both terrified newbies and hardened role-playing veterans (COUGH unlike the TV series).

Inside the box you get streamlined Evolved Edition rules, an expanded Hope’s Last Day scenario, five ready-made characters, and maps that evoke claustrophobic corridors and alien wilderness – as well as custom dice, initiative and gear cards, tokens, and even a little alien miniature to stalk your crew around the table.

It’s designed to drop you straight into the tension, dread, and drama without needing an encyclopaedia of rulebooks or adult children to take care of. Equal parts cinematic dread and tactical play, it’s the kind of game that actually does justice to the series.

Out Now from around £35

Riftbound: League Of Legends – Spiritforged Champion Deck

One of the best new trading card games of 2025 gets its first expansion (which is already out in China), with a promise of high stakes adventure and deep strategic tension. Spiritforged pushes players to master timing, positioning, and resource management, with a new Gear card subtype that you can attach to your units.

Mechanically, the set introduces a new Dauntless Vanguard card that can be played onto an occupied enemy battlefield, forcing players to adapt rather than rely on static strategies. Spiritforged enemies have layered abilities that punish overextension and reward teamwork, while new hero archetypes allow for experimentation with hybrid classes and combination tactics.

Heeding calls for more original art, this second set of Spiritforged dazzles with great looking cards of luminous, fractured landscapes and characters like Irelia, Blade Dancer. For fans of League Of Legends, as well as anyone who likes card games with tactical depth and immersive storytelling, this expansion transforms Riftbound into something sharper, darker, and beautifully unforgiving.

Release Date: February 2026
RRP: £18-£20 for decks

Yu-Gi-Oh! Rarity Collection 5 booster packaging
What rarities lie within? (Konami)

Yu-Gi-Oh! Rarity Collection 5

Konami’s new rarity collection arrives with the kind of quiet confidence that suggests it already knows it will sell out immediately. And these cards deserve to, they are stunning! Designed as much for collectors as competitive duellists, the new designs lean into spectacle, wrapping familiar power cards in wall-to-wall foil and presenting every booster as a small event. The headline addition is the debut of extended art cards, with 10 iconic picks given edge-to-edge illustrations that spill beyond traditional frames and invite a second look.

Cards like Wake Up Your Elemental HERO, Shooting Quasar Dragon, Kurikara Divincarnate, and Dominus Purge feel less like reprints and more like gallery pieces, reframing nostalgia through modern design. There’s a sense here, of Yu-Gi-Oh! acknowledging its own history while reframing it for a new era.

For long-time fans and newcomers alike, Rarity Collection 5 doesn’t reinvent the game. Instead, it polishes and upgrades the look of it, reminding you that opening a booster can still feel like magic… and I’m under its spell.

Release Date: 9th April
RRP £6.99 per booster

Bonus recommendation: Trench Crusade

Trench Crusade miniatures
For when Warhammer isn’t grimdark enough for you (Factory Fortress)

I love a bit of grimdark but if miniature wargaming has been feeling a bit… samey lately, Trench Crusade feels like a breath of unholy air blasted down the frontlines. This skirmish scale game plunges you into an alternate history where the First Crusade unleashed the forces of Hell and a grotesque, unending war still rages in the trenches of 1914. The world is blasphemous and brutal, where faith, heresy, and steel collide amidst mud, barbed wire and unearthly horrors.

Players field small warbands in gritty, tense battles where every decision feels heavy with consequence – a far cry from glossy, polished sci-fi battlefields. The art and aesthetic are evocative and immersive, and the flexibility to use your own miniatures or bespoke models only deepens the DIY spirit many gaming groups now crave.

For anyone tired of the familiar and hungry for something that feels like an alternative history horror epic, Trench Crusade could be 2026’s most talked about tabletop wargame. Technically this makes for a list of 11 now but

Out Now for RRP: £31.99

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Marvel Cosmic Invasion review – four-player beat ‘em-up in the stars

Marvel Cosmic Invasion screenshot of Silver Surfer fighting
Marvel Cosmic Invasion – the Silver Surfer isn’t in it as much as you’d think (Dotemu)

The publisher behind Streets Of Rage 4 and Teenage Mutant Ninja Turtles: Shredder’s Revenge returns with the greatest Marvel beat ‘em-up ever made.

Video games don’t need to be complicated to be fun or worthwhile. There’s equal artistry at play in making a good game out of a concept with only limited interactivity, as you can plainly see when comparing arcade lightgun games, 2D shooters, or the currently en vogue scrolling beat ‘em-up.

Thanks to indie developers, the idea of strolling left to right across a 2D level, punching and kicking everyone in your way, has never entirely disappeared from the video game landscape, especially as it’s never really had any kind of modern 3D equivalent. Although the genre’s current popularity is almost entirely down to one company: French publisher Dotemu.

They were behind the excellent Streets Of Rage 4 and the slightly disappointing Teenage Mutant Ninja Turtles: Shredder’s Revenge. The developer of the latter is also making this, but while their previous work was shallow even by the standards of the genre, Marvel Cosmic Invasion is about as complex as the concept can really get, without overcomplicating things. And it’s a ton of fun whether you care about superheroes or not.

They’re not usually clearly delineated but Marvel (and DC) has different levels of superhero intrigue, from fighting bank robbers with street level characters to sci-fi adventures in space and battling godlike beings in the cosmic side of the universe. This game primarily deals with the sci-fi middle ground, with the main villain being the insect-themed Annihilus. His incursions on Earth and other planets leads to a team-up of many different Marvel heroes, with up to four people playing at once.

We wouldn’t claim to be Marvel Comics experts, but the line-up does seem slightly odd, as there’s a lot of characters we wouldn’t associate with cosmic Marvel at all, like Wolverine and Iron Man, but it’s completely missing any of the Fantastic Four, Inhumans or Eternals. The Guardians of the Galaxy representation is also very limited, and while technically there is a Captain Marvel, in the form of Phyla-Vell, there’s no Carol Danvers. In comic books everyone goes into space at some point, but this does seem a borderline random selection of playable characters.

What’s great about the line-up is that all the characters are impressively varied, with some that can fly and all of which have different types of dodge or block moves. Their standard punches and kicks are all different, but there’s also a character specific hero attack (which can usually be charged) and a special move that can only be activated when you have enough focus.

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So, for example, Captain America’s shield works great at blocking and countering, but is also super fun to ping between multiple enemies at once. Rocket Raccoon’s hero attack is an increasingly large gun, depending on how long you hold down the button, while She-Hulk has a wide area of attack for her various wrestling moves. Meanwhile, Phoenix can telekinetically draw enemies towards her, before she gets her punches in, and Beta Ray Bill (Thor’s alien pal) is the tank-like bruiser of the group.

Compared to a one-on-one fighting game it’s still simple stuff but for a beat ‘em-up it’s surprisingly involved and enough so that you’ll be picking characters based on their abilities, and not just what they look like. You actually choose two characters whenever you start and can tag team between them at any point, either to give them a chance to heal a recoverable portion of health or to unleash team-up attacks.

The game is very obviously inspired by the early Marvel Vs. Capcom games, with a similar 2D art style and as many cheeky nods as it can get away with. Although various other classic beat ‘em-ups also get references, such as beating up goblin-like enemies with a sack over their shoulder to get power-ups, just like Golden Axe.

Each level has three Achievement-like objectives to complete, such as making use of a specific character’s move or navigating a section of the level without getting hit, that both adds an extra challenge and helps to teach you the nuances of each character’s abilities.

Marvel Cosmic Invasion screenshot of four-player battles
Four-player battles can get very dense (Dotemu)

The graphics are fantastic throughout: even better than Shredder’s Revenge and all the more impressive for the constantly changing settings, from the high-tech streets of Wakanda to a very welcome trip to the dinosaur-filled Savage Land or a planet being ravaged by Galactus.

In terms of Marvel sightseeing, it’s near perfect and while the storytelling is extremely basic there’s some occasionally funny dialogue, such as when She-Hulk – who in the comics was breaking the fourth wall long before Deadpool – quips about all the monster cameos in one level.

Most of the enemies are bug-related, which threatens to get monotonous but is still much better than Shredder’s Revenge in that regard. What’s also different is that Cosmic Invasion can be fairly tricky. You need to keep your wits about you at all times, but the boss battles in particular are often quite hard.

This becomes a problem when playing on your own because there’s no checkpoints and since you probably won’t struggle with the normal scrolling sections the second or third time, it becomes a bit of a chore to wade through those only to get beaten by the boss again. That’s more a consequence of playing on your own than anything else, because if you’ve got co-op friends with you then you can divvy up the responsibilities, instead of having to do everything yourself.

Marvel Cosmic Invasion seems about as complicated as a scrolling beat ‘em-up can get without becoming something completely different (something like Absolum, in fact, which is also published by Dotemu but is more of a roguelike, with light role-playing elements). In terms of taking the original concept of a beat ‘em-up as far as it can go, this gets almost everything right.

It has lots of variety, a modicum of depth, and it can be picked up and played by anyone, no matter their gaming experience, within seconds. If Marvel Cosmic Invasion had been an actual arcade game, back in the 90s, we would’ve spent a silly amount of money on it. And there’s no greater compliment you can give a beat ‘em-up than that.

Marvel Cosmic Invasion review summary

In Short: One of the best scrolling beat ‘em-ups ever made, with fantastic retro graphics, four-player co-op, and as much variety and combat depth as the genre will allow.

Pros: Gorgeous 2D sprite work and an obvious love for the source material. Well defined character abilities, with a fair amount of different moves. Great co-op options and lots of different Marvel locations and cameos.

Cons: Boss battles are often much harder than the rest of the level, which can cause frustration when you have to repeat them. Quite short, as all such games tend to be.

Score: 8/10

Formats: PlayStation 5 (reviewed), PlayStation 4, Nintendo Switch, Xbox Series X/S, Nintendo Switch 2, and PC
Price: £26.99
Publisher: Dotemu
Developer: Tribute Games
Release Date: 1st December 2025
Age Rating: 12

Marvel Cosmic Invasion screenshot of Rocket Racoon
Rocket Racoon does like his big guns (Dotemu)

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Marvel Rivals’ first anniversary celebration gives free currency, puts Jeff the Land Shark in a suit and tie

Marvel Rivals Jeff anniversary

It's hard to believe that Marvel Rivals is already turning one year old soon, but that may just be because I have lost all concept of the passage of time over the past five years.

But to celebrate the game's first anniversary, Marvel Rivals will be throwing some freebie-centric festivities over the next few weeks. NetEase revealed the details about what players can expect, and it's mostly a bunch of free Units to spend on skins in the store.

The Marvel Rivals first anniversary artwork
Screenshot by Destructoid

Rivals' main mascot Galacta is coming to Earth to livestream the celebration, which includes 1,500 free Units as login rewards throughout the event's duration. But the game's second mascot, arguably the most popular since it launched, is Jeff the Land Shark, and he's getting a free skin as a reward simply for playing matches in the event.

Jeff looks all snazzed up in his suit and tie with glasses, but he's also got little dress shoes on his hind legs as well, showing that he's ready to show up to the office and wreak absolute havoc with his oppressive water gun abilities and big sharp teeth.

The skin is customizable, and players can pay for the premium event track to unlock different suit colors, ties, tail decorations, and glasses that he can wear in the costume that may become my new favorite (although the symbiote skin and Jack-o-Lantern Halloween costume will be tough to dethrone). The premium track also has new skins for Mister Fantastic and Invisible Woman.

The anniversary event is also calling players to re-enlist their friends, and those who invite their pals can earn even more free Units by completing challenges together, and NetEase is teasing 400 more free units "and more" on Dec. 4. So, in total, it's over 2,500 Units that can be earned, and that's enough for one of the store's most pricey bundles.

https://twitter.com/MarvelRivals/status/1993348961508249636

Rivals' First Anniversary even begins on Thursday, Nov. 27, and more cake-themed skins will be added throughout the event as part of the celebratory festivities.

The post Marvel Rivals’ first anniversary celebration gives free currency, puts Jeff the Land Shark in a suit and tie appeared first on Destructoid.

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Gambit is easily Marvel Rivals’ best post-launch hero so far, but his stellar design creates a tough precedent

Gambit Marvel Rivals

I have no idea how NetEase Games is able to release a whole new character in Marvel Rivals every month, but I think the devs outdid themselves in season five.

Since launching last year on Dec. 6, 2025, Marvel Rivals has added a large batch of new heroes in Mister Fantastic, Invisible Woman, Human Torch, The Thing, Emma Frost, Ultron, Phoenix, Blade, Angela, Daredevil, and now Gambit. And for my money, Gambit is the most fun and well-designed one so far, by a long shot.

Gambit sitting Marvel Rivals
Screenshot by Destructoid

Gambit is by far the best and most exciting Strategist in the game right now after launching last week, and I don't think that's recency bias (or regular bias either, even though he's my second favorite X-Men member). It's no shock to see a new hero be a top performer, but I've been playing him as much as possible, and he feels so much better to play than everyone else in the role. It's almost embarrassing.

The super-powerful Cajun mutant uses both his powered-up playing cards and staff to create the most varied, flexible, and enjoyable kit yet. His basic attack both heals and deals damage in a three-card burst, but his Healing Hearts and Breaking Spades abilities give him four different moves where there are normally two.

Triggering Healing Hearts brings up two options: Bridge Boost, which chain heals allies nearby, or Purifying Pickup, which cleanses debuffs. Breaking Spades, meanwhile, offers either Explosive Trick to inflict reduced healing on enemies, or Bidding Barrage that throws cards in an arc and explodes to launch enemies up.

Gambit's movement and close-range combat are also pretty flexible. He can charge forward and spin around with his staff, and then slam his staff on the ground, healing allies AND dealing damage to enemies.

His ultimate? It clears the whole Strategist roster. Ragin' Royal Flush heals, purifies, gives movement speed and a boost to jump height, and gives a targeted ally ultimate charge acceleration. And so I'm thinking, yeah, he's probably a bit too strong, kit-wise.

Gambit is easy to play, but mastering him takes a lot of resource management since he can only use his abilities if he has the cards that are shown on his UI. His other main downfall is that anyone who plays him usually tries to just play DPS with him, even though he's a healer. But man, he's just so damn good and so fun. And I have no idea how NetEase is going to top it. But I think I know how they can.

Marvel Rivals Gambit abilities
Screenshot by Destructoid

Next season's two new heroes have already been teased in a lore card to be the monster hunter Elsa Bloodstone, and the "Merc With a Mouth," Deadpool. The latter hero is where I hope the company has some fun, as he's a slapstick comedian who's also deadly with katanas and guns, but his penchant for breaking the fourth wall creates a lot of possibilities for ridiculousness, and I hope they fully lean into it.

Marvel Rivals' next hero for season five, Rogue, launches in early December, and all signs point to her being a Vanguard. If she's half as fun as her beau Remy LeBeau (heh), then we're in for some good times over the holidays and for the game's first anniversary.

The post Gambit is easily Marvel Rivals’ best post-launch hero so far, but his stellar design creates a tough precedent appeared first on Destructoid.

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Here’s the opening animation for Marvel Cosmic Invasion

Dotemu has revealed the fantastic opening animation for the eagerly-anticipated Marvel Cosmic Invasion which launches on multiple formats next month. The side-scrolling action game features 15 super heroes and launches on Nintendo Switch and Nintendo Switch 2 on 1st December. There’s currently a playable demo for Marvel Cosmic Invasion on Steam, but it has yet… Read More »Here’s the opening animation for Marvel Cosmic Invasion

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