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Atelier Ryza producer: Ryza’s plump thighs are result of extensive market research

Atelier Ryza producer Junzo Hosoi explained that Ryza’s viral thicc thighs are the result of “extensive market research”. In an interview with Automaton, Hosoi spoke about Ryza’s character design and how there was behind-the-scenes research into her ultimate “plumpness”. “After carrying out various analyses, we concluded that the plumpness of her figure was something our […]

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Nioh 3 Sells 1M Copies, Is the Fastest-Selling Game in the Series; Franchise Reaches 10M Units Sold

Promotional image for 'Nioh 3' showcasing various fantasy creatures, with text stating '1 Million Copies Sold' and 'Nioh

This morning, KOEI TECMO and TEAM NINJA announced that Nioh 3 has already become a million-seller and is, to date, the fastest-selling game in the action RPG series. We previously had a glimpse of the game's early success in its concurrent player peak on Steam, which far surpassed its predecessors'. Another side is the very strong critical reception, which is being celebrated with a dedicated accolades trailer that prominently features our own review score (9.8/10). Earlier this month, Francesco De Meo explained in great detail why he felt Nioh 3 is the Japanese developer's best work yet: Nioh 3 is […]

Read full article at https://wccftech.com/nioh-3-sells-1m-copies-fastest-selling-game-series/

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Nioh 3 is killing it on Steam with over double the series' highest concurrent player count

Nioh 3 has had a massive weekend on Steam, the type of launch you just don’t often see for Koei Tecmo games. Indeed, this has very clearly been a monumentous release for both the publisher, and developer Team Ninja.

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Koei Tecmo talks about why it decided to remake Fatal Frame 2

Japanese gaming publication 4Gamer recently caught up with Makoto Shibata and Hidehiko Nakajima to talk about the upcoming Fatal Frame 2: Crimson Butterfly Remake. The pair were asked why they decided to remake the game and the answer was simply that fans were pleased with the other remasters of Maiden of Black Water and Mask… Read More »Koei Tecmo talks about why it decided to remake Fatal Frame 2

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The RPS Selection Box: Jeremy's bonus games of the year 2025

In the grand spirit of Christmas, I want everyone to know that for this year's RPS Advent Calendar, I nominated a bunch of games about Japanese assassins and at least one point and click thriller featuring a netherworld of torture devices. Some of those assassins appeared on the final calendar, but not all, and the point and click didn't make the cut.

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Venus Vacation Prism DOAX Becomes Browser-Based Game

Venus Vacation Prism Dead Or Alive Xtreme releases as a PC and mobile browser cloud game

Koei Tecmo's Venus Vacation Prism: Dead or Alive Xtreme is now available as a cloud-based browser game in Japan. It is also the first game TapFun has picked to launch its new platform, where people can easily try out high-spec games via cloud streaming with free and cheap early-hour playthroughs.

Users can check out the first hour of this cloud browser game on a PC or mobile device for free. After that, they must pay at least ¥290 (~$1.85) to continue playing for another 30 minutes.

TapFun's new platform also offers a Title Usage Pass that practically lets users play as long as they want. The pass' price will be the same as the full releases on PC or consoles—¥7,480 (~$48.10) for the regular edition or ¥10,780 (~$69.30) for the Digital Deluxe Edition.

Just like the existing PC and PlayStation releases, the cloud browser version of Venus Vacation Prism has six dateable heroines—Misaki, Fiona, Elise, Tamaki, Honoka, and Nanami. The Digital Deluxe Edition exclusively adds a new set of outfits designed by Yom, along with more photo frames.

Venus Vacation Prism: Dead or Alive Xtreme is readily available in East and Southeast Asia on PlayStation 4, PlayStation 5, and PC via Steam. The game is now also accessible on PC and mobile browsers in Japan via TapFun's new platform.

The post Venus Vacation Prism DOAX Becomes Browser-Based Game appeared first on Siliconera.

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Nioh 3 PC Requirements Officially Revealed

Koei Tecmo has revealed the PC requirements for Nioh 3 via its Steam page. The minimum requirements include an Intel Core i5-10400 or AMD Ryzen 5 2600 CPU, an Nvidia GeForce GTX 1060 (6 GB) or AMD Radeon RX 5600 XT Rev. 2.0 (6GB) GPU, and 16 GB of RAM. This will make it playable at 1080p / 30fps using the ‘Lightest’ graphics preset (with upscaling). The recommended requirements include a Core i5-10600K or Ryzen 5 5600X CPU, a GeForce RTX 3060 Ti (8 GB) or Radeon RX 6700 XT (12 GB) GPU, and 16 GB RAM. This will make the game playable at 1080p/60 FPS on the “Standard” preset (with upscaling). Either way, every PC player will need at least 125GB storage space and a Windows 11 PC to run the game.  Nioh 3 will launch on February 6, 2026 for PlayStation 5 and PC via Steam.

 

The game’s details:

Conquer the crucible, become shogun.

Overcome difficult challenges in an open field.

This game is set in an open field, in which players can freely explore, while enjoying the unique tension that accompanies all Nioh titles. Face formidable encounters with powerful yokai, explore villages where suspicious beings lurk, take on the daunting challenges of The Crucible, and enjoy the thrilling, hostile new environments as you fight to survive the cursed kingdom!

 

Two Styles: Samurai and Ninja

In Nioh 3, players can enjoy two different fighting styles: Samurai and Ninja.

Based on the tendencies of the enemies and stages, players can switch seamlessly between Samurai and Ninja techniques instantly at any time, or choose to fight using only one style continuously based on the challenge ahead. Feel free to play with the style you like best.

Samurai Style – This style provides a gameplay experience similar to previous Nioh titles. New actions such as “Arts Proficiency”, which enhances the power of martial arts, and “Deflect”, which allows players to block enemy attacks at the last moment, have been added, helping create a series of intense and deadly face-to-face confrontations.

Ninja Style – This style excels in quick movements like dodging and aerial actions, giving ninjas the advantage of being able to attack from outside of the enemy’s range by utilizing a variety of “Ninjutsu” techniques according to the situation on the battlefield. Players have the ability to use techniques like “Mist”, which leaves a clone after an attack, and “Evade”, which allows for narrowly avoiding enemy strikes. Both techniques help players outmaneuver foes while delivering devastating speed attacks from behind.

 

Online Multiplayer

Players will now be able to assist and seek help from other players through the “Summon Visitor” mode, or even explore the open field with others through the online multiplayer mode “Expeditions”, popular in the previous entries of the Nioh series.

This feature will come in handy to those who have reached a stalemate playing solo, or those who would like to overcome challenges together.

Stay tuned at Gaming Instincts via TwitterYouTubeInstagramTikTok, and Facebook for more gaming news.

The post Nioh 3 PC Requirements Officially Revealed appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.

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Koei Tecmo Reveals Nioh 3 Will Be Set In The Bakumatsu Period And More

Publisher Koei Tecmo and developer Team NINJA announced that Nioh 3 will be set in  the The Bakumatsu period. It will be set specifically in 1800s Kyoto, “where the land and iconic landmarks such as the Kiyomizu and Honnoji temples have been overtaken and transformed by the Crucible’s influence.” Nioh 3 will launch on February 6, 2026 for PlayStation 5 and PC via Steam.

 

Additional details:

A future era is twisted beyond recognition after Kunimatsu, who fell into darkness, proclaims himself the eternal shogun.

As Edo and nearly all of Japan are swallowed by the Crucible, Kyoto, protected by the sacred Spirit Trees, stands as the final stronghold, where loyalists continue their desperate resistance.

For the first time in franchise history, the Bakumatsu period will be established as a new setting for players to fight through in Nioh 3. Serving as the final era of the samurai, the stage is set in 1800s Kyoto, where the land and iconic landmarks such as the Kiyomizu and Honnoji temples have been overtaken and transformed by the Crucible’s influence.

In addition to encountering new and fearsome yokai, players will also face the Shinsengumi, a military squad that serves the shogunate. Shinsengumi troops are challenging foes equipped with modern weaponry such as firearms and gatling guns, delivering a combination of ranged and multi-directional attacks—a first in the history of the Nioh series.

During their journey, players will encounter a new cast of distinctive characters unique to each time period. In Bakumatsu-era Kyoto, protagonist Tokugawa Takechiyo will meet Takasugi Shinsaku, Okita Soji, and Tokugawa Yoshinobu, the 15th shogun of the Edo shogunate.s

Stay tuned at Gaming Instincts via TwitterYouTubeInstagramTikTok, and Facebook for more gaming news.

The post Koei Tecmo Reveals Nioh 3 Will Be Set In The Bakumatsu Period And More appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.

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Nioh 3 Introduces the Bakumatsu Era in New Reveal

Koei Tecmo and Team Ninja have unveiled the next major expansion for Nioh 3, confirming the Bakumatsu period as a brand-new setting where players will battle. The game launches on PlayStation 5 and Steam on February 6, 2026, bringing fans back into the series’ signature blend of brutal yokai action and historical fantasy. This marks the first […]
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Free PS5 Upgrade Available for Popular PS4 Action Game

PS5 Pro update

Bandai Namco announced its popular action game, One Piece: Pirate Warriors 4, is now available for PS5, Xbox Series X|S, and Nintendo Switch 2. Owners of the PS4, Xbox One, and Nintendo Switch versions are able to upgrade to the newly released current-gen version for free.

What enhancements are in the One Piece: Pirate Warriors 4 free PS5 upgrade?

The PS5, Xbox Series X|S, and Nintendo Switch 2 version of One Piece: Pirate Warriors 4 features upgraded visuals, as well as additional onscreen enemies.

Although it is now available on current-gen platforms now, Koei Tecmo won’t stop supporting last-gen versions of One Piece: Pirate Warriors 4. The developer confirmed that all versions will “continue to receive updates as new DLC will be released in the future.”

The launch of the PS5, Xbox Series X|S, and Nintendo Switch 2 of One Piece: Pirate Warriors 4 coincides with the launch of the game’s latest DLC, Character Pack No. 7. This includes three new playable characters, Rob Lucci from CP0, S-Snake, one of Dr. Vegapunk’s Seraphim, and Jewelry Bonney, captain of the Bonney Pirates and a member of the Worst Generation. It also includes three exclusive outfits. Koei Tecmo will release Character Pack No. 8 in early 2026.

For PS4 and PS5 players who are unfamiliar with One Piece: Pirate Warriors 4, here’s a description of the game:

“ONE PIECE: PIRATE WARRIORS 4 is the latest evolution of PIRATE WARRIORS action! Based on the concept of ‘experiencing a real ONE PIECE battlefield,’ buildings will come crashing down during the action and attacks will throw up smoke and dust, placing you in the thick of the ONE PIECE world! Injecting fresh elements that couldn’t be achieved in previous entries has now realized an even more thrilling brand of PIRATE WARRIORS action!”

Check out our review of One Piece: Pirate Warriors 4.

The post Free PS5 Upgrade Available for Popular PS4 Action Game appeared first on PlayStation LifeStyle.

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Nioh 3 hands-on report

The striking thing about Nioh 3, even compared to the first two games, is how many options you have in any given fight. A huge number of weapons, stances, and abilities to create a vast array of fast-paced attacks, and help you survive against devastating, powerful opponents.

Publisher Koei Tecmo recently gave me a chance to go hands-on and explore a new area of Nioh 3, complete with a pair of tough bosses to battle. Here’s everything I found, saw, and fought along the way.

Venturing through a corrupted city and a new time period

Nioh 3 puts you in the role of a Tokugawa Takechiyo, who’s on the precipice of becoming the next shogun of the Sengoku era, before their brother, Tokugawa Kunimatsu, kicks off a civil war to try to take over with an army of soldiers and strange yokai spirits. But Nioh 3 won’t just take you through different physical locations — you’ll travel to different time periods as you explore its expansive “open field” levels, as well. My preview took place in an occupied, corrupted Kyoto in the Bakumatsu period.

Like a lot of things in Nioh 3, the open field approach to its levels feels like a natural expansion of the series’ past ideas. You’ll still often fight and explore your way down paths that loop back on themselves with shortcuts, but levels are much larger, with side paths, hidden areas, and additional objectives — some of which are only accessible with the new jump ability. All that exploration provides players with options; if you run up against a battle that’s too tough, you can try somewhere else, often discovering opportunities to power up your character and earn additional rewards. 

Fluid fighting with two styles

With each new Nioh game, developer Team Ninja builds on a foundation of fast-paced action-RPG combat, but Nioh 3 turns a stable structure of cool combat abilities into a glittering tower of options.

As we saw in our Tokyo Games Show hands-on report, at the heart of Nioh 3’s combat is the returning Samurai style and the new Ninja style. The Samurai style is more stalwart and defensive, while the Ninja style is fast and highly agile. You can switch between styles in an instant by hitting R2, making use of each one’s strengths depending on the situation. Using the swap mid-battle, you can quickly and fluidly chain together attacks and abilities from both styles. Executed at the right moment, you’ll feel like a skillful wrecking ball as you pummel an opponent.

The two stances further expand on Nioh’s Guardian Spirit abilities, Soul Cores, and heap of weapons — the number of combat options you have in any given fight is almost overwhelming. Once you get the hang of it all, though, the freedom makes you feel like a ridiculously fast, deadly warrior, chaining all sorts of attacks together in a torrent of blades and blasts of magic.

Deflect blows to gain an advantage

My favorite new addition to Nioh 3’s combat is Deflect, a parry mechanic that charges your Ki and Arts meters when you perfectly time a block by hitting the guard button, L1, as an attack lands. The parry allows you to use quick reflexes to maintain your aggression even against huge bosses and tough foes. With all the other options you have available in combat, it’s a natural addition that rewards you for skillful play.

Helpful haptics

Team Ninja adds to the feel of combat with the DualSense controller’s haptic feedback, emphasizing a lot of its elements. You’ll feel strikes and attack as you deflect or land them, while the adaptive triggers channel elements like drawing back a bow string. However, the developers said they were careful not to overdo it and make haptics distracting, since the game focuses on quick reactions and speedy inputs.

Taking down Takasugi Shinsaku

The tutorial section of the preview culminated in a boss fight against samurai Takasugi Shinsaku. A quick, agile fighter, he frequently switched between powerful, fast sword blows and quickly firing bullets from a revolver. Those shots were matched by projectile attacks from his Guardian Spirit, who fought alongside him throughout the battle. 

Agility was the name of the game against Takasugi, whose speed and relentless grab attacks could make it tough to Deflect his strikes. But once I finally overwhelmed him, we became allies, working together to clear the corruption from Kyoto.

Battling through the Crucible

The second half of the level I played emphasized the “open” part of the open field. More paths led me to tough battles against powerful Formidable Foes, enemy bases I could capture if I cleared out all the enemies inside, and hidden areas with additional loot.

My objective was to reach a large central area called a Crucible. These are challenging areas filled with tough yokai, but with a twist: when you take damage while fighting them, you’ll be afflicted with Life Corrosion, which reduces your total health. Defeating enemies can reduce the corrosion, but as I fought through the area to the final boss of the location, I had to fight carefully and manage my health to make sure I wasn’t overwhelmed.

Battling Noribotoke, an enormous yokai boss

The Crucible’s climax was a fight against Noribotoke, a towering statue brought to life by twisting black tendrils. Like in past entries in the series, as I dealt damage to the boss, it would periodically transform and take on new attack patterns and abilities. In Noribotoke’s case, that means splitting the stone statue pieces so that the tendrils can stretch out, expanding the boss’s range and making it much faster and more dangerous. 

This battle really highlighted how all the weapons in your arsenal can come together. I spent a lot of time in Samurai form, deflecting attacks and getting in hits to lower Noribotoke’s Ki. Whenever I could deplete it or land a Burst Break counter, I laid into the boss with the Ninja style to deal as much damage as possible before getting clear to avoid the boss’s sweeping attacks. That approach, combined with powerful Guardian Spirit abilities and Soul Core summons I found along the way, eventually brought Noribotoke down and dispelled the Crucible once and for all.

Nioh 3 presents you with a whole lot of combat options to keep track of, and at first, it can be a lot to manage. But by the end of my three-hour preview, all those abilities had come together to make combat in Nioh 3 feel fast, fluid, and powerful, even as I took on some very challenging enemies. Having all those abilities gives you the opportunity to create a fighting style that works for you from a host of options, and constantly rewards you for building up your skills and exploring its larger open world to find ways to enhance them even more.

You can see how Nioh 3’s fighting styles, combat abilities, and open field levels come together for yourself when the game launches on February 6, 2026 for PS5.

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Review: Atelier Ryza Secret Trilogy Deluxe Edition (Switch 2)

Of all the Atelier games I’ve played and reviewed, the three that comprise the Ryza series are easily my favorites. I guess I’m more of a fighter (of the turn-based school) than an alchemist, and I found their balance of combat, crafting, and exploration to be more in line with my tastes. It’s therefore quite easy for me to recommend the Atelier Ryza Secret Trilogy Deluxe Edition releases. Before I get to that, though, I should address the colossus golem in the room.

It may be too early for the GOAT’s return.

It’s common for KOEI TECMO to remaster or remake games in the Atelier series for rerelease on current systems, but the Ryza games aren’t exactly old. All three were originally released on the Switch between 2019 and 2023. Here they are again with the customary improvements and new content, but at full price. Even if you purchased, say, Atelier Ryza 3 and all of its DLC a mere two years ago, you get no upgrade path to this new release. You don’t even get to carry over your previous game saves.

Is that fair? Well, sure it is. It’s unfortunate, but it’s the way the entertainment industry works. I recently bought the TRON 4K steelcase release, and do you think Disney gave me a discount for having already purchased it on VHS, DVD, and Blu-ray? Did Queen give me a discount on their 5.1 DTS release of “A Night at the Opera” even though I’d already purchased the album on LP, cassette, CD, and CD remaster?

I point this out simply because I’m not factoring the lack of upgrade pricing into my review. What I’m looking at is the quality of the material offered for $90, and it’s quite impressive.

First, all three games have received a glow-up. This is more noticeable on the Switch 2 than with the Switch version, and with 2019’s Ever Darkness & the Secret Hideout than with 2023’s Alchemist of the End & the Secret Key.

The visuals were already colorful and nicely detailed, but they now come with more modern touches and a greater consistency across all three games. The games also offer graphic options you can adjust to your liking. I had everything jacked up on my Switch 2 and got no interference from performance issues; the only times things behaved oddly were when the camera had trouble figuring out where to place itself.

Second, there’s plenty of new content to work through. In addition to all of the free and paid DLC of the original releases, all three games get new levels and even new characters to play. This is fun, but some of the new content is just fluff. The new level with Bos and Kilo in Ever Darkness and Secret Hideout, for example, is over very quickly and offers no real challenge. It’s more about character development than anything else. Some of this is worked nicely into the main games, while others are simply tacked onto the end.

The DX releases also contain periphery features such as numerous costumes for the main characters and the game’s photo mode. There’s a custom combat mode in which you can set up battles for lineup strategies and skills practice. Various UI enhancements have been made. Basket capacity for material gathering has been increased (meaning you can stay on the field and in dungeons longer before having to return to your atelier to empty it). You can take previous NPCs into combat.

In Atelier Ryza 2, Fi actually becomes useful!

Of course, none of this would matter if the games weren’t worth playing, but they absolutely are. You can check out our reviews of the original Switch releases for the details…

…but the gist is that Reisalin Stout and her evolving circle of friends go on initially breezy summer adventures that involve a lot of character growth, skill development, and combat. The worlds are fun to explore, especially as they open up with underwater exploration and fewer restrictions in the later games. As you reach new areas and fight new monsters, you’ll acquire materials that must be combined alchemically to create newer, better items for use in combat, to complete a crazy number of quests, and to reach unexplored areas.

All three games are driven by low-stakes stories (you won’t be going into outer space to fight God, here) that are still very compelling, largely due to the characters themselves. Everyone is likeable and individually important, and they’re all fun to use in combat. Mixing and matching their skillsets is fun and rewarding. It’s also necessary, as the combat system really relies on the co-op commands they issue each other.

The battles are built on an active, turn-based system that flows as you wait your turn. If you meet certain objectives, the characters you aren’t controlling can make requests such as asking you to use a magic attack or to reduce the enemy’s stats. If you do so, the character who made the request gets a powerful bonus attack.

The system is much more complex than that (item use, AP build-up, stuns, core item management, character swapping, combo chains), and it varies somewhat across the three games. There’s too much to detail here, so, again, see the original reviews linked above. I will say that after digging back into all three games, I still feel combat peaked in Ryza 2; Ryza didn’t afford enough control, while Ryza 3 made things a bit too convoluted.

All three entries are very long, and they’re longer now with all of the new content. $90 may seem like a lot, but you’re getting hundreds of hours of gameplay here. Each game is also available separately for $40. That’s good for those who may have missed one and don’t want to double-dip into the others. What’s not good is that there’s no physical release of this collection in the U.S. The trilogy begs for a physical commemorative package, so I feel like KOEI TECMO should’ve brewed up something here.

Regardless, if you’re a JRPG fan who has never played a Ryza game (or never bought the DLC), picking up this trilogy is a no-brainer. All three games are great (or better), and the DX versions give you plenty of new content and features. If you have paid for and played them previously—especially if you also paid for the myriad DLC options—that’s a tougher call. All that new content is nice, but not imperative. It’ll be easier for Sw​​itch 2 owners to justify the financial and time investments.

For everyone else? Well, I guess it’s up to the individual to determine if today is still, “The perfect day for an adventure.”

The post Review: Atelier Ryza Secret Trilogy Deluxe Edition (Switch 2) appeared first on Pure Nintendo.

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