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  • ✇NekoJonez's Gaming Blog
  • Preview: Cave Hikers (PC) ~ Point and DragNekoJonez
    Trailer – Steam store page Today, I want to talk about a new game that’s going to come out later this year. It’s called Cave Hikers. It’s being developed by Porcupine Parkour. This small Croatian based studio reached out to me to review their demo in July. I would have written an article about it before, but I have been suffering from a writing burnout. Thankfully, I’m slowly getting back in the groove. And I’m going to make it up to the developers by publishing an article on their game t
     

Preview: Cave Hikers (PC) ~ Point and Drag

Od: NekoJonez
22. Září 2024 v 15:24

TrailerSteam store page

Today, I want to talk about a new game that’s going to come out later this year. It’s called Cave Hikers. It’s being developed by Porcupine Parkour. This small Croatian based studio reached out to me to review their demo in July. I would have written an article about it before, but I have been suffering from a writing burnout. Thankfully, I’m slowly getting back in the groove. And I’m going to make it up to the developers by publishing an article on their game today. Let’s take a look at the demo together, shall we? And I have a small surprise in store later.

Demo review

In this demo, you get an introduction to the gameplay. If you ever played a game like My Brother Rabbit, you will feel right at home in this game. This is a point and click game where you go from screen to screen. Each screen has a small puzzle or hidden object moment for you to take part in.

This game feels like playing through a children book. The voice of the narrator sounds like a (grand)father telling a story to their children. It’s extremely charming, and the story book art style really helps to sell this story.

Overall, there is no real tutorial in this game. Yet, the gameplay is quite simple. You learn quite quickly that this game is controlled with only the mouse. The menu system exists out of icons that make the game a lot easier to localize.

The demo is rather short but gives a very good impression of the full game. This game looks like it’s something I’m going to play. It’s a charming point-and-click game with hidden objects that feels nostalgic. Since the demo is so short, I don’t have a lot to talk about in terms of feedback.

The art style, voice acting, animation is all pretty well done. I only have a few minor complaints. The first complaint is that clicking to unmute the music or sound effects can’t be done right away. It doesn’t always register right away. And the second complaint is the in some rare spots, like with the red crystal at the end of the demo, the hitbox of placing it in the crusher is too tiny.

So, the game describes itself as:

Cave Hikers is a relaxing and humorous 2D interactive cartoon mockumentary that follows three characters through a cavernous world, on a quest to find the mystical “cave with an infinite ceiling”.

And I think it fits the game pretty well. Like I have been saying, the humor and charm of this game is there, and it’s pretty clear that maybe from some very minor things, this game is going to be an extremely charming game.

Now, how interesting would it be if I asked some questions to the developers of this game? Well, I had a few interesting questions in mind, so I went and asked them. Here are their replies.

Interview with the developers

– What games inspired you take to make this one?

It was mostly HOPA style games, which are usually made by much larger companies with inexpensive artists and a pseudo-realistic and kitsch-y style. So we went more in line with our own kind of art style, with some inspiration from Amanita games.

– What’s your process in creating puzzles?

It’s a strange process. As we started making the game in our free time for fun between odd jobs and more “serious” projects, we made a number of locations, creatures and simple mechanics. First we take a look at what already exists on the screen, then we intertwine the narrative with some clicking and potential puzzle elements. Then we play around with it until we are happy with the amount of “work” the player needs to do before accomplishing the goal.

Sometimes it includes a bit of moon logic. First, we make it clearer through conversation clouds and drawings. Then, whatever is unclear or hard to find for testers, we explain further through the Narrator.

– What are the funniest bugs or whoopies that happened during development?

For a while, we had a splash screen that looked exactly like the main menu, which created a lot of confusion! That was because the engine was upgraded, and also we started working with a much better programmer, we consolidated it into a coherent menu.

As for actually funny bugs, at one point we had Valeriano’s secret twin showing up at the cutscene. It took a while to realize we accidentally put two Valerianos of which one was outside the camera view.

– What engine did you use and why?

It’s Construct 3. At first, we made this project for fun and the Animator wasn’t exactly a programmer, so he used a really simple engine. (Un)fortunately, the project got out of hand and got some funding. Now we have a real programmer, but he had to learn Construct with all its limitations, but it’s also a really simple engine so we can still make a lot of the game without much hassle.

– What are some things you learned during developing this game?

Something that we re-learned time and time again… a game is easier to build if you have the whole team and a proper plan. Because otherwise you leave a lot of work and frustration for “future you”. We also learned that Construct can be a lot stronger than we initially thought… but also that it can be really stubborn in some areas.

– How many people worked on this game?

It first started with Sven the illustrator and Zvonimir the animator. At first, we were building a completely wordless game. But some testers were a bit confused at what the characters are really doing. So we hired Tom Bennet as the narrator and also Lea Konjetić to compose original music for the game. In the last six months, Fabjan the programmer also joined the team and superpowered our development process. All in all, five people, excluding all the translators.

Final thoughts

I’m very happy that games like these are getting more attention. Hidden object games have a strange reputation of being “too casual” or “boring”. Yet, I dare to argue there is something to love in these games. Especially when a game is created with this much passion and love.

I want to apologize to the developers again for taking such a long time in creating and article about the demo. But, I’m happy I did today. Since, if you have any interest in playing this game after reading this article, go and play the demo. Or share this article with somebody you think will enjoy playing this game. The demo takes roughly 15 minutes to finish.

I wish the developers a lot of luck and success with their game and when it’s fully released, I’m going to play this game and most likely review it on my blog. And with that said, I have said everything I wanted to say about this game for now. Thank you so much for reading this article, and I hope you enjoyed reading it as much as I enjoyed making it. I hope to welcome you in another article, but until then, have a great rest of your day and take care.

Crunchyroll announces November 2024 home video schedule (Dragon Ball, Attack on Titan)

17. Srpen 2024 v 02:16

Anime streaming service Crunchyroll has announced the home video schedule for November.

The biggest reveal is the Blu-Ray release of Attack on Titan Final Season THE FINAL CHAPTERS on November 26. This special Blu-ray and DVD combo will feature a 148-page art book, a 32-page digibook, several art cards, and two exclusive Titan enamel pins. Dragon Ball fans will be pleased to learn the complete series of Dragon Ball Z and Dragon Ball Super will be released on November 5 as Crunchyroll Store Exclusives.

Other titles being released in November include One Piece Film Red, Space Dandy - The Complete Series, and Samurai Champloo - The Complete Series. The entire schedule can be seen below. Pre-orders can be made here.

Crunchyroll November 2024 home video schedule

November 5, 2024

Dragon Ball Super - The Complete Series – Blu-ray (Crunchyroll Store Exclusive)

Dragon Ball Z - The Complete Series – Blu-ray (Crunchyroll Store Exclusive)

One Piece Film Red – 4K UHD SteelBook with Blu-ray Combo

Planetes - The Complete Series – Blu-ray

PSYCHO-PASS Season 1 – Blu-ray

PSYCHO-PASS Season 2 – Blu-ray

PSYCHO-PASS: Providence - Limited Edition – Blu-ray

PSYCHO-PASS: Providence – Blu-ray

Samurai Champloo - The Complete Series - Limited Edition – Blu-ray (Crunchyroll Store Exclusive)

November 12, 2024

Afro Samurai: The Complete Series + Movie – Blu-ray SteelBook

Space Dandy - The Complete Series – Blu-ray

The Saint's Magic Power is Omnipotent Season 2 – Blu-ray

November 26, 2024

Attack on Titan Final Season THE FINAL CHAPTERS - Limited Edition – Blu-ray/DVD Combo

Attack on Titan Final Season THE FINAL CHAPTERS – Blu-ray/DVD Combo

  • ✇CTRL+Zed
  • Twitch 101: What does Pog mean?Shenny
    Pog, poggers, pogchamp… What exactly do these terms mean? If you’re spending long hours on the internet and live streaming platforms such as Twitch— arguably the world’s leading streaming site, you might have come across these terms on numerous occasions. Words like “Pog” and “PogChamp” have been so widely used that it has intertwined with Twitch’s popular subculture. Regardless, we’re here to shed light on what these terms exactly imply for curious beginners. Twitch context First off, let’s sta
     

Twitch 101: What does Pog mean?

Od: Shenny
7. Březen 2021 v 08:45

Pog, poggers, pogchamp… What exactly do these terms mean?

If you’re spending long hours on the internet and live streaming platforms such as Twitch— arguably the world’s leading streaming site, you might have come across these terms on numerous occasions.

Words like “Pog” and “PogChamp” have been so widely used that it has intertwined with Twitch’s popular subculture. Regardless, we’re here to shed light on what these terms exactly imply for curious beginners.

Twitch context

First off, let’s start with Pog’s huge context related with Twitch. One cannot separate Twitch from Pog, and vice versa. On Twitch, POG is known to stand for “Play Of the Game.”

It’s usually used in the context of a multiplayer game match up, where one player has done something so impressive that it is considered as the main highlight or “play of the game,” meaning what they’ve done is expected to clinch the victory.

Some people use it to spam in response to witnessing any good play, but it’s intended to refer to a series of moves so good it will lead to a win. Impressive, right?

Hence, “Pog” now roughly translates to “cool” or “amazing” especially when a player performs extremely well in a match. You will often see the term used in the livestreams of titular games such as Overwatch, CS:GO, and League of Legends.

The PogChamp Emote


Image Source

More specifically, the term is also a reference to a related yet infamous “PogChamp” emote which essentially means the same thing. It debuted on Twitch back in 2012, featuring the iconic facial expression of vlogger/streamer Gootecks making a goofy, surprised face.

Gootecks’ image itself dates back to November 2010 when the streamer made the face in response to his camera being knocked into the midst of a stream.

The pioneering PogChamp emote is considerably one of the oldest emotes on Twitch and is a popular pick to convey excitement in stream chats. Some people use it to express shock and awe, while others spam it on the chat when a streamer does something cool.

Though the Pog trend was commonly used when something crazy good happens unexpectedly, it has been notably overused nowadays. People just use it when anything mildly “okay” happens.

The excitement slash surprise element has been famously abbreviated to “Pog” or “Poggers,” which is the reason why you see the term used more often on the internet rather than the actual emote. It has since taken off as a general meme expressing surprise over the last few years.

PogChamp Emote Controversy

In the beginning of 2021, Twitch announced it will delete the iconic PogChamp emote over ‘further violence’ thus marking the end of an era.

The decision came after the streamer depicted published tweets “encouraging further violence” following a recent riot at the US Capitol.

An official explanation was revealed in a series of tweets:

“We’ve made the decision to remove the PogChamp emote following statements from the face of the emote encouraging further violence after what took place in the Capitol today,”

“We want the sentiment and use of Pog to live on — its meaning is much bigger than the person depicted or image itself — and it has a big place in Twitch culture. However, we can’t in good conscience continue to enable use of the image.”

Although the PogChamp emote has been cancelled by the internet and the platform itself, Twitch promises to work with the community to design a new emote for the most hype moments on Twitch.


Image Source

It didn’t take long for the platform to confirm it’s time to be out with the old and in with the new! As of February 2021, a Komodo dragon has been crowned as Twitch’s permanent replacement for the PogChamp emote.

The KomodoHype emote features a Komodo dragon’s face that is clearly expressing hype. Just take a good look at its shockingly huge maw that somehow seems to be smiling.

It’s relatively easy to see why it won the majority of the community vote and be hailed as the new hype emoticon of the platform.

Bottomline

Now that the OG age of PogChamp is considerably over, there is no need for fans to worry— only the emote is going to be changed. The spirit and the culture behind Pog will remain with the new KomodoHype.

Even if voting is now closed, which emotes could be likened or on par to that of the old PogChamp emote? Should Twitch consider other alternatives? Let us know in the comments below!

The post Twitch 101: What does Pog mean? appeared first on CTRL+Zed.

  • ✇NekoJonez's Gaming Blog
  • First Impression: Another Code: Recollection (Switch) ~ The Remembering Of A RemakeNekoJonez
    Nintendo.co.uk microsite – Wikipedia page Next year, I’ll be blogging for 15 years. I have taken a look at quite a lot of games. Now, if you go back to the start of this blog, you might notice that I only started in May 2013. The three years before that, I wrote a personal life blog in my native language. I have since deleted that for personal reasons and started blogging in English in 2013. On my Dutch blog, I wrote an article about Another Code – Two Memories, but I haven’t written one
     

First Impression: Another Code: Recollection (Switch) ~ The Remembering Of A Remake

Od: NekoJonez
10. Březen 2024 v 15:12

Nintendo.co.uk micrositeWikipedia page

Next year, I’ll be blogging for 15 years. I have taken a look at quite a lot of games. Now, if you go back to the start of this blog, you might notice that I only started in May 2013. The three years before that, I wrote a personal life blog in my native language. I have since deleted that for personal reasons and started blogging in English in 2013. On my Dutch blog, I wrote an article about Another Code – Two Memories, but I haven’t written one for my English blog. Yet, I have mentioned it in 2014 in a top 25 list of my favorite DS games of all time. I have written an article on the Wii sequel called Another Code: R – A Journey Into Lost Memories in 2013. While my old articles aren’t up to my personal standards anymore, I still leave them up to see the growth I have gone through over the years. Now, these two titles became classics in my eyes. When Cing went under, I didn’t hold up hope of these games ever seeing a sequel or a remake. But, we got a big surprise this year. Suddenly, both games were coming to the Nintendo Switch and not only that, they were remade from the ground up. Did these two games grow like I did in my writing, or is it something that should be better left to the past? Well, that’s what I’m going to discover with you in this article. Feel free to leave a comment in the comment section with your thoughts and/or opinions on the game and/or the content of the article, but now, let’s dive right in.

Editorial note: shameless self-promotion: if you want to see me and my buddy Klamath playing through this title… We started streaming it. So, more opinions can be found in the streams. Here is a link to the playlist.

The Remembering Of A Remake

In this game, we follow the adventures of Ashley Mizuki Robins. In the first part of the game, Ashley got a letter from her presumed dead father to come to Blood Edward island to meet him on the day right before her 14th birthday. On that journey, she meets a ghost named D, who has lost his memories.

In the second part of the game, we fast-forward two years. Ashley takes a camping trip to a lake. When she arrives at lake Juliet, she gets flashbacks from when she was very little. Not only that, she meets a young boy whose father wanted to build a holiday resort at that lake but was blamed for the pollution of the lake.

Since this game is a point-and-click game and is quite story depended, I’m not going to talk more about the story than the two small blurbs above. In terms of the story, this game tells a very heartfelt story with very nice life lessons. The writing in this game is extremely well done. The build up towards the ending of the story is very natural and stays true to the themes of the game. The biggest theme in this game is memories and history. Overall, this game is quite relaxing, and the story is never really in a rush to move forward.

New in this version is that there is voice acting. While not the whole game is voice acted, most of it is and the non voice acted scenes have little grunts and vocalizations to indicate the emotions of what’s being told. I have to say that the voice acting in this game is fantastic. I wish the voice actors of this game had more of an online presence, since I had a hard time finding other works by these voice actors. The fact that these voice actors didn’t really promote that they worked on this game on their socials is a shame.

The voice acting in this game brings so much charm to the game. For this article, I replayed parts of the original DS and Wii game and I kept hearing those characters talk in the voice of the remakes. They fit the characters like a glove, which is a hard thing to do since when you have voiceless characters… Everybody has their voice in their head, and that doesn’t always match up with the official voice acting.

Now, in terms of differences between the original games and this remake… There are quite a lot of things. On the Cing wiki, there is a long list of changes. But I would highly advise you don’t read that before you finished the game. Since, it contains a lot of spoilers. I can say this without spoiling anything. The list of changes on the game article page has no real spoilers. If you haven’t played the originals, you won’t really notice a lot of the changes. Especially because most of the changes are done to improve the flow of the game and the story. Other changes have been done because some puzzles used the special features of the Nintendo DS or the Nintendo Wii in unique ways.

Arc System Works worked together with several members of the original development team, and I have to say that it really feels like this is the definitive way to experience these stories. Both stories now flow into each other, and it feels more like one big story. If you didn’t know better, you could think it’s just one huge game with those major chapters. They have done an amazing job of translating the story into a modern area without destroying the original messages and atmosphere of the story.

Fuzzy memories make imperfections

In terms of visuals, this game goes for a cel shaded look. This makes the remake of the original DS game look more in line with the Wii title. In the original DS game, the game was played as a top-down puzzle game, with some moments you could see a 2D scene that you could explore.

Visually, this game is quite detailed and looks amazing. Yet, I have noticed some rough models here and there. A book here, a window there. Some of them really stick out like a sore thumb. Now, I might be very critical on these things since I review games as a hobby. But let me tell you this as well. Overall, this game looks amazing. Timeless even. There are only a handful of objects that could use some touching up.

I have the same opinion on the animations. Overall, the animations are fantastic. Seeing the first game in 3D was breathtaking. It brought the game to life in such a different way, and I’m all for it. There were a few stiff animations, but if you aren’t looking for them, I can guarantee you that you won’t notice most of them. I especially love the comic book style cutscenes where the characters speaking go inside their own square next to each other. The animations in these cutscenes add some charm to this game, it makes the more relaxing nature of this game shine even brighter.

The controls of this game are excellent. Sometimes the motion control puzzles are a little bit wonky, but overall they work perfectly. The only thing I really don’t like is how, by the press of a button, you can see the orientation of Ashley. Now, what do I dislike about this? Well, it has a sort of build in walkthrough attached to it. This is something that’s too easily accessible, and I have pressed the button too many times.

Something I’m mixed about is how the additional lore spots are now somewhat easier to find. In the original DS game, you could find special cartridges with additional story lore on them. In this game, the hiding spot is located on your map. So, if you have missed one, you can quickly see on your map in which room you need to look. Now, some of them are hidden in very tricky places. During the stream, I have seen Klamath walk past two of them several times. If you want all the additional lore, you will have to keep your eyes peeled.

If you have played any point-and-click adventure game, you’ll know what to expect here. Personally, I compare this game quite a lot to Broken Sword 3, but without the platforming. You can explore the environment, and you have to solve various puzzles. Something unique is that you can also take pictures. And let me tell you, keep every mechanic the game teaches you in mind. The fact you can take pictures is something that is going to be quite helpful during the solving of the puzzles.

The only complaint I have is that solving some puzzles have a bit too much menu work involved. I especially remember one puzzle in the first part of the game where you have to weigh coins. Instead of them being all five on the table, you have to take them from your inventory each and every time. And the annoying part is that the last two you used, move to the last spot in your inventory. There are a handful of puzzles where some quality of life improvements would be very welcome.

Relaxing with puzzles

There are some amazing new features in this game as well. One of my favorite things is that you can access a big board where all the relationships between the characters are mapped out. Not only that, when you open the profile, you can read a small note about them. If you click on Ashley’s profile, you will read a small hint on what to do next. So, if you put this game down for a while, you can catch yourself up quite quickly.

Also, something I adore is the attention to detail in this game. For example, in one of the puzzles, Ashley digs into a building blocks box. After she found what she was looking for, you will notice a small building she built next to the box with the blocks she took out. There are various other moments like this, and it adds to the charm and realism of this game quite a lot.

The more relaxing nature of this game not only comes through the visuals and gameplay, but also through the music. The music in this game is a rather calming and relaxing soundtrack. The main motive is piano through the whole soundtrack. Other major instruments are violin and acoustic guitar. The soundtracks fit this game like a glove. Now, it is tense when it needs to be, but it never steps out of its lane. It keeps being that relaxing soundtracks that brings this game more to life, and I have no complaints about it.

The biggest strength of this game is the charm of it all. The writing, the music, the sound effects, the puzzles… It all flows together so well. While the game is only roughly 15 hours long, if you know what you are doing, it’s a very enjoyable time to play through. In this remake, the game also auto saves now but outside of cutscenes, you can save at any time in 15 different save slots.

Currently, I’m over midway in the second part of the game and I have been enjoying it quite a lot. While the game has it’s minor shortcomings like some rough object models and some annoying menu’ing during puzzles… I’m falling in love with these titles all over again. If you would ask me if the remakes or the originals are better, I’d have to say both. Both versions still have their charm but if you want to experience both these titles, I’d really advice to go for the Switch version. Since, it brings both titles together in a lot better way.

I mostly have minor complaints about these remakes. Like how silly it is that you can only have ten pictures saved and deleting them is a bit too fincky. But overall, the issues I have with this game are mostly minor. Maybe a bit more time in the oven or a polishing patch will bring this game to perfection.

A lot of other reviewers are giving this game lower marks since it’s slower paced or it’s a remake of a rather obscure duology. I personally disagree with these lower scores. These two games deserve another chance in the lime light since they are quite amazing games. I personally don’t mind the slower paced gameplay, since it’s refreshing to be able to wind down with a slower game. On top of that, if you look at the care the developers put into remaking this game and bringing it to modern audiences while not chaging too much to alienate fans of the original is such a fine line to walk on… And they never fell off that line in my opinion.

I can totally understand that this game isn’t everybody’s cup of tea. But, the complaints that this game is linear and doesn’t have a lot of replay value, I find ridiculous. I mean, does every game need to have a lot of replay value and let you explore a wide open world? No, it’s okay to play a game where you need to go from point A to B. It’s okay that the story looses some of it’s charm because you know how it’s going to end. It’s how that experience impacts you, that’s what matters.

The reason why I’m so happy to see remakes of these DS and Wii titles is because we now have remakes of amazing titles like this one and Ghost Trick for example. Now, because these two games have been remade, I’m holding out hope that Cing’s other titles like the amazing Hotel Dusk and it’s sequels are being remade as well. And if they are, I hope the same team is working on them since the love and care they placed into remaking these two titles is amazing.

I remember Klamath’s reaction when I suggested this game for streaming. He was worried that it was going to have low numbers and not a lot of interest. But, after our first stream, he started calling this game a hidden gem. I mean, if this game can have that kind of an impact on somebody who loves point-and-click games and the fact that we had a very high number of viewers watching our streams, it must mean something.

This game has a lot of impact and I hope that others who enjoy puzzle, adventure and/or point-and-click games give this game a chance. It’s something different especially since it’s slower paced but if you let it take you by the hand and if you walk along the journey, you won’t regret the powerful journey you are going on. It’s a journey that will stick with you and sometimes a memory will pop back into your head. You’ll remember the fun and relaxing times you had with this game. While the game isn’t perfect, the positives far outweigh the negatives and it’s one of those games where going along with the ride is the most important. Since, the ride of this game is one of the best point-and-click games I have ever played.

And with that said, I have said everything I wanted to say about this game for now. I want to thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I’m curious to hear what you thought about this game and/or the content of this article. So, feel free to leave a comment in the comment section down below. I also hope to welcome you in another article, but until then have a great rest of your day and take care.

Predictions for SummerSlam 2024

2. Srpen 2024 v 17:42

Tomorrow (August 3), SummerSlam will make its return to Cleveland at the Cleveland Browns Stadium for a seven-match extravaganza hosted by local hero The Miz. The last time SummerSlam arrived in Cleveland, fans were introduced to the first-ever Boiler Room Brawl between Mankind and The Undertaker.

This year, the PLE will keep fans glued to their seat with some heated rivalries, including one highly anticipated match between two former world champions. We give our predictions for who’ll walk away victorious at the event. SummerSlam can be streamed on Peacock starting at 7 p.m. EST/4 p.m. PST.

Sami Zayn (c) vs. Bron Breakker for the WWE Intercontinental Championship

Zayn's title run has been beneficial towards the evolution of Chad Gable, and it's doing the same for Bron Breakker, who's been looking for their first-ever title on the main roster. Breakker will win the championship so Zayn can focus on the inevitable reunion with The OG Bloodline.

Winner: Bron Breakker

Logan Paul (c) vs. LA Knight for the WWE United States Championship

LA Knight is someone many wanted to hold championship gold since ditching the Max Dupri gimmick. Unfortunately, the wrestler found themselves on the losing end of Money In The Bank and somehow did not appear at WrestleMania in Los Angeles. Logan Paul's U.S. Championship reign is akin to Brock Lesnar's champion runs; in their 270 days as champion, Paul has only defended it twice. We're banking on Knight to win the title and bring some prestige back to the beloved title.

Winner: L.A. Knight

Bayley (c) vs. Nia Jax for the WWE Women's Championship

Bayley and Nia Jax have a storied history dating back to their time on NXT, and on Sunday, the two will add another chapter to their long rivalry. We're expecting Bayley to retain the title to set up a rematch at the next PLE where Nia Jax will win their first women's championship in six years.

Winner: Bayley

Liv Morgan (c) vs. Rhea Ripley for the Women's World Championship

Liv Morgan's twisted love story with Dominik Mysterio has been the talk of Raw for months, and Rhea Ripley has had enough of it. Like everyone else, we're expecting Mysterio to cost Ripley the match and turn on them.

Winner: Liv Morgan

Damian Priest (c) vs. Gunther for World Heavyweight Championship

Since being world champion, Priest has had successful title defenses, but they all came from interferences from the Judgment Day and CM Punk. Gunther is coming fresh from having the longest Intercontinental Championship reign of all time at 666 days, and they're looking to obtain the world title for another long reign. A Priest face turn is inevitable, but will they have their hand raised at the end of the match? We're guessing Priest will retain leading to a feud with Finn Balor amid the Judgment Day collapsing.

Winner: Damien Priest

CM Punk vs. Drew McIntyre (w/Seth Rollins as the guest referee)

We've been waiting for this match for months, and we're expecting it to be an explosive one with the addition of Seth Rollins at the guest referee. This match can go either way as we expect the three wrestlers to tangle with each other through WrestleMania. We’re giving it to Punk just to watch McIntyre suffer a bit longer.

Winner: CM Punk

Cody Rhodes (c) vs. Solo Sikoa for the Undisputed WWE Championship

Cody vs Solo will be a hot one with The Bloodline 2.0 looking to scare off the champion with the numbers game. Roman Reigns will return to cost Solo the championship and begin setting up the inevitable War Games match. For Rhodes, they'll probably wind up in a feud with Randy Orton for the belt. While face Orton has been fun to watch, heel Orton is what the fans want.

Winner: Cody Rhodes

We've got an AWESOME host for #SummerSlam this Saturday ... Cleveland's very own @mikethemiz! pic.twitter.com/DHAGqEEzW9

— WWE SummerSlam (@SummerSlam) July 30, 2024

Crunchyroll announces theatrical release dates for 'The Concierge' and 'Trapezium'

31. Červenec 2024 v 23:53

Crunchyroll delivered the theatrical release dates for the films The Concierge and Trapezium today.

For North American audiences, The Concierge will arrive on September 11 and Trapezium will drop on September 18 for one day only. Outside of North America, The Concierge will be distributed in Italy on September 23, Germany on September 24, Australia on September 26, and Spain on September 27 while Trapezium will be released in France on November 19 and Germany on November 26.

A synopsis for The Concierge (trailer available here) reads:

Akino is a trainee concierge at the Hokkyoku Department Store, an unusual department store that caters exclusively to animals. Under the watchful eyes of the floor manager and senior concierges, Akino runs around to fulfill the wishes of customers with a myriad of needs and problems in her pursuit to become a full-fledged concierge.

The Concierge is directed by Yoshimi Itazu from production company PRODUCTION I.G (Ghost in the Shell, PSYCHO-PASS, HAIKYU!!). The main voice cast includes Natsumi Kawaida as Akino, Takeo Otsuka as Elulu, and Kenjiro Tsuda as Woolly.

The award-winning film made its world premiere at the Annecy International Animation Film Festival in June 2023 and its North American Premiere in July 2023 at the Fantasia International Film Festival. The film has also been selected and screened at several film festivals worldwide in 2023-2024.

A synopsis for Trapezium reads:

Driven by an unwavering passion for becoming an idol, Yu Azuma, a young, ambitious first-year student at Joshu East High School, embarks on a journey to form an idol group.

To make her dream a reality, she recruits one girl from each of her region’s four high schools (located to the north, east, south, and west) and soon finds her fellow group members.

Joining Yu is Ranko Kashima, a sophisticated second-year student at Holy Teneritas Southern Girls’ Academy, with a distinctive curly hairstyle and admiration for Ochofujin ("Madame Butterfly"); Kurumi Taiga, a student at West Tech Vocational High School, who wears cute, oversized jackets with long sleeves and dreams of winning the championship at a robotics competition; and, Mika Kamei, a student who also hails from Joshu North High School, is known for being a kind-hearted girl and for her dedication to volunteering.

With the help of Shinji Kudo, Yu's "collaborator" and confidante, these four young girls set off on the road to stardom. But the journey hides unexpected trials, rigorous demands, setbacks and pressures, threatening to undo all that Yu has worked so hard for.

Trapezium's original story comes from Kazumi Takayama novel "Trapezium" (Da Vinch / KADOKAWA) and was created into a screenplay by Yuko Kakihara. It is directed by Masahiro Shinohara and produced by Cloverworks. The main voice cast includes Asaki Yuikawa, Hina Youmiya, Reina Ueda, and Haruka Aikawa.

Crunchyroll brings The Concierge to the big screen for one day only. See the film, only in theaters September 11.

✨ READ: https://t.co/JKSpfjUswe pic.twitter.com/6rk6Nv7OQd

— Crunchyroll (@Crunchyroll) July 31, 2024

DAN DA DAN lead English voice actors announced, headed to Anime NYC

31. Červenec 2024 v 01:52

The English lead actors for the forthcoming DAN DA DAN anime was revealed yesterday.

Abby Trott, who is best known for their work in Demon Slayer, ZOM 100: Bucket List of the Dead, and Hunter X Hunter, will lend their voice to Momo. Trott said this about their forthcoming role:

“You are not ready for DAN DA DAN. As soon as I saw a clip of Science SARU’s immaculate animation, I knew this was something special. This show is absolutely electric. It’s hilarious, disturbing, beautiful, weird, dramatic, and raw - and I’m so excited to be voicing Momo in the animated telling of this EPIC manga! Ready or not…”

AJ Beckles, who is best known their work in Bleach, Bungo Stray Dogs, and Beyblade X, will portray Okarun. Beckles said this about being on the show:

“Getting to be a part of DAN DA DAN in any way is a dream come true. I’ve been a fan of the manga for a couple of years now. Hanae-san is an incredible actor! The honor of actually being able to play his counterpart as Okarun in the dub was something I never could have imagined being granted to me!

Tatsu-san is a master of his craft, and I truly think this is one of those roles/stories that only comes around only once or twice in someone's life and I am treating it with the utmost respect and care because of that. I can’t wait to show everyone my take on this Awkward fellow, and I want to assure every fan that’s been waiting for this adaptation that they have nothing at all to worry about. This will be a masterpiece!”

Trott and Beckles will appear at the English dub premiere screening of DAN DA DAN at Anime NYC on Saturday, August 24. They’ll be joined by Momo and Okarun’s respective Japanese voice actors Shion Wakayama and Natsuki Hanae, composer Kensuke Ushio, and MBS producer Hiroyuki Aoi. More information about Anime NYC can be found here.

On September 13, fans in North America will be able to catch the first three episodes of the anime series via the theatrical release of DAN DA DAN: First Encounter via GKIDS. More information about the theatrical release can be found here. DAN DA DAN will premiere this October.

A synopsis for DAN DA DAN reads:

DAN DA DAN follows Momo, a high school girl from a family of spirit mediums, and her classmate Okarun, an occult freak. The two of them start talking after Momo rescues Okarun from getting bullied. However, an argument ensues between them – Momo believes in ghosts but denies aliens, and Okarun believes in aliens but denies ghosts.

To make the mutual deniers believe in each other, Momo goes to an abandoned hospital known for its UFO sightings, and Okarun goes to a tunnel that is said to be haunted. In each place, they encounter overwhelming paranormal activity that transcends comprehension. Amid these predicaments, Momo awakens her hidden power and Okarun gains the power of a curse to challenge the paranormal forces! Their fateful love begins as well!?

Attention #DANDADAN fans, say hello to the new stars of the English dub—Abby Trott (@abbytrott) as Momo and A.J. Beckles (@AJBecklesVO) as Okarun! 👻🛸 pic.twitter.com/OgISyBPG7v

— GKIDS Films (@GKIDSfilms) July 29, 2024

  • ✇The Game Slush Pile
  • Ecchi Time Switch Reviewmordridakon
    Ecchi Time is the most pointless thing I have ever seen on the Switch. Sure there is there is AAA clock with 55 versions, including the 99 dollar AAA Clock Gold, but at least there are mini-games in it, or so I’ve been told. This is nothing but a rotating series of images of one of five girls, as the background of a clock. And that’s it. What’s worse, the backgrounds are all Stable Diffusion created, and not good images either, as in some the hands are messed up royally. All you get. The
     

Ecchi Time Switch Review

19. Červenec 2024 v 23:51

Ecchi Time is the most pointless thing I have ever seen on the Switch. Sure there is there is AAA clock with 55 versions, including the 99 dollar AAA Clock Gold, but at least there are mini-games in it, or so I’ve been told. This is nothing but a rotating series of images of one of five girls, as the background of a clock. And that’s it. What’s worse, the backgrounds are all Stable Diffusion created, and not good images either, as in some the hands are messed up royally.

All you get.

The insidious part of Ecchi time is the excessive DLC. There are eight different extra women, all for $2.69 each. Add them all up, you get around $21, three times the price of the original of $7.69. There’s no reason these extra images cannot be in the original game. Its not like it cost anything extra to create them. All this is, is a cash grab by the developer, nothing more, nothing less. Bottom barrel garbage to take up space in the eShop. Ecchi Time gets a Garbage with a one back-end score. I mean the 55 version of AAA clock are a travesty, but at least there is a mini-game to justify its existence. No such luck here. .

I do have to wonder though, will there be eighty versions of Ecchi Time? We’ll see… Actually, I guarantee that’s exactly what is going to happen, Yabai.Games, RedDeer.Games… hmm… Could there be a connection? Probably not, but they’re all extremely scummy anyway.

Overall: Ecchi Time is nothing but an evil cash grab. There is no point to this. Just use your phone for the same effect.

Verdict: Garbage

eShop Page

Release Date7/19/24
Cost$7.69
PublisherYabai.Games
ESRB RatingM

P.S. Please support hentai games that took effort, like PumPum

The post Ecchi Time Switch Review appeared first on The Game Slush Pile.

  • ✇Kotaku
  • Everything We Know About Dragon Age: The Veilguard’s CompanionsKenneth Shepard
    BioWare changed Dragon Age: Dreadwolf’s title to Dragon Age: The Veilguard to better represent its story. This new name refers to your party as a whole, and the characters who make it up were the stars of the new cinematic trailer the studio showed off at the Xbox Games Showcase. But if you’re a Dragon Age diehard,…Read more...
     

Everything We Know About Dragon Age: The Veilguard’s Companions

10. Červen 2024 v 22:31

BioWare changed Dragon Age: Dreadwolf’s title to Dragon Age: The Veilguard to better represent its story. This new name refers to your party as a whole, and the characters who make it up were the stars of the new cinematic trailer the studio showed off at the Xbox Games Showcase. But if you’re a Dragon Age diehard,…

Read more...

Children of the Sun Review – Cult Crasher

It’s raining on the compound. It’s always raining on the compound. The sound of tires churning through mud coats the nearby forest as men in yellow and black cheer on the drivers as they make large donuts in the grass. Fire crackles from a series of open metal drums a few of the men have […]

Nintendo Is Bringing A Highly Requested Game To Switch Online...But Only In Japan

21. Únor 2024 v 16:45

Nintendo Directs are often different across different regions. The order of games presented may be a bit rearranged, or there may even be wholly different titles announced in one region than another. Today’s Partner Showcase may have featured the single biggest such discrepancy of all time. Why? Because we did it,…

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