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AMD FidelityFX™ Super Resolution 3.1 released as part of FidelityFX SDK 1.1

Od: GPUOpen
9. Červenec 2024 v 14:45

AMD GPUOpen - Graphics and game developer resources

AMD FidelityFX Super Resolution (FSR) 3.1 is now available. This post details some of the major updates to this latest change to FSR.

The post AMD FidelityFX™ Super Resolution 3.1 released as part of FidelityFX SDK 1.1 appeared first on AMD GPUOpen.

Introducing the latest version of the AMD FidelityFX™ SDK – v1.1

Od: GPUOpen
9. Červenec 2024 v 14:45

AMD GPUOpen - Graphics and game developer resources

The AMD FidelityFX SDK v1.1 is now available. This update introduces three new FidelityFX™ technologies: FSR 3.1, Breadcrumbs, and BrixelizerGI.

The post Introducing the latest version of the AMD FidelityFX™ SDK – v1.1 appeared first on AMD GPUOpen.

  • ✇AMD GPUOpen
  • Introducing the AMD FidelityFX™ Breadcrumbs libraryGPUOpen
    AMD GPUOpen - Graphics and game developer resources We're proud to introduce a brand-new FidelityFX technology: AMD FidelityFX Breadcrumbs. Breadcrumbs is a cross-platform library for post-morten analysis of GPU crashes. The post Introducing the AMD FidelityFX™ Breadcrumbs library appeared first on AMD GPUOpen.
     

Introducing the AMD FidelityFX™ Breadcrumbs library

Od: GPUOpen
9. Červenec 2024 v 14:45

AMD GPUOpen - Graphics and game developer resources

We're proud to introduce a brand-new FidelityFX technology: AMD FidelityFX Breadcrumbs. Breadcrumbs is a cross-platform library for post-morten analysis of GPU crashes.

The post Introducing the AMD FidelityFX™ Breadcrumbs library appeared first on AMD GPUOpen.

GDC 2024: Work graphs, mesh shaders, FidelityFX™, dev tools, CPU optimization, and more.

Od: GPUOpen
12. Březen 2024 v 15:00

AMD GPUOpen - Graphics and game developer resources

Our GDC 2024 presentations this year include work graphs, mesh shaders, AMD FSR 3, GI with AMD FidelityFX Brixelizer, AMD Ryzen optimization, RGD, RDTS, and GPU Reshape!

The post GDC 2024: Work graphs, mesh shaders, FidelityFX™, dev tools, CPU optimization, and more. appeared first on AMD GPUOpen.

  • ✇AMD GPUOpen
  • Microsoft announces Agility SDK 1.613.0GPUOpen
    AMD GPUOpen - Graphics and game developer resources Microsoft® Agility SDK 1.613.0 is out now including general availability of Work Graphs 1.0 and the GPU Upload Heaps feature. The post Microsoft announces Agility SDK 1.613.0 appeared first on AMD GPUOpen.
     

Microsoft announces Agility SDK 1.613.0

Od: GPUOpen
11. Březen 2024 v 18:00

AMD GPUOpen - Graphics and game developer resources

Microsoft® Agility SDK 1.613.0 is out now including general availability of Work Graphs 1.0 and the GPU Upload Heaps feature.

The post Microsoft announces Agility SDK 1.613.0 appeared first on AMD GPUOpen.

Introducing Compressonator v4.5 with up to 20% improvement in Brotli-G compression

Od: GPUOpen
31. Leden 2024 v 15:30

AMD GPUOpen - Graphics and game developer resources

Compressonator v4.5 introduces improved BC1-BC5 compression that reduces file sizes on average by 10%-15% using a new Brotli-G zip packaging feature, mipmap changes, ETC codec fixes, and more.

The post Introducing Compressonator v4.5 with up to 20% improvement in Brotli-G compression appeared first on AMD GPUOpen.

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