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PlayStation Store: May 2026’s top downloads

It’s time to see which PS5, PS4, PS VR2, and free-to-play games topped last month’s download charts. In May, Mr. Bond did it again as 007 First Light topped the US and EU charts, while newcomer I Am Cat dominated the PS VR2 charts.

Check out the full listings below. What titles are you playing this month?

PS5 Games

US/CanadaEU
007 First Light007 First Light
LEGO Batman: Legacy of the Dark KnightLEGO Batman: Legacy of the Dark Knight
NBA 2K26Grand Theft Auto V
MLB The Show 26Minecraft
Grand Theft Auto VNBA 2K26
MinecraftForza Horizon 5
Call of Duty: Black Ops 7Call of Duty: Black Ops 7
Invincible VSCrimson Desert
SarosMixtape
Crimson DesertSea of Thieves
Forza Horizon 5Poppy Playtime: Chapter 5
Mortal Kombat 1Among Us
EA Sports Madden NFL 26Saros
MixtapeDirective 8020
Ghost of YōteiResident Evil Requiem
Mortal Kombat 11Resident Evil 4
Content WarningThe Witcher 3: Wild Hunt
PragmataStar Wars Jedi: Survivor
Directive 8020EA Sports FC 26
Sea of ThievesDevil May Cry 5 Special Edition

*Naming of products may differ between regions
*Upgrades not included

PS4 Games

US/CanadaEU
Star Wars Battlefront IIRed Dead Redemption 2
Red Dead Redemption 2Star Wars Battlefront II
Devil May Cry HD CollectionDevil May Cry HD Collection
Batman: Arkham KnightGang Beasts
Gang BeastsBatman: Arkham Knight
Call of Duty: Black Ops IIIA Way Out
Mortal Kombat XHouse Flipper
MinecraftThe Forest
Dying LightMinecraft
Devil May Cry 4Grand Theft Auto V
The ForestDying Light
Grand Theft Auto VUnravel Two
A Way OutOvercooked 2
Overcooked 2The Last of Us Remastered
Resident Evil 6Devil May Cry 4
Castle Crashers RemasteredGod of War
God of WarAssassin’s Creed Origins
NBA 2K26Descenders
For HonorUncharted: The Nathan Drake Collection
Resident Evil 5Need for Speed Heat

*Naming of products may differ between regions

PS VR2 Games*

US/CanadaEU
I Am CatI Am Cat
Alien: Rogue Incursion VRCreed: Rise to Glory – Championship Edition
Star Wars: Tales from the Galaxy’s Edge – Enhanced EditionAlien: Rogue Incursion VR
Beat SaberStar Wars: Tales from the Galaxy’s Edge – Enhanced Edition
Creed: Rise to Glory – Championship EditionJob Simulator
Job SimulatorBeat Saber
Arizona Sunshine 2Horizon Call of the Mountain
Among Us 3D: VRMoss II VR
Moss VRArizona Sunshine 2
Zero Caliber VRMetro Awakening


*PlayStation Store purchases only. Game upgrades or games bundled with hardware not included

Free to Play (PS5 + PS4)

US/CanadaEU
FortniteFortnite
RobloxNTE: Neverness to Everness
NTE: Neverness to EvernessRoblox
Call of Duty: WarzoneRocket League
Marvel RivalsCall of Duty: Warzone
Apex LegendseFootball
Tom Clancy’s Rainbow Six Siege – Free AccessAsphalt Legends
Rocket LeagueTom Clancy’s Rainbow Six Siege – Free Access
Asphalt LegendsFall Guys
Fall GuysVALORANT
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Trine 6: Together in Time adds an acrobat and a squire to the adventuring trio

Forzenbyte has announced Trine 6: Together in Time, the latest game in the popular puzzle platformer series.

The story starts with two new characters, Moira and Adrius, looking to pull of a magical heist, and finding themselves way in over their head when their fate is bound to that of the realm’s greatest heroes: Amadeus, Zoya and Pontius. Now they have to join the typical trio of adventurers to restore the powerful magics that have landed them in this situation, and foil a dangerous warlock who seeks to use it.

As always, Trine 6 will be at its best with co-op, encouraging your to work together and combine abilities. However, Frozenbyte ensure that every puzzle can be solved by every character, so you can pick a preferred character and playstyle, or even go it alone. While there are five characters, this is a four player co-op experience, similar to the last couple adventures. The fivesome includes:

• Amadeus the Wizard: Summon objects and manipulate the world with magic.
• Zoya the Thief: Fire arrows at foes and use a rope to traverse and interact with the environment.
• Pontius the Knight: Crush enemies with a hammer and use his shield to defend and propel allies.
• Moira the Acrobat: Chain together fluid kick combos and swing through the world using her ribbon.
• Adrius the Squire: Wield a spear in combat or plant it to create platforms for traversal.

All character now have a Time-Slow ability, which will help you to make precise jumps, dodge incoming attacks, or just give you a bit more time to process what’s going on. The combat that features within the adventure aims to be more dynamic, forcing you to dodge incoming strikes, look for openings and adapt to different enemies, some of which shield and buff their allies.

Trine 6: Together in Time is in the works for PS5, Xbox Series X|S, Switch and Switch 2 and PC.

Looking back at the last game from 2023, we said of Trine 5: A Clockwork Conspiracy, “If you’ve enjoyed the Trine series up to this point then you are in for a treat, Trine 5 is by far the best entry yet, offering puzzles that are phenomenally inventive and an utter delight to solve. If you haven’t taken the plunge yet with Trine, then now is the perfect chance. If only we could ditch the combat and have twice the puzzles, then truly would Trine reach co-op puzzling perfection.”

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The Witcher 4 May Address The Weakest Element Of Its Predecessors, As God of War Series Combat Designer Joins Development

A character in The Witcher 4 with silver hair and a scarred face, wearing a hooded cloak, looking to the side.

We have seen very little of The Witcher 4 to date, so we still have no idea how the game will play and how different it will be from its predecessor. However, a recent discovery suggests the new entry in the series may address what is widely considered one of the series' biggest issues: the combat system. As spotted by Reddit user Lymbasy, Jacqueline Kate Salsman, former senior combat designer at Santa Monica Studio for God of War and God of War Ragnarok, has joined CD Projekt Red as an Expert Gameplay Designer, and is now working on The Witcher 4. […]

Read full article at https://wccftech.com/the-witcher-4-address-weakest-element-god-of-war-combat/

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The latest State of Play was big on spectacle but low on surprises

God Of War Laufey artwork of a vast landscape
God Of War Laufey look good but predictable (Sony Interactive Entertainment)

Sony’s summer State of Play showcase offered a first look at God Of War Laufey, Until Dawn 2, and many other games, so why did it still feel so safe and predictable?

With two more major showcases to go this week, and rumours of a Nintendo Direct on Tuesday, it was left to Sony to perform the opening salvo in this year’s summer showcase line-up. Back when E3 was still a thing, they always used to go after Xbox, benefiting from being able to change their plans at the last minute – which they did to famous effect following the Xbox One’s debut.

Nowadays, those kinds of machinations are no longer necessary and Sony often doesn’t seem to make so much of an effort anymore. They did on Tuesday night though, with a well-paced State of Play with plenty of interesting first and third party games, almost all of which looked impressive in some way.

What was absent though was anything in the way of surprises, with Until Dawn 2 being one of the only games that hadn’t already been rumoured to hell and back (and even then it had been hinted at). By comparison, God Of War Laufey had been known about in some detail for quite a while, but that wasn’t the main reason why it seemed so predictable.

Some of the God Of War rumours were so specific they now count as spoilers but the gist of them was that Laufey/Faye has a very different fighting style to Kratos, more akin to Devil May Cry or Bayonetta. Watching the footage on Tuesday night, that was exactly what the game seems to be and… exactly what you could’ve predicted before seeing it.

To be clear, that doesn’t mean it’s going to be a disappointing or a bad game, or even that Santa Monica Studio had done anything wrong, it’s just that in 20 minutes of footage it feels like you can extrapolate out what the entire game is going to be, if you’ve played either of the previous two titles.

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Marvel’s Wolverine had much the same problem, in that as impressive as the visuals are it all seemed very familiar, despite it appearing to have little in common with Insomniac’s previous work with Spider-Man (there’s no open world for a start) and Wolverine not having an established formula for his games.

This isn’t a Sony problem. The problem is that only the most surefire hits can ever justify the time and money needed to make triple-A games nowadays and that means that no matter their overall quality, predictability is now a prerequisite.

The other disappointment is that there was no sign of any kind of change in approach in Sony’s first party plans. To be fair to them, they’d given no indication there would be but after rumours of reviving older franchises, and moving away from PC releases, there had been a hope amongst fans that Sony might be moving back towards a style and frequency of releases more similar to the PlayStation 4 era.

That may well be happening, to some degree, but when high-end games take five or more years to make change comes slowly. This State of Play wasn’t a sea change moment but three first party releases (Marvel’s Wolverine, Until Dawn 2, and God Of War Laufey) is more than we’ve had recently, even if the latter didn’t have a release year and there was no sign of Naughty Dog’s Intergalactic: The Heretic Prophet.

What also wasn’t there was Fairgames$ or any other live service game beyond Marathon. Despite rumours that Fairgame$ has had a name change it didn’t get a mention, and there’s still nothing to suggest it hasn’t been cancelled or put on the backburner. Horizon Hunters Gathering wasn’t mentioned either, in what was a very single-player focused showcase.

Logan in Marvel's Wolverine screaming.
Marvel’s Wolverine looked good but not surprising (Sony Interactive Entertainment)

However, there’s a danger in just seeing what you want to see in these sorts of things. Most people want to return to the PlayStation 4 days, when new first party games were frequent and new IP was not unheard of, but there’s no indication that Sony does.

You can read the tea leaves in a certain way, to make it seem as if change is coming, but until we see multiple new games announced at once or, god forbid, Sony actually comes out and explains their plans, it’s all just wishful thinking.

If they were going to change direction then the launch of the PlayStation 6 would be the obvious time to do so, although when that will actually be, given the ongoing memory crisis, remains a mystery – and probably to Sony as well.

In the meantime, solid but predictable is probably going to be the watchword for not only future State of Plays but the rest of the not-E3 period, including the upcoming showcases from Xbox and Nintendo. The modern state of video game development just doesn’t lend itself to surprises or multiple reveals at once, and a great deal has to change for that to ever not be the case again.

Until Dawn 2 screenshot of a mysterious character
Not even Until Dawn 2 was really a surprise (Sony Interactive Entertainment)

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Fortnite Chapter 7 Season 3 Runners battle pass: All skins revealed

With the next Fortnite season almost upon us, we thought that while you wait for the Shattered live event, you ought to get up to speed on the Fortnite Chapter 7 Season 3 Runners Battle Pass, as Epic Games has teased a glimpse of what's to come!

One of the biggest changes is how Sprites are going to be incorporated into the game, as they look to take a much more prominent role in how the meta will be shaped.

There are, of course, new POIs, weapons and more, and we'll go over what we know at the moment about what's coming in Chapter 7 Season 3 Runners.

Hopefully, we will continue to be able to enjoy Fortnite as we always have, even if a UK government ban could potentially impact Fortnite.

If you're really twiddling your thumbs waiting for the new Fortnite Battle Pass to roll out, then why not check out our Fortnite Steal the Brainrot codes page?

But, without further ado, read on for all there is to know about the new Fortnite Chapter 7 Season 3 Runners Battle Pass!

Fortnite Chapter 7 Season 3 battle pass: All skins revealed

A graphic displaying the numerous skins in the Fortnite Chapter 7 Season 3 Runners Battle Pass.

As you can see in the above image, there are eight new skins as part of the Fortnite Chapter 7 Season 3 Runners battle pass.

From left to right, these are:

  • Heatwave PJ
  • Cluster
  • Dylan
  • The Guardian
  • John Wick (Pen and Ink)
  • The Voidblade
  • Vanguard Slone
  • Wolfe

The Guardian is customisable, featuring a Sprite up top as the pilot, if you will, with other elements of the sit being able to be modified, such as selecting different colours and parts.

On that note, there are number of already confirmed Sprites:

  • Skully Sprite
  • Fishstick Sprite
  • Punk Sprite
  • Magma Sprite
  • Burnt Peanut Sprite

As a launch week bonus, you can unlock Gold Huntress Dylan, which also comes with a Marbled Speedboat, Venomous Chainsaw and a Gilded Cherub Holster, all of which are suitably gold.

View oEmbed on the source website

John Wick gets some love too, receiving the Gunglider, Dark Cubic Sneakers, Blade of the Void, and, rather unceremoniously, his Dog.

The Runners battle pass will cost 800 V-Bucks when it goes live

What's new in Fortnite Chapter 7 Season 3 Runners?

As well as the skins, there are also new items and weapons added to the roster, as well as new POIs to explore. Check out what's new below!

Chaos Reloader Assault Rifle

We've already had the Chaos Reloader Shotgun in Chapter 7 Season 2, so it's no surprise to see this range of weaponry extend to assault rifles. There's no word yet on how powerful it will be, but the shotgun was devastating. Hopefully, the AR continues the traditions!

Triple-Barrel Shotgun

If the Chaos Reloader Shotgun wasn't bonkers enough for you, then perhaps the Triple-Barreled Shotgun will do the trick. Again, we have no idea on what the stats are, but it's likely to come in clutch for close-quarters engagements or dealing with pesky bosses after taking their shields down with an SMG.

New Tropical POI

In place of the old Dark Dominion POI, we are getting a new tropical locale, which is much better suited to the summer vibes of Runners. At the centre of the POI is the Zero Point, so expect to see lots of players and anomalies here!

Duck Mansion POI

Alongside the Duck Head skin, we are getting a new Duck Mansion POI. Again, details are light at the moment, but we could see a Duck Head NPC or boss here. This POI will likely be a hot spot for player activity, so play it safe when dropping in!

How do Sprites work in Fortnite?

Sprites, which were introduced in Chapter 6 Season 1, are little creatures that you can attach to yourself in order to gain extra abilities or buffs. Chapter 7 Season 3 looks to be introducing more Sprites than ever, with new types, the abilities of which are unknown at this moment.

With the mech suit that is customisable, you can use different Sprites as the pilot, and this may affect what abilities you can use.

Sprites may be able to work in tandem with weapons and items too, as in the new trailer, a Fire Sprite cause a Chaos Reloader Assault Rifle to trigger an explosion. If this is the case, we could see a lot of experimentation and a new loadout weapon emerge.

View Green Video on the source website

Discover more with Fortnite creative map codes: Fortnite horror mapsFortnite action-adventure maps | Fortnite hide and seek maps | Fortnite Zone Wars maps | Fortnite fighting maps | Fortnite parkour maps | best Fortnite creative maps | Fortnite Squid Game map codes | Fortnite Monopoly code | Fortnite I'm A Celebrity Get Me Out Of Here code | Fortnite Doctor Who map code

Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more TV recommendations and reviews, listen to The Radio Times Podcast.

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Street Fighter 6 reveals Year 4 DLC characters including Tifa from Final Fantasy VII

Capcom announced Street Fighter 6 Year 4 DLC characters, the latest additions to their flagship fighting game. The new DLC characters will start releasing this summer with Yasmine, then Arjun in fall, then guest character Tifa in early 2027, and finally Bosch in 2027. Here’s a rundown on the new characters and details, plus a trailer: […]

Source

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Call of Duty doubles down, promises "no BS" or "clowny skins" in Modern Warfare 4

Infinity Ward is determined that Modern Warfare 4's character skins will be realistic and authentic to Call of Duty, again promising that the days of "clowny skins" and bizarre collaborations are a thing of the past. Over the last few years, there have been endless complaints about skins and collabs that don't fit the aesthetic of the shooter, with players frustrated that the developers have chosen to focus on cosmetics that are either unrealistic in a war situation or are simply unrelated to the franchise.

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Captain Victor Stormbeard And The Undead Treasure - An upcoming C64 platformer from KD Software gets a demo

The upcoming Commodore 64 platform adventure, Captain Victor Stormbeard and the Undead Treasure by KD Software, has officially been teased with a playable demo. Commodore 64 enthusiasts can now download and test the initial stage of this highly anticipated title, offering a substantial look at what the full game will provide. In fact if you do end up playing it, you'll experience the complete

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COCYTUS RUINS: PH'NGLUI MGLW'NAFH - A Lovecraftian roguelike for the Commodore 64 by cristiancubillos

There's been a new itch io game added with the release of Cocytus Ruins: Ph'nglui Mglw'nafh by , an ambitious dungeon crawler that brings Lovecraftian dread to the C64. Developed natively for the classic computer, this tactical role-playing game challenges players to survive shifting, cyclopean corridors teeming with crazed cultists and ancient, unspeakable abominations. The game relies

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The Morning Star - A classic text adventure for many different retro systems by Dareint!

A new dark fantasy text adventure has appeared! The Morning Star is an atmospheric interactive fiction game designed for classic hardware such as the Amiga, Atari ST, Amstrad, C64, MSX and ZX Spectrum. The title channels the golden era of retro gaming, combining text-driven exploration with beautifully illustrated fantasy backdrops. The game features exploration, inventory management and

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GloomKeep - Procedurally generated roguelike for the C64 by j5-2026

The Commodore 64 gets another dose of dark, procedural dungeon crawling with the release of GloomKeep by j5-2026. This punishing new roguelike not only features 10 procedurally generated floors, but it also includes 100 hand-drawn monster glyphs themed by depth, stair guardians with themed taunts, hidden traps, healing wards, holy water, EXP bonuses, an original multi-track SID engine with mood

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What are we all playing this weekend?

Saturdays are for lying in bed and resting your sore typing fingers, muttering curses at Geoff Keighley under your breath. They're not particularly mean curses, I quite enjoy covering events like SGF. It's nice having a few hours where game announcements pour forth like bubbling water. Yes, those bubbles can be the ineffable gassing up of marketing hype, but I won't dismiss everything we see as pure cynicism.

And besides, as tired as I may be this morning, it's not as bad as the time I worked a week of night shifts covering E3 at PCGamesN. At the end of the week, on the last train home, I fell asleep, thouroughly missed my station and got kicked off at the terminus. With no phone battery and no taxis in the small village, I had to sleep in a park until the next morning when the trains started up again and I could get back to my bed in Bath.

Read more

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