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Zombie MMO Persist Online introduces player-claimable resource nodes in its most recent major patch

It’s time once more for us to do our semi-sporadic peek into Persist Online, the PvPvE zombie-filled shooter MMO in pre-alpha development by Tibia studio CipSoft. And this time around we cast our eyes to the game thanks to its most recent major update, which introduces a new resource capturing mechanic known as nodes. In summary, nodes […]
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Star Wars Galaxies rogue server Restoration preps new mechanics and updates to the galactic civil war

Yes, we’ve got news from a Star Wars Galaxies emulator that isn’t SWGL for you all today. This time we’re highlighting Star Wars Galaxies Restoration III, the mashup CU/NGE variant that had a 1.0 release in 2022, which is preparing to launch its new Shatterpoint major content update for the classsic sandbox. “Shatterpoint introduces unique content and mechanics, turning […]
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Mortal Online 2 plans its next test server for plate armor and VoIP changes

Mercenary Plate is just too darn good in Mortal Online 2. That isn’t intentional, but it is how things have shaken out, hence why the next patch that’s going into public testing on February 25th will involve stat normalization for plate armor. No one wants to pick armor that’s just not going to be good in […]
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Past Fate’s early access launch begins with bugs that cause players to swim in the air and lose their stuff on logout

Yesterday was the starting gun’s firing for Past Fate’s early access, and it looks as if the sandbox MMORPG’s first steps were pretty stumbling indeed, as the game has been beset by a wide assortment of bugs, some of which are literally causing new arrivals to not progress whatsoever. Both the game’s bug reporting Discord […]
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Pax Dei takes a deep-dive into the upcoming mechanics of land claiming in the Lyonesse PvP zone

While fans of Pax Dei still don’t have a calendar date for when the Verse 5 update and its land-owning mechanics for the Lyonesse PvP zone will arrive, what they do have this week is hard information on just how the system will work, which we would say is still pretty good to know. And […]
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Albion Online breaks down the causes of its performance issues and resolves to address them with new tech

Has your time in Albion Online been good from a performance standpoint? Judging by a forum thread published by technical director Jon, the answer would be “no,” but he also offers some explanations about the problem and promises to solve them. In summary, performance issues are a three-pronged problem caused by client lag, server lag, […]
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EVE Online’s lava tunnel livestream takes a Catalyst victory lap and discusses the focus of the update

Did you happen to miss out the time when EVE Online took over a lava tunnel tourist attraction to talk about its recently released Catalyst update? Do you yearn for the rocks and the dark? Well you’re in luck because CCP Games made sure that this distinct broadcast location was saved to its YouTube channel […]
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Camelot Unchained’s new ability showcase video isn’t winning back skeptical fans

Before we begin, we’re still not sure of the specific date for when Camelot Unchained will kick off its early access beyond sometime before the end of this year; we’re not even sure it’s still happening, and technically, Unchained Games didn’t promise it. However, the PvP sandbox MMORPG is still pushing out video previews, with […]
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The Daily Grind: Have you ever commemorated an MMO character or ship in art?

A few weeks back, CCP Games tweeted about EVE Online players who have recreated their MMO ships as real-life models, and I have to say, they’re really good! And I kinds miss when this sort of thing was a lot more common. For example, in the early years of MMOs, I knew so many people […]
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