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  • ✇Eurogamer.net
  • Arkane Austin head says the feedback to Redfall's final update has given him "a burst of energy"Vikki Blake
    Former Arkane Austin studio head, Harvey Smith, says hearing fan feedback after playing the "cleaned up, final version" of Redfall has given him "a burst of energy".After reflecting on Game Update 4 – which introduced offline mode, "ReVamped" neighbourhood and nest systems, and the ability to pause amongst other things – Smith also teased that he was "looking forward to talking about" his plans post-Arkane Austin's sad closure."Hearing from the people playing the cleaned up, final version of Re
     

Arkane Austin head says the feedback to Redfall's final update has given him "a burst of energy"

22. Červen 2024 v 16:03

Former Arkane Austin studio head, Harvey Smith, says hearing fan feedback after playing the "cleaned up, final version" of Redfall has given him "a burst of energy".

After reflecting on Game Update 4 – which introduced offline mode, "ReVamped" neighbourhood and nest systems, and the ability to pause amongst other things – Smith also teased that he was "looking forward to talking about" his plans post-Arkane Austin's sad closure.

"Hearing from the people playing the cleaned up, final version of Redfall is such a burst of energy," Smith wrote. "I'm looking forward to talking about what I'll be doing next."

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  • ✇Eurogamer.net
  • Microsoft has started reimbursing players who bought cancelled Redfall DLCVictoria Kennedy
    In the wake of devastating closures at Bethesda, Microsoft has started refunding those who purchased Redfall's premium Bite Back edition.This edition of Arkane Austin's vampire shooter was set to provide players with the Redfall Hero Pass, which would have added a further two characters to the game. In November, the studio said it was "continuing development of The Hero Pass and we're excited to share more about Redfall's new heroes and other updates later next year".However, following the stud
     

Microsoft has started reimbursing players who bought cancelled Redfall DLC

20. Červen 2024 v 12:44

In the wake of devastating closures at Bethesda, Microsoft has started refunding those who purchased Redfall's premium Bite Back edition.

This edition of Arkane Austin's vampire shooter was set to provide players with the Redfall Hero Pass, which would have added a further two characters to the game. In November, the studio said it was "continuing development of The Hero Pass and we're excited to share more about Redfall's new heroes and other updates later next year".

However, following the studio's closure last month, Arkane Austin confirmed the Hero Pass DLC for Redfall would no longer be released. At this time, the studio said those who had purchased the DLC via either the Bite Back edition or base game upgrade would instead receive credit to the same value as the pass.

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  • ✇Eurogamer.net
  • PlayStation upsets VR fans as it kicks off this year's not-E3 hype cycleTom Phillips
    This week on the Eurogamer Newscast, we look back on the start of this year's June hype cycle, the period formerly known as E3, now a potpourri of other events and announcement livestreams. PlayStation got the ball rolling last night with its latest State of Play broadcast, which included a look ahead at its rather meagre first-party plans for the remainder of 2024: a moderately buffed-up port of Until Dawn, online shooter Concord, and the charming Astro Bot. But, as our Ian wrote earlier, eve
     

PlayStation upsets VR fans as it kicks off this year's not-E3 hype cycle

31. Květen 2024 v 17:49

This week on the Eurogamer Newscast, we look back on the start of this year's June hype cycle, the period formerly known as E3, now a potpourri of other events and announcement livestreams.

PlayStation got the ball rolling last night with its latest State of Play broadcast, which included a look ahead at its rather meagre first-party plans for the remainder of 2024: a moderately buffed-up port of Until Dawn, online shooter Concord, and the charming Astro Bot. But, as our Ian wrote earlier, even the cute robot has got some people (VR fans) disgruntled. Still, as a flat-screen game, surely more people will now play it?

And then there was Silent Hill Transmission or, this time around, basically just a longer look at the upcoming Silent Hill 2 and a chance for Konami to promote a load of tie-in tat. Joining me this week are Eurogamer's Victoria Kennedy and Vikki Blake to discuss.

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  • ✇Eurogamer.net
  • Redfall's final patch is here, marking the end of an era for Arkane AustinVictoria Kennedy
    Redfall's final ever update has been released, marking an end to Arkane Austin's work on the game - and indeed the now-shuttered studio's work in general. Known as version 1.451.3.0 - a nod to video games' ongoing 0-4-5-1 easter egg, which dates back almost 30 years - this update adds features such as an offline mode and single player pausing, among others. While these features have long been sought after - and long promised, it is a bittersweet moment. This marks the end of the game's devel
     

Redfall's final patch is here, marking the end of an era for Arkane Austin

31. Květen 2024 v 12:04

Redfall's final ever update has been released, marking an end to Arkane Austin's work on the game - and indeed the now-shuttered studio's work in general.

Known as version 1.451.3.0 - a nod to video games' ongoing 0-4-5-1 easter egg, which dates back almost 30 years - this update adds features such as an offline mode and single player pausing, among others.

While these features have long been sought after - and long promised, it is a bittersweet moment. This marks the end of the game's development, roughly one year after it first released.

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Senua’s Saga: Hellblade 2 on Steam is doing worse than Redfall and Hi-Fi Rush

23. Květen 2024 v 01:16
Senua's Saga: Hellblade 2 has launched to very soft numbers of Steam, failing to capture an audience equal to two games from two studios that were shut down just weeks ago.

  • ✇PCGamesN
  • Redfall adds Nvidia DLSS 3 as parting gift to PC playersNiall Walsh
    Redfall just dropped its final update, and Nvidia DLSS 3 has finally been added to the game to help with PC performance, adding to the existing implementation of AMD FSR 2 and Intel XeSS. The Redfall system requirements were always relatively low, but boosting performance on Nvidia RTX graphics cards was still possible thanks to modders adding in DLSS shortly after release. Now, developer Arkane Austin has officially added the upscaling technology as a part of the game's final update.
     

Redfall adds Nvidia DLSS 3 as parting gift to PC players

31. Květen 2024 v 16:48
Redfall adds Nvidia DLSS 3 as parting gift to PC players

Redfall just dropped its final update, and Nvidia DLSS 3 has finally been added to the game to help with PC performance, adding to the existing implementation of AMD FSR 2 and Intel XeSS.

The Redfall system requirements were always relatively low, but boosting performance on Nvidia RTX graphics cards was still possible thanks to modders adding in DLSS shortly after release. Now, developer Arkane Austin has officially added the upscaling technology as a part of the game's final update.

MORE FROM PCGAMESN: GeForce RTX 4070 Super review, DLSS explained, Best graphics cards

Redfall's final update arrives with offline mode as Arkane Austin devs praise their departing colleagues

Arkane Austin's ailing vampire shooter Redfall has received its final update, as the developers themselves are purged by parent company Microsoft. Announced a few weeks back, Redfall game update 4 introduces a much-requested offline mode and single-player pausing, together with some new in-game progression features and activities: a Community Standing bar whereby Support currency can be spent on rewards from the Safehouse Skill tree, and Elder Nests, aka vampire nests with specially modified vampire bosses. That's in addition to new enemy encounters in Redfall Commons, improved AI and a new Unrivaled Weapon.

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Redfall’s Final Update Revamps The Game As Arkane Austin Devs Bid Farewell

30. Květen 2024 v 20:30

Earlier this month, it was announced that Arkane Austin, among a number of other Bethesda-owned studios, was being shuttered by Xbox, meaning that the team responsible for vampire-themed loot shooter Redfall wouldn’t be able to continue supporting the game. The developers were reportedly working on a major update just…

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  • ✇INDIAN
  • Poslední aktualizace výrazně vylepšuje Redfall a přidává offline režim - INDIANMichal Burian
    Vyšla poslední aktualizace pro Redfall. Nepovedená upírská kooperativní střílečka obdržela v pořadí čtvrtý update, který přidává dlouho požadované funkce a celkově vylepšuje hru. Komunita by po nainstalování aktualizace mohla být spokojenější, i když studio Arkane Austin bylo zavřeno a už de facto neexistuje.Hlavní novinkou čtvrté aktualizace je přidání offline režimu. Hráči se mohou do kampaň pustit bez nutnosti připojení k internetu. To znamená, že Redfall bude žít i poté, co Microsoft jednoho
     

Poslední aktualizace výrazně vylepšuje Redfall a přidává offline režim - INDIAN

31. Květen 2024 v 13:56

Vyšla poslední aktualizace pro Redfall. Nepovedená upírská kooperativní střílečka obdržela v pořadí čtvrtý update, který přidává dlouho požadované funkce a celkově vylepšuje hru. Komunita by po nainstalování aktualizace mohla být spokojenější, i když studio Arkane Austin bylo zavřeno a už de facto neexistuje.

Hlavní novinkou čtvrté aktualizace je přidání offline režimu. Hráči se mohou do kampaň pustit bez nutnosti připojení k internetu. To znamená, že Redfall bude žít i poté, co Microsoft jednoho dne vypne servery.

Druhou důležitou novinkou pro singleplayer je pauza. Kdykoliv je možné pozastavit hru, což se hodí v situacích, kdy musíte rychle odběhnout od počítače nebo konzole, případně, když si chcete promyslet strategii.

Třetí důležitou novinkou hry je systém reputace nazvaný Community Standing. Ten se zvyšuje odemykáním úkrytů, plněním misí v úkrytech upírů, zachraňováním civilistů a zabíjením lepších nepřátel. Když budete pomáhat obyvatelům Redfallu v boji s upířími bohy, budete získávat jedinečné trvalé bonusy. Systém Community Standing je rozdělen do šesti stupňů s 39 jedinečnými odměnami. Čím výše se dostanete, tím silnější bonusy odemknete.

Vývojáři také přidali nové nepovinné bosse, nové varianty nepřátel, další zbraně a tuny nových ručně vytvořených setkání v otevřeném světě. Dále výrazně rozšířili nepřátelská hnízda, vylepšili umělou inteligenci a opravili spoustu chyb a problémů. PC hráče potěší ještě podpora DLSS 3.

Aktualizace má 20 GB na Steamu, 22,87 GB na Microsoft Store a 19,97 GB na konzolích. Redfall si můžete zahrát na PC a Xboxu Series X/S. Hru najdete také v předplatném Game Pass.

  • ✇Eurogamer.net
  • Redfall final update on the way after allEd Nightingale
    A final update is on its way to Redfall after all. Following the news Microsoft was closing a number of Bethesda studios including Redfall developer Arkane Austin, it was reported the team was working on DLC and updates - including an offline mode - until very recently. A new post on X, however, states the update is still on the way. "Thank you all for your supportive messages," it reads. "We are working to release our final update, Game Update 4, that brings revamped Neighbourhood and Nest
     

Redfall final update on the way after all

17. Květen 2024 v 18:07

A final update is on its way to Redfall after all.

Following the news Microsoft was closing a number of Bethesda studios including Redfall developer Arkane Austin, it was reported the team was working on DLC and updates - including an offline mode - until very recently.

A new post on X, however, states the update is still on the way. "Thank you all for your supportive messages," it reads. "We are working to release our final update, Game Update 4, that brings revamped Neighbourhood and Nest systems, Single Player Pausing, Offline Mode, and more. We'll provide additional details soon. Thank you all."

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  • ✇INDIAN
  • Redfall se nakonec přece jen dočká offline režimu - INDIANMartin Cvrček
    Absolutní bezohlednost akcionářů a části vedení Microsoftu vůči desítkám zaměstnanců studií, která softwarový gigant spolkl teprve před několika lety v rámci akvizice vydavatele Bethesda Softworks a mateřské společnosti ZeniMax Media, šokovala značnou část herního průmyslu. Uzavření japonského studia Tango Gameworks (série The Evil Within, Hi-Fi RUSH, Ghostwire: Tokyo), na mobily zaměřeného týmu Alpha Dog Games (Mighty DOOM) a austinské pobočky studia Arkane (Prey, Redfall) přišlo jako blesk z č
     

Redfall se nakonec přece jen dočká offline režimu - INDIAN

17. Květen 2024 v 19:48

Absolutní bezohlednost akcionářů a části vedení Microsoftu vůči desítkám zaměstnanců studií, která softwarový gigant spolkl teprve před několika lety v rámci akvizice vydavatele Bethesda Softworks a mateřské společnosti ZeniMax Media, šokovala značnou část herního průmyslu. Uzavření japonského studia Tango Gameworks (série The Evil Within, Hi-Fi RUSH, Ghostwire: Tokyo), na mobily zaměřeného týmu Alpha Dog Games (Mighty DOOM) a austinské pobočky studia Arkane (Prey, Redfall) přišlo jako blesk z čistého nebe a pro nejnovější projekty těchto tvůrčích celků nevěstilo nic dobrého. Malou útěchou nám však může být skutečnost, že vývojáři očividně dostali čas alespoň na dokončení některých aktuálně plánovaných věcí.

Servery mobilního Mighty DOOMu tak budou vypnuty „až“ 7. srpna/augusta 2024, i když s mikrotransakcemi je už teď konec, a vynikající Hi-Fi RUSH nedávno rozšířila poslední aktualizace, která řeší hrstku zbývajících chyb a problémů. V souvislosti s upírskou střílečkou Redfall, která se ve studiu Arkane Austin začala rodit jako multiplatformní titul určený pro PC, Xbox Series X|S a PlayStation 5 ještě předtím, než Microsoft koupil Bethesdu a ze samotné hry dodatečně udělal exkluzivitu pro svůj ekosystém, jsme ale dosud slyšeli jen o plánované kompenzaci pro majitele Bite Back edice. Ti totiž nakonec nedostanou dva dříve připravované hratelné hrdiny. Ale i v tomto případě dojde na něco dalšího.

Redfall will receive one final update after all, including an offline mode

Redfall is getting a final update which will add an offline mode and singleplayer pausing, among other changes. The news was announced via the Redfall account on X, which also thanked players for their "supportive messages" in light of developer Arkane Austin's imminent closure by Microsoft.

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  • ✇IGN India Pc
  • Call of Duty: Black Ops 6 Reportedly Going Straight to Game Pass - IGN Daily FixIGN India
    In today's Daily Fix: Via the Wall Street Journal, the next mainline Call of Duty game will likely launch straight to Xbox Game Pass later this year. The game, reportedly Black Ops 6, will be the first Call of Duty title to launch on Game Pass since publisher Activision was acquired by Microsoft in one of the biggest deals in video game history. Activision's previous head, Bobby Kotick, had not allowed the franchise on any subscription service, but since the acquisition things have obviously cha
     

Call of Duty: Black Ops 6 Reportedly Going Straight to Game Pass - IGN Daily Fix

Od: IGN India
17. Květen 2024 v 22:53
In today's Daily Fix: Via the Wall Street Journal, the next mainline Call of Duty game will likely launch straight to Xbox Game Pass later this year. The game, reportedly Black Ops 6, will be the first Call of Duty title to launch on Game Pass since publisher Activision was acquired by Microsoft in one of the biggest deals in video game history. Activision's previous head, Bobby Kotick, had not allowed the franchise on any subscription service, but since the acquisition things have obviously changed. In related Microsoft news, Redfall will finally get the last update that was promised. The update will include fixes to the Neighborhood and Nest systems, bug fixes, and an Offline Mode that players had been wanting since its disastrous release last year. Developer Arkane Austin was shuttered earlier this month, so it's surprising that this update will even happen. And finally, a new Total War game is in development, and if the rumors are true, it'll be set in the Star Wars universe. This won't be the first Star Wars RTS, but it will be the first in the popular Total War series that emphasizes large unit numbers. We'd gladly play through the Battle of Hoth for the umpteenth time in a Total War engine.

Redfall to Get One Final Update Adding Offline Mode and More Amid Arkane Austin Studio Closure

17. Květen 2024 v 17:53
"Thank you all."

Redfall will see the release of one final update amid the closure of its developer, Arkane Austin.

Game Update 4 will revamp the Neighborhood and Nest systems, add single-player pausing, and add the promised offline mode, among other things.

Thank you for all your supportive messages.

We are …

  • ✇Eurogamer.net
  • One last stroll through Redfall, at the pace it was always meant to be playedChristian Donlan
    Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves,
     

One last stroll through Redfall, at the pace it was always meant to be played

11. Květen 2024 v 09:51

Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves, eddying, dithering, round and round. It was like stepping out on an Autumn evening. October Country. Everything that I wanted.

My idea was just to wander. Like a lot of people I struggled with Redfall as a fast-paced co-op action game, because it so clearly didn't want to be a fast-paced co-op action game. In my mind, perhaps unfairly, I see the pitch that I imagine was handed down from above as being something like: can you get us Stranger Things and Left 4 Dead in a single package? Arkane Austin was - feels weird and grim to say "was" - a famously smart bunch of people. I cannot believe the team didn't know where its strengths lay. Its strengths lay in slowing down, savouring the environmental storytelling and tactical options. Slow down, and this is still the game that Redfall is - the storytelling part at least. But you have to play across the game design to see it. You can't meet it head on. You have to go hunting for the magic, ducking around the gunfights, which are fine, and the bottlenecks they create. But the magic is here waiting for you.

My favourite moments playing Redfall the first time around were all on the first of two open-world maps. I loved the locations that spoke to a realistic, slightly up-itself seaside town in New England. There were boss fights and magical-realism moments in which you travelled inside a doll's house, but I preferred finding the gorgeously restored old cinema, itself a kind of doll's house contrivance with its brass railings and tip-up seats and classic movie posters. My favourite bit of storytelling wasn't about how vampires had taken over and messed with the sun. It was about a safe house that had once been a painfully contemporary smoothie bar where influencers could film themselves drinking luminous protein-and-berry blends filled with activated almonds.

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Is the closure of Hi-Fi Rush and Redfall's studios a sign the Xbox Game Pass publishing model is failing?

8. Květen 2024 v 18:10

This week on the Eurogamer Newscast, we discuss the future of Xbox after the announcement Microsoft is shutting a swathe of Bethesda game studios. Hi-Fi Rush and Redfall once seemed primed to benefit from being available via Xbox Game Pass, Microsoft's much-touted subscription service often seen as the best reason to own the company's console. Now, the studios behind both are gone forever.

Last year, Microsoft's marketing mouthpiece Aaron Greenberg declared Hi-Fi Rush "a break out hit for us and our players in all key measurements and expectations". Redfall, meanwhile, despite being less-favourably received, had a multiplayer roadmap and a promise of single-player, with hope the Game Pass audience would still prop it up.

But Microsoft's reasoning for closing Tango Gameworks and Arkane Austin - to focus on bigger bets - suggests Game Pass is no longer a place where creativity can reign without fear of being too niche, and where fun-if-a-bit-mid multiplayer games can't be supported long enough to receive updates just days from completion.

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  • ✇Eurogamer.net
  • "My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane AustinEd Nightingale
    Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'". His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall. Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Di
     

"My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane Austin

8. Květen 2024 v 13:36

Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'".

His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall.

Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Dishonored and Prey. Colantonio left the company in 2017 and founded WolfEye Studios.

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  • ✇Eurogamer.net
  • Xbox rushes to fix 'Feel the Burn' controller promotion following studio closuresVictoria Kennedy
    Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published
     

Xbox rushes to fix 'Feel the Burn' controller promotion following studio closures

8. Květen 2024 v 12:50

Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.

However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published this controller blog post - it announced it was closing a number of Bethesda studios, including Arkane Austin and Tango Gameworks.

Unsurprisingly, Microsoft's controller announcement was met with criticism due to its timing and insensitive nature. "That's how you know when a company is tone deaf," came one reply to the initial post.

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  • ✇Eurogamer.net
  • Redfall studio was reportedly working on offline mode for May release before closureMatt Wales
    Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month. That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offlin
     

Redfall studio was reportedly working on offline mode for May release before closure

8. Květen 2024 v 01:57

Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month.

That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offline mode.

As per IGN, Redfall's Hero Pass was set to add two new characters this "Halloween" - almost a year and a half after the game's critically panned launch - while an offline mode was due to release sometime this month, until Microsoft's closure decision put an end to those plans.

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  • ✇Eurogamer.net
  • Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closuresMatt Wales
    Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else." Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But
     

Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closures

8. Květen 2024 v 01:00

Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else."

Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But knowing him as a human, I know this hurts him as much as anyone else. I can't speak for all of the leadership there, but I do know him and I do know what he is likely going through."

"I'm not trying to defend the decisions," Ybarra continued. "I think we all get ourselves into situations that are tough and unexpected (certainly I have). It's part of the job, as is the accountability for the outcomes. But he's a good human and he cares deeply for the creative process and developers. That's my first hand experience in working closely with him for 8+ years and knowing him for 24+."

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  • ✇Eurogamer.net
  • Arkane Lyon boss leads widespread condemnation of Bethesda closuresEd Nightingale
    Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda. Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games. Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter. Read more
     

Arkane Lyon boss leads widespread condemnation of Bethesda closures

7. Květen 2024 v 17:09

Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda.

Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games.

Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter.

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  • ✇Eurogamer.net
  • Redfall Hero Pass cancelled following Arkane Austin closureEd Nightingale
    In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released. Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass. As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being fi
     

Redfall Hero Pass cancelled following Arkane Austin closure

7. Květen 2024 v 16:02

In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released.

Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass.

As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being finalised.

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  • ✇Eurogamer.net
  • Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developersTom Phillips
    Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner. Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further. Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August. Read more
     

Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developers

7. Květen 2024 v 15:30

Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner.

Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further.

Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August.

Read more

  • ✇Eurogamer.net
  • One last stroll through Redfall, at the pace it was always meant to be playedChristian Donlan
    Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves,
     

One last stroll through Redfall, at the pace it was always meant to be played

11. Květen 2024 v 09:51

Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves, eddying, dithering, round and round. It was like stepping out on an Autumn evening. October Country. Everything that I wanted.

My idea was just to wander. Like a lot of people I struggled with Redfall as a fast-paced co-op action game, because it so clearly didn't want to be a fast-paced co-op action game. In my mind, perhaps unfairly, I see the pitch that I imagine was handed down from above as being something like: can you get us Stranger Things and Left 4 Dead in a single package? Arkane Austin was - feels weird and grim to say "was" - a famously smart bunch of people. I cannot believe the team didn't know where its strengths lay. Its strengths lay in slowing down, savouring the environmental storytelling and tactical options. Slow down, and this is still the game that Redfall is - the storytelling part at least. But you have to play across the game design to see it. You can't meet it head on. You have to go hunting for the magic, ducking around the gunfights, which are fine, and the bottlenecks they create. But the magic is here waiting for you.

My favourite moments playing Redfall the first time around were all on the first of two open-world maps. I loved the locations that spoke to a realistic, slightly up-itself seaside town in New England. There were boss fights and magical-realism moments in which you travelled inside a doll's house, but I preferred finding the gorgeously restored old cinema, itself a kind of doll's house contrivance with its brass railings and tip-up seats and classic movie posters. My favourite bit of storytelling wasn't about how vampires had taken over and messed with the sun. It was about a safe house that had once been a painfully contemporary smoothie bar where influencers could film themselves drinking luminous protein-and-berry blends filled with activated almonds.

Read more

Is the closure of Hi-Fi Rush and Redfall's studios a sign the Xbox Game Pass publishing model is failing?

8. Květen 2024 v 18:10

This week on the Eurogamer Newscast, we discuss the future of Xbox after the announcement Microsoft is shutting a swathe of Bethesda game studios. Hi-Fi Rush and Redfall once seemed primed to benefit from being available via Xbox Game Pass, Microsoft's much-touted subscription service often seen as the best reason to own the company's console. Now, the studios behind both are gone forever.

Last year, Microsoft's marketing mouthpiece Aaron Greenberg declared Hi-Fi Rush "a break out hit for us and our players in all key measurements and expectations". Redfall, meanwhile, despite being less-favourably received, had a multiplayer roadmap and a promise of single-player, with hope the Game Pass audience would still prop it up.

But Microsoft's reasoning for closing Tango Gameworks and Arkane Austin - to focus on bigger bets - suggests Game Pass is no longer a place where creativity can reign without fear of being too niche, and where fun-if-a-bit-mid multiplayer games can't be supported long enough to receive updates just days from completion.

Read more

  • ✇Eurogamer.net
  • "My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane AustinEd Nightingale
    Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'". His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall. Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Di
     

"My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane Austin

8. Květen 2024 v 13:36

Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'".

His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall.

Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Dishonored and Prey. Colantonio left the company in 2017 and founded WolfEye Studios.

Read more

  • ✇Eurogamer.net
  • Xbox rushes to fix 'Feel the Burn' controller promotion following studio closuresVictoria Kennedy
    Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published
     

Xbox rushes to fix 'Feel the Burn' controller promotion following studio closures

8. Květen 2024 v 12:50

Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.

However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published this controller blog post - it announced it was closing a number of Bethesda studios, including Arkane Austin and Tango Gameworks.

Unsurprisingly, Microsoft's controller announcement was met with criticism due to its timing and insensitive nature. "That's how you know when a company is tone deaf," came one reply to the initial post.

Read more

  • ✇Eurogamer.net
  • Redfall studio was reportedly working on offline mode for May release before closureMatt Wales
    Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month. That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offlin
     

Redfall studio was reportedly working on offline mode for May release before closure

8. Květen 2024 v 01:57

Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month.

That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offline mode.

As per IGN, Redfall's Hero Pass was set to add two new characters this "Halloween" - almost a year and a half after the game's critically panned launch - while an offline mode was due to release sometime this month, until Microsoft's closure decision put an end to those plans.

Read more

  • ✇Eurogamer.net
  • Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closuresMatt Wales
    Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else." Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But
     

Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closures

8. Květen 2024 v 01:00

Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else."

Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But knowing him as a human, I know this hurts him as much as anyone else. I can't speak for all of the leadership there, but I do know him and I do know what he is likely going through."

"I'm not trying to defend the decisions," Ybarra continued. "I think we all get ourselves into situations that are tough and unexpected (certainly I have). It's part of the job, as is the accountability for the outcomes. But he's a good human and he cares deeply for the creative process and developers. That's my first hand experience in working closely with him for 8+ years and knowing him for 24+."

Read more

  • ✇Eurogamer.net
  • Arkane Lyon boss leads widespread condemnation of Bethesda closuresEd Nightingale
    Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda. Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games. Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter. Read more
     

Arkane Lyon boss leads widespread condemnation of Bethesda closures

7. Květen 2024 v 17:09

Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda.

Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games.

Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter.

Read more

  • ✇Eurogamer.net
  • Redfall Hero Pass cancelled following Arkane Austin closureEd Nightingale
    In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released. Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass. As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being fi
     

Redfall Hero Pass cancelled following Arkane Austin closure

7. Květen 2024 v 16:02

In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released.

Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass.

As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being finalised.

Read more

  • ✇Eurogamer.net
  • Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developersTom Phillips
    Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner. Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further. Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August. Read more
     

Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developers

7. Květen 2024 v 15:30

Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner.

Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further.

Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August.

Read more

The Buck Stops With Phil Spencer, 1000xRESIST Is A Must-Play, And More Gaming Opinions For The Week

11. Květen 2024 v 19:00

People had strong feelings, to put it mildly, after Xbox shuttered Arkane Austin, Tango Gameworks, and other studios, and we share some of our own. Also,PlayStation finally relented on a requirement that PC players maintain a PSN account, but not before colossal fan uproar, and as the dust started to settle, we had…

Read more...

  • ✇Eurogamer.net
  • One last stroll through Redfall, at the pace it was always meant to be playedChristian Donlan
    Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves,
     

One last stroll through Redfall, at the pace it was always meant to be played

11. Květen 2024 v 09:51

Calm seas and sunny skies. I had not been back to Redfall in a while before this week, when events meant I suddenly knew I had to check in again. Spring has finally arrived in Sussex, so when I turned the game on one morning and sat down to play, a warming sun was already slanting in through the windows. The promise of summer! Redfall, of course, worked its spell. On the screen, a US flag hung limply from a pole against louring skies, while a stray breeze gathered and then scattered dry leaves, eddying, dithering, round and round. It was like stepping out on an Autumn evening. October Country. Everything that I wanted.

My idea was just to wander. Like a lot of people I struggled with Redfall as a fast-paced co-op action game, because it so clearly didn't want to be a fast-paced co-op action game. In my mind, perhaps unfairly, I see the pitch that I imagine was handed down from above as being something like: can you get us Stranger Things and Left 4 Dead in a single package? Arkane Austin was - feels weird and grim to say "was" - a famously smart bunch of people. I cannot believe the team didn't know where its strengths lay. Its strengths lay in slowing down, savouring the environmental storytelling and tactical options. Slow down, and this is still the game that Redfall is - the storytelling part at least. But you have to play across the game design to see it. You can't meet it head on. You have to go hunting for the magic, ducking around the gunfights, which are fine, and the bottlenecks they create. But the magic is here waiting for you.

My favourite moments playing Redfall the first time around were all on the first of two open-world maps. I loved the locations that spoke to a realistic, slightly up-itself seaside town in New England. There were boss fights and magical-realism moments in which you travelled inside a doll's house, but I preferred finding the gorgeously restored old cinema, itself a kind of doll's house contrivance with its brass railings and tip-up seats and classic movie posters. My favourite bit of storytelling wasn't about how vampires had taken over and messed with the sun. It was about a safe house that had once been a painfully contemporary smoothie bar where influencers could film themselves drinking luminous protein-and-berry blends filled with activated almonds.

Read more

Is the closure of Hi-Fi Rush and Redfall's studios a sign the Xbox Game Pass publishing model is failing?

8. Květen 2024 v 18:10

This week on the Eurogamer Newscast, we discuss the future of Xbox after the announcement Microsoft is shutting a swathe of Bethesda game studios. Hi-Fi Rush and Redfall once seemed primed to benefit from being available via Xbox Game Pass, Microsoft's much-touted subscription service often seen as the best reason to own the company's console. Now, the studios behind both are gone forever.

Last year, Microsoft's marketing mouthpiece Aaron Greenberg declared Hi-Fi Rush "a break out hit for us and our players in all key measurements and expectations". Redfall, meanwhile, despite being less-favourably received, had a multiplayer roadmap and a promise of single-player, with hope the Game Pass audience would still prop it up.

But Microsoft's reasoning for closing Tango Gameworks and Arkane Austin - to focus on bigger bets - suggests Game Pass is no longer a place where creativity can reign without fear of being too niche, and where fun-if-a-bit-mid multiplayer games can't be supported long enough to receive updates just days from completion.

Read more

  • ✇Eurogamer.net
  • "My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane AustinEd Nightingale
    Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'". His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall. Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Di
     

"My throat is still raw": Redfall's Harvey Smith reflects on the end of Arkane Austin

8. Květen 2024 v 13:36

Redfall co-director Harvey Smith has reflected on his 16 years at Arkane, "a small company created in 1999 by 'six French guys in a room'".

His lengthy thread on X, formerly Twitter, follows yesterday's news Microsoft is closing a number of Bethesda studios, including Arkane Austin following development of the vampire co-op shooter Redfall.

Smith was at Arkane for 16 years after becoming co-creative director alongside company president Raphaël Colantonio in 2008. He worked on the likes of Dishonored and Prey. Colantonio left the company in 2017 and founded WolfEye Studios.

Read more

  • ✇Eurogamer.net
  • Xbox rushes to fix 'Feel the Burn' controller promotion following studio closuresVictoria Kennedy
    Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published
     

Xbox rushes to fix 'Feel the Burn' controller promotion following studio closures

8. Květen 2024 v 12:50

Yesterday, Xbox released a post for a new Fire Vapor Special Edition wireless controller, proclaiming it was time to "Feel the Burn". On any other day, this would not have raised any eyebrows particularly. The controller headlining the announcement featured a fiery-theme with burnt orange colours, so the introduction made sense when you read it in total isolation.

However, yesterday was far from just another day at Microsoft, as the company left many reeling when - just hours before it published this controller blog post - it announced it was closing a number of Bethesda studios, including Arkane Austin and Tango Gameworks.

Unsurprisingly, Microsoft's controller announcement was met with criticism due to its timing and insensitive nature. "That's how you know when a company is tone deaf," came one reply to the initial post.

Read more

  • ✇Eurogamer.net
  • Redfall studio was reportedly working on offline mode for May release before closureMatt Wales
    Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month. That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offlin
     

Redfall studio was reportedly working on offline mode for May release before closure

8. Květen 2024 v 01:57

Arkane Austin - one of four studios closed as part of a shock announcement by Microsoft earlier today - was reportedly working on a major update for its embattled vampire shooter Redfall that was set to introduce an offline mode this month.

That's according to IGN's Wesley Yin-Poole, who reports Arkane Austin was working on DLC and updates for the game "until very recently". These included features promised as part of Redfall's long-awaited Hero Pass and a more general update adding an offline mode.

As per IGN, Redfall's Hero Pass was set to add two new characters this "Halloween" - almost a year and a half after the game's critically panned launch - while an offline mode was due to release sometime this month, until Microsoft's closure decision put an end to those plans.

Read more

  • ✇Eurogamer.net
  • Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closuresMatt Wales
    Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else." Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But
     

Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closures

8. Květen 2024 v 01:00

Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else."

Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But knowing him as a human, I know this hurts him as much as anyone else. I can't speak for all of the leadership there, but I do know him and I do know what he is likely going through."

"I'm not trying to defend the decisions," Ybarra continued. "I think we all get ourselves into situations that are tough and unexpected (certainly I have). It's part of the job, as is the accountability for the outcomes. But he's a good human and he cares deeply for the creative process and developers. That's my first hand experience in working closely with him for 8+ years and knowing him for 24+."

Read more

  • ✇Eurogamer.net
  • Arkane Lyon boss leads widespread condemnation of Bethesda closuresEd Nightingale
    Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda. Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games. Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter. Read more
     

Arkane Lyon boss leads widespread condemnation of Bethesda closures

7. Květen 2024 v 17:09

Arkane Lyon boss Dinga Bakaba and others from across the industry have reacted to today's news of devastating closures at Bethesda.

Earlier today, news broke that Microsoft is making huge cuts at Bethesda, including closing Redfall studio Arkane Austin, Hi-Fi Rush studio Tango Gameworks, and Mighty Doom studio Alpha Dog Games.

Bakaba, Arkane Lyon's studio and co-creative director, described the decision as "absolutely terrible" in an irate thread on X, formerly Twitter.

Read more

  • ✇Eurogamer.net
  • Redfall Hero Pass cancelled following Arkane Austin closureEd Nightingale
    In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released. Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass. As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being fi
     

Redfall Hero Pass cancelled following Arkane Austin closure

7. Květen 2024 v 16:02

In the wake of devastating closures at Bethesda, Arkane Austin has confirmed the Hero Pass DLC for Redfall will no longer be released.

Instead, players who purchased the pass as part of the £100 Bite Back Edition or £30 upgrade will receive credit to the same value as the pass.

As Eurogamer reported last week, it's been a year since Redfall's launch and its promised Hero Pass was yet to be released. Now, players are being directed to sign up to receive credit, with details currently being finalised.

Read more

  • ✇Eurogamer.net
  • Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developersTom Phillips
    Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner. Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further. Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August. Read more
     

Xbox shuts slew of Bethesda studios, including Redfall, Hi-Fi Rush developers

7. Květen 2024 v 15:30

Xbox has today announced stunning cuts and studio closures affecting a slew of development houses under the Bethesda banner.

Redfall and Dishonored developer Arkane Austin will close, and its online co-op vampire shooter will not be updated further.

Hi-Fi Rush and The Evil Within developer Tango Gameworks will also close. Mighty Doom studio Alpha Dog Games will close and see its game switched off on 7th August.

Read more

  • ✇Eurogamer.net
  • Redfall Hero Pass DLC still missing a year after its releaseEd Nightingale
    A year after the release of Redfall and some players are still awaiting promised DLC. The Bite Back Edition, costing £99.99 and still available on the Xbox store, includes the Redfall Hero Pass that promises "two future heroes". The content for this edition is also available separately for £29.99. However, Bethesda is still yet to deliver this DLC (as spotted by Kotaku), following the game's release on 1st May last year. Read more
     

Redfall Hero Pass DLC still missing a year after its release

3. Květen 2024 v 13:22

A year after the release of Redfall and some players are still awaiting promised DLC.

The Bite Back Edition, costing £99.99 and still available on the Xbox store, includes the Redfall Hero Pass that promises "two future heroes". The content for this edition is also available separately for £29.99.

However, Bethesda is still yet to deliver this DLC (as spotted by Kotaku), following the game's release on 1st May last year.

Read more

How Stop Killing Games Ups the Ante in the Fight for Video Game Preservation

10. Květen 2024 v 23:02
Fighting back against a worrying trend.

Last December, Ubisoft announced it was delisting its MMO racing game The Crew from all digital storefronts but shutting down the servers on March 31, 2024. Weeks after the servers were slated to shut down, Ubisoft began notifying players who owned a copy of The Crew that it

Xbox President Sarah Bond Responds to Bethesda Studio Cuts, Points to Lack of Industry Growth and Need to Manage the Business 'Through This Moment of Transition'

10. Květen 2024 v 11:44
"Commitment to make sure that the business is healthy for the long term."

Xbox president Sarah Bond has responded to questions about Microsoft’s decision to shut a number of much-loved studios this week, insisting it was about ensuring the Xbox business remains healthy for the long-term during what she called “this moment of transition.”

Microsoft shocked the gaming world when it announced the …

Arkane Austin Former Creative Director Shares Heartfelt Message After Studio Shutdown

9. Květen 2024 v 17:30
"...painful when things explode.”

Ever since Microsoft’s decision to close game development studios at its recently acquired Bethesda Softworks came as a shock to everyone in the video games industry. This was especially strange after Microsoft had previously reported that its gaming division’s profits surpassed that of Windows for the first time ever. Still, …

Xbox Exec Reportedly Told Staff ‘We Need Smaller Games That Give Us Prestige and Awards’ a Day After Shutting Down Hi-Fi Rush Dev Tango Gameworks

9. Květen 2024 v 13:45
What now for Xbox?

The boss of Xbox Game Studios reportedly told Bethesda staff “we need smaller games that give us prestige and awards” just a day after shutting down Hi-Fi Rush developer Tango Gameworks.

The Verge reported on the remarks after it emerged that Tango Gameworks was in the process …

  • ✇IGN India Pc
  • Arkane Austin's Big Redfall Update Was Set for May Until Studio Closure - IGN Daily FixIGN India
    In today's Daily Fix: Redfall's promised single-player update was set for sometime in May, and was being actively worked on until Microsoft closed the studio earlier this week. All development on the game has stopped, and the planned DLC set for this Halloween has been scrapped. This suggests that the studio had no prior warning that it was in danger of closing until the announcement from Xbox came. In other news, Nintendo is reviving the Nintendo World Championships with a new collection for th
     

Arkane Austin's Big Redfall Update Was Set for May Until Studio Closure - IGN Daily Fix

Od: IGN India
8. Květen 2024 v 23:54
In today's Daily Fix: Redfall's promised single-player update was set for sometime in May, and was being actively worked on until Microsoft closed the studio earlier this week. All development on the game has stopped, and the planned DLC set for this Halloween has been scrapped. This suggests that the studio had no prior warning that it was in danger of closing until the announcement from Xbox came. In other news, Nintendo is reviving the Nintendo World Championships with a new collection for the Switch. It's modeled after the minigame collection at the center of the legendary 1990 World Championships, and it's available for pre-order now. And finally, John Wick is back in pinball form. If you've got enough gold assassin coins—and the space—it can be yours starting at $7,000 USD.

A Redfall offline mode was imminent before Microsoft shut down Arkane Austin, according to report

Vampire shooter Redfall was to receive an offline mode via update this very month before Microsoft staked creators Arkane Austin, according to a report. To spell it out, the cancellation of the offline functionality means that Redfall will now be officially playable for only as long as Microsoft run the servers. Another win for videogame preservation!

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Microsoft are shutting down the studios that made Prey, Redfall and Hi-Fi Rush

Microsoft are shutting down multiple game studios including Redfall developers Arkane Austin and the creators of Hi-Fi Rush, Tango Gameworks. The news was delivered via an email to staff from Xbox boss Matt Booty which has since been seen by IGN. Booty calls the decision a "consolidation of our Bethesda studio teams, so that we can invest more deeply in our portfolio of games and new IP."

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