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Mobile Legends: Bang Bang (MLBB) Recent News

Od: Abhijit
13. Červen 2024 v 17:09
mobile-legends-news

MLBB - Mobile Legends News

Mobile games often get overlooked in the esports arena, but one game continues to make headlines: Mobile Legends: Bang Bang (MLBB). Although there's not much major MLBB action happening right now, it's set to be a featured event at the first-ever Esports World Cup. Consequently, teams and major organizations are gearing up for significant competition.

Here’s a look at three recent news stories surrounding MLBB and what they could mean for the sport’s future:

1. Ninjas in Pyjamas Enters New Partnership

Ninjas in Pyjamas is taking a significant step in the MLBB scene by partnering with Singapore’s Team Flash. This collaboration has led to the formation of a new team, NIP Flash, which is already competing in the MLBB Professional League in Singapore. As an Esports World Cup Foundation Partner Club, Ninjas in Pyjamas is among many organizations aiming for a strong performance in the World Cup.

NIP Flash has had a successful start, easily competing with other Singaporean teams. The sport is becoming more competitive as teams from the United States and other regions join in. Winning the Season 7 Playoffs is crucial for NIP Flash to secure a spot in the Esports World Cup, but even if they fall short, they will have other tournament opportunities.

2. A Look at MLBB Project Next

MOONTON, the company behind MLBB, is launching Project Next this month to keep the game relevant and exciting. This project will implement significant changes based on player feedback, a somewhat novel approach in game development.

One highlight of Project Next is the introduction of a new hero, adding excitement and intrigue for players. While casual players might see immediate impacts, professional players will experience changes more gradually. The update is set for June 19th and will roll out in stages, incorporating feedback from all levels of players.

3. MLBB Women’s Invitational Coming

Next month, MLBB will host the Mobile Legends Women’s Invitational (MWI), the largest all-female esports event in history. This special event, part of the Esports World Cup, will showcase the top female players in MLBB and provide a fantastic competitive environment.

This isn’t MLBB’s first all-female event, but it will be on a much larger scale. The MWI will feature 12 teams competing at various levels, highlighting the growing diversity and inclusivity within the esports community.

These developments underscore MLBB's rising prominence in esports and hint at a bright future for the game and its players.

Destiny 2's post-Final Shape future includes vampire hunting and the Dreadnaught

11. Červen 2024 v 00:36

With Destiny 2's The Final Shape expansion now here, officially bringing the ten-year Light and Darkness saga to a close, developer Bungie has turned its attention to the future, sharing more on what's next for its live-service shooter - including a tease of the mysterious Codename: Frontiers, whatever it may be, coming next year.

When Bungie revealed The Final Shape last August, it announced 2024 would bring a significant shake-up to the way Destiny 2 content is delivered. Instead of four yearly Seasons, it said it would release three "larger, content-packed" Episodes, each featuring standalone stories split into three six-week-long Acts.

The first of these, Echoes, launches tomorrow, 11th June, picking up immediately after the events of The Final Shape. It all unfolds on Nessus, where there are ancient secrets to unearth and a mysterious new enemy to encounter. Echoes will then be followed by Revenant later this year (Bungie's previous roadmap said between July and October), and comes with a vampire-hunting theme as players, in the role of a Slayer Baron, take on the Fallen. There's also a new potion crafting system - featuring combat and loot potions - alongside the new story elements, quests, and rewards set to feature in all three Episodes.

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Anno 117: Pax Romana is taking the economic city builder to ancient Rome next year

10. Červen 2024 v 23:01

Ubisoft has unveiled Anno 117: Pax Romana, a new entry in Ubisoft Blue Byte's long-running economic city builder series, which is set to whisk PC and console players back to ancient Rome and the Roman Empire when it launches next year.

"It is the year 117 AD," Ubisoft explains, "as a Roman Governor of twin provinces of the Empire, your choices matter to your citizens. Build, trade, expand. Seize opportunities and harness the unique advantages and challenges that Albion and Latium provinces present."

"Will you encourage economic growth or expand your rule through dominance?," it continues. "Lead with rebellion or unite a diverse culture? The cost of peace is yours to decide."

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Everything shown during Ubisoft Forward 2024

10. Červen 2024 v 23:00

The Ubisoft Forward 2024 showcase has drawn to close. Don't worry if you missed it, though, as we're about to go over everything which made an appearance during the showcase. From major releases to updates for existing titles to Assassin's Creed - because this is Ubisoft Forward and there has to be Assassin's Creed news. It's the law.

You'll find all of the announcements below, along with their accompanying trailers, for everything shown during Ubisoft Forward 2024.

While the Ubisoft Forward 2024 pre-show actually began with a dicussion about Skull and Bones water mechanics, the first proper game trailer we got was for Rocksmith+, a game designed to teach you how to play the guitar. Well, it can now also teach you how to play the piano. You can try RockSmith+ for free on PlayStation 4 and 5.

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Beyond Good & Evil 2 remains vapourware, it seems

10. Červen 2024 v 22:38

Another year, another Ubisoft Forward livestream without any reference to Beyond Good & Evil 2, the long, long-awaited sci-fi sequel that Ubisoft still says it has in the works.

BGE&E2 overtook Duke Nukem Forever as the game with the longest-ever development period, back in 2022. 18 months later, we've heard little since.

In January 2023, Ubisoft told Eurogamer that "Beyond Good and Evil 2's development is under way and the team is hard at work to deliver on its ambitious promise."

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Assassin's Creed Shadows extended gameplay reveal shows off its stealthy and... not so stealthy styles

10. Červen 2024 v 22:10

Tonight brought our first proper look at Assassin's Creed Shadows gameplay, and the vast difference in approach to playing as its two main characters.

An extended gameplay slice shown during Ubisoft Forward began with samurai Yasuke taking the direct approach to enemies - namely, caving their heads in with a very large mace, spilling brains and baskets of oranges from the local market across the floor.

It wasn't all violence, though - you can also pet dogs.

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Prince of Persia: Sands of Time remake now targeting 2026, gets briefest of trailers

10. Červen 2024 v 22:04

Prince of Persia: Sands of Time's troubled remake has resurfaced during tonight's Ubisoft Forward showcase with the news it'll finally be arriving in 2026, some six years after it was initially revealed. More happily, Price of Persia: The Lost Crown and The Rogue Prince of Persia both have new updates launching today.

Ubisoft revealed it was remaking Sands of Time back in September 2020, when it was originally due to launch the following January. However, following a less than positive reception to its debut trailer, Ubisoft announced the first of several delays for the project, eventually moving it from original developers Ubisoft Pune and Mumbai to Ubisoft Montreal.

When we last heard from the remake at the end of 2023, Ubisoft announced it had "passed an important internal milestone", but things didn't sound especially far along given the publisher had revealed the rebooted project was still in the "conception" phase in May. A year on, it seems the Sands of Time remake still isn't a state that Ubisoft is confident to show; its re-appearance during tonight's showcase was anticlimactic to say the least, taking the form of a 30-second teaser trailer showing... a candle. We did, at least, get an updated release window, with Ubisoft confirming the remake is now targeting a 2026 launch.

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After a worryingly dated hands-on with Star Wars Outlaws, Ubisoft's galactic open world feels less exciting than expected

10. Červen 2024 v 22:00

Last year, Ubisoft's unveiling of Star Wars Outlaws was one of my highlights of the not-E3 period. In a lengthy hands-off demo, we saw protagonist Kay Vess and her little helper Nix sneak through an enemy base, blast her way out into the open world, rip across it on a speeder and scrape her way through conversations with a crime lord.

It was about as close as we've been to a proper Han Solo video game, but it was also about the promise that comes with Ubisoft Massive, the team best known for The Division, applying the Ubisoft touch to a world that's always seemed a perfect fit for it. Yes, the "Ubi formula" for open worlds and their icon-littered maps has become tired to the point of parody, but there's a lovable simplicity to them too, the old cliché of certain games being "fast food" returning again - sometimes I want a burger, and if you stamp a little Republic logo on it my simple-minded inner child is still just about alive enough to crack a smile. A bit more simply: I'm not proud of it, but I do quite fancy the idea of a big, busywork-filled map of Star Wars activities, which is probably why EA's Star Wars Jedi games were, if not hugely inventive, at least very good fun.

Having played Star Wars Outlaws for a good hour or so ahead of the Ubisoft Forward show, however, I've come away with a renewed appreciation for Jedi Fallen Order and Jedi Survivor. In fact no, a bit more than that - in comparison to Outlaws' admittedly early, work-in-progress demo, they stand as singular pieces of revolutionary high art. Outlaws' early gameplay feels positively ancient - not only mechanically but in execution, in its near total lack of character, flair, invention, detail, or style. In trying to describe it, the closest comparison I can draw is with Uncharted: Golden Abyss, which launched in 2011 on the PS VIta.

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Here's a fresh update on Skate, including its rebuilt Flick-It system

10. Červen 2024 v 19:00

Developer Full Circle has shared a fresh update on the next Skate game. While there is still no release date, the team has laid out several tweaks and additions coming to the series, many of which have been developed alongside feedback from various play tests.

First off, the upcoming free-to-play game has a rebuilt Flick-It system in place. The developer said this will ensure each trick "feels as fun and satisfying to perform as ever before".

Thanks to this rebuild, in which added upgrades improve a player's accuracy and control, tricks in Skate should be easier than ever. "All of this work has been done with an eye to the future, so we can give the game plenty of room to grow as we add new tricks and techniques down the line," said senior gameplay designer Reid Buckmaster. Additionally, Skate will have a "streamlined" control system, which should make things easier for players to get to grips with.

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For Xbox, could this finally be the year where it all pays off?

10. Červen 2024 v 18:47

This week on the Eurogamer Newscast, we discuss everything shown at the Xbox Showcase last night: one of the best summer preview events in recent years, and one of Microsoft's best ever.

On the one hand, perhaps the trove of upcoming titles should be expected. After all, this is what you should get when you spend nearly $100bn buying up swathes of the games industry. On the other, well, Microsoft has seemed to perenially exist on promising that next year's crop of first-party games will finally be where its acquisition spree pays off, where Game Pass truly hits the big time, and where it at last starts clawing back some market share.

After watching the avalanche of announcements last night (Doom! Gears! Perfect Dark!) alongside everything else we knew was coming (Fable! Indy! More Diablo!) it's hard to see how the next 12 months couldn't make an impact - let alone the boost of launching Call of Duty: Black Ops 6 into Xbox Game Pass. Could Xbox finally feel like it's hitting its stride this console generation, after numerous misfires? Joining me this week are Eurogamer's Ed Nightingale and Victoria Kennedy to discuss.

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Here's a first brief glimpse at Dragon Age: The Veilguard gameplay

10. Červen 2024 v 18:41

After last night's cinematic trailer for Dragon Age: The Veilguard which detailed the game's full suite of seven companion characters, today brings our first - albeit very brief - glimpse at actual gameplay.

A short clip shared to social media platform X shows series regular Varric in Minrathous, capital of the Tevinter Imperium region, a location we have heard plenty about - but never seen before in a mainline Dragon Age game.

Varric is hot on the tail of Solas following the events of Dragon Age: Inquisition, though I imagine things won't be as easy as he makes out here. Minrathous, meanwhile, or the quick glimpse we get of it, looks suitably grim. I'm getting dark Ankh Morpork vibes.

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Watch tonight's Ubisoft Forward showcase right here with us

10. Červen 2024 v 17:21

We've had a weekend of Summer Game Fest coverage and we're still not done. This evening, it's Ubisoft's turn. The Ubisoft Forward main show begins at 8pm UK time, with a 30-minute pre-show beforehand, and we'll be covering both live, right here, so you don't miss a thing.

What to expect? Big showings for two major new games: Star Wars Outlaws and Assassin's Creed Shadows. They're both nearly upon us. Star Wars Outlaws arrives at the end of August, and AC Shadows in the autumn, so I'd expect extended gameplay showings tonight. We've seen montages of action from the games but what are they like in moment-to-moment play?

Beyond that, we'll likely see more of the free-to-play Tom Clancy shooter xDefiant, which has only just been released, and probably something of Just Dance, because Just Dance is always there. But will we see anything of the elusive Beyond Good & Evil 2, or the troubled Prince of Persia: Sands of Time remake? We can always hope.

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Football Manager will officially licence The Premier League

10. Červen 2024 v 16:38

Football Manager developer Sports Interactive has announced a four-year licensing partnership with The Premier League.

It means, for the first time ever, Football Manager players will be able to take their team to the top of English football, with all 20 clubs fully licensed including official logos, kits, and player photos.

The deal will begin with the 2024/25 season, due later this year.

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Flintlock: The Siege of Dawn has an intriguing Soulslike twist, but falters on the basics

10. Červen 2024 v 16:00

So what's the twist? Soulslikes, or at least heavily-inspired action games, are everywhere, with FromSoftware's influence creeping ever further. Thankfully, Flintlock: The Siege of Dawn developer A44 Games has some clever ideas of its own.

As the name suggests, Flintlock's set in a world powered by gunpowder and pitches its protagonist Nor into a battle against magical, meddling Gods. Split from her party, Nor meets an enchanting fox god named Enki and, in typical fashion, they're forced to team up. Gunpowder and magic make for a novel combination, but it's the Reputation system that's the real killer concept here.

One of the core tenets of the Souls games is death and the player's loss of valuable currency that death brings. It's this that Flintlock plays with in its Reputation system, which I got to test out in a preview build. In simple terms: killing enemies stylishly builds a combo multiplier and bankable experience, while getting hit loses it.

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Rewatch the highlights from this weekend's showcases

10. Červen 2024 v 12:54

Considering E3 is dead, an awful lot of it happened over the weekend and quite honestly, it feels like this weekend contained some of the best video game 'showcases' in quite a long time.

Summer Game(s) Fest kicked everything off with a bang, but that was followed up by a surprisingly brilliant Xbox Showcase, a heartwarming Wholesome Direct and a bloodsoaked Blumhouse Games Showcase. But who's got time to comb through all of those on a Monday morning when they should be working? Not I, that's for sure. Which is why I very much enjoyed checking out Jim Trinca's, definitive list video of all the best reveals and featured games from this year's 'I Can't Believe It's Not E3' (other opinions are available).

You can watch Jim's video on the player at the top of the page but if you can't see that or would rather watch it on YouTube, you can find it just below these words!

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Obsidian accidentally reveals an Avowed release date, before deleting it

10. Červen 2024 v 12:03

It looks like Avowed is aiming for a November release date.

In a short blog post shared by developer Obsidian last night, the upcoming RPG was listed as launching on 12th November. This came as a surprise to many, as there was no mention of this date during last night's Xbox showcase, where a new Avowed story trailer was debuted.

During the Xbox Showcase, Microsoft merely said the game was still on course to release at some point this year, with no further specifics. That was, until the developer shared a follow-up post on its website.

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Wax Heads remixes punk rock with cosy vibes to brilliant effect

10. Červen 2024 v 12:00

Cosy and punk don't really go together. Cosy is restrained, all nice and warm and snug. Whereas punk is noisy and destructive - angry tunes with aggressive attitudes and anti-establishment ideals. A cosy video game wants to tuck you up nice and tight with a warm drink and tell you everything's going to be okay, but punk games tear that blanket off, pour your drink down the drain, and drag you to a window to look at the darker parts of the world, or what the world might become. Punk wants to make you feel uncomfortable. So when developer Patattie Games calls Wax Heads 'cosy-punk', you might raise an eyebrow.

Take one look at it, though, and you'll see its 'punk' side isn't leaning into the moodier, political meaning of the word. With its comic-book art style and vinyl record shop setting, Wax Heads only takes the stylings and sounds of 'punk', but it definitely fulfils its 'cosy' promise with its retail-sim-themed puzzles.

After a brief introduction chronicles how the mega-popular Becoming Violet band started and broke up in the 1980s, you start Wax Head's Steam Next Fest demo as a new, nameless employee decades later at Repeater Records, a struggling record shop. It's owned by Morgan, the old leading lady of Becoming Violet, and she explains your job as the new hire is to listen to the customers' (often confusing) descriptions of what record they want to buy, before then searching the shop for it. Pick a good suggestion and you get more points, but offer a really bad one and you can lose points. It's not clear what the points are for in the demo, but it seems likely that they might affect the fate of the record shop in the full release.

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Life is Strange fans criticise $30 upgrade to play new game's early chapters two weeks early

10. Červen 2024 v 11:59

Life is Strange fans have criticised an Ultimate Edition version of the game which gives "advanced access to Chapters 1 and 2", two weeks ahead of its main release date.

Announced last night, Life if Strange: Double Exposure sees the return of the series' original protagonist Max Caulfield, now grown up, but still dealing with a dead best friend.

Double Exposure is set to launch for PC, PlayStation and Xbox Series X/S on 29th October, priced $50. But if you buy the pricier Ultimate Edition, you can play its opening chapters on 15th October, for $80.

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Phil Spencer all but confirms plans for Xbox portable console

10. Červen 2024 v 11:25

Last night, Microsoft unveiled three new Xbox consoles set to hit the market. However, despite previous rumours that such a platform was in development, there was no word on any handheld Xbox gaming device.

Following the show, Phil Spencer sat down with IGN, where he was asked specifically about an Xbox handheld device, and the company's mantra of 'going where the players are'. And, despite no Xbox handheld device being officially confirmed (nor denied), Spencer agreed: "I think we should have a handheld".

Said Spencer: "The future for us in hardware is pretty awesome, and the work that the team is doing around different form factors, different ways to play, I'm incredibly excited about. Today was about the games... but we will have a time to come out and talk more about platform, and we can't wait to bring it to you."

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